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VSMechatronics/Lectures/LC19/StructureFunction/StructureFunc.c

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#include <stdio.h>
#include <math.h>
struct Point /* Define a struture called Point */
{
int x; /* The X data */
int y; /* The Y data */
};
struct Line
{
struct Point p1;
struct Point p2;
float length;
};
void LineLength( struct Line* line);
int main()
{
struct Line line;
line.p1.x = 0;
line.p1.y = 0;
line.p2.x = 3;
line.p2.y = 4;
LineLength( &line );
printf( "Line length = %.3f\n", line.length);
}
void LineLength( struct Line* line)
{
float dx = line->p2.x - line->p1.x;
float dy = line->p2.y - line->p1.y;
line->length = sqrt( dx*dx + dy*dy );
}