Changes to file structure for VSCode and bug fixes
This commit is contained in:
@@ -6,6 +6,8 @@
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//global integer constant
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const int Y = 10;
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void func();
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int main()
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{
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//local integer constant`
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@@ -15,11 +17,17 @@ int main()
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printf("Value of Y: %d\n", Y);
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printf("Value of Z: %d\n", Z);
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// #undef X
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// #define X 300
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// printf("Value of X: %d\n", X);
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func();
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// Y = 30;
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//Y = 30;
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Z = 40;
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return 0;
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}
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void func()
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{
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int Z = 40;
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printf("Value of Z in function = %d\n", Z);
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//Y = 30;
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}
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@@ -55,11 +55,11 @@ int main()
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/* Update the values in the structure */
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MyRecord.NoItems = items;
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MyRecord.NoItems = (float)sum / (float)items;
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MyRecord.average = (float)sum / (float)items;
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/* rewind the file to write the structure again */
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fseek(fptr, SEEK_SET, 0);
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rewind (fptr);
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//rewind (fptr); // This is an alternative to the previous line
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/* This line does the writing of the structure */
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fwrite ( &MyRecord, sizeof(struct MyStruct), 1, fptr);
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BIN
LC19/FileHeader/strdata.dat
Normal file
BIN
LC19/FileHeader/strdata.dat
Normal file
Binary file not shown.
BIN
LC19/FileHeaderMove/strdata.dat
Normal file
BIN
LC19/FileHeaderMove/strdata.dat
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Binary file not shown.
@@ -13,7 +13,7 @@ int main(void)
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struct DataSet MyPoints[5]; /* Define array of structure, */
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/* type DataSet */
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/* Elements : 10 */
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/* Elements : 5 */
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int i; /* Define an integer */
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@@ -21,17 +21,17 @@ int main(void)
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for ( i = 0 ; i < 5 ; i++ ) /* Populate structure */
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{
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MyPoints[i].x = i;
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MyPoints[i].y = i*i;
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MyPoints[i].x = i;
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MyPoints[i].y = i*i;
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}
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printf("\nThe dataset values are "); /* Display message & Values */
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for ( i = 0 ; i < 5 ; i++ )
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{
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printf("\n\t Set %d : ",i);
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printf("\t X = %d ",MyPoints[i].x);
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printf("\t Y = %d ",MyPoints[i].y);
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printf("\n\t Set %d : ",i);
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printf("\t X = %d ",MyPoints[i].x);
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printf("\t Y = %d ",MyPoints[i].y);
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}
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@@ -25,23 +25,23 @@ int main(void)
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for ( i = 0 ; i < 5 ; i++ ) /* Populate structure */
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{
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MyPoints[i].x = i;
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MyPoints[i].y = i*i;
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MyPoints[i].x = i;
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MyPoints[i].y = i*i;
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}
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printf("\nThe dataset values are "); /* Display message & Values */
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for ( i = 0 ; i < 5 ; i++ )
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{
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printf("\n\t Set %d : ",i);
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printf("\t X = %d ",MyPoints[i].x);
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printf("\t Y = %d ",MyPoints[i].y);
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printf("\n\t Set %d : ",i);
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printf("\t X = %d ",MyPoints[i].x);
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printf("\t Y = %d ",MyPoints[i].y);
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}
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/* Make a copy of the data */
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for ( i = 0 ; i < 5 ; i++ )
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CpPoints[i] = MyPoints[i];
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CpPoints[i] = MyPoints[i];
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/* And print it out again */
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@@ -50,9 +50,9 @@ int main(void)
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for ( i = 0 ; i < 5 ; i++ )
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{
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printf("\n\t Set %d : ",i);
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printf("\t X = %d ",MyPoints[i].x);
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printf("\t Y = %d ",MyPoints[i].y);
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printf("\n\t Set %d : ",i);
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printf("\t X = %d ",CpPoints[i].x);
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printf("\t Y = %d ",CpPoints[i].y);
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}
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return 0;
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36
LC19/StructureFunction/StructureFunc.c
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36
LC19/StructureFunction/StructureFunc.c
Normal file
@@ -0,0 +1,36 @@
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#include <stdio.h>
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#include <math.h>
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struct Point /* Define a struture called Point */
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{
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int x; /* The X data */
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int y; /* The Y data */
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};
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struct Line
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{
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struct Point p1;
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struct Point p2;
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float length;
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};
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void LineLength( struct Line* line);
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int main()
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{
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struct Line line;
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line.p1.x = 0;
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line.p1.y = 0;
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line.p2.x = 3;
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line.p2.y = 4;
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LineLength( &line );
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printf( "Line length = %.3f\n", line.length);
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}
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void LineLength( struct Line* line)
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{
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float dx = line->p2.x - line->p1.x;
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float dy = line->p2.y - line->p1.y;
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line->length = sqrt( dx*dx + dy*dy );
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}
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@@ -1,77 +0,0 @@
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#include <stdio.h>
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#include <stdlib.h>
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struct MyStruct
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{
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int NoItems;
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int max;
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float average;
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};
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int main()
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{
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struct MyStruct MyRecord;
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FILE *fptr;
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int ArrayData[100];
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int items = 0;
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int sum = 0;
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int i;
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/* Write this file to disk - binary format, usual error checking */
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fptr = fopen ("strdata.dat","wb");
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if ( fptr == NULL )
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{
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printf ("\nError creating file - aborting ");
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exit (0);
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}
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/* Populate the array & set header values*/
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for ( i = 0 ; i < 100 ; i++)
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{
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ArrayData[i] = i;
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if ( ArrayData [i] > MyRecord.max)
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MyRecord.max = ArrayData[i];
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sum = sum + ArrayData[i];
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items++;
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}
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/* Update the values in the structure */
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MyRecord.NoItems = items;
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MyRecord.NoItems = (float)sum / (float)items;
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/* This line does the writing of the structure */
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fwrite ( &MyRecord, sizeof(struct MyStruct), 1, fptr);
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/* This line does the writing of the Array */
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fwrite ( &ArrayData[0], sizeof(struct MyStruct),1, fptr);
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/* And close */
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fclose (fptr);
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/* To read the data we would use */
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fptr = fopen ("strdata.dat","rb");
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if ( fptr == NULL )
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{
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printf ("\nError opening input file - aborting ");
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exit (0);
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}
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/* This line does the reading */
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fread ( &MyRecord, sizeof(struct MyStruct), 1, fptr);
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printf ("No. items in the file = %d", MyRecord.NoItems);
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printf ("Maximum = %d", MyRecord.max);
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printf ("Average is = %.2f", MyRecord.average);
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/* And close */
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fclose (fptr);
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/* All Done */
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return 0;
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}
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