This repository has been archived on 2023-10-26. You can view files and clone it, but cannot push or open issues or pull requests.
VSMechatronics/Lectures/LC17/Quadratic_with_Pointers.c

62 lines
1.3 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include <math.h>
// This function will return
//
// 0 if the equation can be solved,
// -1 if it is not a quadratic
// -2 if it is complex
int SolveQuadratic ( int a, int b, int c, float *x1, float *x2)
{
int d;
// If the equations is not a quadratic return -1
if ( a == 0 )
return (-1);
// Calculate the value that will be square rooted
d = (b*b) - (4*a*c);
// If less than zero then it would be complex - give up!
if ( d < 0 )
return (-2);
// If we got to here we are OK to solve things
*x1 = (-b - sqrt(d)) / (2*a);
*x2 = (-b + sqrt(d)) / (2*a);
// This is are 'OK' return value
return 0;
}
int main()
{
int A,B,C, r;
float X1, X2;
printf ("Please enter a b & c separated by a space: ");
scanf("%d %d %d",&A, &B, &C);
r = SolveQuadratic(A,B,C, &X1, &X2);
// The value returned lets us know if we have values in X1 and X2 we can use
switch (r)
{
case 0 :
printf ("The solutions are %f and %f", X1, X2 );
break;
case -1 :
printf ("The equation provided was not a quadratic" );
break;
case -2 :
printf ("The solutions had complex roots and could not be solved");
break;
}
return 0;
}