"use strict"; const answersHTML = document.getElementById('answers'); const answerAHTML = document.getElementById('answer_a'); const answerBHTML = document.getElementById('answer_b'); const answerCHTML = document.getElementById('answer_c'); const answerDHTML = document.getElementById('answer_d'); const bodyHTML = document.getElementsByTagName('body')[0] const scoreHTML = document.getElementById('score'); const settingsHTML = document.getElementById('settings'); const selectorHTML = document.getElementById('region_selector'); const selectorResultsHTML = document.getElementById('selector_results'); const questionHTML = document.getElementById('question'); const ALL_REGIONS = "All Regions"; const capitals_list = Object.values(countries).map(country => country.capital); const regionList = [...new Set(Object.values(countries).map(country => country.region))] .concat([...new Set(Object.values(countries).map(country => country.subregion))]); const date = new Date(); var question_list = null; var selectorMatches = [] var state = { "score": 0, "max_score": 0, "start_time": 0, "end_time": 0, "finishedGame": true, }; // set up game function init() { // generate question list var regex; if (selectorHTML.value == "" || selectorHTML.value == ALL_REGIONS) { regex = new RegExp(".*"); } else { regex = new RegExp(selectorHTML.value, 'gi'); } question_list = Object.keys(countries) .filter(c => countries[c].region.match(regex) || countries[c].subregion.match(regex)) .sort(() => Math.random()-0.5); // set up state variable state.end_time = 0; state.finishedGame = false; state.maxScore = question_list.length; state.score = 0; state.start_time = date.getTime(); // show and hide appropriate elements answersHTML.style.display = ""; settingsHTML.style.display = "none"; questionHTML.onclick = deinit; // start game updateState(); updateScreen(); } // stop game, go back to start screen function deinit() { answersHTML.style.display = "none"; settingsHTML.style.display = ""; questionHTML.innerHTML = "tap here or press enter to start"; questionHTML.onclick = init; scoreHTML.innerHTML = "score"; } function updateState() { // check if game is over if (question_list.length == 0) { state.finishedGame = true; return; } // set up new question console.log(1); var newQuestion = question_list.pop(); console.log(newQuestion); console.log(2); var options = [] while (options.length < 4) { var c = capitals_list[Math.floor(Math.random()*capitals_list.length)]; if (c !== countries[newQuestion].capital && !options.includes(c)){ options.push(c); } } console.log(options) options[Math.floor(Math.random()*4)] = countries[newQuestion].capital; console.log(options) state.question = newQuestion; state.options = options; state.answer = countries[newQuestion].capital; } // update HTML elements to reflect values of state function updateScreen(){ scoreHTML.innerHTML = state.score + "/" + state.maxScore; if (state.finishedGame) { questionHTML.innerHTML = "woooooooo!! tap here or press enter to restart"; answers.style.display = "none"; return; } answerAHTML.getElementsByClassName('text')[0].innerHTML = state.options[0]; answerBHTML.getElementsByClassName('text')[0].innerHTML = state.options[1]; answerCHTML.getElementsByClassName('text')[0].innerHTML = state.options[2]; answerDHTML.getElementsByClassName('text')[0].innerHTML = state.options[3]; questionHTML.innerHTML = "what is the capital of " + state.question + "?"; } function processClick(answer) { console.log("got click: " + answer); if (state.finishedGame) return; console.log(1); // check if answer to previous question was correct state.score += 1 ? state.options[answer] == state.answer : 0; console.log(state.options[answer] == state.answer ? 'correct' : 'incorrect') bodyHTML.classList.add(state.options[answer] == state.answer ? 'correct' : 'incorrect') setTimeout(() => bodyHTML.classList = [], 500) console.log("got click: " + answer); updateState(); updateScreen(); } function setSelectorMatches(value){ const regex = new RegExp(selectorHTML.value, 'gi'); selectorMatches = regionList .filter(region => region.match(regex)) displaySelectorMatches(); } function displaySelectorMatches(){ selectorResultsHTML.innerHTML = selectorMatches .concat(ALL_REGIONS) .map(region => { return `