"use strict"; const ALL_REGIONS = "All Regions"; const FLAG_DIR = "flags"; const answersHTML = document.getElementById("answers"); const answerAHTML = document.getElementById("answer_a"); const answerBHTML = document.getElementById("answer_b"); const answerCHTML = document.getElementById("answer_c"); const answerDHTML = document.getElementById("answer_d"); const bodyHTML = document.getElementsByTagName("body")[0]; const incorrectAnswersTable = document.getElementById("incorrectAnswersTable"); const correctAnswersTable = document.getElementById("correctAnswersTable"); const previousQuestionAnswer = document.getElementById( "previousQuestionAnswer" ); const previousQuestionText = document.getElementById("previousQuestionText"); const regionListHTML = document.getElementById("regionList"); const resultsHTML = document.getElementById("results"); const scoreHTML = document.getElementById("score"); const settingsHTML = document.getElementById("settings"); const questionHTML = document.getElementById("question"); const timeHTML = document.getElementById("time"); var gameTimeStartTime = 0; var gameTimeIntervalId = 0; var selectedRegion = null; const guessCapital = () => document.getElementById("questionTypeCapital").checked; const guessCountry = () => document.getElementById("questionTypeCountry").checked; const guessFlag = () => document.getElementById("questionTypeFlag").checked; const guessReverseFlag = () => document.getElementById("questionTypeReverseFlag").checked; const updateTime = () => { const secondsPassed = ( (new Date().getTime() - gameTimeStartTime.getTime()) / 1000 ).toFixed(3); timeHTML.innerHTML = secondsPassed; }; const getMasterQuestionList = () => { return countries; }; const getQuestionByCountryName = (name) => { var c = getMasterQuestionList().filter((c) => c.countryname === name); if (c.length > 0) return c[0]; return null; }; const getQuestionByCapital = (capital) => { var c = getMasterQuestionList().filter((c) => c.capital === capital); if (c.length > 0) return c[0]; return null; }; const optionToAnswer = (option) => { if (guessCapital()) return option.capital; else if (guessCountry()) return option.countryname; else if (guessReverseFlag()) return option.countryname; else return option.code; }; const optionToAnswerFormatted = (option) => { const r = optionToAnswer(option); if (guessFlag()) return getImageURLFromCountryCode(r); return r; }; const optionToQuestion = (option) => { if (guessCapital()) return option.countryname; else if (guessCountry()) return option.capital; else if (guessReverseFlag()) return option.code; else return option.countryname; }; const optionToQuestionFormatted = (option) => { const r = optionToQuestion(option); if (guessReverseFlag()) return getImageURLFromCountryCode(r); return r; }; const getQuestionHTML = (state) => { if (guessCountry()) return `what country is ${state.question.capital} the capital of?`; if (guessCapital()) return `what is the capital of ${state.question.countryname}?`; if (guessFlag()) return `what is the flag of ${state.question.countryname}?`; if (guessReverseFlag()) return `which country's flag is ${getImageURLFromCountryCode( state.question.code )}?`; }; const answerList = () => { return getMasterQuestionList().map((q) => { if (guessCountry()) return q.countryname; if (guessCapital()) return q.capital; if (guessFlag()) return q.code; if (guessReverseFlag()) return q.countryname; }); }; const getImageURLFromCountryCode = (code) => ``; const regionList = () => [...new Set(getMasterQuestionList().map((item) => item.region))] .concat([...new Set(getMasterQuestionList().map((item) => item.subregion))]) .concat([ALL_REGIONS]) .sort(); const date = new Date(); var questionList, state; var resultsChart = new Chart(document.getElementById("resultsChart"), { type: "doughnut", data: { labels: [], datasets: [ { labels: [], data: [], backgroundColor: ["#a1b56c", "#ab4642"], }, ], }, options: {}, }); // set up game function init() { // generate question list questionList = getMasterQuestionList() .filter( (q) => q.region == selectedRegion || q.subregion == selectedRegion || selectedRegion == ALL_REGIONS ) .sort(() => Math.random() - 0.5); // set up state variable state.endTime = 0; state.finishedGame = false; state.startedGame = true; state.maxScore = questionList.length; state.score = 0; state.startTime = date.getTime(); state.correctAnswers = []; state.incorrectAnswers = []; state.userAnswer = null; // show and hide appropriate elements answersHTML.style.display = ""; settingsHTML.style.display = "none"; questionHTML.onclick = deinit; incorrectAnswersTable.innerHTML = " question answer your answer "; correctAnswersTable.innerHTML = " country capital "; // start game updateState(); updateScreen(); gameTimeStartTime = new Date(); gameTimeIntervalId = setInterval(updateTime, 1); } // stop game, go back to start screen function deinit() { clearInterval(gameTimeIntervalId); answersHTML.style.display = "none"; resultsHTML.style.display = "none"; settingsHTML.style.display = ""; questionHTML.innerHTML = "capitals_quiz - select a region to start!"; scoreHTML.innerHTML = "score"; questionHTML.onclick = init; timeHTML.innerHTML = "time"; questionList = null; state = { score: 0, maxScore: 0, startTime: 0, endTime: 0, finishedGame: true, startedGame: false, }; } function updateState() { // check if game is over if (questionList.length == 0) { state.finishedGame = true; return; } // set up new question const newQuestion = questionList.pop(); console.log(newQuestion); var options = []; while (options.length < 4) { var c = getMasterQuestionList()[Math.floor(Math.random() * answerList().length)]; var question = getQuestionByCountryName(newQuestion.countryname); if (question == undefined) question = getQuestionByCapital(newQuestion.capital); console.log(c); console.log(question); if ( c !== getQuestionByCountryName(newQuestion.countryname) && !options.includes(c) ) { options.push(c); } } var question = getQuestionByCountryName(newQuestion.countryname); if (question == undefined) question = getQuestionByCapital(newQuestion.capital); options[Math.floor(Math.random() * 4)] = question; if (state.question) state.previousQuestion = { question: state.question, options: state.options, answer: state.answer, }; state.question = newQuestion; state.options = options; state.answer = question; console.log(state); } // update HTML elements to reflect values of state function updateScreen() { scoreHTML.innerHTML = state.score + "/" + state.maxScore; if (state.finishedGame) { displayEndScreen(); return; } answerAHTML.getElementsByClassName("text")[0].innerHTML = optionToAnswerFormatted(state.options[0]); answerBHTML.getElementsByClassName("text")[0].innerHTML = optionToAnswerFormatted(state.options[1]); answerCHTML.getElementsByClassName("text")[0].innerHTML = optionToAnswerFormatted(state.options[2]); answerDHTML.getElementsByClassName("text")[0].innerHTML = optionToAnswerFormatted(state.options[3]); questionHTML.innerHTML = getQuestionHTML(state); if (state.previousQuestion) { previousQuestionAnswer.innerHTML = optionToAnswerFormatted( state.previousQuestion.question ); previousQuestionText.style.display = ""; } } function displayEndScreen() { questionHTML.innerHTML = "you did it! click here to restart"; answers.style.display = "none"; answers.style.display = "none"; clearInterval(gameTimeIntervalId); if (guessReverseFlag() || guessFlag()) { incorrectAnswersTable.innerHTML = " country answer your answer "; correctAnswersTable.innerHTML = " flag country "; } state.incorrectAnswers.forEach((ans) => { var tr = document.createElement("tr"); console.log(ans); tr.appendChild(document.createElement("td")); tr.lastChild.innerHTML = optionToQuestionFormatted(ans.question); tr.appendChild(document.createElement("td")); tr.lastChild.innerHTML = optionToAnswerFormatted(ans.answer); tr.appendChild(document.createElement("td")); tr.lastChild.innerHTML = optionToAnswerFormatted( ans.options[ans.userAnswer] ); incorrectAnswersTable.appendChild(tr); }); if (state.incorrectAnswers.length <= 0) incorrectAnswersTable.innerHTML = "no incorrect answers! go you!"; state.correctAnswers.forEach((ans) => { var tr = document.createElement("tr"); tr.appendChild(document.createElement("td")); tr.lastChild.innerHTML = optionToQuestionFormatted(ans.question); tr.appendChild(document.createElement("td")); tr.lastChild.innerHTML = optionToAnswerFormatted(ans.answer); correctAnswersTable.appendChild(tr); }); if (state.correctAnswers.length <= 0) correctAnswersTable.innerHTML = "no correct answers. better luck next time :')"; resultsChart.config.data.labels = ["correct", "incorrect"]; resultsChart.config.data.labels = ["correct", "incorrect"]; resultsChart.config.data.datasets[0].labels = ["correct", "incorrect"]; resultsChart.config.data.datasets[0].data = [ state.correctAnswers.length, state.incorrectAnswers.length, ]; resultsChart.update(); resultsHTML.style.display = ""; } function processClick(answer) { if (state.finishedGame) return; // check if answer to previous question was correct var isAnswerCorrect = state.options[answer] == state.answer; state.score += isAnswerCorrect ? 1 : 0; state.userAnswer = answer; state[isAnswerCorrect ? "correctAnswers" : "incorrectAnswers"].push({ question: state.question, options: state.options, userAnswer: state.userAnswer, answer: state.answer, }); state.userAnswer = null; // change background color based on if answer was correct for 500ms bodyHTML.classList.add(isAnswerCorrect ? "correct" : "incorrect"); setTimeout(() => (bodyHTML.classList = []), 500); updateState(); updateScreen(); } function setRegion(region) { selectedRegion = region; } // set up event listeners answerAHTML.addEventListener("click", () => processClick(0)); answerBHTML.addEventListener("click", () => processClick(1)); answerCHTML.addEventListener("click", () => processClick(2)); answerDHTML.addEventListener("click", () => processClick(3)); document.addEventListener("keyup", (e) => { if (e.code == "Digit1") processClick(0); if (e.code == "Digit2") processClick(1); if (e.code == "Digit3") processClick(2); if (e.code == "Digit4") processClick(3); if ( e.code == "Enter" && settingsHTML.style.display === "none" && state.finishedGame ) { deinit(); return; } if (e.code == "Enter" && !state.startedGame) init(); }); // start game deinit(); regionListHTML.innerHTML = regionList() .map( (region) => `
${region}
` ) .sort() .join("");