mirror of
https://github.com/alvierahman90/capitals_quiz.git
synced 2024-11-23 17:59:55 +00:00
384 lines
11 KiB
JavaScript
384 lines
11 KiB
JavaScript
"use strict";
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const ALL_REGIONS = "All Regions";
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const FLAG_DIR = "flags";
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const answersHTML = document.getElementById("answers");
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const answerAHTML = document.getElementById("answer_a");
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const answerBHTML = document.getElementById("answer_b");
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const answerCHTML = document.getElementById("answer_c");
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const answerDHTML = document.getElementById("answer_d");
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const bodyHTML = document.getElementsByTagName("body")[0];
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const incorrectAnswersTable = document.getElementById("incorrectAnswersTable");
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const correctAnswersTable = document.getElementById("correctAnswersTable");
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const previousQuestionAnswer = document.getElementById(
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"previousQuestionAnswer"
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);
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const previousQuestionText = document.getElementById("previousQuestionText");
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const regionListHTML = document.getElementById("regionList");
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const resultsHTML = document.getElementById("results");
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const scoreHTML = document.getElementById("score");
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const settingsHTML = document.getElementById("settings");
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const questionHTML = document.getElementById("question");
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const timeHTML = document.getElementById("time");
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var gameTimeStartTime = 0;
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var gameTimeIntervalId = 0;
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var selectedRegion = null;
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const guessCapital = () =>
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document.getElementById("questionTypeCapital").checked;
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const guessCountry = () =>
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document.getElementById("questionTypeCountry").checked;
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const guessFlag = () => document.getElementById("questionTypeFlag").checked;
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const guessReverseFlag = () =>
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document.getElementById("questionTypeReverseFlag").checked;
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const updateTime = () => {
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const secondsPassed = (
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(new Date().getTime() - gameTimeStartTime.getTime()) /
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1000
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).toFixed(3);
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timeHTML.innerHTML = secondsPassed;
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};
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const getMasterQuestionList = () => {
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return countries;
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};
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const getQuestionByCountryName = (name) => {
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c = getMasterQuestionList().filter((c) => c.countryname === name);
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if (c.length > 0) return c[0];
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return null;
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};
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const getQuestionByCapital = (capital) => {
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c = getMasterQuestionList().filter((c) => c.capital === capital);
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if (c.length > 0) return c[0];
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return null;
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};
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const optionToAnswer = (option) => {
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if (guessCapital()) return option.capital;
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else if (guessCountry()) return option.countryname;
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else if (guessReverseFlag()) return option.countryname;
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else return option.code;
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};
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const optionToAnswerFormatted = (option) => {
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const r = optionToAnswer(option);
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if (guessFlag()) return getImageURLFromCountryCode(r);
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return r;
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};
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const optionToQuestion = (option) => {
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if (guessCapital()) return option.countryname;
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else if (guessCountry()) return option.capital;
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else if (guessReverseFlag()) return option.code;
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else return option.countryname;
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};
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const optionToQuestionFormatted = (option) => {
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const r = optionToQuestion(option);
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if (guessReverseFlag()) return getImageURLFromCountryCode(r);
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return r;
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};
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const getQuestionHTML = (state) => {
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if (guessCountry())
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return `what country is <span id="questionCapital">${state.question.capital}</span> the capital of?`;
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if (guessCapital())
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return `what is the capital of <span id="questionCountry">${state.question.countryname}</span>?`;
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if (guessFlag())
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return `what is the flag of <span id="questionCountry">${state.question.countryname}</span>?`;
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if (guessReverseFlag())
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return `which country's flag is ${getImageURLFromCountryCode(
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state.question.code
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)}?`;
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};
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const answerList = () => {
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return getMasterQuestionList().map((q) => {
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if (guessCountry()) return q.countryname;
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if (guessCapital()) return q.capital;
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if (guessFlag()) return q.code;
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if (guessReverseFlag()) return q.countryname;
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});
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};
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const getImageURLFromCountryCode = (code) =>
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`<img src="${FLAG_DIR}/${code}.svg" />`;
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const regionList = () =>
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[...new Set(getMasterQuestionList().map((item) => item.region))]
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.concat([...new Set(getMasterQuestionList().map((item) => item.subregion))])
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.concat([ALL_REGIONS])
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.sort();
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const date = new Date();
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var questionList, state;
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var resultsChart = new Chart(document.getElementById("resultsChart"), {
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type: "doughnut",
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data: {
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labels: [],
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datasets: [
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{
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labels: [],
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data: [],
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backgroundColor: ["#a1b56c", "#ab4642"],
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},
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],
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},
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options: {},
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});
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// set up game
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function init() {
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// generate question list
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questionList = getMasterQuestionList()
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.filter(
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(q) =>
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q.region == selectedRegion ||
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q.subregion == selectedRegion ||
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selectedRegion == ALL_REGIONS
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)
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.sort(() => Math.random() - 0.5);
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// set up state variable
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state.endTime = 0;
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state.finishedGame = false;
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state.startedGame = true;
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state.maxScore = questionList.length;
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state.score = 0;
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state.startTime = date.getTime();
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state.correctAnswers = [];
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state.incorrectAnswers = [];
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state.userAnswer = null;
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// show and hide appropriate elements
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answersHTML.style.display = "";
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settingsHTML.style.display = "none";
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questionHTML.onclick = deinit;
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incorrectAnswersTable.innerHTML =
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"<tr> <th> question </th> <th> answer </th> <th> your answer </th> </tr>";
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correctAnswersTable.innerHTML =
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"<tr> <th> country </th> <th> capital </th> </tr>";
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// start game
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updateState();
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updateScreen();
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gameTimeStartTime = new Date();
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gameTimeIntervalId = setInterval(updateTime, 1);
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}
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// stop game, go back to start screen
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function deinit() {
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clearInterval(gameTimeIntervalId);
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answersHTML.style.display = "none";
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resultsHTML.style.display = "none";
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settingsHTML.style.display = "";
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questionHTML.innerHTML = "capitals_quiz - select a region to start!";
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scoreHTML.innerHTML = "score";
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questionHTML.onclick = init;
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timeHTML.innerHTML = "time";
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questionList = null;
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state = {
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score: 0,
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maxScore: 0,
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startTime: 0,
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endTime: 0,
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finishedGame: true,
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startedGame: false,
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};
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}
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function updateState() {
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// check if game is over
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if (questionList.length == 0) {
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state.finishedGame = true;
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return;
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}
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// set up new question
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const newQuestion = questionList.pop();
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console.log(newQuestion);
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var options = [];
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while (options.length < 4) {
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var c =
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getMasterQuestionList()[Math.floor(Math.random() * answerList().length)];
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var question = getQuestionByCountryName(newQuestion.countryname);
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if (question == undefined)
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question = getQuestionByCapital(newQuestion.capital);
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console.log(c);
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console.log(question);
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if (
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c !== getQuestionByCountryName(newQuestion.countryname) &&
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!options.includes(c)
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) {
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options.push(c);
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}
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}
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var question = getQuestionByCountryName(newQuestion.countryname);
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if (question == undefined)
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question = getQuestionByCapital(newQuestion.capital);
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options[Math.floor(Math.random() * 4)] = question;
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if (state.question)
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state.previousQuestion = {
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question: state.question,
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options: state.options,
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answer: state.answer,
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};
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state.question = newQuestion;
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state.options = options;
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state.answer = question;
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console.log(state);
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}
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// update HTML elements to reflect values of state
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function updateScreen() {
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scoreHTML.innerHTML = state.score + "/" + state.maxScore;
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if (state.finishedGame) {
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displayEndScreen();
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return;
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}
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answerAHTML.getElementsByClassName("text")[0].innerHTML =
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optionToAnswerFormatted(state.options[0]);
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answerBHTML.getElementsByClassName("text")[0].innerHTML =
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optionToAnswerFormatted(state.options[1]);
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answerCHTML.getElementsByClassName("text")[0].innerHTML =
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optionToAnswerFormatted(state.options[2]);
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answerDHTML.getElementsByClassName("text")[0].innerHTML =
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optionToAnswerFormatted(state.options[3]);
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questionHTML.innerHTML = getQuestionHTML(state);
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if (state.previousQuestion) {
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previousQuestionAnswer.innerHTML = optionToAnswerFormatted(
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state.previousQuestion.question
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);
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previousQuestionText.style.display = "";
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}
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}
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function displayEndScreen() {
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questionHTML.innerHTML = "you did it! click here to restart";
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answers.style.display = "none";
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answers.style.display = "none";
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clearInterval(gameTimeIntervalId);
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if (guessReverseFlag() || guessFlag()) {
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incorrectAnswersTable.innerHTML =
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"<tr> <th> country </th> <th> answer </th> <th> your answer </th> </tr>";
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correctAnswersTable.innerHTML =
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"<tr> <th> flag </th> <th> country </th> </tr>";
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}
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state.incorrectAnswers.forEach((ans) => {
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var tr = document.createElement("tr");
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console.log(ans);
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tr.appendChild(document.createElement("td"));
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tr.lastChild.innerHTML = optionToQuestionFormatted(ans.question);
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tr.appendChild(document.createElement("td"));
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tr.lastChild.innerHTML = optionToAnswerFormatted(ans.answer);
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tr.appendChild(document.createElement("td"));
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tr.lastChild.innerHTML = optionToAnswerFormatted(
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ans.options[ans.userAnswer]
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);
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incorrectAnswersTable.appendChild(tr);
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});
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if (state.incorrectAnswers.length <= 0)
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incorrectAnswersTable.innerHTML = "no incorrect answers! go you!";
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state.correctAnswers.forEach((ans) => {
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var tr = document.createElement("tr");
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tr.appendChild(document.createElement("td"));
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tr.lastChild.innerHTML = optionToQuestionFormatted(ans.question);
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tr.appendChild(document.createElement("td"));
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tr.lastChild.innerHTML = optionToAnswerFormatted(ans.answer);
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correctAnswersTable.appendChild(tr);
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});
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if (state.correctAnswers.length <= 0)
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correctAnswersTable.innerHTML =
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"no correct answers. better luck next time :')";
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resultsChart.config.data.labels = ["correct", "incorrect"];
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resultsChart.config.data.labels = ["correct", "incorrect"];
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resultsChart.config.data.datasets[0].labels = ["correct", "incorrect"];
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resultsChart.config.data.datasets[0].data = [
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state.correctAnswers.length,
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state.incorrectAnswers.length,
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];
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resultsChart.update();
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resultsHTML.style.display = "";
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}
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function processClick(answer) {
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if (state.finishedGame) return;
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// check if answer to previous question was correct
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var isAnswerCorrect = state.options[answer] == state.answer;
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state.score += isAnswerCorrect ? 1 : 0;
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state.userAnswer = answer;
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state[isAnswerCorrect ? "correctAnswers" : "incorrectAnswers"].push({
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question: state.question,
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options: state.options,
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userAnswer: state.userAnswer,
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answer: state.answer,
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});
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state.userAnswer = null;
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// change background color based on if answer was correct for 500ms
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bodyHTML.classList.add(isAnswerCorrect ? "correct" : "incorrect");
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setTimeout(() => (bodyHTML.classList = []), 500);
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updateState();
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updateScreen();
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}
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function setRegion(region) {
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selectedRegion = region;
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}
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// set up event listeners
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answerAHTML.addEventListener("click", () => processClick(0));
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answerBHTML.addEventListener("click", () => processClick(1));
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answerCHTML.addEventListener("click", () => processClick(2));
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answerDHTML.addEventListener("click", () => processClick(3));
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document.addEventListener("keyup", (e) => {
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if (e.code == "Digit1") processClick(0);
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if (e.code == "Digit2") processClick(1);
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if (e.code == "Digit3") processClick(2);
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if (e.code == "Digit4") processClick(3);
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if (
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e.code == "Enter" &&
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settingsHTML.style.display === "none" &&
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state.finishedGame
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) {
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deinit();
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return;
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}
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if (e.code == "Enter" && !state.startedGame) init();
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});
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// start game
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deinit();
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regionListHTML.innerHTML = regionList()
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.map(
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(region) =>
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`<div class="regionListItem" onclick="setRegion('${region}'); init()"> ${region} </div>`
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)
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.sort()
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.join("");
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