# 2D Problem Definition Version 1 (PD2v1) Specification A format for defining shapes that humans can write and machines can read. I think it should have a better name. ## Usage ### Beam Elements (BE) Beam element problem definitions use points to represent nodes and links to represent beams. A given point (node) can be connected to any number of links (beams). ### Finite Elements (FE) Finite element problem definitions use points to represent nodes and links to represent edges. A given point (node) can only be connected to two links (edges). ### Mesh The spec can also be used to export meshes by using fixed boundary conditions and definining a set of `LINK_PROPS` that can be ignored (i.e. `LINK_PROPS ignore 0 0`). ## Types ### REAL A real number #### Examples ``` 0 -1 1 -1.0 1.0 9999999.999999 ``` ### IDs (`ID`) String that can include numbers, letters, underscores (`_`), and dashes (`-`). ### Boundary condition types (`BC_TYPE`) - `NONE` - `FIXED` - `FORCE ` ## Syntax ### Comments ``` // comments begin with // and end at the end of a line ``` ### Definitions Each definiton goes on its own line. Definitons cannot refer to IDs of objects that are defined in latter lines. Every ID given for every object must be unqiue amongst its object type but not between types (although it is fine if it is). All definitions are immutable. | Object Type | Syntax | |--------------------|----------------------------------------------------------| | Boundary Condition | `BOUNDARY_CONDITION ` | | Link | `LINK ` | | Link Properties | `LINK_PROPS ` | | Material | `MATERIAL ` | | Point | `POINT ` | | Vector | `VEC ` | ## Example ### Beam Element ``` // Define a fixed boundary conditon as it can be shared by all fixed points BOUNDARY_CONDITION bc_fixed FIXED MATERIAL aluminium 210000000000 250000000 LINK_PROPS beam_props aluminium 0.0019635 // Define the first node VEC point1_pos 0 0 POINT point1 point1_pos bc_fixed // Define node with force boundary condition VEC point4_pos 1.7321 1 VEC bc4_mag 14142 14142 BOUNDARY_CONDITION bc4 FORCE bc4_mag POINT point4 point4_pos bc4 // Define rest of the nodes VEC point2_pos 0 1.1547 POINT point2 point2_pos bc_fixed VEC point3_pos 0 4.4641 POINT point3 point3_pos bc_fixed // And finally link the nodes together to create the beams LINK link1 beam_props point1 point4 LINK link2 beam_props point2 point4 LINK link3 beam_props point3 point4 ```