Files
fea/src/two_d/beam_elements/point.rs

13 lines
258 B
Rust

use super::super::Vector;
use super::{Beam, BoundaryCondition};
use std::cell::RefCell;
use std::rc::Weak;
#[derive(Debug)]
pub struct Point {
pub id: usize,
pub pos: Vector,
pub bc: BoundaryCondition,
pub beams: Vec<Weak<RefCell<Beam>>>,
}