/* Copyright 2020 Guillaume Gérard
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "greatwizard.h"
void eeconfig_init_user(void) {
user_config_t user_config;
user_config.raw = 0;
#ifdef RGBLIGHT_ENABLE
user_config.rgb_layer_change = true;
#endif
eeconfig_update_user(user_config.raw);
keyboard_init();
}
void keyboard_post_init_user(void) {
keyboard_post_init_rgb();
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
process_record_rgb(keycode, record);
#ifdef LAYER_GAME
process_record_game(keycode, record);
#ifdef LAYER_GIT
process_record_git(keycode, record);
#ifdef LAYERS_PROGRAMMER
process_record_pg(keycode, record);
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
return false;
case WORKMAN:
set_single_persistent_default_layer(_WORKMAN);
case COLEMAK:
set_single_persistent_default_layer(_COLEMAK);
case DVORAK:
set_single_persistent_default_layer(_DVORAK);
return true;
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
switch (get_highest_layer(layer_state)) {
case _QWERTY:
case _PROGRAMMER_SHIFTED:
if (clockwise) {
tap_code(KC_AUDIO_VOL_UP);
} else {
tap_code(KC_AUDIO_VOL_DOWN);
break;
default:
tap_code(KC_MEDIA_NEXT_TRACK);
tap_code(KC_MEDIA_PREV_TRACK);
layer_state_t layer_state_set_user(layer_state_t state) {
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
state = layer_state_set_rgb(state);
#ifdef LAYERS_ORTHO
state = layer_state_set_ortho(state);
return state;
bool led_update_user(led_t led_state) {
led_update_rgb(led_state);