qmk_firmware/keyboards/planck/keymaps/dsanchezseco/keymap.c

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C
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#include QMK_KEYBOARD_H
#include "muse.h"
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define ESC_CTL LCTL_T(KC_ESC)
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extern keymap_config_t keymap_config;
enum planck_layers {
_DVORAK,
_LOWER,
_RAISE,
_ADJUST
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DVORAK] = LAYOUT_planck_grid(
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
ESC_CTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINUS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_SFTENT,
KC_LCTL, _______, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_BSPC, RAISE, KC_RGUI, KC_RALT, _______, KC_RCTL
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),
[_LOWER] = LAYOUT_planck_grid(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RIGHT,KC_RPRN,
_______, KC_VOLD, KC_VOLU, KC_MPRV, KC_MPLY, KC_MNXT, _______, KC_LEFT, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, _______, _______, KC_DOWN, KC_UP, _______, _______, _______, _______, KC_HOME, KC_END, _______,
_______, _______, _______, _______, _______, _______, KC_DEL, _______, _______, _______, _______, _______
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),
[_RAISE] = LAYOUT_planck_grid(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_RIGHT, KC_0,
_______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, _______, KC_DOWN, KC_UP, _______, _______, _______, _______, KC_PGUP, KC_PGDN, _______,
_______, _______, _______, _______, _______, _______, KC_DEL, _______, _______, _______, _______, _______
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),
[_ADJUST] = LAYOUT_planck_grid(
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, KC_RIGHT, _______,
_______, _______, _______, _______, _______, _______, _______, KC_LEFT, _______, _______, _______, _______,
_______, KC_PSCR, _______, KC_DOWN, KC_UP, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
};
uint32_t layer_state_set_user(uint32_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}