#include <stdint.h>
#include <stdbool.h>
#include "eeprom.h"
#include "eeconfig.h"
/** \brief eeconfig initialization
*
* FIXME: needs doc
*/
void eeconfig_init(void)
{
eeprom_update_word(EECONFIG_MAGIC, EECONFIG_MAGIC_NUMBER);
eeprom_update_byte(EECONFIG_DEBUG, 0);
eeprom_update_byte(EECONFIG_DEFAULT_LAYER, 0);
eeprom_update_byte(EECONFIG_KEYMAP, 0);
eeprom_update_byte(EECONFIG_MOUSEKEY_ACCEL, 0);
#ifdef BACKLIGHT_ENABLE
eeprom_update_byte(EECONFIG_BACKLIGHT, 0);
#endif
#ifdef AUDIO_ENABLE
eeprom_update_byte(EECONFIG_AUDIO, 0xFF); // On by default
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
eeprom_update_dword(EECONFIG_RGBLIGHT, 0);
#ifdef STENO_ENABLE
eeprom_update_byte(EECONFIG_STENOMODE, 0);
}
/** \brief eeconfig enable
void eeconfig_enable(void)
/** \brief eeconfig disable
void eeconfig_disable(void)
eeprom_update_word(EECONFIG_MAGIC, 0xFFFF);
/** \brief eeconfig is enabled
bool eeconfig_is_enabled(void)
return (eeprom_read_word(EECONFIG_MAGIC) == EECONFIG_MAGIC_NUMBER);
/** \brief eeconfig read debug
uint8_t eeconfig_read_debug(void) { return eeprom_read_byte(EECONFIG_DEBUG); }
/** \brief eeconfig update debug
void eeconfig_update_debug(uint8_t val) { eeprom_update_byte(EECONFIG_DEBUG, val); }
/** \brief eeconfig read default layer
uint8_t eeconfig_read_default_layer(void) { return eeprom_read_byte(EECONFIG_DEFAULT_LAYER); }
/** \brief eeconfig update default layer
void eeconfig_update_default_layer(uint8_t val) { eeprom_update_byte(EECONFIG_DEFAULT_LAYER, val); }
/** \brief eeconfig read keymap
uint8_t eeconfig_read_keymap(void) { return eeprom_read_byte(EECONFIG_KEYMAP); }
/** \brief eeconfig update keymap
void eeconfig_update_keymap(uint8_t val) { eeprom_update_byte(EECONFIG_KEYMAP, val); }
/** \brief eeconfig read backlight
uint8_t eeconfig_read_backlight(void) { return eeprom_read_byte(EECONFIG_BACKLIGHT); }
/** \brief eeconfig update backlight
void eeconfig_update_backlight(uint8_t val) { eeprom_update_byte(EECONFIG_BACKLIGHT, val); }
/** \brief eeconfig read audio
uint8_t eeconfig_read_audio(void) { return eeprom_read_byte(EECONFIG_AUDIO); }
/** \brief eeconfig update audio
void eeconfig_update_audio(uint8_t val) { eeprom_update_byte(EECONFIG_AUDIO, val); }