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< p > < a href = "#page_Pointing-Device" > Pointing Device< / a > < / p >
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< h2 id = "page_Pointing-Device" > Pointing Device< / h2 >
< p > Pointing Device is a generic name for a feature intended to be generic: moving the system pointer around. There are certainly other options for it - like mousekeys - but this aims to be easily modifiable and lightweight. You can implement custom keys to control functionality, or you can gather information from other peripherals and insert it directly here - let QMK handle the processing for you.< / p >
< p > To enable Pointing Device, uncomment the following line in your rules.mk:< / p >
< pre > < code > POINTING_DEVICE_ENABLE = yes
< / code > < / pre >
< p > To manipulate the mouse report, you can use the following functions:< / p >
< ul >
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< code > pointing_device_get_report()< / code > - Returns the current report_mouse_t that represents the information sent to the host computer< / li >
< li >
< code > pointing_device_set_report(report_mouse_t newMouseReport)< / code > - Overrides and saves the report_mouse_t to be sent to the host computer< / li >
< / ul >
< p > Keep in mind that a report_mouse_t (here " mouseReport" ) has the following properties:< / p >
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< code > mouseReport.x< / code > - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing movement (+ to the right, - to the left) on the x axis.< / li >
< li >
< code > mouseReport.y< / code > - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing movement (+ upward, - downward) on the y axis.< / li >
< li >
< code > mouseReport.v< / code > - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing vertical scrolling (+ upward, - downward).< / li >
< li >
< code > mouseReport.h< / code > - this is a signed int from -127 to 127 (not 128, this is defined in USB HID spec) representing horizontal scrolling (+ right, - left).< / li >
< li >
< code > mouseReport.buttons< / code > - this is a uint8_t in which the last 5 bits are used. These bits represent the mouse button state - bit 3 is mouse button 5, and bit 7 is mouse button 1.< / li >
< / ul >
< p > When the mouse report is sent, the x, y, v, and h values are set to 0 (this is done in " pointing_device_send()" , which can be overridden to avoid this behavior). This way, button states persist, but movement will only occur once. For further customization, both < code > pointing_device_init< / code > and < code > pointing_device_task< / code > can be overridden.< / p >
< p > In the following example, a custom key is used to click the mouse and scroll 127 units vertically and horizontally, then undo all of that when released - because that's a totally useful function. Listen, this is an example:< / p >
< pre > < code > case MS_SPECIAL:
report_mouse_t currentReport = pointing_device_get_report();
if (record-> event.pressed)
{
currentReport.v = 127;
currentReport.h = 127;
currentReport.buttons |= MOUSE_BTN1; //this is defined in report.h
}
else
{
currentReport.v = -127;
currentReport.h = -127;
currentReport.buttons & = ~MOUSE_BTN1;
}
pointing_device_set_report(currentReport);
break;
< / code > < / pre >
< p > Recall that the mouse report is set to zero (except the buttons) whenever it is sent, so the scrolling would only occur once in each case.< / p >
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