Cleanup Default Keymaps (#5442)
* Cleanup Default Keymaps to conform to QMK Firmware standards * Minor fixes * Revert some changes
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MechMerlin
parent
29bfd634e1
commit
0072fdd799
@@ -1,9 +1,5 @@
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#include QMK_KEYBOARD_H
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#ifdef RGBLIGHT_ENABLE
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#include "rgblight.h"
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#endif
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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