diff --git a/keyboards/butterstick/butterstick.c b/keyboards/butterstick/butterstick.c
new file mode 100644
index 000000000..6c00bbe5d
--- /dev/null
+++ b/keyboards/butterstick/butterstick.c
@@ -0,0 +1,56 @@
+/* Copyright 2019 Jeremy Bernhardt
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+#include "butterstick.h"
+
+// Optional override functions below.
+// You can leave any or all of these undefined.
+// These are only required if you want to perform custom actions.
+
+/*
+
+void matrix_init_kb(void) {
+ // put your keyboard start-up code here
+ // runs once when the firmware starts up
+
+ matrix_init_user();
+}
+*/
+
+void matrix_scan_kb(void) {
+#ifdef DEBUG_MATRIX
+ for (uint8_t c = 0; c < MATRIX_COLS; c++)
+ for (uint8_t r = 0; r < MATRIX_ROWS; r++)
+ if (matrix_is_on(r, c)) xprintf("r:%d c:%d \n", r, c);
+#endif
+
+ matrix_scan_user();
+}
+
+/*
+bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
+ // put your per-action keyboard code here
+ // runs for every action, just before processing by the firmware
+
+ return process_record_user(keycode, record);
+}
+
+void led_set_kb(uint8_t usb_led) {
+ // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
+
+ led_set_user(usb_led);
+}
+
+*/
diff --git a/keyboards/butterstick/butterstick.h b/keyboards/butterstick/butterstick.h
new file mode 100644
index 000000000..f97488c3f
--- /dev/null
+++ b/keyboards/butterstick/butterstick.h
@@ -0,0 +1,11 @@
+#pragma once
+
+#include "quantum.h"
+
+#define LAYOUT_butter( \
+ k09, k08, k07, k06, k05, k04, k03, k02, k01, k00, \
+ k19, k18, k17, k16, k15, k14, k13, k12, k11, k10 \
+) { \
+ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09}, \
+ { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19}, \
+}
diff --git a/keyboards/butterstick/config.h b/keyboards/butterstick/config.h
new file mode 100644
index 000000000..4c104deb2
--- /dev/null
+++ b/keyboards/butterstick/config.h
@@ -0,0 +1,26 @@
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x1337
+#define DEVICE_VER 0x0001
+#define MANUFACTURER g Heavy Industries
+#define PRODUCT Butter Stick
+#define DESCRIPTION Its a stick of butter
+#define VERSION "Paula Deen"
+
+#define DEBOUNCING_DELAY 5
+#define FORCE_NKRO
+
+/* key matrix size */
+#define MATRIX_ROWS 2
+#define MATRIX_COLS 10
+#define MATRIX_ROW_PINS { F4, F5 }
+#define MATRIX_COL_PINS { B0, B1, B2, B3, B4, B5, B6, B7, C6, C7}
+#define UNUSED_PINS
+
+/* COL2ROW, ROW2COL*/
+#define DIODE_DIRECTION ROW2COL
+
diff --git a/keyboards/butterstick/keymaps/default/keymap.c b/keyboards/butterstick/keymaps/default/keymap.c
new file mode 100644
index 000000000..faabbef79
--- /dev/null
+++ b/keyboards/butterstick/keymaps/default/keymap.c
@@ -0,0 +1,183 @@
+#include QMK_KEYBOARD_H
+
+#include "sten.h"
+/*
+ * Key names are inherited from steno machines
+ * .-----------------------------------------------------.
+ * | LSU | LFT | LP | LH | ST1 | RF | RP | RL | RT | RD |
+ * |-----------------------------------------------------|
+ * | LSD | LK | LW | LR | ST2 | RR | RB | RG | RS | RZ |
+ * '-----------------------------------------------------'
+ */
+
+// Function prefixes
+#define MEDIA (LSD | LK | LW | LR)
+#define FUNCT (LSD | LK | LP | LH)
+#define MOVE (LSU | LFT | LP | LH)
+#define SYMB (RD | RZ)
+#define NUMA (LW | LR)
+#define NUMB (RR | RB)
+
+// QMK Layer Numbers
+ #define BASE 0
+ #define GAME 1
+
+// Do not change QMK Layer 0! This is your main keyboard.
+// Make your QMK modifications to the later layers, to add
+// keys/customize on the first layer modify processQwerty():
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [BASE] = LAYOUT_butter(
+ STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR,
+ STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR
+ ),
+ // I don't game don't roast me thanks
+ [GAME] = LAYOUT_butter(
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_ENT,
+ KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TO(BASE)
+ )
+};
+
+// Note: You can only use basic keycodes here!
+// P() is just a wrapper to make your life easier, any C code can be executed.
+// Only the longest matched chord is run!
+//
+// http://docs.gboards.ca
+uint32_t processQwerty(bool lookup) {
+ // SECRET AGENT CHORDS
+ P( LSU | LK | RS | RD, SEND_STRING(VERSION); SEND_STRING(__DATE__));
+ P( LSD | RZ, SEND(KC_SPC));
+
+ // Dual chords
+ P( LP | LH, CLICK_MOUSE(KC_MS_BTN2));
+ P( ST1 | RF, CLICK_MOUSE(KC_MS_BTN1));
+ P( LSU | LFT, SEND(KC_ESC));
+ P( LSD | LK, SEND(KC_LSFT));
+ P( RZ | RS, SEND(KC_LSFT));
+ P( ST2 | RR, SEND(KC_SPC));
+ P( RP | RL, SEND(KC_LGUI));
+ P( RT | RD, SEND(KC_LCTL));
+ P( RL | RT, SEND(KC_LALT));
+ P( LSU | LSD | LFT | LK, SEND(KC_LCTL));
+ P( RS | RT | RD | RZ, SEND(KC_ENT));
+
+ // Function Layer
+ P( FUNCT | RF, SEND(KC_F1));
+ P( FUNCT | RP, SEND(KC_F2));
+ P( FUNCT | RL, SEND(KC_F3));
+ P( FUNCT | RT, SEND(KC_F4));
+ P( FUNCT | RF | RR, SEND(KC_F5));
+ P( FUNCT | RP | RB, SEND(KC_F6));
+ P( FUNCT | RL | RG, SEND(KC_F7));
+ P( FUNCT | RT | RS, SEND(KC_F8));
+ P( FUNCT | RR, SEND(KC_F9));
+ P( FUNCT | RB, SEND(KC_F10));
+ P( FUNCT | RG, SEND(KC_F11));
+ P( FUNCT | RS, SEND(KC_F12));
+
+ // Movement Layer
+ P( MOVE | RF, SEND(KC_LEFT));
+ P( MOVE | RP, SEND(KC_DOWN));
+ P( MOVE | RL, SEND(KC_UP));
+ P( MOVE | RT, SEND(KC_RIGHT));
+ P( MOVE | ST1, SEND(KC_PGUP));
+ P( MOVE | ST2, SEND(KC_PGDN));
+
+ // Media Layer
+ P( MEDIA | RF, SEND(KC_MPRV));
+ P( MEDIA | RP, SEND(KC_MPLY));
+ P( MEDIA | RL, SEND(KC_MPLY));
+ P( MEDIA | RT, SEND(KC_MNXT));
+ P( MEDIA | RG, SEND(KC_VOLU));
+ P( MEDIA | RB, SEND(KC_VOLD));
+ P( MEDIA | RS, SEND(KC_MUTE));
+
+ // Number Row, Right
+ P( NUMB | LSU, SEND(KC_1));
+ P( NUMB | LFT, SEND(KC_2));
+ P( NUMB | LP, SEND(KC_3));
+ P( NUMB | LH, SEND(KC_4));
+ P( NUMB | ST1, SEND(KC_5));
+ P( NUMB | RF, SEND(KC_6));
+ P( NUMB | RP, SEND(KC_7));
+ P( NUMB | RL, SEND(KC_8));
+ P( NUMB | RT, SEND(KC_9));
+ P( NUMB | RD, SEND(KC_0));
+
+ // Number Row, Left
+ P( NUMA | LSU, SEND(KC_1));
+ P( NUMA | LFT, SEND(KC_2));
+ P( NUMA | LP, SEND(KC_3));
+ P( NUMA | LH, SEND(KC_4));
+ P( NUMA | ST1, SEND(KC_5));
+ P( NUMA | RF, SEND(KC_6));
+ P( NUMA | RP, SEND(KC_7));
+ P( NUMA | RL, SEND(KC_8));
+ P( NUMA | RT, SEND(KC_9));
+ P( NUMA | RD, SEND(KC_0));
+
+
+ // Symbols and Numbers
+ P( SYMB | LP | LW, SEND(KC_LSFT); SEND(KC_9)); // (
+ P( SYMB | LH | LR, SEND(KC_LSFT); SEND(KC_0)); // )
+ P( SYMB | ST1 | ST2, SEND(KC_GRV)); // `
+ P( SYMB | RR | RF, SEND(KC_LSFT); SEND(KC_3)); // #
+ P( SYMB | LFT | LK, SEND(KC_LSFT); SEND(KC_4)); // $
+ P( SYMB | LSU, SEND(KC_LSFT); SEND(KC_1)); // !
+ P( SYMB | LSD, SEND(KC_LSFT); SEND(KC_5)); // %
+ P( SYMB | LFT, SEND(KC_LSFT); SEND(KC_2)); // @
+ P( SYMB | LK, SEND(KC_LSFT); SEND(KC_6)); // ^
+ P( SYMB | LP, SEND(KC_LSFT); SEND(KC_LBRC)); // {
+ P( SYMB | LW, SEND(KC_LBRC));
+ P( SYMB | LH, SEND(KC_LSFT); SEND(KC_RBRC)); // }
+ P( SYMB | LR, SEND(KC_RBRC));
+ P( SYMB | ST1, SEND(KC_LSFT); SEND(KC_BSLS)); // |
+ P( SYMB | ST2, SEND(KC_LSFT); SEND(KC_GRV)); // ~
+ P( SYMB | RP | RB, SEND(KC_QUOT));
+ P( SYMB | RP | RG, SEND(KC_LSFT); SEND(KC_QUOT)); // "
+ P( SYMB | RF, SEND(KC_KP_PLUS));
+ P( SYMB | RR, SEND(KC_LSFT); SEND(KC_7)); // &
+ P( SYMB | RP, SEND(KC_MINS));
+ P( SYMB | RB, SEND(KC_EQL));
+ P( SYMB | RL, SEND(KC_SLSH));
+ P( SYMB | RG, SEND(KC_COMM));
+ P( SYMB | RT, SEND(KC_PAST));
+ P( SYMB | RS, SEND(KC_DOT));
+
+ // Letters
+ P( LSU | LSD, SEND(KC_A));
+ P( LFT | LK, SEND(KC_S));
+ P( LP | LW, SEND(KC_D));
+ P( LH | LR, SEND(KC_F));
+ P( ST1 | ST2, SEND(KC_G));
+ P( RF | RR, SEND(KC_H));
+ P( RT | RS, SEND(KC_L));
+ P( RD | RZ, SEND(KC_SCLN));
+ P( RG | RL, SEND(KC_K));
+ P( RP | RB, SEND(KC_J));
+ P( LSU, SEND(KC_Q));
+ P( LSD, SEND(KC_Z));
+ P( LFT, SEND(KC_W));
+ P( LK, SEND(KC_X));
+ P( LP, SEND(KC_E));
+ P( LW, SEND(KC_C));
+ P( LH, SEND(KC_R));
+ P( LR, SEND(KC_V));
+ P( ST1, SEND(KC_T));
+ P( ST2, SEND(KC_B));
+ P( RF, SEND(KC_Y));
+ P( RR, SEND(KC_N));
+ P( RP, SEND(KC_U));
+ P( RB, SEND(KC_M));
+ P( RL, SEND(KC_I));
+ P( RG, SEND(KC_COMM));
+ P( RT, SEND(KC_O));
+ P( RS, SEND(KC_DOT));
+ P( RD, SEND(KC_P));
+ P( RZ, SEND(KC_SLSH));
+
+ return 0;
+}
+
+
+// Don't fuck with this, thanks.
+size_t keymapsCount = sizeof(keymaps)/sizeof(keymaps[0]);
diff --git a/keyboards/butterstick/keymaps/default/rules.mk b/keyboards/butterstick/keymaps/default/rules.mk
new file mode 100644
index 000000000..e69de29bb
diff --git a/keyboards/butterstick/readme.md b/keyboards/butterstick/readme.md
new file mode 100644
index 000000000..8bae8ba5a
--- /dev/null
+++ b/keyboards/butterstick/readme.md
@@ -0,0 +1,14 @@
+# Butter Stick
+
+![Butter Stick](https://i.redd.it/mvteaomko7s21.jpg)
+
+A chorded 20% keyboard packing full sized useage into your pocket. More info on [gboards.ca](http://docs.gboards.ca/Meet-Butter-Stick)!
+
+Keyboard Maintainer: [Germ](https://github.com/germ)
+Hardware Availability: [g Heavy Industries](https://www.gboards.ca/product/butter-stick-limited-edition)
+
+Make example for this keyboard (after setting up your build environment):
+
+ make butterstick:default
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
diff --git a/keyboards/butterstick/rules.mk b/keyboards/butterstick/rules.mk
new file mode 100644
index 000000000..68b117bf5
--- /dev/null
+++ b/keyboards/butterstick/rules.mk
@@ -0,0 +1,19 @@
+# MCU name
+MCU = atmega32u4
+F_CPU = 16000000
+ARCH = AVR8
+F_USB = $(F_CPU)
+
+OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT -DONLYQWERTY -DDEBUG_MATRIX
+SRC += sten.c
+EXTRAFLAGS += -flto
+
+
+BOOTLOADER = atmel-dfu
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = yes # Console for debug(+400)
+COMMAND_ENABLE = no # Commands for debug and configuration
+NKRO_ENABLE = yes # USB Nkey Rollover
+STENO_ENABLE = yes # Needed for chording
+
diff --git a/keyboards/butterstick/sten.c b/keyboards/butterstick/sten.c
new file mode 100644
index 000000000..a239e3884
--- /dev/null
+++ b/keyboards/butterstick/sten.c
@@ -0,0 +1,367 @@
+#include "sten.h"
+
+// Chord state
+uint32_t cChord = 0; // Current Chord
+int chordIndex = 0; // Keys in previousachord
+int32_t chordState[32]; // Full Chord history
+#define QWERBUF 24 // Size of chords to buffer for output
+
+bool repeatFlag = false; // Should we repeat?
+uint32_t pChord = 0; // Previous Chord
+int pChordIndex = 0; // Keys in previousachord
+uint32_t pChordState[32]; // Previous chord sate
+uint32_t stickyBits = 0; // Or'd with every incoming press
+
+// Mode state
+enum MODE { STENO = 0, QWERTY, COMMAND };
+enum MODE pMode;
+bool QWERSTENO = false;
+#ifdef ONLYQWERTY
+enum MODE cMode = QWERTY;
+#else
+enum MODE cMode = STENO;
+#endif
+
+// Command State
+#define MAX_CMD_BUF 20
+uint8_t CMDLEN = 0;
+uint8_t CMDBUF[MAX_CMD_BUF];
+
+// Key Repeat state
+bool inChord = false;
+bool repEngaged = false;
+uint16_t repTimer = 0;
+#define REP_INIT_DELAY 750
+#define REP_DELAY 25
+
+// Mousekeys state
+bool inMouse = false;
+int8_t mousePress;
+
+// All processing done at chordUp goes through here
+// Note, this is a gutted version of the Georgi sten.h
+bool send_steno_chord_user(steno_mode_t mode, uint8_t chord[6]) {
+ // Check for mousekeys, this is release
+#ifdef MOUSEKEY_ENABLE
+ if (inMouse) {
+ inMouse = false;
+ mousekey_off(mousePress);
+ mousekey_send();
+ }
+#endif
+
+ // handle command mode
+ if (cChord == (LSU | LSD | RD | RZ)) {
+ if (cMode != COMMAND) { // Entering Command Mode
+ CMDLEN = 0;
+ pMode = cMode;
+ cMode = COMMAND;
+ } else { // Exiting Command Mode
+ cMode = pMode;
+
+ // Press all and release all
+ for (int i = 0; i < CMDLEN; i++) {
+ register_code(CMDBUF[i]);
+ }
+ clear_keyboard();
+ }
+
+ goto out;
+ }
+
+ // Handle Gaming Toggle,
+ if (cChord == (LSU | LSD | LFT | LK | RT | RS | RD | RZ) && keymapsCount > 1) {
+#ifndef NO_DEBUG
+ uprintf("Switching to QMK\n");
+#endif
+ layer_on(1);
+ goto out;
+ }
+
+ // Do QWERTY and Momentary QWERTY
+ if (cMode == QWERTY || (cMode == COMMAND)) {
+ processChord(false);
+ goto out;
+ }
+
+out:
+ cChord = 0;
+ inChord = false;
+ chordIndex = 0;
+ clear_keyboard();
+ repEngaged = false;
+ for (int i = 0; i < 32; i++)
+ chordState[i] = 0xFFFF;
+
+ return false;
+}
+
+// Update Chord State
+bool process_steno_user(uint16_t keycode, keyrecord_t *record) {
+ // Everything happens in here when steno keys come in.
+ // Bail on keyup
+ if (!record->event.pressed) return true;
+
+ // Update key repeat timers
+ repTimer = timer_read();
+ inChord = true;
+
+ // Switch on the press adding to chord
+ bool pr = record->event.pressed;
+ switch (keycode) {
+ // Mods and stuff
+ case STN_ST1: pr ? (cChord |= (ST1)): (cChord &= ~(ST1)); break;
+ case STN_ST2: pr ? (cChord |= (ST2)): (cChord &= ~(ST2)); break;
+ case STN_ST3: pr ? (cChord |= (ST3)): (cChord &= ~(ST3)); break;
+ case STN_ST4: pr ? (cChord |= (ST4)): (cChord &= ~(ST4)); break;
+ case STN_FN: pr ? (cChord |= (FN)) : (cChord &= ~(FN)); break;
+ case STN_PWR: pr ? (cChord |= (PWR)): (cChord &= ~(PWR)); break;
+ case STN_N1...STN_N6: pr ? (cChord |= (LNO)): (cChord &= ~(LNO)); break;
+ case STN_N7...STN_NC: pr ? (cChord |= (RNO)): (cChord &= ~(RNO)); break;
+
+ // All the letter keys
+ case STN_S1: pr ? (cChord |= (LSU)) : (cChord &= ~(LSU)); break;
+ case STN_S2: pr ? (cChord |= (LSD)) : (cChord &= ~(LSD)); break;
+ case STN_TL: pr ? (cChord |= (LFT)) : (cChord &= ~(LFT)); break;
+ case STN_KL: pr ? (cChord |= (LK)) : (cChord &= ~(LK)); break;
+ case STN_PL: pr ? (cChord |= (LP)) : (cChord &= ~(LP)); break;
+ case STN_WL: pr ? (cChord |= (LW)) : (cChord &= ~(LW)); break;
+ case STN_HL: pr ? (cChord |= (LH)) : (cChord &= ~(LH)); break;
+ case STN_RL: pr ? (cChord |= (LR)) : (cChord &= ~(LR)); break;
+ case STN_A: pr ? (cChord |= (LA)) : (cChord &= ~(LA)); break;
+ case STN_O: pr ? (cChord |= (LO)) : (cChord &= ~(LO)); break;
+ case STN_E: pr ? (cChord |= (RE)) : (cChord &= ~(RE)); break;
+ case STN_U: pr ? (cChord |= (RU)) : (cChord &= ~(RU)); break;
+ case STN_FR: pr ? (cChord |= (RF)) : (cChord &= ~(RF)); break;
+ case STN_RR: pr ? (cChord |= (RR)) : (cChord &= ~(RR)); break;
+ case STN_PR: pr ? (cChord |= (RP)) : (cChord &= ~(RP)); break;
+ case STN_BR: pr ? (cChord |= (RB)) : (cChord &= ~(RB)); break;
+ case STN_LR: pr ? (cChord |= (RL)) : (cChord &= ~(RL)); break;
+ case STN_GR: pr ? (cChord |= (RG)) : (cChord &= ~(RG)); break;
+ case STN_TR: pr ? (cChord |= (RT)) : (cChord &= ~(RT)); break;
+ case STN_SR: pr ? (cChord |= (RS)) : (cChord &= ~(RS)); break;
+ case STN_DR: pr ? (cChord |= (RD)) : (cChord &= ~(RD)); break;
+ case STN_ZR: pr ? (cChord |= (RZ)) : (cChord &= ~(RZ)); break;
+ }
+
+ // Store previous state for fastQWER
+ if (pr) {
+ chordState[chordIndex] = cChord;
+ chordIndex++;
+ }
+
+ return true;
+}
+void matrix_scan_user(void) {
+ // We abuse this for early sending of key
+ // Key repeat only on QWER/SYMB layers
+ if (cMode != QWERTY || !inChord) return;
+
+ // Check timers
+#ifndef NO_REPEAT
+ if (repEngaged && timer_elapsed(repTimer) > REP_DELAY) {
+ // Process Key for report
+ processChord(false);
+
+ // Send report to host
+ send_keyboard_report();
+ clear_keyboard();
+ repTimer = timer_read();
+ }
+
+ if (!repEngaged && timer_elapsed(repTimer) > REP_INIT_DELAY) {
+ repEngaged = true;
+ }
+#endif
+};
+
+// For Plover NKRO
+uint32_t processFakeSteno(bool lookup) {
+ P( LSU, SEND(KC_Q););
+ P( LSD, SEND(KC_A););
+ P( LFT, SEND(KC_W););
+ P( LP, SEND(KC_E););
+ P( LH, SEND(KC_R););
+ P( LK, SEND(KC_S););
+ P( LW, SEND(KC_D););
+ P( LR, SEND(KC_F););
+ P( ST1, SEND(KC_T););
+ P( ST2, SEND(KC_G););
+ P( LA, SEND(KC_C););
+ P( LO, SEND(KC_V););
+ P( RE, SEND(KC_N););
+ P( RU, SEND(KC_M););
+ P( ST3, SEND(KC_Y););
+ P( ST4, SEND(KC_H););
+ P( RF, SEND(KC_U););
+ P( RP, SEND(KC_I););
+ P( RL, SEND(KC_O););
+ P( RT, SEND(KC_P););
+ P( RD, SEND(KC_LBRC););
+ P( RR, SEND(KC_J););
+ P( RB, SEND(KC_K););
+ P( RG, SEND(KC_L););
+ P( RS, SEND(KC_SCLN););
+ P( RZ, SEND(KC_COMM););
+ P( LNO, SEND(KC_1););
+ P( RNO, SEND(KC_1););
+
+ return 0;
+}
+
+// Traverse the chord history to a given point
+// Returns the mask to use
+void processChord(bool useFakeSteno) {
+ // Save the clean chord state
+ uint32_t savedChord = cChord;
+
+ // Apply Stick Bits if needed
+ if (stickyBits != 0) {
+ cChord |= stickyBits;
+ for (int i = 0; i <= chordIndex; i++)
+ chordState[i] |= stickyBits;
+ }
+
+ // Strip FN
+ if (cChord & FN) cChord ^= FN;
+
+ // First we test if a whole chord was passsed
+ // If so we just run it handling repeat logic
+ if (useFakeSteno && processFakeSteno(true) == cChord) {
+ processFakeSteno(false);
+ return;
+ } else if (processQwerty(true) == cChord) {
+ processQwerty(false);
+ // Repeat logic
+ if (repeatFlag) {
+ restoreState();
+ repeatFlag = false;
+ processChord(false);
+ } else {
+ saveState(cChord);
+ }
+ return;
+ }
+
+ // Iterate through chord picking out the individual
+ // and longest chords
+ uint32_t bufChords[QWERBUF];
+ int bufLen = 0;
+ uint32_t mask = 0;
+
+ // We iterate over it multiple times to catch the longest
+ // chord. Then that gets addded to the mask and re run.
+ while (savedChord != mask) {
+ uint32_t test = 0;
+ uint32_t longestChord = 0;
+
+ for (int i = 0; i <= chordIndex; i++) {
+ cChord = chordState[i] & ~mask;
+ if (cChord == 0)
+ continue;
+
+ // Assume mid parse Sym is new chord
+ if (i != 0 && test != 0 && (cChord ^ test) == PWR) {
+ longestChord = test;
+ break;
+ }
+
+ // Lock SYM layer in once detected
+ if (mask & PWR)
+ cChord |= PWR;
+
+
+ // Testing for keycodes
+ if (useFakeSteno) {
+ test = processFakeSteno(true);
+ } else {
+ test = processQwerty(true);
+ }
+
+ if (test != 0) {
+ longestChord = test;
+ }
+ }
+
+ mask |= longestChord;
+ bufChords[bufLen] = longestChord;
+ bufLen++;
+
+ // That's a loop of sorts, halt processing
+ if (bufLen >= QWERBUF) {
+ return;
+ }
+ }
+
+ // Now that the buffer is populated, we run it
+ for (int i = 0; i < bufLen ; i++) {
+ cChord = bufChords[i];
+ if (useFakeSteno) {
+ processFakeSteno(false);
+ } else {
+ processQwerty(false);
+ }
+ }
+
+ // Save state in case of repeat
+ if (!repeatFlag) {
+ saveState(savedChord);
+ }
+
+ // Restore cChord for held repeat
+ cChord = savedChord;
+
+ return;
+}
+void saveState(uint32_t cleanChord) {
+ pChord = cleanChord;
+ pChordIndex = chordIndex;
+ for (int i = 0; i < 32; i++)
+ pChordState[i] = chordState[i];
+}
+void restoreState() {
+ cChord = pChord;
+ chordIndex = pChordIndex;
+ for (int i = 0; i < 32; i++)
+ chordState[i] = pChordState[i];
+}
+
+// Macros for calling from keymap.c
+void SEND(uint8_t kc) {
+ // Send Keycode, Does not work for Quantum Codes
+ if (cMode == COMMAND && CMDLEN < MAX_CMD_BUF) {
+#ifndef NO_DEBUG
+ uprintf("CMD LEN: %d BUF: %d\n", CMDLEN, MAX_CMD_BUF);
+#endif
+ CMDBUF[CMDLEN] = kc;
+ CMDLEN++;
+ }
+
+ if (cMode != COMMAND) register_code(kc);
+ return;
+}
+void REPEAT(void) {
+ if (cMode != QWERTY)
+ return;
+
+ repeatFlag = true;
+ return;
+}
+void SET_STICKY(uint32_t stick) {
+ stickyBits = stick;
+ return;
+}
+void SWITCH_LAYER(int layer) {
+ if (keymapsCount >= layer)
+ layer_on(layer);
+}
+void CLICK_MOUSE(uint8_t kc) {
+#ifdef MOUSEKEY_ENABLE
+ mousekey_on(kc);
+ mousekey_send();
+
+ // Store state for later use
+ inMouse = true;
+ mousePress = kc;
+#endif
+}
diff --git a/keyboards/butterstick/sten.h b/keyboards/butterstick/sten.h
new file mode 100644
index 000000000..5a9771d9a
--- /dev/null
+++ b/keyboards/butterstick/sten.h
@@ -0,0 +1,77 @@
+// 2019, g Heavy Industries
+// Blessed mother of Christ, please keep this readable
+// and protect us from segfaults. For thine is the clock,
+// the slave and the master. Until we return from main.
+//
+// Amen.
+
+#include QMK_KEYBOARD_H
+#include "mousekey.h"
+#include "keymap.h"
+#include "keymap_steno.h"
+#include "wait.h"
+
+extern size_t keymapsCount; // Total keymaps
+extern uint32_t cChord; // Current Chord
+
+// Function defs
+void processChord(bool useFakeSteno);
+uint32_t processQwerty(bool lookup);
+uint32_t processFakeSteno(bool lookup);
+void saveState(uint32_t cChord);
+void restoreState(void);
+
+// Macros for use in keymap.c
+void SEND(uint8_t kc);
+void REPEAT(void);
+void SET_STICKY(uint32_t);
+void SWITCH_LAYER(int);
+void CLICK_MOUSE(uint8_t);
+
+// Keymap helper
+#define P(chord, act) if (cChord == (chord)) { if (!lookup) {act;} return chord;}
+
+// Shift to internal representation
+// i.e) S(teno)R(ight)F
+#define STN(n) (1L<