[Keyboard] Kinesis + Pro Micro (#9944)

* [Keyboard] Kinesis + Pro Micro init

- docs for DIY
- custom matrix = lite
- a near-factory dvorak mapping
- optimized debouncing for lower latency

* chore: reformatting

* chore: update doc

* chore: cleanups according to PR feedback

* chore: PR feedback

* fix: compile error

* chore: add include

* fix: LEDs hanging after USB disconnect

* chore: enable QMK goodies by default

* chore: use semantic write pin
This commit is contained in:
Viet Yen Nguyen 2020-08-17 03:37:42 +02:00 committed by GitHub
parent e071206c58
commit 194dc0984e
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9 changed files with 358 additions and 10 deletions

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@ -130,14 +130,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_MACRO //#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION //#define NO_ACTION_FUNCTION
#ifdef SUBPROJECT_alvicstep
#include "alvicstep/config.h"
#endif
#ifdef SUBPROJECT_stapelberg
#include "stapelberg/config.h"
#endif
#ifdef SUBPROJECT_kint2pp
#include "kint2pp/config.h"
#endif
#endif #endif

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#include QMK_KEYBOARD_H
#define DVORAK_MAC_MODE 0 // Base Dvorak in Kinesis's Mac Mode with (Cmd, Option, Ctrl, Cmd) thumbkeys
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[DVORAK_MAC_MODE] = LAYOUT(
// left hand
KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X,
KC_GRV, KC_INS, KC_LEFT, KC_RIGHT,
// left thumb
KC_LGUI, KC_LALT,
KC_HOME,
KC_BSPC, KC_DEL, KC_END,
// right hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, KC_NLCK, KC_POWER,
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_D, KC_H, KC_T, KC_N, KC_S, KC_BSLS,
KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_UP, KC_DOWN, KC_LBRC, KC_RBRC,
// right thumb
KC_RCTL, KC_RGUI,
KC_PGUP,
KC_PGDN, KC_ENT, KC_SPC
)
};

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@ -10,6 +10,9 @@
#ifdef KEYBOARD_kinesis_kint2pp #ifdef KEYBOARD_kinesis_kint2pp
#include "kint2pp.h" #include "kint2pp.h"
#endif #endif
#ifdef KEYBOARD_kinesis_nguyenvietyen
#include "nguyenvietyen.h"
#endif
#include "quantum.h" #include "quantum.h"

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# Viet's Kinesis + Pro Micro
July 2020
This work is inspired by `alvicstep`'s solution. Instead of hooking up the Kinesis to a Teensy 2, this one hooks it up to a Pro Micro.
## Kinesis Board Layout
The following is a reinterpretation of [@chrisandreae](https://github.com/chrisandreae/keyboard-firmware/blob/public/hardware/kinesis.h)'s work.
### Used Pins
* 8 columns mapped to output pins 21 - 28
* 16 rows mapped to 4 input pins: pin 39 - 36. Rows are traversed by iterating and setting 16 values from 0000 to 1111.
* 4 leds (e.g. capslock) mapped to input pin 1 - 4
* keypad key mapped to pin 5
* program key mapped to pin 6
* `VCC` mapped to pin 40
### Matrix Configuration
The matrix configuration of the columns and rows on my Advantage is as follows:
| | row 0 | row 1 | row 2 | row 3 | row 4 | row 5 | row 6 | row 7 | row 8 | row 9 | row A | row B | row C | row D | row E | row F |
| ----- | ----- | ----- | ----- | ----- | ----- | ----- | ----- | ----- | ----- | ----- | ----- | ----- | ----- | ----- | ----- | ----- |
| col0 | F6 | F8 | F7 | 5% | 4$ | 3# | 2@ | 1! | =+ | | | | | | | |
| col1 | F3 | F5 | F4 | T | R | E | W | Q | Tab | | | | | | | |
| col2 | Esc | F2 | F1 | G | F | D | S | A | CapsLk | | | | | | | |
| col3 | F9 | F11 | F10 | B | V | C | X | Z | LShift | Up | | Down | | [{ | ]} | |
| col4 | F12 | ScrLk | PrtSc | Right | | Left | Insert | ~ | | 6^ | 7& | 8* | | 9( | 0) | -_ |
| col5 | Pause | | | LAlt | | Home | | End | | Y | U | I | | O | P | `\|` |
| col6 | | | | LCtrl | Delete | Bksp | RCtrl | Enter | Space | H | J | K | | L | ;: | '" |
| col7 | | | | | RGUI | | PageUp | | PageDn | N | M | ,< | | .> | /? | RShift |
(this is a modified copy from [@alvicstep](https://github.com/qmk/qmk_firmware/blob/master/keyboards/kinesis/alvicstep/alvicstep.h))
In the code, keypad and program keys are mapped respectively to col0 and col1 of row C, the 12th row.
### Omitted Pins
There are pins that we currently omit:
* serial eeprom clock line mapped to pin 7
* serial eeprom data line mapped to pin 8
* EEPROM write protect mapped to pin 10.
* foot switch 1 mapped to pin 11
* PS/2 clock mapped to pin 12
* PS/2 data mapped to pin 13
* foot switch 2 mapped to pin 17
* foot switch 3 mapped to pin 15
* audio mapped to pin 32
### DIP Socket
Here's an ASCII drawing of the 40 pin DIP socket.
```
DL2 1 40 VCC
DR1 2 39 A
DR2 3 38 B
DL1 4 37 C
KPD 5 36 G
PGM 6 35
SCL 7 34
SDA 8 33
RST 9 32 BUZZ
WP 10 31 EA
FS1 11 30 ALE
CLOCK 12 29 PSEN
DATA 13 28 r8
14 27 r7
FS3 15 26 r6
16 25 r5
FS2 17 24 r4
XTAL1 18 23 r3
XTAL2 19 22 r2
GND 20 21 r1
```
(this is copied from [@wjanssens](https://raw.githubusercontent.com/wjanssens/tmk_keyboard/master/keyboard/kinesis/doc/readme.txt))
## Pin Mapping to Pro Micro
The following table is ordered by physical Arduino pin order.
| Arduino | Kinesis | Meaning |
| ------- | ------- | ------- |
| D3 | 36 | G |
| D2 | 37 | C |
| GND | | |
| GND | | |
| D1 | 38 | B |
| D0 | 39 | A |
| D4 | 1 | DL2 |
| C6 | 2 | DR1 |
| D7 | 3 | DR2 |
| E6 | 4 | DL1 |
| B4 | 5 | KPD |
| B5 | 6 | PGM |
| B6 | 21 | r1 |
| B2 | 22 | r2 |
| B3 | 23 | r3 |
| B1 | 24 | r4 |
| F7 | 25 | r5 |
| F6 | 26 | r6 |
| F5 | 27 | r7 |
| F4 | 28 | r8 |
| VCC | 40 | |
| RESET | | |
| GND | 20 | |
| RAW | | |
## Notes
* The rows are multiplexed. Instead of reading them out, one sets the row value and corresponding column values are returned through r1-r8.
* On my keyboard, the keypad and program key have dedicated pins. Since row 12 had no mapping in the physical matrix, there's a code override injects the keypad and program pins to the first two bits in the matrix.
* I've experimented with debouncing approaches. The current setting delivers a snappier feeling than Kinesis's factory default for me.

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#pragma once
/* USB Device descriptor parameter */
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0003
/* key matrix size */
#define MATRIX_ROWS 16
#define MATRIX_COLS 8
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
// Passed through the port multipler, so 4 pins =16
#define MATRIX_ROW_PINS { D0, D1, D2, D3 }
#define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, F5, F4 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

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#include "matrix.h"
#include "quantum.h"
static matrix_row_t read_row(uint8_t row) {
matrix_io_delay(); // without this wait read unstable value.
// keypad and program buttons
if (row == 12) {
return ~(readPin(B4) | (readPin(B5) << 1) | 0b11111100);
}
return ~(readPin(B6) | readPin(B2) << 1 | readPin(B3) << 2 | readPin(B1) << 3 | readPin(F7) << 4 | readPin(F6) << 5 | readPin(F5) << 6 | readPin(F4) << 7);
}
static void unselect_rows(void) {
// set A,B,C,G to 0
PORTD &= 0xF0;
}
static void select_rows(uint8_t row) {
// set A,B,C,G to row value
PORTD |= (0x0F & row);
}
void matrix_init_custom(void) {
// output low (multiplexers)
setPinOutput(D0);
setPinOutput(D1);
setPinOutput(D2);
setPinOutput(D3);
// input with pullup (matrix)
setPinInputHigh(B6);
setPinInputHigh(B2);
setPinInputHigh(B3);
setPinInputHigh(B1);
setPinInputHigh(F7);
setPinInputHigh(F6);
setPinInputHigh(F5);
setPinInputHigh(F4);
// input with pullup (program and keypad buttons)
setPinInputHigh(B4);
setPinInputHigh(B5);
// initialize row and col
unselect_rows();
}
bool matrix_scan_custom(matrix_row_t current_matrix[]) {
bool matrix_has_changed = false;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
select_rows(i);
matrix_row_t row = read_row(i);
unselect_rows();
bool row_has_changed = current_matrix[i] != row;
matrix_has_changed |= row_has_changed;
current_matrix[i] = row;
}
return matrix_has_changed;
}

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#include "nguyenvietyen.h"
void matrix_init_kb(void) {
led_init_ports();
matrix_init_user();
}
void led_init_ports() {
// * Set our LED pins as output
setPinOutput(D7); // Keypad LED
setPinOutput(C6); // ScrLock LED
setPinOutput(D4); // NumLock LED
setPinOutput(E6); // CapsLock LED
// turn all LEDs off by default
writePinHigh(D7);
writePinHigh(C6);
writePinHigh(D4);
writePinHigh(E6);
}
bool led_update_kb(led_t led_state) {
bool res = led_update_user(led_state);
if (res) {
writePin(D7, !led_state.compose);
writePin(C6, !led_state.scroll_lock);
writePin(D4, !led_state.num_lock);
writePin(E6, !led_state.caps_lock);
}
return res;
}

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#pragma once
#include "quantum.h"
#define ___ KC_NO
#define LAYOUT( \
k02, k22, k12, k01, k21, k11, k00, k20, k10, \
k80, k70, k60, k50, k40, k30, \
k81, k71, k61, k51, k41, k31, \
k82, k72, k62, k52, k42, k32, \
k83, k73, k63, k53, k43, k33, \
k74, k64, k54, k34, \
k36, k35, \
k55, \
k56, k46, k75, \
\
k03, k23, k13, k04, k24, k14, k05, kC0, kC1, \
k94, kA4, kB4, kD4, kE4, kF4, \
k95, kA5, kB5, kD5, kE5, kF5, \
k96, kA6, kB6, kD6, kE6, kF6, \
k97, kA7, kB7, kD7, kE7, kF7, \
k93, kB3, kD3, kE3, \
k47, k66, \
k67, \
k87, k76, k86 \
) { \
{ k00, k01, k02, k03, k04, k05, ___, ___ }, \
{ k10, k11, k12, k13, k14, ___, ___, ___ }, \
{ k20, k21, k22, k23, k24, ___, ___, ___ }, \
{ k30, k31, k32, k33, k34, k35, k36, ___ }, \
{ k40, k41, k42, k43, ___, ___, k46, k47 }, \
{ k50, k51, k52, k53, k54, k55, k56, ___ }, \
{ k60, k61, k62, k63, k64, ___, k66, k67 }, \
{ k70, k71, k72, k73, k74, k75, k76, ___ }, \
{ k80, k81, k82, k83, ___, ___, k86, k87 }, \
{ ___, ___, ___, k93, k94, k95, k96, k97 }, \
{ ___, ___, ___, ___, kA4, kA5, kA6, kA7 }, \
{ ___, ___, ___, kB3, kB4, kB5, kB6, kB7 }, \
{ kC0, kC1, ___, ___, ___, ___, ___, ___ }, \
{ ___, ___, ___, kD3, kD4, kD5, kD6, kD7 }, \
{ ___, ___, ___, kE3, kE4, kE5, kE6, kE7 }, \
{ ___, ___, ___, ___, kF4, kF5, kF6, kF7 } \
}
/* ---------------- LEFT HAND ----------------- ---------------- RIGHT HAND ---------------- */
#define LAYOUT_pretty( \
k02, k22, k12, k01, k21, k11, k00, k20, k10, k03, k23, k13, k04, k24, k14, k05, kC0, kC1, \
k80, k70, k60, k50, k40, k30, k94, kA4, kB4, kD4, kE4, kF4, \
k81, k71, k61, k51, k41, k31, k95, kA5, kB5, kD5, kE5, kF5, \
k82, k72, k62, k52, k42, k32, k96, kA6, kB6, kD6, kE6, kF6, \
k83, k73, k63, k53, k43, k33, k97, kA7, kB7, kD7, kE7, kF7, \
k74, k64, k54, k34, k93, kB3, kD3, kE3, \
k36, k35, k47, k66, \
k55, k67, \
k56, k46, k75, k87, k76, k86 \
) { \
{ k00, k01, k02, k03, k04, k05, ___, ___ }, \
{ k10, k11, k12, k13, k14, ___, ___, ___ }, \
{ k20, k21, k22, k23, k24, ___, ___, ___ }, \
{ k30, k31, k32, k33, k34, k35, k36, ___ }, \
{ k40, k41, k42, k43, ___, ___, k46, k47 }, \
{ k50, k51, k52, k53, k54, k55, k56, ___ }, \
{ k60, k61, k62, k63, k64, ___, k66, k67 }, \
{ k70, k71, k72, k73, k74, k75, k76, ___ }, \
{ k80, k81, k82, k83, ___, ___, k86, k87 }, \
{ ___, ___, ___, k93, k94, k95, k96, k97 }, \
{ ___, ___, ___, ___, kA4, kA5, kA6, kA7 }, \
{ ___, ___, ___, kB3, kB4, kB5, kB6, kB7 }, \
{ kC0, kC1, ___, ___, ___, ___, ___, ___ }, \
{ ___, ___, ___, kD3, kD4, kD5, kD6, kD7 }, \
{ ___, ___, ___, kE3, kE4, kE5, kE6, kE7 }, \
{ ___, ___, ___, ___, kF4, kF5, kF6, kF7 } \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes
MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes
COMMAND_ENABLE = yes
NKRO_ENABLE = yes
SLEEP_LED_ENABLE = yes
CUSTOM_MATRIX = lite
SRC += matrix.c
# experimentally determined to be sufficient :)
DEBOUNCE=1