[Keyboard] Keyboard Naked48 Update (#7085)

* Keyboard Naked48 Update

Support for SPLIT_KEYBOARD
Readme updates
Keymap updates
Support for RGB matrix (salicylic keymap)

* Keymap Update

Change KC_NO to KC_TRANSPARENT.
Update the old part.
This commit is contained in:
Salicylic-acid3
2019-10-21 04:03:46 +09:00
committed by Drashna Jaelre
parent a41066beed
commit 233a1e9bcd
40 changed files with 391 additions and 2169 deletions

View File

@@ -18,24 +18,23 @@
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define USE_SERIAL_PD2
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#define DRIVER_LED_TOTAL 48
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_LIMIT_VAL 50
# define RGB_MATRIX_VAL_STEP 5
# define RGB_MATRIX_SPD_STEP 10
#endif

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@@ -3,10 +3,11 @@
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//#ifdef RGB_MATRIX_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
//extern rgblight_config_t rgblight_config;
//#endif
extern uint8_t is_master;
@@ -22,17 +23,10 @@ enum layer_number {
};
enum custom_keycodes {
LOWER = SAFE_RANGE,
RAISE,
ADJUST,
KANJI,
RGBRST
RGB_RST = SAFE_RANGE
};
// Fillers to make layering more clear
#define _____ KC_TRNS
#define XXXXX KC_NO
#define KC_CT11 LCTL_T(KC_F11)
#define KC_SF12 SFT_T(KC_F12)
#define KC_LOEN LT(_LOWER, KC_ENT)
@@ -56,44 +50,42 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_ESC, JP_EXLM, JP_QUES, JP_LBRC, JP_RBRC, JP_TILD, KC_6, KC_7, KC_8, KC_9, JP_ASTR, JP_SLSH,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
JP_QUOT, JP_HASH, JP_DQT, JP_LPRN, JP_RPRN, JP_AT, XXXXX, KC_4, KC_5, KC_6, JP_MINS, JP_EQL,
JP_QUOT, JP_HASH, JP_DQT, JP_LPRN, JP_RPRN, JP_AT, XXXXXXX, KC_4, KC_5, KC_6, JP_MINS, JP_EQL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
JP_CIRC, JP_PERC, JP_AMPR, JP_SCLN, JP_COLN, JP_PIPE, KC_0, KC_1, KC_2, KC_3, JP_PLUS, KC_ENT,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, KC_ZKHK, LOWER, _____, _____, RAISE, KC_0, JP_DOT, _____, _____
_______, _______, _______, KC_ZKHK,MO(_LOWER),_______,_______,MO(_RAISE),JP_DOT, _______, _______, _______
//`------------------------------------------------------------------------------------------------------------'
),
[_RAISE] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, XXXXX, KC_UP, XXXXX, KC_PGUP, KC_DEL,
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, XXXXXXX, KC_UP, XXXXXXX, KC_PGUP, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_CT11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, XXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, KC_LSFT, KC_ENT,
KC_CT11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, XXXXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, KC_LSFT, KC_ENT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_SF12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXX, XXXXX, XXXXX, XXXXX, KC_PGDN, XXXXX,
KC_SF12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//`------------------------------------------------------------------------------------------------------------'
),
[_ADJUST] = LAYOUT( /* Base */
//,-----------------------------------------------------| |-----------------------------------------------------.
_____, _____, _____, _____, _____, _____, _____, KC_7, KC_8, KC_9, KC_0, _____,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, RGB_TOG, RGB_MOD, XXXXX,LCA(KC_DEL),LALT(KC_PSCR),KC_PSCR,
KC_LCTRL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX,LCA(KC_DEL),LALT(KC_PSCR),KC_PSCR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI,
KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
_______, _______, _______, _______, _______, RESET, RESET, _______, _______, _______, _______, _______
//`------------------------------------------------------------------------------------------------------------'
)
};
static inline void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
pressed ? layer_on(layer1) : layer_off(layer1);
IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
uint32_t layer_state_set_user(uint32_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
int RGB_current_mode;
@@ -101,23 +93,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool result = false;
switch (keycode) {
case LOWER:
update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
break;
case RAISE:
update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
break;
case KANJI:
if (record->event.pressed) {
if (keymap_config.swap_lalt_lgui == false) {
register_code(KC_LANG2);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
break;
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
@@ -143,7 +118,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
}

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@@ -1,29 +1,3 @@
RGBLIGHT_ENABLE = no
RGB_MATRIX_ENABLE = WS2812
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
# If your custom naked48 pcb, you can rewrite to yes.
LED_ANIMATIONS = yes # LED animations
ifeq ($(strip $(LED_ANIMATIONS)), yes)
# OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend