Fix up build dependencies. (#11435)
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cd128bbadb
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@ -319,6 +319,10 @@ $(KEYBOARD_OUTPUT)/src/info_config.h: $(INFO_JSON_FILES)
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$(KEYBOARD_OUTPUT)/src/layouts.h: $(INFO_JSON_FILES)
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bin/qmk generate-layouts --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/layouts.h
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generated-files: $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/layouts.h
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.INTERMEDIATE : generated-files
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# project specific files
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SRC += $(KEYBOARD_SRC) \
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$(KEYMAP_C) \
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@ -393,10 +397,16 @@ all:
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echo "skipped" >&2
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endif
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build: $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/layouts.h elf cpfirmware
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build: elf cpfirmware
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check-size: build
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check-md5: build
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objs-size: build
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include show_options.mk
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include $(TMK_PATH)/rules.mk
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# Ensure we have generated files available for each of the objects
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define GEN_FILES
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$1: generated-files
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endef
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$(foreach O,$(OBJ),$(eval $(call GEN_FILES,$(patsubst %.a,%.o,$(O)))))
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@ -324,27 +324,27 @@ $1_CXXFLAGS = $$(ALL_CXXFLAGS) $$($1_DEFS) $$($1_INCFLAGS) $$($1_CONFIG_FLAGS) $
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$1_ASFLAGS = $$(ALL_ASFLAGS) $$($1_DEFS) $$($1_INCFLAGS) $$($1_CONFIG_FLAGS)
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# Compile: create object files from C source files.
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$1/%.o : %.c $1/%.d $1/cflags.txt $1/compiler.txt $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/layouts.h | $(BEGIN)
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$1/%.o : %.c $1/%.d $1/cflags.txt $1/compiler.txt | $(BEGIN)
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@mkdir -p $$(@D)
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@$$(SILENT) || printf "$$(MSG_COMPILING) $$<" | $$(AWK_CMD)
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$$(eval CMD := $$(CC) -c $$($1_CFLAGS) $$(INIT_HOOK_CFLAGS) $$(GENDEPFLAGS) $$< -o $$@ && $$(MOVE_DEP))
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@$$(BUILD_CMD)
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# Compile: create object files from C++ source files.
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$1/%.o : %.cpp $1/%.d $1/cxxflags.txt $1/compiler.txt $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/layouts.h | $(BEGIN)
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$1/%.o : %.cpp $1/%.d $1/cxxflags.txt $1/compiler.txt | $(BEGIN)
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@mkdir -p $$(@D)
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@$$(SILENT) || printf "$$(MSG_COMPILING_CXX) $$<" | $$(AWK_CMD)
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$$(eval CMD=$$(CC) -c $$($1_CXXFLAGS) $$(INIT_HOOK_CFLAGS) $$(GENDEPFLAGS) $$< -o $$@ && $$(MOVE_DEP))
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@$$(BUILD_CMD)
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$1/%.o : %.cc $1/%.d $1/cxxflags.txt $1/compiler.txt $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/layouts.h | $(BEGIN)
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$1/%.o : %.cc $1/%.d $1/cxxflags.txt $1/compiler.txt | $(BEGIN)
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@mkdir -p $$(@D)
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@$$(SILENT) || printf "$$(MSG_COMPILING_CXX) $$<" | $$(AWK_CMD)
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$$(eval CMD=$$(CC) -c $$($1_CXXFLAGS) $$(INIT_HOOK_CFLAGS) $$(GENDEPFLAGS) $$< -o $$@ && $$(MOVE_DEP))
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@$$(BUILD_CMD)
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# Assemble: create object files from assembler source files.
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$1/%.o : %.S $1/asflags.txt $1/compiler.txt $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/layouts.h | $(BEGIN)
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$1/%.o : %.S $1/asflags.txt $1/compiler.txt | $(BEGIN)
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@mkdir -p $$(@D)
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@$(SILENT) || printf "$$(MSG_ASSEMBLING) $$<" | $$(AWK_CMD)
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$$(eval CMD=$$(CC) -c $$($1_ASFLAGS) $$< -o $$@)
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