Bm60rgb iso nordic keymap with sleepmode functional (#10510)
* Add nordic keymap Changes from default: - Change button right of `LSHIFT` to `KC_NUBS` - Add some more keys to the second layer. * Add sleepmode functionality Added a sleepmode, this turns of the rgb_matrix if no key was pressed for x minutes. Not default on, so you have to enable it by defining `SLEEPMODE_ENABLED`. * Move all sleepmode config to config.h, rename keymap - Move all configurations for sleepmode to keymap config.h - rename keymap to include reference to it having sleepmode (suggestion from guy the discord-server) - add copyright in config.h * Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/config.h * Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c * Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c * Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c * Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c * Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c
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keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/config.h
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keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/config.h
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/* Copyright 2020 jakobst1n
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/*****************************
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* SLEEPMODE CONFIG
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*****************************/
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#define SLEEPMODE_ENABLE // see keymap readme for info about this function.
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/* How long the backlight should stay on
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without any interaction before turning off. */
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#define SLEEPMODE_TIMEOUT 10 // in minutes
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/* Which mode we should enter after the timeout,
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RGB_MATRIX_NONE to turn off.
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I thinks RGB_MATRIX_DIGITAL RAIN is pretty :) */
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#define SLEEPMODE_RGB_MODE RGB_MATRIX_NONE
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/* The desired animation speed when in "sleep mode" */
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#define SLEEPMODE_RGB_ANIMATION_SPEED 10
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/* The desired brightness when in "sleep mode" */
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#define SLEEPMODE_RGB_VAL 10
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116
keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c
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keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c
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/* Copyright 2020 jakobst1n
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#ifdef RGB_MATRIX_ENABLE
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#ifdef SLEEPMODE_ENABLE
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/* A bunch of vars to keep track of the rgb states
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before sleepmode is turned on */
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static bool sleepmode_on = false;
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static uint8_t sleepmode_before_mode = -1;
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static uint8_t sleepmode_before_brightness = -1;
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static uint8_t sleepmode_before_anim_speed = -1;
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static uint8_t halfmin_counter = 0;
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static uint16_t idle_timer = 0;
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#endif
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#endif
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* ,-----------------------------------------------------------.
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* |ESC| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | + | ´ | BACK |
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* |-----------------------------------------------------------|
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* | TAB | Q | W | E | R | T | Y | U | I | O | P | Å | ¨ | RET |
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* |------------------------------------------------------\ |
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* | CAPS | A | S | D | F | G | H | J | K | L | Ø | Æ | @ | |
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* |-----------------------------------------------------------|
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* | ^ | < | Z | X | C | V | B | N | M | , | . | ^/- | U | - |
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* |-----------------------------------------------------------|
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* |ctrl| win| alt| |alt| fn| L | D | R |
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* `-----------------------------------------------------------' */
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[0] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT,
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KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, MT(MOD_RSFT, KC_SLSH), KC_UP, KC_SLSH,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, OSL(1), KC_LEFT, KC_DOWN, KC_RGHT
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),
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/* ,-----------------------------------------------------------.
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* |GRA| f1| f2| f3| f4| f5| f6| f7| f8| f9|f10|f11|f12| DEL |
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* |-----------------------------------------------------------|
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* | | R | R | R | R | R | R | R | R | | | | | |
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* |------------------------------------------------------\ |
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* | | | | | | | H |PGD|PGU| E | | | | |
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* |-----------------------------------------------------------|
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* | | | | | | | | | | | | |V_D|V_U|
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* |-----------------------------------------------------------|
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* | | | | | |PRE|PLA|NEX|
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* `-----------------------------------------------------------' */
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[1] = LAYOUT(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
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_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU,
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_______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT
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),
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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#if defined(RGB_MATRIX_ENABLE) && defined(SLEEPMODE_ENABLE)
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if (record->event.pressed) {
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if (sleepmode_before_mode == -1) { sleepmode_before_mode = rgb_matrix_get_mode(); }
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if (sleepmode_before_brightness == -1) { sleepmode_before_brightness = rgb_matrix_get_val(); }
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if (sleepmode_before_anim_speed == -1) { sleepmode_before_anim_speed = rgb_matrix_get_speed(); }
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if (sleepmode_on == true) {
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// rgb_matrix_enable_noeeprom();
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rgb_matrix_mode_noeeprom(sleepmode_before_mode);
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rgb_matrix_set_speed_noeeprom(sleepmode_before_anim_speed);
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rgb_matrix_sethsv_noeeprom(rgb_matrix_get_hue(), rgb_matrix_get_sat(), sleepmode_before_brightness);
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sleepmode_on = false;
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}
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idle_timer = timer_read();
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halfmin_counter = 0;
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}
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#endif
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return true;
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}
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void matrix_scan_user(void) {
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#if defined(RGB_MATRIX_ENABLE) && defined(SLEEPMODE_ENABLE)
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/* idle_timer needs to be set one time */
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if (idle_timer == 0) idle_timer = timer_read();
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if ( !sleepmode_on && timer_elapsed(idle_timer) > 30000) {
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halfmin_counter++;
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idle_timer = timer_read();
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}
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if ( !sleepmode_on && halfmin_counter >= SLEEPMODE_TIMEOUT * 2) {// * 2) {
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layer_clear();
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sleepmode_before_anim_speed = rgb_matrix_get_speed();
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sleepmode_before_brightness = rgb_matrix_get_val();
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sleepmode_before_mode = rgb_matrix_get_mode();
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//rgb_matrix_disable_noeeprom();
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rgb_matrix_mode_noeeprom(SLEEPMODE_RGB_MODE);
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rgb_matrix_set_speed_noeeprom(SLEEPMODE_RGB_ANIMATION_SPEED);
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rgb_matrix_sethsv_noeeprom(rgb_matrix_get_hue(), rgb_matrix_get_sat(), SLEEPMODE_RGB_VAL);
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sleepmode_on = true;
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halfmin_counter = 0;
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}
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#endif
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}
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17
keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/readme.md
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keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/readme.md
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# Nordic keymap for BM60rgb_iso
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Very few changes from default keyboard, apart from the button right of leftshift,
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and adding some more buttons on the second layer (function keys, home/end, pg up/down and media keys).
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On the default layout, the top left button is RESET on the second layer,
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this board has a reset button on the back. So I feel like it serves a better
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purpose as the grave key (because grave-escape doesn't really
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work with mac and norwegian layout). It could of course also be on the base layer.
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But as a regular vim user I use escape more than the grave key.
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I have also added mod-tap to the right shift, with the "default" position for
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`KC_SLSH` beeing on the far right, that works fine.
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There is also a "sleep-mode" function added,
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this can be enabled defining `SLEEPMODE_ENABLE` in `config.h`.
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This makes the keyboard backlight turn off after 10 minutes without any
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keypresses, and turn on again on keypress. (This is something different than `USB_SUSPEND`)
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