[Keyboard] Add keyboard Naked48 (#6330)

* Add Naked48

*  Comment reflected
This commit is contained in:
Salicylic-acid3
2019-07-17 01:39:39 +09:00
committed by Drashna Jaelre
parent e5d2cb8f98
commit 4747d974aa
43 changed files with 3609 additions and 0 deletions

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/* Copyright 2018 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define USE_SERIAL_PD2
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif

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#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
LOWER = SAFE_RANGE,
RAISE,
ADJUST,
RGBRST
};
// Layer Mode aliases
#define _____ KC_TRNS
#define XXXXX KC_NO
#define KC_SNUBS S(KC_NUBS)
#define KC_SNUHS S(KC_NUHS)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
ADJUST,KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT
//`------------------------------------------------------------------------------------------------------------'
),
[_LOWER] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR,KC_LPRN, KC_RPRN, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_____, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,KC_SNUHS,KC_SNUBS, _____, _____, _____,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, _____, _____, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
//`------------------------------------------------------------------------------------------------------------'
),
[_RAISE] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_TILD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_____, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _____, _____, _____,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
//`------------------------------------------------------------------------------------------------------------'
),
[_ADJUST] = LAYOUT( /* Base */
//,-----------------------------------------------------| |-----------------------------------------------------.
_____, RESET, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, _____,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, RGB_TOG, RGB_MOD, XXXXX,LCA(KC_DEL),LALT(KC_PSCR),KC_PSCR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
//`------------------------------------------------------------------------------------------------------------'
)
};
static inline void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
pressed ? layer_on(layer1) : layer_off(layer1);
IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool result = false;
switch (keycode) {
case LOWER:
update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
break;
case RAISE:
update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
break;
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
break;
case RGBRST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
break;
#endif
default:
result = true;
break;
}
return result;
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
}

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# The default keymap for naked48
Default
//,-----------------------------------------| |-----------------------------------------.
TAB, Q, W, E, R, T, Y, U, I, O, P, BSPC,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
ESC, A, S, D, F, G, H, J, K, L, ;, :,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, Z, X, C, V, B, N, M, ,, ., /, ENT,
//|------+------+------+------+------+------|------+------+------+------+------+------+------|
ADJUST, LCTRL, LALT, LGUI, LOWER, SPC, SPC, RAISE, LEFT, DOWN, UP, RIGHT
//`----------------------------------------------------------------------------------'
Lower
//,-----------------------------------------| |-----------------------------------------.
~, !, @, #, $, %, ^, &, *, (, ), DEL,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
DEL, F1, F2, F3, F4, F5, F6, _, +, {, }, |,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, F7, F8, F9, F10, F11, F12, ~, |, ,, ., ENT,
//|------+------+------+------+------+------|------+------+------+------+------+------+------|
ADJUST, LCTRL, LALT, LGUI, LOWER, SPC, SPC, RAISE, MNXT, VOLD, VOLU, MPLY
//`----------------------------------------------------------------------------------'
Raise
//,-----------------------------------------| |-----------------------------------------.
~, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, DEL,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
DEL, F1, F2, F3, F4, F5, F6, -, =, [, ], BSLS,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT, F7, F8, F9, F10, F11, F12, #, \, ,, ., ENT,
//|------+------+------+------+------+------|------+------+------+------+------+------+------|
ADJUST, LCTRL, LALT, LGUI, LOWER, SPC, SPC, RAISE, MNXT, VOLD, VOLU, MPLY
//`----------------------------------------------------------------------------------'
Adjust
//,-----------------------------------------| |----------------------------------------------.
~, RST, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, DEL,
//|------+------+------+------+------+------| |------+-------+-------+-------+-------+-------|
DEL, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, LED ON/Off,LED MOD, XXXXX, C+A+D,Alt+PSCR, PSCR,
//|------+------+------+------+------+------| |------+-------+-------+-------+-------+-------|
LSFT, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, LED VAD,LED VAI,LED HUD,LED HUI,LED SAD,LED SAI,
//|------+------+------+------+------+------|------+------+------+-------+-------+-------+-------+-------|
ADJUST, LCTRL, LALT, LGUI, LOWER, SPC, SPC, RAISE, MNXT, VOLD, VOLU, MPLY
//`--------------------------------------------------------------------------------------'

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
# If your custom naked48 pcb, you can rewrite to yes.
LED_ANIMATIONS = yes # LED animations
ifeq ($(strip $(LED_ANIMATIONS)), yes)
# OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend