Fixup Audio startup and add to documents (#13606)

* Fixup Audio startup and add to documents

* fix doc descriptions
This commit is contained in:
Drashna Jaelre 2021-08-15 13:51:50 -07:00 committed by GitHub
parent 4b453dca92
commit 4e3726bfe1
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 30 additions and 1 deletions

View File

@ -167,6 +167,32 @@ The available keycodes for audio are:
!> These keycodes turn all of the audio functionality on and off. Turning it off means that audio feedback, audio clicky, music mode, etc. are disabled, completely. !> These keycodes turn all of the audio functionality on and off. Turning it off means that audio feedback, audio clicky, music mode, etc. are disabled, completely.
## Audio Config
| Settings | Default | Description |
|---------------------------------|----------------------|-------------------------------------------------------------------------------|
|`AUDIO_PIN` | *Not defined* |Configures the pin that the speaker is connected to. |
|`AUDIO_PIN_ALT` | *Not defined* |Configures the pin for a second speaker or second pin connected to one speaker.|
|`AUDIO_PIN_ALT_AS_NEGATIVE` | *Not defined* |Enables support for one speaker connected to two pins. |
|`AUDIO_INIT_DELAY` | *Not defined* |Enables delay during startup song to accomidate for USB startup issues. |
|`AUDIO_ENABLE_TONE_MULTIPLEXING` | *Not defined* |Enables time splicing/multiplexing to create multiple tones simutaneously. |
|`STARTUP_SONG` | `STARTUP_SOUND` |Plays when the keyboard starts up (audio.c) |
|`GOODBYE_SONG` | `GOODBYE_SOUND` |Plays when you press the RESET key (quantum.c) |
|`AG_NORM_SONG` | `AG_NORM_SOUND` |Plays when you press AG_NORM (process_magic.c) |
|`AG_SWAP_SONG` | `AG_SWAP_SOUND` |Plays when you press AG_SWAP (process_magic.c) |
|`CG_NORM_SONG` | `AG_NORM_SOUND` |Plays when you press CG_NORM (process_magic.c) |
|`CG_SWAP_SONG` | `AG_SWAP_SOUND` |Plays when you press CG_SWAP (process_magic.c) |
|`MUSIC_ON_SONG` | `MUSIC_ON_SOUND` |Plays when music mode is activated (process_music.c) |
|`MUSIC_OFF_SONG` | `MUSIC_OFF_SOUND` |Plays when music mode is deactivated (process_music.c) |
|`MIDI_ON_SONG` | `MUSIC_ON_SOUND` |Plays when midi mode is activated (process_music.c) |
|`MIDI_OFF_SONG` | `MUSIC_OFF_SOUND` |Plays when midi mode is deactivated (process_music.c) |
|`CHROMATIC_SONG` | `CHROMATIC_SOUND` |Plays when the chromatic music mode is selected (process_music.c) |
|`GUITAR_SONG` | `GUITAR_SOUND` |Plays when the guitar music mode is selected (process_music.c) |
|`VIOLIN_SONG` | `VIOLIN_SOUND` |Plays when the violin music mode is selected (process_music.c) |
|`MAJOR_SONG` | `MAJOR_SOUND` |Plays when the major music mode is selected (process_music.c) |
|`DEFAULT_LAYER_SONGS` | *Not defined* |Plays song when switched default layers with [`set_single_persistent_default_layer(layer)`](ref_functions.md#setting-the-persistent-default-layer)(quantum.c) |
|`SENDSTRING_BELL` | *Not defined* |Plays chime when the "enter" ("\a") character is sent (send_string.c) |
## Tempo ## Tempo
the 'speed' at which SONGs are played is dictated by the set Tempo, which is measured in beats-per-minute. Note lengths are defined relative to that. the 'speed' at which SONGs are played is dictated by the set Tempo, which is measured in beats-per-minute. Note lengths are defined relative to that.
The initial/default tempo is set to 120 bpm, but can be configured by setting `TEMPO_DEFAULT` in `config.c`. The initial/default tempo is set to 120 bpm, but can be configured by setting `TEMPO_DEFAULT` in `config.c`.

View File

@ -139,6 +139,9 @@ void audio_init() {
audio_initialized = true; audio_initialized = true;
} }
stop_all_notes(); stop_all_notes();
#ifndef AUDIO_INIT_DELAY
audio_startup();
#endif
} }
void audio_startup(void) { void audio_startup(void) {

View File

@ -398,7 +398,7 @@ void matrix_init_quantum() {
} }
void matrix_scan_quantum() { void matrix_scan_quantum() {
#if defined(AUDIO_ENABLE) #if defined(AUDIO_ENABLE) && defined(AUDIO_INIT_DELAY)
// There are some tasks that need to be run a little bit // There are some tasks that need to be run a little bit
// after keyboard startup, or else they will not work correctly // after keyboard startup, or else they will not work correctly
// because of interaction with the USB device state, which // because of interaction with the USB device state, which