Fix syntax, add laylock with backlight toggle on locked layer (#2940)
* Create config.h * Create rules.mk * Create keymap.c * fix syntax and add latest
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@ -27,6 +27,8 @@ enum custom_keycodes {
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ONEHANDL,
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RLAYER,
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LLAYER,
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RLOCK,
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LLOCK,
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DUAL,
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CONFIG,
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};
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@ -44,13 +46,15 @@ enum {
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/* LAYERS */
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#define KC_LLAY LLAYER
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#define KC_RLAY RLAYER
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#define KC_RLOK RLOCK
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#define KC_LLOK LLOCK
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#define KC_QWER QWERTY
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#define KC_DVOR DVORAK
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#define KC_COLE COLEMAK
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#define KC_ONER ONEHANDR
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#define KC_ONEL ONEHANDL
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#define KC_DUAL DUAL
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#define KC_CONF OSL(_CONFIG)
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#define KC_CONF CONFIG
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/* Custom Shortened Keys */
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#define KC_MCTB LCTL(KC_TAB)
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@ -71,7 +75,7 @@ enum {
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#define KC_BLUP BL_INC
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#define KC_BLDN BL_DEC
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#define KC_SYSR KC_SYSREQ
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#define KC_FLASH RESET
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#define KC_REST RESET
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/* Tap Dance */
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#define KC_LGUA TD(TD_LGUIAPP)
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@ -82,13 +86,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT_kc(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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LEAD, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
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XXXX, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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TAB , Q , W , E , R , T , Y , U , I , O , P ,DEL ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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CTEC, A , S , D , F , G , H , J , K , L ,SCLN,ENT ,
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//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
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SHCL, Z , X , C , V , B ,XXXX, XXXX, N , M ,COMM,DOT ,SLSH,RSFT,
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SHCL, Z , X , C , V , B ,LLOK, RLOK, N , M ,COMM,DOT ,SLSH,RSFT,
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//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
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LALT,LLAY,TAB , SPC ,RLAY,LGUA
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// `----+----+----' `----+----+----'
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@ -96,13 +100,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_COLEMAK] = LAYOUT_kc(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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LEAD, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
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XXXX, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,DEL ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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CTEC, A , R , S , T , D , H , N , E , I ,SCLN,ENT ,
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CTEC, A , R , S , T , D , H , N , E , I , O ,ENT ,
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//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
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SHCL, Z , X , C , V , B ,XXXX, XXXX, K , M ,COMM,DOT ,SLSH,RSFT,
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SHCL, Z , X , C , V , B ,LLOK, RLOK, K , M ,COMM,DOT ,SLSH,RSFT,
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//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
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LALT,LLAY,TAB , SPC ,RLAY,LGUA
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// `----+----+----' `----+----+----'
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@ -110,13 +114,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_DVORAK] = LAYOUT_kc(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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LEAD, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
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XXXX, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,SLSH,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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CTEC, A , O , E , U , I , D , H , T , N , S ,ENT ,
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//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
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SHCL,SCLN, Q , J , K , X ,XXXX, XXXX, B , M , W , V , Z ,EQL ,
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SHCL,SCLN, Q , J , K , X ,LLOK, RLOK, B , M , W , V , Z ,EQL ,
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//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
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LALT,LLAY,TAB , SPC ,RLAY,LGUA
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// `----+----+----' `----+----+----'
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@ -138,7 +142,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_ONEHANDL] = LAYOUT_kc(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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XXXX,XXXX,XXXX,XXXX,XXXX,XXXX, 5 , 4 , 3 , 2 , 1 ,LEAD,
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XXXX,XXXX,XXXX,XXXX,XXXX,XXXX, 5 , 4 , 3 , 2 , 1 ,XXXX,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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XXXX,XXXX,XXXX,XXXX,XXXX,XXXX, T , R , E , W , Q ,TAB ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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@ -152,13 +156,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_RLAYER] = LAYOUT_kc(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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,XXXX,XXXX,XXXX,XXXX,XXXX, MUTE,VOLD,VOLU,BLDN,BLUP, ,
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,SLCK,SYSR,PSCR,INS ,PAUS, MUTE,VOLD,VOLU,BLDN,BLUP, ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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,TILD,GRV ,EQL ,LBRC,RBRC, PGUP,ASTR, UP ,AMPR,CIRC, ,
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,TILD,GRV ,EQL ,LBRC,RBRC, ASTR,HOME, UP ,PGUP,PLUS, ,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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,EXLM,PIPE,DLR ,LPRN,RPRN, HOME,LEFT,DOWN,RGHT,END ,QUOT,
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,EXLM,PIPE,DLR ,LPRN,RPRN, AMPR,LEFT,DOWN,RGHT,MINS,QUOT,
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//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
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, AT ,HASH,PERC,LCBR,RCBR,LGUI, ,PGDN,UNDS,MINS,PLUS,BSLS, ,
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, AT ,HASH,PERC,LCBR,RCBR, , ,CIRC,END ,UNDS,PGDN,BSLS, ,
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//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
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, , , , ,
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// `----+----+----' `----+----+----'
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@ -172,7 +176,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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,XXXX,MCST,DOWN,MCTB,ENT , SLSH, 4 , 5 , 6 ,MINS, ,
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//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
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,XXXX,XXXX,BSPC,SPC ,SINS,F11 , F12 ,EQL , 1 , 2 , 3 ,DOT , ,
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,XXXX,XXXX,BSPC,SINS,SPC ,F11 , F12 ,EQL , 1 , 2 , 3 ,DOT , ,
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//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
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, , , 0 , ,
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// `----+----+----' `----+----+----'
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@ -180,7 +184,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_DUAL] = LAYOUT_kc(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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,XXXX,XXXX,PSCR,INS ,XXXX, XXXX,SLEP,SLCK,PAUS,SYSR,XXXX,
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,XXXX,XXXX,XXXX,XXXX,XXXX, XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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,XXXX,XXXX,XXXX,XXXX,XXXX, XXXX,XXXX,MS_U,XXXX,XXXX,MCAD,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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@ -194,7 +198,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_CONFIG] = LAYOUT_kc(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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FLASH,XXXX,XXXX,XXXX,XXXX,XXXX, XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,
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REST,XXXX,XXXX,XXXX,XXXX,XXXX, XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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XXXX,QWER,XXXX,XXXX,XXXX,XXXX, XXXX,XXXX,XXXX,ONER,XXXX,XXXX,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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@ -237,6 +241,11 @@ void persistent_default_layer_set(uint16_t default_layer) {
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default_layer_set(default_layer);
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}
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/* Variables for layer light toggling */
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static uint16_t currentBL = 0;
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static uint16_t rlocked = 0;
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static uint16_t llocked = 0;
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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@ -263,14 +272,33 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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return false;
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break;
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case CONFIG:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_CONFIG);
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backlight_toggle();
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}
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return false;
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break;
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case RLAYER:
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if (record->event.pressed) {
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layer_on(_RLAYER);
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update_tri_layer(_RLAYER, _LLAYER, _DUAL);
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/* add logic to toggle backlight change when on a layer */
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currentBL = get_backlight_level();
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if ( currentBL == 0 || currentBL == 1 ) {
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backlight_set(5);
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} else {
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backlight_set(0);
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}
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} else {
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unregister_code(KC_LGUI);
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rlocked = 0;
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layer_off(_RLAYER);
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update_tri_layer(_RLAYER, _LLAYER, _DUAL);
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if ( llocked == 0 ) {
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backlight_set(currentBL);
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} else {
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}
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}
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return false;
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break;
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@ -278,9 +306,51 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) {
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layer_on(_LLAYER);
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update_tri_layer(_RLAYER, _LLAYER, _DUAL);
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/* add logic to toggle backlight change when on a layer */
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currentBL = get_backlight_level();
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if ( currentBL == 0 || currentBL == 1 ) {
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backlight_set(5);
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} else {
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backlight_set(0);
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}
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} else {
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llocked = 0;
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layer_off(_LLAYER);
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update_tri_layer(_RLAYER, _LLAYER, _DUAL);
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if ( rlocked == 0 ) {
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backlight_set(currentBL);
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} else {
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}
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}
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return false;
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break;
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case RLOCK:
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if (record->event.pressed) {
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layer_on(_RLAYER);
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/* add logic to toggle backlight change when on a layer */
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rlocked = 1;
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currentBL = get_backlight_level();
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if ( currentBL == 0 || currentBL == 1 ) {
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backlight_set(5);
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} else {
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backlight_set(0);
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}
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} else {
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}
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return false;
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break;
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case LLOCK:
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if (record->event.pressed) {
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layer_on(_LLAYER);
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/* add logic to toggle backlight change when on a layer */
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llocked = 1;
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currentBL = get_backlight_level();
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if ( currentBL == 0 || currentBL == 1 ) {
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backlight_set(5);
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} else {
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backlight_set(0);
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}
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} else {
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}
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return false;
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break;
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