Merge remote-tracking branch 'origin/master' into develop
This commit is contained in:
commit
600faab707
@ -65,14 +65,17 @@ Now, we will set up the MSYS2 window to show up in VSCode as the integrated term
|
|||||||
|
|
||||||
```json
|
```json
|
||||||
{
|
{
|
||||||
"terminal.integrated.shell.windows": "C:\\msys64\\usr\\bin\\bash.exe",
|
"terminal.integrated.profiles.windows": {
|
||||||
"terminal.integrated.env.windows": {
|
"QMK_MSYS": {
|
||||||
|
"path": "C:/QMK_MSYS/usr/bin/bash.exe",
|
||||||
|
"env": {
|
||||||
"MSYSTEM": "MINGW64",
|
"MSYSTEM": "MINGW64",
|
||||||
"CHERE_INVOKING": "1"
|
"CHERE_INVOKING": "1"
|
||||||
},
|
},
|
||||||
"terminal.integrated.shellArgs.windows": [
|
"args": ["--login"]
|
||||||
"--login"
|
}
|
||||||
],
|
},
|
||||||
|
|
||||||
"terminal.integrated.cursorStyle": "line"
|
"terminal.integrated.cursorStyle": "line"
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
@ -17,3 +17,11 @@ Flashing example for this keyboard:
|
|||||||
make %KEYBOARD%:default:flash
|
make %KEYBOARD%:default:flash
|
||||||
|
|
||||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||||
|
|
||||||
|
## Bootloader
|
||||||
|
|
||||||
|
Enter the bootloader in 3 ways:
|
||||||
|
|
||||||
|
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
|
||||||
|
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
|
||||||
|
* **Keycode in layout**: Press the key mapped to `RESET` if it is available
|
||||||
|
@ -16,6 +16,13 @@ Flashing example for this keyboard ([after setting up the bootloadHID flashing e
|
|||||||
|
|
||||||
make %KEYBOARD%:default:flash
|
make %KEYBOARD%:default:flash
|
||||||
|
|
||||||
**Reset Key**: Hold down the key located at *LOCATION*, commonly programmed as *KEY* while plugging in the keyboard.
|
|
||||||
|
|
||||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||||
|
|
||||||
|
## Bootloader
|
||||||
|
|
||||||
|
Enter the bootloader in 3 ways:
|
||||||
|
|
||||||
|
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
|
||||||
|
* **BootloadHID reset**: Hold down the key connected to the `A0` and `B0` pins on the MCU if it is known (often top left or bottom left) and plug in the keyboard
|
||||||
|
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
|
||||||
|
* **Keycode in layout**: Press the key mapped to `RESET` if it is available
|
||||||
|
Loading…
Reference in New Issue
Block a user