Update to Drashna Keymaps and Userspace (#2650)
* Change global config.h settings * Make Shift LED brighter * Compatibility Tweaks * Update ASCII art and layer comments * Add comments about MOD layer * Change ASCII art for reset, since it was out of date * Use Overwatch theme for Workman layer * Fix RGB define comments * Make sure RGB set list matches * Stop all notes for custom Faux Click * Switch to OSM for everything, and remove RGB Sleep * Never use KEYMAP now * Only enable RGB Sleep on Non-Ergodox boards * Cleanup do to new rgblight_list.h file * Add redirect message for RGB codes * Update userspace documentation * Cleanup of Userspace Add unicode support, and cleaned up comments for ifdef statements * Remove unneeded slashes * Unicode handling * Force NKRO
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@ -36,50 +36,50 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = KEYMAP_wrapper(\
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KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC, \
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KC_TAB, _________________QWERTY_L2_________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________QWERTY_R2_________________, KC_QUOT, \
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KC_MLSF, _________________QWERTY_L3_________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________QWERTY_R3_________________, KC_LGUI \
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[_QWERTY] = LAYOUT_wrapper(\
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KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC,
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KC_TAB, _________________QWERTY_L2_________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________QWERTY_R2_________________, KC_QUOT,
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KC_MLSF, _________________QWERTY_L3_________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________QWERTY_R3_________________, KC_LGUI
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),
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[_COLEMAK] = KEYMAP_wrapper(\
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KC_ESC, _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSPC, \
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KC_TAB, _________________COLEMAK_L2________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________COLEMAK_R2________________, KC_QUOT, \
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KC_MLSF, _________________COLEMAK_L3________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________COLEMAK_R3________________, KC_LGUI \
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[_COLEMAK] = LAYOUT_wrapper(\
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KC_ESC, _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSPC,
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KC_TAB, _________________COLEMAK_L2________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________COLEMAK_R2________________, KC_QUOT,
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KC_MLSF, _________________COLEMAK_L3________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________COLEMAK_R3________________, KC_LGUI
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),
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[_DVORAK] = KEYMAP_wrapper(\
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KC_ESC, _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSPC, \
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KC_TAB, _________________DVORAK_L2_________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________DVORAK_R2_________________, KC_MINS, \
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KC_MLSF, _________________DVORAK_L3_________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________DVORAK_R3_________________, KC_LGUI \
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[_DVORAK] = LAYOUT_wrapper(\
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KC_ESC, _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSPC,
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KC_TAB, _________________DVORAK_L2_________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________DVORAK_R2_________________, KC_MINS,
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KC_MLSF, _________________DVORAK_L3_________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________DVORAK_R3_________________, KC_LGUI
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),
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[_WORKMAN] = KEYMAP_wrapper(\
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KC_ESC, _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSPC, \
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KC_TAB, _________________WORKMAN_L2________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________WORKMAN_R2________________, KC_MINS, \
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KC_MLSF, _________________WORKMAN_L3________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________WORKMAN_R3________________, KC_LGUI \
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[_WORKMAN] = LAYOUT_wrapper(\
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KC_ESC, _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSPC,
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KC_TAB, _________________WORKMAN_L2________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________WORKMAN_R2________________, KC_MINS,
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KC_MLSF, _________________WORKMAN_L3________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________WORKMAN_R3________________, KC_LGUI
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),
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[_MODS] = KEYMAP(\
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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[_MODS] = LAYOUT(\
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_LOWER] = KEYMAP(\
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, _______, _______, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
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_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_PGUP, KC_COMM, KC_DOT, KC_PGDN, _______ \
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[_LOWER] = LAYOUT(\
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, _______, _______, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
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_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_PGUP, KC_COMM, KC_DOT, KC_PGDN, _______
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),
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[_RAISE] = KEYMAP(\
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, _______, KC_RCTL, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
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_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_HOME, KC_COMM, KC_DOT, KC_END, _______ \
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[_RAISE] = LAYOUT(\
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, _______, KC_RCTL, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
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_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_HOME, KC_COMM, KC_DOT, KC_END, _______
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),
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[_ADJUST] = KEYMAP(\
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KC_MAKE,KC_RESET, EPRM, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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RGB_SMOD,RGB_HUI, KC_FXCL, AUD_ON, AUD_OFF, AG_NORM, _______, _______, _______, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, TG(_MODS), \
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KC_RGB_T,RGB_HUD, MU_ON, MU_OFF, MU_TOG, MU_MOD, _______, _______, _______, _______, _______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY \
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[_ADJUST] = LAYOUT(\
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KC_MAKE,KC_RESET, EPRM, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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RGB_SMOD,RGB_HUI, KC_FXCL, AUD_ON, AUD_OFF, AG_NORM, _______, _______, _______, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, TG(_MODS),
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KC_RGB_T,RGB_HUD, MU_ON, MU_OFF, MU_TOG, MU_MOD, _______, _______, _______, _______, _______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY
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)
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@ -27,51 +27,51 @@ extern keymap_config_t keymap_config;
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_NUMLOCK] = LAYOUT_ortho_5x7(
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LMACRO, DIABLO, GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS, \
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MEDIA, KC_CALC, COVECUBE,KC_P7, KC_P8, KC_P9, KC_PAST, \
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KC_HOME, KC_DEL, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PMNS, \
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KC_END, KC_UP, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_PPLS, \
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KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_COLN, KC_PENT \
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LMACRO, DIABLO, GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS,
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MEDIA, KC_CALC, COVECUBE,KC_P7, KC_P8, KC_P9, KC_PAST,
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KC_HOME, KC_DEL, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PMNS,
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KC_END, KC_UP, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_PPLS,
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KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_COLN, KC_PENT
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),
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[_DIABLO] = LAYOUT_ortho_5x7(
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KC_ESC, DIABLO, KC_V, KC_D, XXXXXXX, XXXXXXX, KC_L, \
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KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_J, \
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KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_F, \
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KC_LCTL, KC_D3_3, KC_D3_3, KC_D3_3, KC_D3_3, KC_Z, KC_DIABLO_CLEAR, \
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KC_LALT, KC_F4, KC_F5, KC_F8, KC_F9, KC_F10, SFT_T(KC_SPACE) \
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KC_ESC, DIABLO, KC_V, KC_D, XXXXXXX, XXXXXXX, KC_L,
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KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_J,
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KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_F,
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KC_LCTL, KC_D3_3, KC_D3_3, KC_D3_3, KC_D3_3, KC_Z, KC_DIABLO_CLEAR,
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KC_LALT, KC_F4, KC_F5, KC_F8, KC_F9, KC_F10, SFT_T(KC_SPACE)
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),
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[_GAMEPAD] = LAYOUT_ortho_5x7( // Game pad layout designed primarily for Overwatch
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LMACRO, KC_ESC, GAMEPAD, KC_1, KC_2, KC_3, KC_4, \
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MEDIA, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, \
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KC_Z, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, \
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KC_Y, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, \
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KC_F1, KC_U, KC_I, KC_Y, KC_V, KC_SPC, KC_V \
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LMACRO, KC_ESC, GAMEPAD, KC_1, KC_2, KC_3, KC_4,
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MEDIA, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
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KC_Z, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
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KC_Y, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
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KC_F1, KC_U, KC_I, KC_Y, KC_V, KC_SPC, KC_V
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),
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[_MACROS] = LAYOUT_ortho_5x7(
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LMACRO, KC_OVERWATCH,GAMEPAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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KC_C9, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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KC_SYMM, KC_TORB, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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KC_GLHF, KC_GOODGAME, KC_GGEZ, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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KC_SALT, KC_MORESALT, KC_SALTHARD, KC_JUSTGAME, KC_AIM, XXXXXXX, KC_PENT \
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LMACRO, KC_OVERWATCH,GAMEPAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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KC_C9, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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KC_SYMM, KC_TORB, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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KC_GLHF, KC_GOODGAME, KC_GGEZ, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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KC_SALT, KC_MORESALT, KC_SALTHARD, KC_JUSTGAME, KC_AIM, XXXXXXX, KC_PENT
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),
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[_COVECUBE] = LAYOUT_ortho_5x7(
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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XXXXXXX, XXXXXXX, COVECUBE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, COVECUBE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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),
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[_MEDIA] = LAYOUT_ortho_5x7(
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KC_MAKE, KC_RESET,MU_TOG, AUD_ON, AUD_OFF, KC_FXCL, RGB_SAD, \
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MEDIA, EPRM, KC_RGB_T,RGB_M_P, RGB_M_B, RGB_M_R, RGB_SAI, \
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RGB_TOG, RGB_MOD, RGB_RMOD,RGB_M_SW,RGB_M_SN,RGB_M_K, RGB_HUD, \
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KC_MPLY, KC_MPRV, KC_MNXT, RGB_M_X, RGB_M_G, RGB_M_P, RGB_HUI, \
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KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI \
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KC_MAKE, KC_RESET,MU_TOG, AUD_ON, AUD_OFF, KC_FXCL, RGB_SAD,
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MEDIA, EPRM, KC_RGB_T,RGB_M_P, RGB_M_B, RGB_M_R, RGB_SAI,
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RGB_TOG, RGB_MOD, RGB_RMOD,RGB_M_SW,RGB_M_SN,RGB_M_K, RGB_HUD,
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KC_MPLY, KC_MPRV, KC_MNXT, RGB_M_X, RGB_M_G, RGB_M_P, RGB_HUI,
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KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI
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)
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@ -30,7 +30,7 @@ bool skip_leds = false;
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: Basic layer
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/* Keymap 0: QWERTY Layer
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*
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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@ -42,7 +42,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |--------+------+------+------+------+------| TG(2)| | TG(2)|------+------+------+------+------+--------|
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* | Shift | Z | X | C | V | B | | | | N | M | , < | . > | ? / | Shift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | `/SYM| ' " | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
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* | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
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* `----------------------------------' `----------------------------------'
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* ,--------------. ,--------------.
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* |Alt/Ap| Win | | Alt |Ctl/Esc|
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@ -65,7 +65,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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),
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/* Keymap 0: Basic layer
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/* Keymap 0: COLEMAK layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
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@ -76,7 +76,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
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* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
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* | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | App | LGui | | Alt |Ctrl/Esc|
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@ -99,7 +99,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_HOME, KC_PGUP,
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KC_SPACE,KC_BSPC, KC_END, KC_PGDN, KC_DEL, KC_ENTER
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),
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/* Keymap 0: Basic layer
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/* Keymap 0: DVORAK Layout
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | \ |
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@ -110,7 +110,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
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* | LShift |:/Ctrl| Q | J | K | X | | | | B | M | W | V |Z/Ctrl| RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
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* | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | App | LGui | | Alt |Ctrl/Esc|
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@ -133,7 +133,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_HOME, KC_PGUP,
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KC_SPACE,KC_BSPC, KC_END, KC_PGDN, KC_DEL, KC_ENTER
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),
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/* Keymap 0: Basic layer
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/* Keymap 0: WORKMAN layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
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@ -144,7 +144,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
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* | LShift |Z/Ctrl| X | M | C | V | | | | K | L | , | . |//Ctrl| RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
|
||||
* | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | App | LGui | | Alt |Ctrl/Esc|
|
||||
@ -168,6 +168,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
KC_SPACE,KC_BSPC, KC_END, KC_PGDN, KC_DEL, KC_ENTER
|
||||
),
|
||||
|
||||
// Reverts OSM(Shift) to normal Shifts. However, may not need since we fixed the issue with RDP (LOCAL RESOURCES)
|
||||
[_MODS] = LAYOUT_ergodox_pretty(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
@ -184,11 +185,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | ESC | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | VERSION| ! | @ | { | } | | | | | | + | 7 | 8 | 9 | * | F12 |
|
||||
* | RESET | ! | @ | { | } | | | | | | + | 7 | 8 | 9 | * | F12 |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | MAKE | # | $ | ( | ) | ` |------| |------| - | 4 | 5 | 6 | / | PrtSc |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | RESET | % | ^ | [ | ] | ~ | | | | NUM | 1 | 2 | 3 | = | PAUSE |
|
||||
* | VRSN | % | ^ | [ | ] | ~ | | | | NUM | 1 | 2 | 3 | = | PAUSE |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | LT0 | & | * | : | ; | | | 0 | NUM. | ENT | ENT |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
@ -202,7 +203,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
*/
|
||||
[_SYMB] = LAYOUT_ergodox_pretty(
|
||||
EPRM, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_QWERTY, KC_QWERTY, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
KC_RESET, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_WORKMAN, KC_DVORAK, KC_PPLS, KC_KP_7, KC_KP_8, KC_KP_9, KC_PAST, KC_F12,
|
||||
KC_RST, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_WORKMAN, KC_DVORAK, KC_PPLS, KC_KP_7, KC_KP_8, KC_KP_9, KC_PAST, KC_F12,
|
||||
KC_MAKE, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE, KC_PMNS, KC_KP_4, KC_KP_5, KC_KP_6, KC_PSLS, KC_PSCREEN,
|
||||
VRSN, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_COLEMAK, KC_COLEMAK, KC_NLCK, KC_KP_1, KC_KP_2, KC_KP_3, KC_PEQL, KC_PAUSE,
|
||||
KC_TRNS, KC_AMPR, KC_ASTR, KC_COLN, KC_SCLN, KC_KP_0, KC_KP_0, KC_PDOT, KC_PENT, KC_TRNS,
|
||||
@ -348,7 +349,7 @@ void matrix_scan_keymap(void) { // runs frequently to update info
|
||||
// Also, no "else", since we want to know each, independently.
|
||||
if (modifiders & MODS_SHIFT_MASK || led_usb_state & (1<<USB_LED_CAPS_LOCK) || one_shot & MODS_SHIFT_MASK) {
|
||||
ergodox_right_led_2_on();
|
||||
ergodox_right_led_2_set( 10 );
|
||||
ergodox_right_led_2_set( 50 );
|
||||
}
|
||||
if (modifiders & MODS_CTRL_MASK || one_shot & MODS_CTRL_MASK) {
|
||||
ergodox_right_led_1_on();
|
||||
|
@ -3,17 +3,19 @@
|
||||
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
#define STARTUP_SONG SONG(IMPERIAL_MARCH)
|
||||
#define STARTUP_SONG SONG(E1M1_DOOM)
|
||||
#define GOODBYE_SONG SONG(SONIC_RING)
|
||||
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
|
||||
SONG(COLEMAK_SOUND), \
|
||||
SONG(DVORAK_SOUND), \
|
||||
SONG(PLOVER_SOUND) \
|
||||
SONG(OVERWATCH_THEME) \
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#ifndef KEYBOARD_ergodox_ez
|
||||
#define RGBLIGHT_SLEEP
|
||||
#endif
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
|
||||
@ -40,6 +42,8 @@
|
||||
#undef PERMISSIVE_HOLD
|
||||
#undef PREVENT_STUCK_MODIFIERS
|
||||
|
||||
#define FORCE_NKRO
|
||||
|
||||
#ifndef TAPPING_TOGGLE
|
||||
#define TAPPING_TOGGLE 1
|
||||
#endif
|
||||
@ -47,7 +51,7 @@
|
||||
#ifdef TAPPING_TERM
|
||||
#undef TAPPING_TERM
|
||||
#endif
|
||||
#define TAPPING_TERM 150
|
||||
#define TAPPING_TERM 160
|
||||
|
||||
|
||||
// Disable action_get_macro and fn_actions, since we don't use these
|
||||
|
@ -18,7 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#include "drashna.h"
|
||||
#include "version.h"
|
||||
|
||||
#if (__has_include("secrets.h"))
|
||||
#if (__has_include("secrets.h") && !defined(NO_SECRETS))
|
||||
#include "secrets.h"
|
||||
#else
|
||||
// `PROGMEM const char secret[][x]` may work better, but it takes up more space in the firmware
|
||||
@ -36,10 +36,10 @@ PROGMEM const char secret[][64] = {
|
||||
#ifdef FAUXCLICKY_ENABLE
|
||||
float fauxclicky_pressed_note[2] = MUSICAL_NOTE(_A6, 2); // (_D4, 0.25);
|
||||
float fauxclicky_released_note[2] = MUSICAL_NOTE(_A6, 2); // (_C4, 0.125);
|
||||
#else
|
||||
#else // FAUXCLICKY_ENABLE
|
||||
float fauxclicky_pressed[][2] = SONG(S__NOTE(_A6)); // change to your tastes
|
||||
float fauxclicky_released[][2] = SONG(S__NOTE(_A6)); // change to your tastes
|
||||
#endif
|
||||
#endif // FAUXCLICKY_ENABLE
|
||||
|
||||
bool faux_click_enabled = false;
|
||||
bool is_overwatch = false;
|
||||
@ -127,7 +127,7 @@ void run_diablo_macro_check(void) {
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif // TAP_DANCE_ENABLE
|
||||
|
||||
|
||||
// Add reconfigurable functions here, for keymap customization
|
||||
@ -178,10 +178,15 @@ void matrix_init_user(void) {
|
||||
}
|
||||
else
|
||||
{
|
||||
rgblight_set_red;
|
||||
rgblight_setrgb_red();
|
||||
rgblight_mode(5);
|
||||
}
|
||||
#endif
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
#if ( defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE) )
|
||||
set_unicode_input_mode(UC_WINC);
|
||||
#endif //UNICODE_ENABLE
|
||||
|
||||
matrix_init_keymap();
|
||||
}
|
||||
// No global matrix scan code, so just run keymap's matrix
|
||||
@ -189,7 +194,7 @@ void matrix_init_user(void) {
|
||||
void matrix_scan_user(void) {
|
||||
#ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code.
|
||||
run_diablo_macro_check();
|
||||
#endif
|
||||
#endif // TAP_DANCE_ENABLE
|
||||
matrix_scan_keymap();
|
||||
}
|
||||
|
||||
@ -209,12 +214,6 @@ bool send_game_macro(const char *str, keyrecord_t *record, bool override) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Sent the default layer
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
|
||||
// Defines actions tor my global custom keycodes. Defined in drashna.h file
|
||||
// Then runs the _keymap's record handier if not processed here
|
||||
@ -229,9 +228,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
if ( (faux_click_enabled && keycode != KC_FXCL) || (!faux_click_enabled && keycode == KC_FXCL) ) {
|
||||
if (record->event.pressed) {
|
||||
stop_all_notes();
|
||||
PLAY_SONG(fauxclicky_pressed);
|
||||
} else {
|
||||
stop_note(NOTE_A6);
|
||||
stop_all_notes();
|
||||
PLAY_SONG(fauxclicky_released);
|
||||
}
|
||||
}
|
||||
@ -307,7 +307,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
":teensy"
|
||||
#elif defined(BOOTLOADER_CATERINA)
|
||||
":avrdude"
|
||||
#endif
|
||||
#endif // bootloader options
|
||||
SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
@ -320,7 +320,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb_red();
|
||||
#endif
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
reset_keyboard();
|
||||
}
|
||||
return false;
|
||||
@ -498,7 +498,7 @@ uint32_t layer_state_set_user(uint32_t state) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
return layer_state_set_keymap (state);
|
||||
}
|
||||
|
||||
|
@ -46,47 +46,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
||||
#define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))
|
||||
|
||||
#ifndef RGBLIGHT_ANIMATIONS // add "EXTRA_FLADS=-DDRASHNA_SETRGB" to enable this ... but don't
|
||||
#define rgblight_set_white rgblight_setrgb (0xFF, 0xFF, 0xFF);
|
||||
#define rgblight_set_red rgblight_setrgb (0xFF, 0x00, 0x00);
|
||||
#define rgblight_set_coral rgblight_setrgb (0xFF, 0x7C, 0x4D);
|
||||
#define rgblight_set_orange rgblight_setrgb (0xFF, 0x80, 0x00);
|
||||
#define rgblight_set_goldenrod rgblight_setrgb (0xD9, 0xA5, 0x21);
|
||||
#define rgblight_set_gold rgblight_setrgb (0xFF, 0xD9, 0x00);
|
||||
#define rgblight_set_yellow rgblight_setrgb (0xFF, 0xFF, 0x00);
|
||||
#define rgblight_set_chartreuse rgblight_setrgb (0x80, 0xFF, 0x00);
|
||||
#define rgblight_set_green rgblight_setrgb (0x00, 0xFF, 0x00);
|
||||
#define rgblight_set_springgreen rgblight_setrgb (0x00, 0xFF, 0x80);
|
||||
#define rgblight_set_turquoise rgblight_setrgb (0x47, 0x6E, 0x6A);
|
||||
#define rgblight_set_teal rgblight_setrgb (0x00, 0x80, 0x80);
|
||||
#define rgblight_set_cyan rgblight_setrgb (0x00, 0xFF, 0xFF);
|
||||
#define rgblight_set_azure rgblight_setrgb (0x99, 0xf5, 0xFF);
|
||||
#define rgblight_set_blue rgblight_setrgb (0x00, 0x00, 0xFF);
|
||||
#define rgblight_set_purple rgblight_setrgb (0x7A, 0x00, 0xFF);
|
||||
#define rgblight_set_magenta rgblight_setrgb (0xFF, 0x00, 0xFF);
|
||||
#define rgblight_set_pink rgblight_setrgb (0xFF, 0x80, 0xBF);
|
||||
#else
|
||||
#define rgblight_set_white rgblight_sethsv (0, 0x00, 255);
|
||||
#define rgblight_set_red rgblight_sethsv (0, 255, 255);
|
||||
#define rgblight_set_coral rgblight_sethsv (16, 176, 255);
|
||||
#define rgblight_set_orange rgblight_sethsv (39, 255, 255);
|
||||
#define rgblight_set_goldenrod rgblight_sethsv (43, 218, 218);
|
||||
#define rgblight_set_gold rgblight_sethsv (51, 255, 255);
|
||||
#define rgblight_set_yellow rgblight_sethsv (60, 255, 255);
|
||||
#define rgblight_set_chartreuse rgblight_sethsv (90, 255, 255);
|
||||
#define rgblight_set_green rgblight_sethsv (120, 255, 255);
|
||||
#define rgblight_set_springgreen rgblight_sethsv (150, 255, 255);
|
||||
#define rgblight_set_turquoise rgblight_sethsv (174, 90, 112);
|
||||
#define rgblight_set_teal rgblight_sethsv (180, 255, 128);
|
||||
#define rgblight_set_cyan rgblight_sethsv (180, 255, 255);
|
||||
#define rgblight_set_azure rgblight_sethsv (186, 102, 255);
|
||||
#define rgblight_set_blue rgblight_sethsv (240, 255, 255);
|
||||
#define rgblight_set_purple rgblight_sethsv (270, 255, 255);
|
||||
#define rgblight_set_magenta rgblight_sethsv (300, 255, 255);
|
||||
#define rgblight_set_pink rgblight_sethsv (330, 128, 255);
|
||||
|
||||
//#define rgblight_set_ rgblight_sethsv (0, 255, 255);
|
||||
#endif // DRASHNA_SETRGB
|
||||
// RGB color codes are no longer located here anymore. Instead, you will want to
|
||||
// head to https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h
|
||||
|
||||
extern bool is_overwatch;
|
||||
extern bool rgb_layer_change;
|
||||
@ -132,6 +93,12 @@ enum userspace_custom_keycodes {
|
||||
#define KC_SEC4 KC_SECRET_4
|
||||
#define KC_SEC5 KC_SECRET_5
|
||||
|
||||
#define QWERTY KC_QWERTY
|
||||
#define DVORAK KC_DVORAK
|
||||
#define COLEMAK KC_COLEMAK
|
||||
#define WORKMAN KC_WORKMAN
|
||||
#define KC_RST KC_RESET
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
enum {
|
||||
TD_D3_1 = 0,
|
||||
@ -185,6 +152,7 @@ enum {
|
||||
#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__)
|
||||
#define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__)
|
||||
#define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__)
|
||||
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
|
||||
|
||||
|
||||
// Blocks for each of the four major keyboard layouts
|
||||
@ -255,7 +223,7 @@ enum {
|
||||
// this allows us to quickly modify the bottom row for all of the layouts
|
||||
// so we don't have to alter it 4 times and hope that we haven't missed
|
||||
// anything
|
||||
#define ___________ERGODOX_BOTTOM_LEFT_____________ KC_MEH, KC_LGUI, KC_LBRC, KC_RBRC
|
||||
#define ___________ERGODOX_BOTTOM_LEFT_____________ OSM(MOD_MEH), OSM(MOD_LGUI), KC_LBRC, KC_RBRC
|
||||
#define ___________ERGODOX_BOTTOM_RIGHT____________ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
|
||||
|
||||
|
||||
|
@ -12,7 +12,7 @@ The reason for using seperate files here is that the `drashna.h` file doesn't ge
|
||||
|
||||
However, the `rules.mk` file is included when building the firmware. So we can hijack that process to "manually" add a `config.h`. To do so, you would need to add the following to the `rules.mk` in your userspace:
|
||||
|
||||
```
|
||||
```c
|
||||
ifneq ("$(wildcard users/$(KEYMAP)/config.h)","")
|
||||
CONFIG_H += users/$(KEYMAP)/config.h
|
||||
endif
|
||||
@ -22,7 +22,7 @@ You can replace `$(KEYMAP)` with your name, but it's not necessary. This checks
|
||||
|
||||
As for the `config.h` file, you want to make sure that it has an "ifdef" in it to make sure it's only used once. So you want something like this:
|
||||
|
||||
```
|
||||
```c
|
||||
#ifndef USERSPACE_CONFIG_H
|
||||
#define USERSPACE_CONFIG_H
|
||||
|
||||
@ -122,7 +122,7 @@ If you would *also* like to take advantage of this feature, you'll first want to
|
||||
Then you can create this file and add your macro strings to it:
|
||||
|
||||
###### secrets.h
|
||||
```
|
||||
```c
|
||||
PROGMEM const char secret[][64] = {
|
||||
"secret1",
|
||||
"secret2",
|
||||
@ -134,9 +134,27 @@ PROGMEM const char secret[][64] = {
|
||||
|
||||
Replacing the strings with the codes that you need.
|
||||
|
||||
In the `<name>.c` file, you will want to add this to the top:
|
||||
|
||||
These are called in the `process_record_user` function, using this block:
|
||||
```c
|
||||
|
||||
#if (__has_include("secrets.h") && !defined(NO_SECRETS))
|
||||
#include "secrets.h"
|
||||
#else
|
||||
// `PROGMEM const char secret[][x]` may work better, but it takes up more space in the firmware
|
||||
// And I'm not familiar enough to know which is better or why...
|
||||
PROGMEM const char secret[][64] = {
|
||||
"test1",
|
||||
"test2",
|
||||
"test3",
|
||||
"test4",
|
||||
"test5"
|
||||
};
|
||||
#endif
|
||||
```
|
||||
|
||||
And then, in the `process_record_user` function, you'll want to add this block:
|
||||
```c
|
||||
case KC_SECRET_1 ... KC_SECRET_5:
|
||||
if (!record->event.pressed) {
|
||||
send_string_P(secret[keycode - KC_SECRET_1]);
|
||||
@ -145,4 +163,13 @@ These are called in the `process_record_user` function, using this block:
|
||||
break;
|
||||
```
|
||||
|
||||
And this requires `KC_SECRET_1` through `KC_SECRET_5` to be defined, as well.
|
||||
And this requires `KC_SECRET_1` through `KC_SECRET_5` to be defined in your `<name>.h` file fo the new macros, as well.
|
||||
|
||||
Additionally, if you want to make sure that you can disable the function without messing with the file, you need to add this to your `/users/<name>/rules.mk`, so that it catches the flag:
|
||||
```c
|
||||
ifeq ($(strip $(NO_SECRETS)), yes)
|
||||
OPT_DEFS += -DNO_SECRETS
|
||||
endif
|
||||
```
|
||||
|
||||
Then, if you run `make keyboard:name NO_SECRETS=yes`, it will default to the test strings in your `<name>.c` file, rather than reading from your file.
|
||||
|
@ -5,3 +5,7 @@ EXTRAFLAGS += -flto
|
||||
ifneq ("$(wildcard users/$(KEYMAP)/config.h)","")
|
||||
CONFIG_H += users/$(KEYMAP)/config.h
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(NO_SECRETS)), yes)
|
||||
OPT_DEFS += -DNO_SECRETS
|
||||
endif
|
||||
|
Loading…
Reference in New Issue
Block a user