[Keymap] Move my custom functions and keymaps to userspace (#10502)

* Move my custom functions and keymaps to userspace to be able to add the STM32F411 variant of my keyboard with mostly the same functionality

* Move keymaps to community layouts

* Remove keymaps from userspace readme.md

Co-authored-by: Janos Daniel Reibl <janos.daniel.reibl@protonmail.com>
This commit is contained in:
Reibl János Dániel 2020-10-05 00:35:28 +02:00 committed by GitHub
parent 27f9f3196d
commit 661f4aaa8a
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10 changed files with 244 additions and 183 deletions

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@ -1,5 +1,5 @@
/* /*
Copyright 2020 QMK Community, Daniel Reibl <janos.daniel.reibl@protonmail.com> Copyright 2020 QMK Community, Janos Daniel Reibl <janos.daniel.reibl@protonmail.com> @riblee
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by it under the terms of the GNU General Public License as published by

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@ -22,3 +22,5 @@ BACKLIGHT_DRIVER = software
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output AUDIO_ENABLE = no # Audio output
LAYOUTS = ortho_5x12

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@ -1,4 +1,4 @@
/* Copyright 2020 Daniel Reibl <janos.daniel.reibl@protonmail.com> /* Copyright 2020 Janos Daniel Reibl <janos.daniel.reibl@protonmail.com> @riblee
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by

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@ -1,5 +1,4 @@
/* Copyright 2015-2017 Jack Humbert /* Copyright 2020 Janos Daniel Reibl <janos.daniel.reibl@protonmail.com> @riblee
* Copyright 2020 Daniel Reibl <janos.daniel.reibl@protonmail.com>
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@ -14,146 +13,8 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include "riblee.h"
#include QMK_KEYBOARD_H
enum preonic_layers {
_QWERTY,
_COLEMAK,
_DVORAK,
_LOWER,
_RAISE,
_ADJUST
};
enum preonic_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
BACKLIT
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
// Tap Dance declarations
enum {
TD_A,
TD_E,
TD_I,
TD_O,
TD_U,
};
const uint8_t shift = MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT);
// Tap Dance functions
void dance_key_a (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("a");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("á");
} else {
send_unicode_string("Á");
}
reset_tap_dance(state);
}
}
void dance_key_e (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("e");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("é");
} else {
send_unicode_string("É");
}
reset_tap_dance(state);
}
}
void dance_key_i (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("i");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("í");
} else {
send_unicode_string("Í");
}
reset_tap_dance(state);
}
}
void dance_key_o (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("o");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ó");
} else {
send_unicode_string("Ó");
}
reset_tap_dance(state);
} else if (state->count == 3) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ö");
} else {
send_unicode_string("Ö");
}
reset_tap_dance(state);
} else if (state->count == 4) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ő");
} else {
send_unicode_string("Ő");
}
reset_tap_dance(state);
}
}
void dance_key_u (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("u");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ú");
} else {
send_unicode_string("Ú");
}
reset_tap_dance(state);
} else if (state->count == 3) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ü");
} else {
send_unicode_string("Ü");
}
reset_tap_dance(state);
} else if (state->count == 4) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ű");
} else {
send_unicode_string("Ű");
}
reset_tap_dance(state);
}
}
// Tap Dance definitions // Tap Dance definitions
qk_tap_dance_action_t tap_dance_actions[] = { qk_tap_dance_action_t tap_dance_actions[] = {
@ -299,43 +160,4 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
) )
}; };
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(keycode_config(KC_LGUI));
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(keycode_config(KC_LGUI));
}
return false;
break;
}
return true;
};

14
users/riblee/readme.md Normal file
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@ -0,0 +1,14 @@
Copyright 2020 Janos Daniel Reibl <janos.daniel.reibl@protonmail.com> @riblee
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.

166
users/riblee/riblee.c Normal file
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/* Copyright 2020 Janos Daniel Reibl <janos.daniel.reibl@protonmail.com> @riblee
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "riblee.h"
const uint8_t shift = MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT);
// Tap Dance functions
void dance_key_a (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("a");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("á");
} else {
send_unicode_string("Á");
}
reset_tap_dance(state);
}
}
void dance_key_e (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("e");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("é");
} else {
send_unicode_string("É");
}
reset_tap_dance(state);
}
}
void dance_key_i (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("i");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("í");
} else {
send_unicode_string("Í");
}
reset_tap_dance(state);
}
}
void dance_key_o (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("o");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ó");
} else {
send_unicode_string("Ó");
}
reset_tap_dance(state);
} else if (state->count == 3) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ö");
} else {
send_unicode_string("Ö");
}
reset_tap_dance(state);
} else if (state->count == 4) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ő");
} else {
send_unicode_string("Ő");
}
reset_tap_dance(state);
}
}
void dance_key_u (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
SEND_STRING("u");
reset_tap_dance(state);
} else if (state->count == 2) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ú");
} else {
send_unicode_string("Ú");
}
reset_tap_dance(state);
} else if (state->count == 3) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ü");
} else {
send_unicode_string("Ü");
}
reset_tap_dance(state);
} else if (state->count == 4) {
if (!(keyboard_report->mods & shift)) {
send_unicode_string("ű");
} else {
send_unicode_string("Ű");
}
reset_tap_dance(state);
}
}
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(keycode_config(KC_LGUI));
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(keycode_config(KC_LGUI));
}
return false;
break;
}
return true;
};

56
users/riblee/riblee.h Normal file
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@ -0,0 +1,56 @@
/* Copyright 2020 Janos Daniel Reibl <janos.daniel.reibl@protonmail.com> @riblee
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include QMK_KEYBOARD_H
enum preonic_layers {
_QWERTY,
_COLEMAK,
_DVORAK,
_LOWER,
_RAISE,
_ADJUST
};
enum preonic_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
BACKLIT
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
// Tap Dance declarations
enum {
TD_A,
TD_E,
TD_I,
TD_O,
TD_U,
};
void dance_key_a (qk_tap_dance_state_t *, void *);
void dance_key_e (qk_tap_dance_state_t *, void *);
void dance_key_i (qk_tap_dance_state_t *, void *);
void dance_key_o (qk_tap_dance_state_t *, void *);
void dance_key_u (qk_tap_dance_state_t *, void *);
layer_state_t layer_state_set_user(layer_state_t);
bool process_record_user(uint16_t keycode, keyrecord_t *record);

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users/riblee/rules.mk Normal file
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@ -0,0 +1 @@
SRC += riblee.c