Add blank lines, prefer explicit initialization
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14908f86fb
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6a088f7ff6
@ -3,7 +3,7 @@
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static const hsv_t *colors[] = { &GODSPEED_BLUE, &GODSPEED_YELLOW };
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static const hsv_t *colors[] = { &GODSPEED_BLUE, &GODSPEED_YELLOW };
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static size_t cnum = sizeof colors / sizeof *colors;
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static size_t cnum = sizeof colors / sizeof *colors;
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static size_t cidx;
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static size_t cidx = 0;
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void eeconfig_init_keymap(void) {
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void eeconfig_init_keymap(void) {
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rgblight_sethsv(colors[cidx]->h, colors[cidx]->s, colors[cidx]->v);
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rgblight_sethsv(colors[cidx]->h, colors[cidx]->s, colors[cidx]->v);
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@ -8,6 +8,7 @@
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void td_double_mods_each(qk_tap_dance_state_t *state, void *user_data) {
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void td_double_mods_each(qk_tap_dance_state_t *state, void *user_data) {
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qk_tap_dance_pair_t *data = (qk_tap_dance_pair_t *)user_data;
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qk_tap_dance_pair_t *data = (qk_tap_dance_pair_t *)user_data;
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// Single tap → mod1, double tap → mod2, triple tap etc. → mod1+mod2
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// Single tap → mod1, double tap → mod2, triple tap etc. → mod1+mod2
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if (state->count == 1 || state->count == 3) {
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if (state->count == 1 || state->count == 3) {
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register_code(data->kc1);
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register_code(data->kc1);
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@ -21,6 +22,7 @@ void td_double_mods_each(qk_tap_dance_state_t *state, void *user_data) {
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void td_double_mods_reset(qk_tap_dance_state_t *state, void *user_data) {
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void td_double_mods_reset(qk_tap_dance_state_t *state, void *user_data) {
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qk_tap_dance_pair_t *data = (qk_tap_dance_pair_t *)user_data;
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qk_tap_dance_pair_t *data = (qk_tap_dance_pair_t *)user_data;
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if (state->count == 1 || state->count >= 3) {
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if (state->count == 1 || state->count >= 3) {
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unregister_code(data->kc1);
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unregister_code(data->kc1);
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}
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}
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@ -36,6 +38,7 @@ void td_double_mods_reset(qk_tap_dance_state_t *state, void *user_data) {
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void td_mod_layer_each(qk_tap_dance_state_t *state, void *user_data) {
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void td_mod_layer_each(qk_tap_dance_state_t *state, void *user_data) {
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qk_tap_dance_dual_role_t *data = (qk_tap_dance_dual_role_t *)user_data;
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qk_tap_dance_dual_role_t *data = (qk_tap_dance_dual_role_t *)user_data;
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// Single tap → mod, double tap → layer, triple tap etc. → mod+layer
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// Single tap → mod, double tap → layer, triple tap etc. → mod+layer
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if (state->count == 1 || state->count == 3) {
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if (state->count == 1 || state->count == 3) {
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register_code(data->kc);
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register_code(data->kc);
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@ -49,6 +52,7 @@ void td_mod_layer_each(qk_tap_dance_state_t *state, void *user_data) {
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void td_mod_layer_reset(qk_tap_dance_state_t *state, void *user_data) {
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void td_mod_layer_reset(qk_tap_dance_state_t *state, void *user_data) {
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qk_tap_dance_dual_role_t *data = (qk_tap_dance_dual_role_t *)user_data;
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qk_tap_dance_dual_role_t *data = (qk_tap_dance_dual_role_t *)user_data;
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if (state->count == 1 || state->count >= 3) {
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if (state->count == 1 || state->count >= 3) {
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unregister_code(data->kc);
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unregister_code(data->kc);
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}
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}
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@ -59,7 +63,7 @@ void td_mod_layer_reset(qk_tap_dance_state_t *state, void *user_data) {
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#define ACTION_TAP_DANCE_LAYER_MOD(layer, mod) { \
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#define ACTION_TAP_DANCE_LAYER_MOD(layer, mod) { \
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.fn = { td_layer_mod_each, NULL, td_layer_mod_reset }, \
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.fn = { td_layer_mod_each, NULL, td_layer_mod_reset }, \
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.user_data = &(qk_tap_dance_layer_mod_t){ layer, mod }, \
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.user_data = &(qk_tap_dance_layer_mod_t){ layer, mod, 0, 0 }, \
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}
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}
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typedef struct {
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typedef struct {
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@ -75,6 +79,7 @@ void td_layer_mod_each(qk_tap_dance_state_t *state, void *user_data) {
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data->layer_on = IS_LAYER_ON(data->layer);
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data->layer_on = IS_LAYER_ON(data->layer);
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data->started = true;
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data->started = true;
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}
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}
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// Single tap → layer, double tap → mod, triple tap etc. → layer+mod
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// Single tap → layer, double tap → mod, triple tap etc. → layer+mod
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if (state->count == 1 || state->count == 3) {
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if (state->count == 1 || state->count == 3) {
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layer_on(data->layer);
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layer_on(data->layer);
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@ -88,12 +93,14 @@ void td_layer_mod_each(qk_tap_dance_state_t *state, void *user_data) {
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void td_layer_mod_reset(qk_tap_dance_state_t *state, void *user_data) {
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void td_layer_mod_reset(qk_tap_dance_state_t *state, void *user_data) {
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qk_tap_dance_layer_mod_t *data = (qk_tap_dance_layer_mod_t *)user_data;
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qk_tap_dance_layer_mod_t *data = (qk_tap_dance_layer_mod_t *)user_data;
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if ((state->count == 1 || state->count >= 3) && !data->layer_on) {
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if ((state->count == 1 || state->count >= 3) && !data->layer_on) {
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layer_off(data->layer);
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layer_off(data->layer);
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}
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}
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if (state->count >= 2) {
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if (state->count >= 2) {
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unregister_code(data->kc);
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unregister_code(data->kc);
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}
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}
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data->started = false;
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data->started = false;
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}
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}
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