[Keymap] Remove dynamic macro customization now it's a core feature. (#7301)
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0483327fa6
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6fd88c1556
@ -1,13 +1,12 @@
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#include QMK_KEYBOARD_H
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#include QMK_KEYBOARD_H
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#include "dshields.h"
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#include "dshields.h"
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#include "dynamic_macro.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[DEF] = LAYOUT(
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[DEF] = LAYOUT(
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RESET , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , _______,
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RESET , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , _______,
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KC_GRV , KC_Q , KC_W , KC_E , KC_R , KC_T , RGB_TOG, _______, KC_Y , KC_U , KC_I , KC_O , KC_P , KC_EQL ,
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KC_GRV , KC_Q , KC_W , KC_E , KC_R , KC_T , RGB_TOG, _______, KC_Y , KC_U , KC_I , KC_O , KC_P , KC_EQL ,
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KC_PGUP, KC_A , KC_S , KC_D , KC_F , KC_G , KC_TAB , KC_ENT , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
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KC_PGUP, KC_A , KC_S , KC_D , KC_F , KC_G , KC_TAB , KC_ENT , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
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KC_PGDN, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_ESC , DM_PLAY, KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_MINS,
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KC_PGDN, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_ESC , DM_PLY1, KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_MINS,
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OSMLCTL, OSMRCTL,
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OSMLCTL, OSMRCTL,
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KC_BSPC, KC_SPC ,
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KC_BSPC, KC_SPC ,
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KC_LGUI, OSMRALT,
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KC_LGUI, OSMRALT,
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@ -16,9 +15,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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),
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),
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[FUN] = LAYOUT(
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[FUN] = LAYOUT(
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EEP_RST, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 ,
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EEP_RST, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 ,
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KC_TAB , _______, KC_MS_U, _______, KC_BTN3, _______, RGB_MOD, DM_STRT, _______, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_F12 ,
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KC_TAB , _______, KC_MS_U, _______, KC_BTN3, _______, RGB_MOD, DM_REC1, _______, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_F12 ,
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KC_HOME, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN1, _______, RGB_HUI, _______, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, _______, _______,
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KC_HOME, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN1, _______, RGB_HUI, _______, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, _______, _______,
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KC_END , KC_PSCR, KC_INS , _______, KC_BTN2, _______, RGB_HUD, DM_STOP, _______, _______, _______, _______, KC_BSLS, KC_PIPE,
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KC_END , KC_PSCR, KC_INS , _______, KC_BTN2, _______, RGB_HUD, DM_RSTP, _______, _______, _______, _______, KC_BSLS, KC_PIPE,
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_______, _______,
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_______, _______,
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KC_DEL , KC_ENT ,
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KC_DEL , KC_ENT ,
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_______, _______,
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_______, _______,
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@ -1,12 +1,11 @@
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#include QMK_KEYBOARD_H
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#include QMK_KEYBOARD_H
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#include "dshields.h"
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#include "dshields.h"
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#include "dynamic_macro.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[DEF] = LAYOUT_planck_grid(
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[DEF] = LAYOUT_planck_grid(
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_ESC, KC_BSPC, KC_Y, KC_U, KC_I, KC_O, KC_P ,
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_ESC, KC_BSPC, KC_Y, KC_U, KC_I, KC_O, KC_P ,
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KC_A, KC_S, KC_D, KC_F, KC_G, KC_TAB, KC_ENT, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
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KC_A, KC_S, KC_D, KC_F, KC_G, KC_TAB, KC_ENT, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
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KC_Z, KC_X, KC_C, KC_V, KC_B, OSMLSFT, DM_PLAY, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
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KC_Z, KC_X, KC_C, KC_V, KC_B, OSMLSFT, DM_PLY1, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
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OSMLCTL, KC_LGUI, OSMLALT, OSL_FUN, OSL_LWR, MT_SPC, MT_SPC, OSL_RSE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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OSMLCTL, KC_LGUI, OSMLALT, OSL_FUN, OSL_LWR, MT_SPC, MT_SPC, OSL_RSE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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),
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[LWR] = LAYOUT_planck_grid(
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[LWR] = LAYOUT_planck_grid(
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@ -24,7 +23,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[FUN] = LAYOUT_planck_grid(
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[FUN] = LAYOUT_planck_grid(
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, RESET, EEP_RST, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 ,
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, RESET, EEP_RST, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 ,
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KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, _______, _______, _______, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R,
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KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, _______, _______, _______, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R,
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LGT_TOG, LGT_MOD, LGT_BRT, LGT_INC, LGT_DEC, DM_STRT, DM_STOP, _______, _______, KC_BTN1, KC_BTN2, KC_BTN3,
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LGT_TOG, LGT_MOD, LGT_BRT, LGT_INC, LGT_DEC, DM_REC1, DM_RSTP, _______, _______, KC_BTN1, KC_BTN2, KC_BTN3,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R
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_______, _______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R
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)
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)
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};
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};
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@ -6,6 +6,7 @@
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#define ONESHOT_TIMEOUT 3000
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#define ONESHOT_TIMEOUT 3000
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#define RETRO_TAPPING
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#define RETRO_TAPPING
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#define BACKLIGHT_BREATHING
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#define BACKLIGHT_BREATHING
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#define DYNAMIC_MACRO_NO_NESTING
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#define MOUSEKEY_INTERVAL 20
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#define MOUSEKEY_INTERVAL 20
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#define MOUSEKEY_DELAY 0
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#define MOUSEKEY_DELAY 0
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@ -1,12 +1,7 @@
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#include "quantum.h"
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#include "quantum.h"
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#include "dshields.h"
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#include "dshields.h"
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extern bool process_record_dynamic_macro(uint16_t keycode, keyrecord_t *record);
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (!process_record_dynamic_macro(keycode, record)) {
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return false;
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}
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if (keycode == KC_ESC && record->event.pressed) {
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if (keycode == KC_ESC && record->event.pressed) {
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bool rc = true;
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bool rc = true;
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uint8_t mods = 0;
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uint8_t mods = 0;
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@ -1,10 +1,5 @@
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#pragma once
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#pragma once
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// dynamic macro keys
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#define DM_PLAY DYN_MACRO_PLAY1
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#define DM_STRT DYN_REC_START1
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#define DM_STOP DYN_REC_STOP
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// one-shot layer keys
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// one-shot layer keys
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#define OSL_RSE OSL(RSE)
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#define OSL_RSE OSL(RSE)
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#define OSL_LWR OSL(LWR)
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#define OSL_LWR OSL(LWR)
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@ -45,4 +40,3 @@
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#endif
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#endif
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enum layers { DEF, LWR, RSE, FUN };
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enum layers { DEF, LWR, RSE, FUN };
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enum keycodes { DYNAMIC_MACRO_RANGE = SAFE_RANGE };
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@ -8,6 +8,7 @@ SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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API_SYSEX_ENABLE = no
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API_SYSEX_ENABLE = no
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SPACE_CADET_ENABLE = no
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SPACE_CADET_ENABLE = no
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LEADER_ENABLE = no
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LEADER_ENABLE = no
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DYNAMIC_MACRO_ENABLE = yes
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LINK_TIME_OPTIMIZATION_ENABLE = yes
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LINK_TIME_OPTIMIZATION_ENABLE = yes
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