Make toggle_numpad a nested function in process_record_user

This commit is contained in:
Konstantin Đorđević 2019-02-16 18:05:01 +01:00
parent be65a0cc79
commit 784e2af062

View File

@ -40,22 +40,21 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
return true; return true;
} }
#ifdef LAYER_NUMPAD
static void toggle_numpad(void) {
layer_invert(L_NUMPAD);
bool numpad_on = IS_LAYER_ON(L_NUMPAD);
bool num_lock_on = IS_HOST_LED_ON(USB_LED_NUM_LOCK);
if (num_lock_on != numpad_on) {
tap_code(KC_NLCK); // Toggle Num Lock to match layer state
}
}
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (!process_record_keymap(keycode, record)) { if (!process_record_keymap(keycode, record)) {
return false; return false;
} }
#ifdef LAYER_NUMPAD
void toggle_numpad(void) {
layer_invert(L_NUMPAD);
bool numpad = IS_LAYER_ON(L_NUMPAD), num_lock = IS_HOST_LED_ON(USB_LED_NUM_LOCK);
if (num_lock != numpad) {
tap_code(KC_NLCK); // Toggle Num Lock to match layer state
}
}
#endif
switch (keycode) { switch (keycode) {
case CLEAR: case CLEAR:
if (record->event.pressed) { if (record->event.pressed) {