Random characters now working AOK
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259e5e28e6
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7919839b1a
@ -35,6 +35,22 @@
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Workman just for fun. They're useless to me, though.
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Workman just for fun. They're useless to me, though.
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*/
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*/
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/* Some interesting things implemented
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- There is a macro that writes out "cbbrowne" just because I could
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- There is a (somewhat cruddy) linear congruential random number
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generator.
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- I would like to be seeding it with clock info to make it look
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more random
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- There are two macros that use the random number generators
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- one, M_RANDDIGIT, generates a random digit based on state
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of the random number generator
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- the other, M_RANDLETTER, generates a random letter based on state
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of the random number generator
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- in both
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*/
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/* Other things to do...
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/* Other things to do...
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- Need to think about what zsh and readline actions I use lots
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- Need to think about what zsh and readline actions I use lots
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@ -65,7 +81,8 @@ enum layers {
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enum macro_id {
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enum macro_id {
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M_LED = 0,
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M_LED = 0,
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M_USERNAME,
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M_USERNAME,
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M_RANDDIGIT
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M_RANDDIGIT,
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M_RANDLETTER
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};
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};
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/* Note that Planck has dimensions 4 rows x 12 columns */
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/* Note that Planck has dimensions 4 rows x 12 columns */
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@ -90,9 +107,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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{KC_TRNS, DF(_KP), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
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{KC_TRNS, DF(_KP), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
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},
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},
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[_KP] = { /* Key Pad */
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[_KP] = { /* Key Pad */
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{KC_ESC, M(M_USERNAME), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_KP_ENTER, KC_KP_PLUS, KC_KP_PLUS, KC_KP_ENTER, KC_KP_ENTER},
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{KC_ESC, M(M_USERNAME), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_KP_ENTER, KC_KP_PLUS, KC_KP_PLUS, KC_KP_ENTER, KC_BSPC},
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{KC_LCTL, M(M_RANDDIGIT), KC_S, KC_D, KC_F, KC_G, KC_H, KC_KP_MINUS, KC_7, KC_8, KC_9, KC_KP_DOT},
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{KC_LCTL, M(M_RANDDIGIT), KC_S, KC_D, KC_F, KC_G, KC_H, KC_KP_MINUS, KC_7, KC_8, KC_9, KC_ENT},
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{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_KP_PLUS, KC_4, KC_5, KC_6, KC_0},
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{KC_LSFT, M(M_RANDLETTER), KC_X, KC_C, KC_V, KC_B, KC_N, KC_KP_PLUS, KC_4, KC_5, KC_6, KC_DOT},
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{BL_STEP, M(M_LED), KC_LALT, KC_LGUI, KC_NO, KC_SPC, KC_SPC, DF(_QW), KC_1, KC_2, KC_3, KC_0}
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{BL_STEP, M(M_LED), KC_LALT, KC_LGUI, KC_NO, KC_SPC, KC_SPC, DF(_QW), KC_1, KC_2, KC_3, KC_0}
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}
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}
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};
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};
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@ -100,6 +117,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM fn_actions[] = {
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const uint16_t PROGMEM fn_actions[] = {
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};
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};
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/* This bit of logic seeds a wee linear congruential random number generator */
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static uint16_t random_value = 157;
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static uint16_t random_value = 157;
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#define randadd 53
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#define randadd 53
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#define randmul 181
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#define randmul 181
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@ -127,38 +146,162 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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}
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}
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break;
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break;
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case M_RANDDIGIT:
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case M_RANDDIGIT:
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/* Generate, based on random number generator, a keystroke for
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a numeric digit chosen at random */
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random_value = ((random_value + randadd) * randmul) % randmod;
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random_value = ((random_value + randadd) * randmul) % randmod;
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if (record->event.pressed)
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if (record->event.pressed)
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switch(random_value % 10) {
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switch(random_value % 10) {
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case 0:
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case 0:
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return MACRO(T(0));
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register_code (KC_0);
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unregister_code (KC_0);
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break;
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break;
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case 1:
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case 1:
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return MACRO(T(1));
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register_code (KC_1);
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unregister_code (KC_1);
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break;
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break;
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case 2:
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case 2:
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return MACRO(T(2));
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register_code (KC_2);
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unregister_code (KC_2);
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break;
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break;
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case 3:
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case 3:
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return MACRO(T(3));
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register_code (KC_3);
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unregister_code (KC_3);
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break;
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break;
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case 4:
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case 4:
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return MACRO(T(4));
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register_code (KC_4);
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unregister_code (KC_4);
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break;
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break;
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case 5:
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case 5:
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return MACRO(T(5));
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register_code (KC_5);
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unregister_code (KC_5);
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break;
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break;
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case 6:
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case 6:
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return MACRO(T(6));
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register_code (KC_6);
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unregister_code (KC_6);
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break;
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break;
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case 7:
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case 7:
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return MACRO(T(7));
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register_code (KC_7);
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unregister_code (KC_7);
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break;
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break;
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case 8:
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case 8:
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return MACRO(T(8));
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register_code (KC_8);
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unregister_code (KC_8);
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break;
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break;
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case 9:
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case 9:
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return MACRO(T(9));
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register_code (KC_9);
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unregister_code (KC_9);
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break;
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}
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break;
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case M_RANDLETTER:
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/* Generate, based on random number generator, a keystroke for
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a letter chosen at random */
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random_value = ((random_value + randadd) * randmul) % randmod;
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if (record->event.pressed)
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switch(random_value % 26) {
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case 0:
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register_code(KC_A);
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unregister_code(KC_A);
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break;
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case 1:
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register_code(KC_B);
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unregister_code(KC_B);
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break;
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case 2:
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register_code(KC_C);
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unregister_code(KC_C);
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break;
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case 3:
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register_code(KC_D);
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unregister_code(KC_D);
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break;
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case 4:
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register_code(KC_E);
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unregister_code(KC_E);
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break;
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case 5:
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register_code(KC_F);
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unregister_code(KC_F);
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break;
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case 6:
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register_code(KC_G);
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unregister_code(KC_G);
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break;
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case 7:
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register_code(KC_H);
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unregister_code(KC_H);
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break;
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case 8:
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register_code(KC_I);
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unregister_code(KC_I);
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break;
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case 9:
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register_code(KC_J);
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unregister_code(KC_J);
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break;
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case 10:
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register_code(KC_K);
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unregister_code(KC_K);
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break;
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case 11:
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register_code(KC_L);
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unregister_code(KC_L);
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break;
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case 12:
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register_code(KC_M);
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unregister_code(KC_M);
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break;
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case 13:
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register_code(KC_N);
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unregister_code(KC_N);
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break;
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case 14:
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register_code(KC_O);
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unregister_code(KC_O);
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break;
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case 15:
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register_code(KC_P);
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unregister_code(KC_P);
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break;
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case 16:
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register_code(KC_Q);
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unregister_code(KC_Q);
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break;
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case 17:
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register_code(KC_R);
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unregister_code(KC_R);
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break;
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case 18:
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register_code(KC_S);
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unregister_code(KC_S);
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break;
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case 19:
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register_code(KC_T);
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unregister_code(KC_T);
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break;
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case 20:
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register_code(KC_U);
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unregister_code(KC_U);
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break;
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case 21:
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register_code(KC_V);
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unregister_code(KC_V);
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break;
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case 22:
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register_code(KC_W);
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unregister_code(KC_W);
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break;
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case 23:
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register_code(KC_X);
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unregister_code(KC_X);
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break;
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case 24:
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register_code(KC_Y);
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unregister_code(KC_Y);
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break;
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case 25:
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register_code(KC_Z);
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unregister_code(KC_Z);
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break;
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break;
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}
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}
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break;
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break;
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