Disable the landing page
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# Quantum Mechanical Keyboard Firmware
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## What is QMK Firmware?
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QMK (*Quantum Mechanical Keyboard*) is an open source community that maintains QMK Firmware, QMK Flasher, qmk.fm, and these docs. QMK Firmware is a keyboard firmware based on the [tmk\_keyboard](http://github.com/tmk/tmk_keyboard) with some useful features for Atmel AVR controllers, and more specifically, the [OLKB product line](http://olkb.com), the [ErgoDox EZ](http://www.ergodox-ez.com) keyboard, and the [Clueboard product line](http://clueboard.co/). It has also been ported to ARM chips using ChibiOS. You can use it to power your own hand-wired or custom keyboard PCB.
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## How to Get It
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If you plan on contributing a keymap, keyboard, or features to QMK, the easiest thing to do is [fork the repo through Github](https://github.com/qmk/qmk_firmware#fork-destination-box), and clone your repo locally to make your changes, push them, then open a [Pull Request](https://github.com/qmk/qmk_firmware/pulls) from your fork.
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Otherwise, you can either download it directly ([zip](https://github.com/qmk/qmk_firmware/zipball/master), [tar](https://github.com/qmk/qmk_firmware/tarball/master)), or clone it via git (`git@github.com:qmk/qmk_firmware.git`), or https (`https://github.com/qmk/qmk_firmware.git`).
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## How to Compile
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Before you are able to compile, you'll need to [install an environment](01_Getting_Started/01_Install_Build_Tools.md) for AVR or/and ARM development. Once that is complete, you'll use the `make` command to build a keyboard and keymap with the following notation:
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make planck/rev4:default
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This would build the `rev4` revision of the `planck` with the `default` keymap. Not all keyboards have revisions (also called subprojects or folders), in which case, it can be omitted:
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make preonic:default
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## How to Customize
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QMK has lots of [features](05_Features/index.md) to explore, and a good deal of [reference documentation](http://docs.qmk.fm) to dig through. Most features are taken advantage of by modifying your [keymap](07_Reference/Keymap_Overview.md), and changing the [keycodes](06_Keycodes/index.md).
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]
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},
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"html": {
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"auto_landing": false,
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"auto_toc": true,
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"breadcrumbs": true,
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"breadcrumbs_separator": " &emdash;> ",
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89
docs/foo
Executable file
89
docs/foo
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sed -i .bak \
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-e s,Getting_Started,01_Getting_Started,g \
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-e s,Complete_Newbs_Guide,02_Complete_Newbs_Guide,g \
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-e s,FAQ,03_FAQ,g \
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-e s,Hardware,04_Hardware,g \
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-e s,Features,05_Features,g \
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-e s,Keycodes,06_Keycodes,g \
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-e s,Reference,07_Reference,g \
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-e s,For_Makers_And_Modders,08_For_Makers_And_Modders,g \
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-e s,IDEs,09_IDEs,g \
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$1
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exit 0
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sed -i .bak \
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-e s,newbs.md,Complete_Newbs_Guide/00_Complete_Newbie\'s_Guide.md,g \
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-e s,newbs_building_firmware.md,Complete_Newbs_Guide/02_Building_Your_First_Firmware.md,g \
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-e s,newbs_flashing.md,Complete_Newbs_Guide/03_Flashing_Firmware.md,g \
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-e s,newbs_testing_debugging.md,Complete_Newbs_Guide/04_Testing_and_Debugging.md,g \
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-e s,newbs_getting_started.md,Complete_Newbs_Guide/index.md,g \
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-e s,faq_general.md,FAQ/02_General_FAQ.md,g \
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-e s,faq_build.md,FAQ/03_Build_Compile_QMK.md,g \
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-e s,faq_debug.md,FAQ/04_Debugging_and_Troubleshooting.md,g \
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-e s,faq_keymap.md,FAQ/05_Keymaps.md,g \
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-e s,faq.md,FAQ/index.md,g \
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-e s,feature_advanced_keycodes.md,Features/Advanced_Keycodes.md,g \
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-e s,feature_audio.md,Features/Audio.md,g \
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-e s,feature_auto_shift.md,Features/Auto_Shift.md,g \
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-e s,feature_backlight.md,Features/Backlight.md,g \
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-e s,feature_bluetooth.md,Features/Bluetooth.md,g \
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-e s,feature_bootmagic.md,Features/Bootmagic.md,g \
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-e s,feature_command.md,Features/Command.md,g \
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-e s,feature_dynamic_macros.md,Features/Dynamic_Macros.md,g \
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-e s,feature_grave_esc.md,Features/Grave_Escape.md,g \
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-e s,feature_key_lock.md,Features/Key_Lock.md,g \
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-e s,feature_layouts.md,Features/Layouts.md,g \
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-e s,feature_leader_key.md,Features/Leader_Key.md,g \
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-e s,feature_macros.md,Features/Macros.md,g \
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-e s,feature_mouse_keys.md,Features/Mouse_Keys.md,g \
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-e s,feature_ps2_mouse.md,Features/PS_2_Mouse.md,g \
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-e s,feature_pointing_device.md,Features/Pointing_Device.md,g \
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-e s,feature_rgblight.md,Features/RGB_Lighting.md,g \
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-e s,feature_space_cadet.md,Features/Space_Cadet_Shift.md,g \
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-e s,feature_space_shift_cadet.md,Features/Space_Cadet_Shift_Enter.md,g \
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-e s,feature_stenography.md,Features/Stenography.md,g \
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-e s,feature_swap_hands.md,Features/Swap_Hands.md,g \
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-e s,feature_tap_dance.md,Features/Tap_Dance.md,g \
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-e s,feature_terminal.md,Features/Terminal.md,g \
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-e s,feature_thermal_printer.md,Features/Thermal_Printer.md,g \
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-e s,feature_unicode.md,Features/Unicode.md,g \
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-e s,feature_userspace.md,Features/Userspace.md,g \
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-e s,features.md,Features/index.html,g \
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-e s,hand_wire.md,For_Makers_And_Modders/Hand_Wiring_Guide.md,g \
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-e s,isp_flashing_guide.md,For_Makers_And_Modders/ISP_Flashing_Guide.md,g \
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-e s,how_keyboards_work.md,For_a_Deeper_Understanding/How_Keyboards_Work.md,g \
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-e s,understanding_qmk.md,For_a_Deeper_Understanding/Understanding_QMK.md,g \
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-e s,getting_started_vagrant.md,Getting_Started/02_Vagrant.md,g \
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-e s,getting_started_make_guide.md,Getting_Started/03_Build_Compile_Instructions.md,g \
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-e s,flashing.md,Getting_Started/04_Flashing_Firmware.md,g \
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-e s,contributing.md,Getting_Started/05_Contributing.md,g \
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-e s,getting_started_github.md,Getting_Started/06_How_to_Use_GitHub.md,g \
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-e s,getting_started_getting_help.md,Getting_Started/07_Getting_Help.md,g \
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-e s,getting_started_introduction.md,Getting_Started/index.html,g \
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-e s,getting_started_build_tools.md,Getting_Started/index.md,g \
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-e s,hardware_avr.md,Hardware/02_AVR_Processors.md,g \
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-e s,hardware_drivers.md,Hardware/04_Drivers.md,g \
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-e s,hardware.md,Hardware/index.md,g \
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-e s,eclipse.md,IDEs/Eclipse.md,g \
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-e s,internals_defines.md,Internals/internals_defines.md,g \
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-e s,internals_input_callback_reg.md,Internals/internals_input_callback_reg.md,g \
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-e s,internals_midi_device.md,Internals/internals_midi_device.md,g \
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-e s,internals_midi_device_setup_process.md,Internals/internals_midi_device_setup_process.md,g \
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-e s,internals_midi_util.md,Internals/internals_midi_util.md,g \
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-e s,internals_send_functions.md,Internals/internals_send_functions.md,g \
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-e s,internals_sysex_tools.md,Internals/internals_sysex_tools.md,g \
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-e s,keycodes_basic.md,Keycodes/Basic.md,g \
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-e s,quantum_keycodes.md,Keycodes/Quantum_Keycodes.md,g \
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-e s,keycodes_us_ansi_shifted.md,Keycodes/US_ANSI_Shifted_keys.md,g \
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-e s,keycodes.md,Keycodes/index.md,g \
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-e s,hardware_keyboard_guidelines.md,Reference/01_Keyboard_Guidelines.md,g \
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-e s,compatible_microcontrollers.md,Reference/Compatable_Microcontrollers.md,g \
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-e s,config_options.md,Reference/Config_Options.md,g \
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-e s,custom_quantum_functions.md,Reference/Custom_Code.md,g \
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-e s,documentation_best_practices.md,Reference/Documentation_Best_Practices.md,g \
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-e s,documentation_templates.md,Reference/Documentation_Templates.md,g \
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-e s,reference_glossary.md,Reference/Glossary.md,g \
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-e s,keymap.md,Reference/Keymap_Overview.md,g \
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-e s,unit_testing.md,Reference/Unit_Testing.md,g \
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-e s,README.md,index.md,g \
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$1
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@ -4,6 +4,22 @@
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QMK (*Quantum Mechanical Keyboard*) is an open source community that maintains QMK Firmware, QMK Flasher, qmk.fm, and these docs. QMK Firmware is a keyboard firmware based on the [tmk\_keyboard](http://github.com/tmk/tmk_keyboard) with some useful features for Atmel AVR controllers, and more specifically, the [OLKB product line](http://olkb.com), the [ErgoDox EZ](http://www.ergodox-ez.com) keyboard, and the [Clueboard product line](http://clueboard.co/). It has also been ported to ARM chips using ChibiOS. You can use it to power your own hand-wired or custom keyboard PCB.
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## How to Get Started
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## How to Get It
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Dive into the [documentation](README.md)!
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If you plan on contributing a keymap, keyboard, or features to QMK, the easiest thing to do is [fork the repo through Github](https://github.com/qmk/qmk_firmware#fork-destination-box), and clone your repo locally to make your changes, push them, then open a [Pull Request](https://github.com/qmk/qmk_firmware/pulls) from your fork.
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Otherwise, you can either download it directly ([zip](https://github.com/qmk/qmk_firmware/zipball/master), [tar](https://github.com/qmk/qmk_firmware/tarball/master)), or clone it via git (`git@github.com:qmk/qmk_firmware.git`), or https (`https://github.com/qmk/qmk_firmware.git`).
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## How to Compile
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Before you are able to compile, you'll need to [install an environment](01_Getting_Started/01_Install_Build_Tools.md) for AVR or/and ARM development. Once that is complete, you'll use the `make` command to build a keyboard and keymap with the following notation:
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make planck/rev4:default
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This would build the `rev4` revision of the `planck` with the `default` keymap. Not all keyboards have revisions (also called subprojects or folders), in which case, it can be omitted:
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make preonic:default
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## How to Customize
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QMK has lots of [features](05_Features/index.md) to explore, and a good deal of [reference documentation](http://docs.qmk.fm) to dig through. Most features are taken advantage of by modifying your [keymap](07_Reference/Keymap_Overview.md), and changing the [keycodes](06_Keycodes/index.md).
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