From fd6545167962c0761e7797e786bc7ce8e0481f02 Mon Sep 17 00:00:00 2001 From: "Antoine R. Dumont" Date: Mon, 19 Apr 2021 00:14:23 +0200 Subject: [PATCH] keyboardio/atreus: Add ardumont keymap (#12479) --- .../atreus/keymaps/ardumont/keymap.c | 132 ++++++++++++++++++ .../atreus/keymaps/ardumont/readme.md | 23 +++ 2 files changed, 155 insertions(+) create mode 100644 keyboards/keyboardio/atreus/keymaps/ardumont/keymap.c create mode 100644 keyboards/keyboardio/atreus/keymaps/ardumont/readme.md diff --git a/keyboards/keyboardio/atreus/keymaps/ardumont/keymap.c b/keyboards/keyboardio/atreus/keymaps/ardumont/keymap.c new file mode 100644 index 000000000..3bde667ee --- /dev/null +++ b/keyboards/keyboardio/atreus/keymaps/ardumont/keymap.c @@ -0,0 +1,132 @@ +// Copyright (C) 2019, 2020 Keyboard.io, Inc +// 2021 Antoine R. Dumont (@ardumont) +// +// this is the style you want to emulate. +// This is the canonical layout file for the Quantum project. If you want to add another keyboard, + +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum layer_names { + _QW, + _RS, + _LW, +}; + +// tap: z // hold: SHIFT +#define Z_SFT SFT_T(KC_Z) +// tap: / // hold: SHIFT +#define SLSH_SFT SFT_T(KC_SLSH) + +// tap: ` // hold: SHIFT +#define GRAVE_SFT SFT_T(KC_GRAVE) +// tap: [ // hold: SHIFT +#define RBRC_SFT SFT_T(KC_RBRC) + +// Layer movment +#define FN0 MO(_RS) // move to layer 1 (L1) +#define FN1 TG(_LW) // move to layer 2 (L2) +#define FN2 TO(_QW) // move to layer 0 (L0) + + /* + * q w e r t || y u i/tab o p + * a s d f g || h j k l ; + * z/sft x c v b ` || \ n m , . //sft + * ctl esc super alt L1 spc || spc L1 alt - ' ctl + */ + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_QW] = LAYOUT( /* Qwerty */ + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P , + KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN , + Z_SFT, KC_X, KC_C, KC_V, KC_B, KC_GRAVE, KC_BSLS, KC_N, KC_M, KC_COMM, KC_DOT, SLSH_SFT, + KC_LCTRL, KC_ESC, KC_LGUI, KC_LALT, KC_SPC, FN0, FN0, KC_SPC, KC_LALT, KC_MINS, KC_QUOT, KC_LCTRL + ), + + /* + * 1 2 3 4 5 || 6 7 8 9 0 + * ! @ # $ % || ^ & * ( ) + * `/sft ~ ? ? ? ~ || | + - / [ ]/sft + * ctl esc super alt spc L2 || L2 spc alt = esc ctl + */ + [_RS] = LAYOUT( /* [> RAISE <] */ + KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0 , + KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN , + GRAVE_SFT, KC_TILD, KC_NO, KC_NO, KC_NO, _______, _______, KC_PLUS, KC_MINS, KC_SLSH, KC_LBRC, RBRC_SFT, + _______, _______, _______, _______, _______, FN1, FN1, _______, _______, KC_EQL, _______, _______ + ), + + /* + * F1 F2 F3 F4 F5 || F6 F7 F8 F9 F10 + * __ __ __ __ F11 || F12 __ __ __ __ + * __ __ __ dbg rst eep-rst || __ __ __ __ __ __ + * ctl esc super alt __ L0 || L0 __ alt __ esc ctl + */ + [_LW] = LAYOUT( /* [> LOWER <] */ + KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, + KC_NO, KC_NO, KC_NO, KC_NO, KC_F11, KC_F12, KC_NO, KC_NO, KC_NO, KC_NO , + KC_NO, KC_NO, KC_NO, DEBUG, RESET, EEP_RST, _______, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO , + _______, _______, _______, _______, _______, FN2, FN2, _______, _______, KC_NO, KC_ESC, _______ + ) +}; + +// Initialize variable holding the binary +// representation of active modifiers. +uint8_t mod_state; + +bool substitute_keycode(uint16_t keycode, keyrecord_t *record, uint8_t mod_state, uint16_t substitute_keycode) { + /* Substitute keycode if condition matches */ + // Initialize a boolean variable that keeps track + // of the delete key status: registered or not? + static bool key_registered; + // ctrl activated? + if ((mod_state & MOD_BIT(KC_LCTRL)) == MOD_BIT(KC_LCTRL)) { + if (record->event.pressed) { + // No need to register KC_LCTRL because it's already active. + unregister_code(KC_LCTRL); + // Send substitute code + register_code(substitute_keycode); + // Update the boolean variable to reflect the status of the register + key_registered = true; + // Reapplying modifier state so that the held shift key(s) + // still work even after having tapped the Backspace/Delete key. + set_mods(mod_state); + // Do not let QMK process the keycode further + return false; + } else { + // In case substitude_keycode is still being sent even after the release of + // the key + if (key_registered) { + unregister_code(substitute_keycode); + key_registered = false; + // Do not let QMK process the keycode further + return false; + } + } + } + // Else, let QMK process the keycode as usual + return true; +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + // Store the current modifier state in the variable for later reference + mod_state = get_mods(); + switch (keycode) { + case KC_I: + return substitute_keycode(keycode, record, mod_state, KC_TAB); + case KC_M: + return substitute_keycode(keycode, record, mod_state, KC_ENTER); + case KC_H: + return substitute_keycode(keycode, record, mod_state, KC_BSPC); + case KC_D: + return substitute_keycode(keycode, record, mod_state, KC_DEL); + case KC_N: + return substitute_keycode(keycode, record, mod_state, KC_DOWN); + case KC_P: + return substitute_keycode(keycode, record, mod_state, KC_UP); + } + return true; +}; diff --git a/keyboards/keyboardio/atreus/keymaps/ardumont/readme.md b/keyboards/keyboardio/atreus/keymaps/ardumont/readme.md new file mode 100644 index 000000000..d2532d7e9 --- /dev/null +++ b/keyboards/keyboardio/atreus/keymaps/ardumont/readme.md @@ -0,0 +1,23 @@ +![ardumont layout](https://i.imgur.com/tuk64AI.png) + +# ardumont layout + +This is a qwerty layout for the keyboardio/atreus. For the most part, it's a +straightforward layout. Only the modifiers key are not organized like the default +layout. Those modifier keys are mostly symmetrically configured. + +The idea is that when using a modifier key, some users may expect to use both side of +the keyboard symmetrically (as in emacs, qutebrowser, terminal/tmux). + +Exceptions to the rules are the `Escape` and the `Super` which only exists on the left +Side of the keyboard. Those are mostly unused. + +Note that some keys are not present in the keyboard (e.g `Tab`, `Enter`, ...) since they +are available from the legacy terminal bindings: + +- Ctrl-i: Tab +- Ctrl-m: Enter +- Ctrl-h: Backspace +- Ctrl-d: Del +- Ctrl-n: Down +- Ctrl-p: Up