Fix formatting for sendstring LUTs (#7176)
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@ -20,13 +20,47 @@
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#include "keymap_belgian.h"
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const bool ascii_to_shift_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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// clang-format off
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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const bool ascii_to_shift_lut[128] PROGMEM = {
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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const bool ascii_to_altgr_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0,
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0, 0, 1, 1, 0, 0, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 0, 0, 0, 0, 1, 1,
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0, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 0, 0, 0, 0, 1,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0
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};
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0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0};
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const bool ascii_to_altgr_lut[128] PROGMEM = {
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 1, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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1, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 1, 1, 1, 1, 0,
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1, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 1, 1, 1, 1, 0
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};
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const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
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// NUL SOH STX ETX EOT ENQ ACK BEL
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@ -61,4 +95,5 @@ const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
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// p q r s t u v w
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KC_P, BE_Q, KC_R, KC_S, KC_T, KC_U, KC_V, BE_W,
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// x y z { | } ~ DEL
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KC_X, KC_Y, BE_Z, BE_CCED, BE_AMP, BE_AGRV, BE_EQL, KC_DEL};
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KC_X, KC_Y, BE_Z, BE_CCED, BE_AMP, BE_AGRV, BE_EQL, KC_DEL
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};
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@ -20,13 +20,47 @@
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#include "keymap_bepo.h"
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const bool ascii_to_shift_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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// clang-format off
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0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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const bool ascii_to_shift_lut[128] PROGMEM = {
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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const bool ascii_to_altgr_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 1, 0, 1, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 0, 0, 0, 1,
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0, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 0, 0, 0, 0, 0,
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1, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0
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};
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0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0};
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const bool ascii_to_altgr_lut[128] PROGMEM = {
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 1, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 1, 0, 1, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 1, 1, 1, 1, 1,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 1, 1, 1, 1, 0
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};
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const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
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// NUL SOH STX ETX EOT ENQ ACK BEL
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@ -61,4 +95,5 @@ const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
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// p q r s t u v w
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BP_P, BP_Q, BP_R, BP_S, BP_T, BP_U, BP_V, BP_W,
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// x y z { | } ~ DEL
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BP_X, BP_Y, BP_Z, BP_Y, BP_B, BP_X, BP_K, KC_DEL};
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BP_X, BP_Y, BP_Z, BP_Y, BP_B, BP_X, BP_K, KC_DEL
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};
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@ -20,6 +20,8 @@
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#include "keymap_colemak.h"
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// clang-format off
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const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
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// NUL SOH STX ETX EOT ENQ ACK BEL
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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@ -53,4 +55,5 @@ const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
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// p q r s t u v w
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CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W,
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// x y z { | } ~ DEL
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CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL};
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CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
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};
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@ -20,6 +20,8 @@
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#include "keymap_dvorak.h"
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// clang-format off
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const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
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// NUL SOH STX ETX EOT ENQ ACK BEL
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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@ -53,4 +55,5 @@ const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
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// p q r s t u v w
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DV_P, DV_Q, DV_R, DV_S, DV_T, DV_U, DV_V, DV_W,
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// x y z { | } ~ DEL
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DV_X, DV_Y, DV_Z, DV_LBRC, DV_BSLS, DV_RBRC, DV_GRV, KC_DEL};
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DV_X, DV_Y, DV_Z, DV_LBRC, DV_BSLS, DV_RBRC, DV_GRV, KC_DEL
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};
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@ -20,13 +20,47 @@
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#include "keymap_french.h"
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const bool ascii_to_shift_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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// clang-format off
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0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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const bool ascii_to_shift_lut[128] PROGMEM = {
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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const bool ascii_to_altgr_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 1, 0, 0,
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0, 0, 0, 1, 0, 0, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 0, 0, 0, 0, 1, 1,
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0, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0
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};
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0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0};
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const bool ascii_to_altgr_lut[128] PROGMEM = {
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 1, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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1, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 1, 1, 1, 1, 0,
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1, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 1, 1, 1, 1, 0
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};
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const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
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// NUL SOH STX ETX EOT ENQ ACK BEL
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@ -61,4 +95,5 @@ const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
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// p q r s t u v w
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KC_P, FR_Q, KC_R, KC_S, KC_T, KC_U, KC_V, FR_W,
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// x y z { | } ~ DEL
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KC_X, KC_Y, FR_Z, FR_APOS, FR_MINS, FR_EQL, FR_EACU, KC_DEL};
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KC_X, KC_Y, FR_Z, FR_APOS, FR_MINS, FR_EQL, FR_EACU, KC_DEL
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};
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@ -20,13 +20,47 @@
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#include "keymap_german.h"
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const bool ascii_to_shift_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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// clang-format off
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0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
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const bool ascii_to_shift_lut[128] PROGMEM = {
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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const bool ascii_to_altgr_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 1, 1, 0, 1, 1, 1, 1,
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1, 1, 1, 0, 0, 0, 0, 1,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 1, 1, 0, 1, 1, 1,
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0, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 0, 0, 0, 0, 1,
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1, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0
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};
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0};
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const bool ascii_to_altgr_lut[128] PROGMEM = {
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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1, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 1, 1, 1, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 1, 1, 1, 1, 0
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};
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const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
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// NUL SOH STX ETX EOT ENQ ACK BEL
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@ -61,4 +95,5 @@ const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
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// p q r s t u v w
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DE_P, DE_Q, DE_R, DE_S, DE_T, DE_U, DE_V, DE_W,
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// x y z { | } ~ DEL
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DE_X, DE_Y, DE_Z, DE_7, DE_LESS, DE_0, DE_PLUS, KC_DEL};
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DE_X, DE_Y, DE_Z, DE_7, DE_LESS, DE_0, DE_PLUS, KC_DEL
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};
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@ -20,9 +20,27 @@
|
||||
|
||||
#include "keymap_jp.h"
|
||||
|
||||
const bool ascii_to_shift_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
// clang-format off
|
||||
|
||||
0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0};
|
||||
const bool ascii_to_shift_lut[128] PROGMEM = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
|
||||
0, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 1, 1, 1, 1,
|
||||
0, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 0, 0, 0, 0, 1,
|
||||
1, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 1, 1, 1, 1, 0
|
||||
};
|
||||
|
||||
const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
|
||||
// NUL SOH STX ETX EOT ENQ ACK BEL
|
||||
@ -57,4 +75,5 @@ const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
|
||||
// p q r s t u v w
|
||||
KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
|
||||
// x y z { | } ~ DEL
|
||||
KC_X, KC_Y, KC_Z, JP_LBRC, JP_YEN, JP_RBRC, JP_CIRC, KC_DEL};
|
||||
KC_X, KC_Y, KC_Z, JP_LBRC, JP_YEN, JP_RBRC, JP_CIRC, KC_DEL
|
||||
};
|
||||
|
@ -20,6 +20,8 @@
|
||||
|
||||
#include "keymap_norman.h"
|
||||
|
||||
// clang-format off
|
||||
|
||||
const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
|
||||
// NUL SOH STX ETX EOT ENQ ACK BEL
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
@ -53,4 +55,5 @@ const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
|
||||
// p q r s t u v w
|
||||
NM_P, NM_Q, NM_R, NM_S, NM_T, NM_U, NM_V, NM_W,
|
||||
// x y z { | } ~ DEL
|
||||
NM_X, NM_Y, NM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL};
|
||||
NM_X, NM_Y, NM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
|
||||
};
|
||||
|
@ -20,13 +20,47 @@
|
||||
|
||||
#include "keymap_spanish.h"
|
||||
|
||||
const bool ascii_to_shift_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
// clang-format off
|
||||
|
||||
0, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
|
||||
const bool ascii_to_shift_lut[128] PROGMEM = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
|
||||
const bool ascii_to_altgr_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 1, 1, 0, 1, 1, 1, 0,
|
||||
1, 1, 1, 0, 0, 0, 0, 1,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 1, 1, 0, 1, 1, 1,
|
||||
0, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 0, 0, 0, 1, 1,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0
|
||||
};
|
||||
|
||||
0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0};
|
||||
const bool ascii_to_altgr_lut[128] PROGMEM = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
|
||||
0, 0, 0, 1, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
1, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 1, 1, 1, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 1, 1, 1, 1, 0
|
||||
};
|
||||
|
||||
const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
|
||||
// NUL SOH STX ETX EOT ENQ ACK BEL
|
||||
@ -61,4 +95,5 @@ const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
|
||||
// p q r s t u v w
|
||||
KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
|
||||
// x y z { | } ~ DEL
|
||||
KC_X, KC_Y, KC_Z, ES_ACUT, KC_1, ES_CCED, ES_NTIL, KC_DEL};
|
||||
KC_X, KC_Y, KC_Z, ES_ACUT, KC_1, ES_CCED, ES_NTIL, KC_DEL
|
||||
};
|
||||
|
@ -20,9 +20,27 @@
|
||||
|
||||
#include "keymap_uk.h"
|
||||
|
||||
const bool ascii_to_shift_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
// clang-format off
|
||||
|
||||
0, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0};
|
||||
const bool ascii_to_shift_lut[128] PROGMEM = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
|
||||
0, 1, 1, 0, 1, 1, 1, 0,
|
||||
1, 1, 1, 1, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 1, 0, 1, 0, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 0, 0, 0, 1, 1,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 1, 1, 1, 1, 0
|
||||
};
|
||||
|
||||
const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
|
||||
// NUL SOH STX ETX EOT ENQ ACK BEL
|
||||
@ -57,4 +75,5 @@ const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
|
||||
// p q r s t u v w
|
||||
UK_P, UK_Q, UK_R, UK_S, UK_T, UK_U, UK_V, UK_W,
|
||||
// x y z { | } ~ DEL
|
||||
UK_X, UK_Y, UK_Z, UK_LBRC, UK_BSLS, UK_RBRC, UK_HASH, KC_DEL};
|
||||
UK_X, UK_Y, UK_Z, UK_LBRC, UK_BSLS, UK_RBRC, UK_HASH, KC_DEL
|
||||
};
|
||||
|
@ -20,6 +20,8 @@
|
||||
|
||||
#include "keymap_workman.h"
|
||||
|
||||
// clang-format off
|
||||
|
||||
const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
|
||||
// NUL SOH STX ETX EOT ENQ ACK BEL
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
@ -53,4 +55,5 @@ const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
|
||||
// p q r s t u v w
|
||||
WK_P, WK_Q, WK_R, WK_S, WK_T, WK_U, WK_V, WK_W,
|
||||
// x y z { | } ~ DEL
|
||||
WK_X, WK_Y, WK_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL};
|
||||
WK_X, WK_Y, WK_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user