format code according to conventions [skip ci]

This commit is contained in:
QMK Bot 2020-08-25 09:47:03 +00:00
parent 1f09fcaa69
commit b3987d7b3a
5 changed files with 228 additions and 228 deletions

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/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com> /* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or * the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma once #pragma once
#include "config_common.h" #include "config_common.h"
/* USB Device descriptor parameter */ /* USB Device descriptor parameter */
#define VENDOR_ID 0x4705 #define VENDOR_ID 0x4705
#define PRODUCT_ID 0x0187 #define PRODUCT_ID 0x0187
#define DEVICE_VER 0x0001 #define DEVICE_VER 0x0001
#define MANUFACTURER Pink Labs #define MANUFACTURER Pink Labs
#define PRODUCT e88 #define PRODUCT e88
/* key matrix size */ /* key matrix size */
#define MATRIX_ROWS 6 #define MATRIX_ROWS 6
#define MATRIX_COLS 17 #define MATRIX_COLS 17
/* /*
* Keyboard Matrix Assignments * Keyboard Matrix Assignments
* *
* Change this to how you wired your keyboard * Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right * COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom * ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
* *
*/ */
#define MATRIX_ROW_PINS { B7, D7, B4, C6, B5, B6 } #define MATRIX_ROW_PINS { B7, D7, B4, C6, B5, B6 }
#define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, D0, D1, D2, D3, B3, B2, B1, E6, D5, D6, D4 } #define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, D0, D1, D2, D3, B3, B2, B1, E6, D5, D6, D4 }
#define UNUSED_PINS {B0} #define UNUSED_PINS {B0}
/* COL2ROW, ROW2COL*/ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5 #define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */ /* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST //#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE #define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */ /* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE #define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc). * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/ */
//#define GRAVE_ESC_CTRL_OVERRIDE //#define GRAVE_ESC_CTRL_OVERRIDE
/* /*
* Force NKRO * Force NKRO
* *
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.) * makefile for this to work.)
* *
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset. * until the next keyboard reset.
* *
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage. * fully operational during normal computer usage.
* *
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a * bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up. * power-up.
* *
*/ */
//#define FORCE_NKRO //#define FORCE_NKRO
/* /*
* Feature disable options * Feature disable options
* These options are also useful to firmware size reduction. * These options are also useful to firmware size reduction.
*/ */
/* disable debug print */ /* disable debug print */
//#define NO_DEBUG //#define NO_DEBUG
/* disable print */ /* disable print */
//#define NO_PRINT //#define NO_PRINT
/* disable action features */ /* disable action features */
//#define NO_ACTION_LAYER //#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING //#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT //#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */ /* disable these deprecated features by default */
#define NO_ACTION_MACRO #define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION #define NO_ACTION_FUNCTION
#define QMK_ESC_OUTPUT F0 // usually COL #define QMK_ESC_OUTPUT F0 // usually COL
#define QMK_ESC_INPUT B7 // usually ROW #define QMK_ESC_INPUT B7 // usually ROW

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/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com> /* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or * the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include "e88.h" #include "e88.h"

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/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com> /* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or * the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma once #pragma once
#include "quantum.h" #include "quantum.h"
#define XXX KC_NO #define XXX KC_NO
/* This a shortcut to help you visually see your layout. /* This a shortcut to help you visually see your layout.
* *
* The first section contains all of the arguments representing the physical * The first section contains all of the arguments representing the physical
* layout of the board and position of the keys. * layout of the board and position of the keys.
* *
* The second converts the arguments into a two-dimensional array which * The second converts the arguments into a two-dimensional array which
* represents the switch matrix. * represents the switch matrix.
*/ */
#define LAYOUT_all( \ #define LAYOUT_all( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f, k0g, \ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f, k0g, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f, k1g, \ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f, k1g, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, \ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d, k4f, \ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d, k4f, \
k50, k51, k52, k56, k5a, k5b, k5c, k5d, k5e, k5f, k5g \ k50, k51, k52, k56, k5a, k5b, k5c, k5d, k5e, k5f, k5g \
) \ ) \
{ \ { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f, k0g }, \ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f, k0g }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f, k1g }, \ { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f, k1g }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g }, \ { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, XXX, XXX, XXX }, \ { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, XXX, XXX, XXX }, \
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d, XXX, k4f, XXX }, \ { k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d, XXX, k4f, XXX }, \
{ k50, k51, k52, XXX, XXX, XXX, k56, XXX, XXX, XXX, k5a, k5b, k5c, k5d, k5e, k5f, k5g } \ { k50, k51, k52, XXX, XXX, XXX, k56, XXX, XXX, XXX, k5a, k5b, k5c, k5d, k5e, k5f, k5g } \
} }

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/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com> /* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or * the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version. * (at your option) any later version.
* *
* This program is distributed in the hope that it will be useful, * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details. * GNU General Public License for more details.
* *
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap // Defines names for use in layer keycodes and the keymap
enum layer_names { enum layer_names {
_MA, //Main layer _MA, //Main layer
_FN //Function layer _FN //Function layer
}; };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MA] = LAYOUT_all( [_MA] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_LGUI, KC_PSCR, KC_SLCK, KC_PAUS, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_LGUI, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN), KC_UP, KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN), KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RALT, RESET, KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT), KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RALT, RESET, KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT),
[_FN] = LAYOUT_all( [_FN] = LAYOUT_all(
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_MUTE, KC_VOLU,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
}; };

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# e88 # e88
![pink labs logo](https://cdn.shopify.com/s/files/1/0302/4198/0548/files/logo_x60.png?v=1579122787) ![pink labs logo](https://cdn.shopify.com/s/files/1/0302/4198/0548/files/logo_x60.png?v=1579122787)
A tenkeyless PCB featuring the DK Saver layout, as designed for the Bliss keyboard by Pink Labs. A tenkeyless PCB featuring the DK Saver layout, as designed for the Bliss keyboard by Pink Labs.
* Maintainer: [elli](https://github.com/2-n) * Maintainer: [elli](https://github.com/2-n)
* Hardware Supported: e88 f13 PCB (proto and final rev) * Hardware Supported: e88 f13 PCB (proto and final rev)
* Hardware Availability: [labs.pink](http://www.labs.pink/) * Hardware Availability: [labs.pink](http://www.labs.pink/)
Make example for this keyboard (after setting up your build environment): Make example for this keyboard (after setting up your build environment):
make e88:default make e88:default
Flashing example for this keyboard: Flashing example for this keyboard:
make e88:default:flash make e88:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).