[Keyboard] Snap96 Keyboard (#8416)
* snap96 * fix readme * small fixes * remove 4th layer * moved via config to via folder * remove suspend * via config.h * kc_nubs * remove kc_trns to define and remove layer 2 * remove merge conflicts * remove define and add 3rd layer for VIA keymap * fix comma Co-authored-by: Xelus22 <preyas22@gmail.com>
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keyboards/xelus/snap96/config.h
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keyboards/xelus/snap96/config.h
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#pragma once
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#include "config_common.h"
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// USB Device descriptor parameter
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#define VENDOR_ID 0x5845 // XE
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#define PRODUCT_ID 0x5396 // Snap96
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Xelus
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#define PRODUCT Snap96
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#define DESCRIPTION Snap96
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// key matrix size
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#define MATRIX_ROWS 12
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#define MATRIX_COLS 10
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// key matrix pins
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#define MATRIX_ROW_PINS { B2, B1, B0, C7, F6, F7, B3, D1, D2, D7, B6, C6 }
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#define MATRIX_COL_PINS { E6, D5, B7, D0, F5, D3, B4, B5, D4, D6 }
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#define UNUSED_PINS
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// COL2ROW or ROW2COL
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#define DIODE_DIRECTION COL2ROW
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// Set 0 if debouncing isn't needed
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#define DEBOUNCE 5
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// Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap
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#define LOCKING_SUPPORT_ENABLE
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// Locking resynchronize hack
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#define LOCKING_RESYNC_ENABLE
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22
keyboards/xelus/snap96/keymaps/default/keymap.c
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keyboards/xelus/snap96/keymaps/default/keymap.c
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// Default layout for Snap96
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_all(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, KC_PSCR, KC_SLCK, KC_HOME, KC_END,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PPLS,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RGUI, KC_LCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT
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),
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[1] = LAYOUT_all(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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keyboards/xelus/snap96/keymaps/via/config.h
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keyboards/xelus/snap96/keymaps/via/config.h
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// 3 layers or else it will not fit in EEPROM
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#define DYNAMIC_KEYMAP_LAYER_COUNT 3
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keyboards/xelus/snap96/keymaps/via/keymap.c
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keyboards/xelus/snap96/keymaps/via/keymap.c
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// VIA layout for Snap96
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_all(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, KC_PSCR, KC_SLCK, KC_HOME, KC_END,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PPLS,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT
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),
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[1] = LAYOUT_all(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[2] = LAYOUT_all(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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keyboards/xelus/snap96/keymaps/via/rules.mk
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keyboards/xelus/snap96/keymaps/via/rules.mk
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VIA_ENABLE = yes
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keyboards/xelus/snap96/readme.md
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keyboards/xelus/snap96/readme.md
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# Snap96
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A 96 Keyboard which supports various layouts and is able to be "snapped" to smaller layouts.
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* Keyboard Maintainer: [Xelus22](https://github.com/Xelus22)
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* Hardware Supported: Snap96
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* Hardware Availability: Custom Project
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Make example for this keyboard (after setting up your build environment):
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make xelus/snap96:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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keyboards/xelus/snap96/rules.mk
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keyboards/xelus/snap96/rules.mk
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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# Teensy halfkay
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# Pro Micro caterina
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# Atmel DFU atmel-dfu
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# LUFA DFU lufa-dfu
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# QMK DFU qmk-dfu
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# ATmega32A bootloadHID
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# ATmega328P USBasp
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BOOTLOADER = atmel-dfu
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE = yes # USB Nkey Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
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MIDI_ENABLE = no # MIDI support
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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AUDIO_ENABLE = no # Audio output on port C6
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FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
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RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. - We have custom RGB underglow
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keyboards/xelus/snap96/snap96.c
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keyboards/xelus/snap96/snap96.c
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#include "snap96.h"
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keyboards/xelus/snap96/snap96.h
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keyboards/xelus/snap96/snap96.h
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#pragma once
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#include "quantum.h"
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#define LAYOUT_all( \
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K0000, K0001, K0002, K0003, K0004, K0005, K0006, K0007, K0008, K0009, K0600, K0601, K0602, K0603, K0604, K0605, K0606, K0607, K0608, \
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K0100, K0101, K0102, K0103, K0104, K0105, K0106, K0107, K0108, K0109, K0700, K0701, K0702, K0703, K0704, K0705, K0706, K0707, K0708, \
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K0200, K0201, K0202, K0203, K0204, K0205, K0206, K0207, K0208, K0209, K0800, K0801, K0802, K0804, K0805, K0806, K0807, K0808, \
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K0300, K0301, K0302, K0303, K0304, K0305, K0306, K0307, K0308, K0309, K0900, K0901, K0903, K0905, K0906, K0907, K0908, \
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K0400, K0401, K0402, K0403, K0404, K0405, K0406, K0407, K0408, K0409, K1000, K1001, K1003, K1004, K1005, K1006, K1007, K1008, \
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K0500, K0501, K0502, K0505, K0506, K0509, K1100, K1101, K1102, K1103, K1104, K1105, K1106, K1107, K1108 \
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) { \
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{ K0000, K0001, K0002, K0003, K0004, K0005, K0006, K0007, K0008, K0009 }, \
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{ K0100, K0101, K0102, K0103, K0104, K0105, K0106, K0107, K0108, K0109 }, \
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{ K0200, K0201, K0202, K0203, K0204, K0205, K0206, K0207, K0208, K0209 }, \
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{ K0300, K0301, K0302, K0303, K0304, K0305, K0306, K0307, K0308, K0309 }, \
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{ K0400, K0401, K0402, K0403, K0404, K0405, K0406, K0407, K0408, K0409 }, \
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{ K0500, K0501, K0502, KC_NO, KC_NO, K0505, K0506, KC_NO, KC_NO, K0509 }, \
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{ K0600, K0601, K0602, K0603, K0604, K0605, K0606, K0607, K0608, KC_NO }, \
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{ K0700, K0701, K0702, K0703, K0704, K0705, K0706, K0707, K0708, KC_NO }, \
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{ K0800, K0801, K0802, KC_NO, K0804, K0805, K0806, K0807, K0808, KC_NO }, \
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{ K0900, K0901, KC_NO, K0903, KC_NO, K0905, K0906, K0907, K0908, KC_NO }, \
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{ K1000, K1001, KC_NO, K1003, K1004, K1005, K1006, K1007, K1008, KC_NO }, \
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{ K1100, K1101, K1102, K1103, K1104, K1105, K1106, K1107, K1108, KC_NO } \
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}
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