[Keyboard] Rebound rev3 (#9101)

* more stoof

* readme update

* reverting keymap

* re-adding userspace

* new userspace needed

* no want 0 under thumb

* gettin fancier with my knob

* macro fix

* had pins for oled ver

* wait, these are the right pins

* reduntant line

* image fix

* get highest layer every day

* whoops

* correct rev name in json

* a few good catches

* what I had planned
This commit is contained in:
Rossman360 2020-05-16 03:17:02 -04:00 committed by GitHub
parent d89e552419
commit bbd17def21
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
12 changed files with 514 additions and 6 deletions

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@ -1,16 +1,17 @@
# Rebound # Rebound
![Rebound](https://imgur.com/zMPhNmm.jpg) ![Rebound](https://i.imgur.com/IoV64hC.jpg)
A conjoined-split 40% 4x12 ortholinear keyboard made and sold by Montsinger. [More info on Montsinger.net](https://montsinger.net). A conjoined-split 40% ortholinear keyboard made and sold by Montsinger. [More info on Montsinger.net](https://montsinger.net).
* Keyboard Maintainer: [Rossman360](https://github.com/rossman360) * Keyboard Maintainer: [Rossman360](https://github.com/rossman360)
* Hardware Supported: Rebound rev1 or rev2; Pro Micro or Elite-C * Hardware Supported: Rebound rev1 rev2 or rev3; Pro Micro or Elite-C
* Hardware Availability: [Montsinger.net](https://montsinger.net) * Hardware Availability: [Montsinger.net](https://montsinger.net)
Make example for this keyboard (after setting up your build environment): Make example for this keyboard (after setting up your build environment):
make montsinger/rebound/rev1:default # for rev1 make montsinger/rebound/rev1:default # for rev1
make montsinger/rebound/rev2:default # for rev2 make montsinger/rebound/rev2:default # for rev2
make montsinger/rebound/rev3:default # for rev3
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs) See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs)

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@ -22,4 +22,6 @@
#include "rev1.h" #include "rev1.h"
#elif defined(KEYBOARD_montsinger_rebound_rev2) #elif defined(KEYBOARD_montsinger_rebound_rev2)
#include "rev2.h" #include "rev2.h"
#elif defined(KEYBOARD_montsinger_rebound_rev3)
#include "rev3.h"
#endif #endif

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/*
Copyright 2020 Ross Montsinger
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x552F
#define DEVICE_VER 0x0002
#define MANUFACTURER Montsinger
#define PRODUCT Rebound
#define DESCRIPTION "A conjoined Let's Split"
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 12
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on
diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F4, F5, D1, D0, B0 }
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5, B6, B2, B3, B1, F7, F6 }
#define UNUSED_PINS { }
#define ENCODERS_PAD_A { D3 }
#define ENCODERS_PAD_B { D2 }
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard":"montsinger/rebound/rev3",
"url": "https://montsinger.net",
"maintainer": "rossman360",
"width": 13,
"height": 4,
"layouts": {
"LAYOUT_all": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":0, "y":1},
{"x":1, "y":1},
{"x":2, "y":1},
{"x":3, "y":1},
{"x":4, "y":1},
{"x":5, "y":1},
{"x":6, "y":1},
{"x":7, "y":1},
{"x":8, "y":1},
{"x":9, "y":1},
{"x":10, "y":1},
{"x":11, "y":1},
{"x":12, "y":1},
{"x":0, "y":2},
{"x":1, "y":2},
{"x":2, "y":2},
{"x":3, "y":2},
{"x":4, "y":2},
{"x":5, "y":2},
{"x":6, "y":2},
{"x":7, "y":2},
{"x":8, "y":2},
{"x":9, "y":2},
{"x":10, "y":2},
{"x":11, "y":2},
{"x":12, "y":2},
{"x":0, "y":3},
{"x":1, "y":3},
{"x":2, "y":3},
{"x":3, "y":3},
{"x":4, "y":3},
{"x":5, "y":3},
{"x":6, "y":3},
{"x":7, "y":3},
{"x":8, "y":3},
{"x":9, "y":3},
{"x":10, "y":3},
{"x":11, "y":3},
{"x":12, "y":3}
]
},
"LAYOUT_ortho_4x12": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":0, "y":1},
{"x":1, "y":1},
{"x":2, "y":1},
{"x":3, "y":1},
{"x":4, "y":1},
{"x":5, "y":1},
{"x":7, "y":1},
{"x":8, "y":1},
{"x":9, "y":1},
{"x":10, "y":1},
{"x":11, "y":1},
{"x":12, "y":1},
{"x":0, "y":2},
{"x":1, "y":2},
{"x":2, "y":2},
{"x":3, "y":2},
{"x":4, "y":2},
{"x":5, "y":2},
{"x":7, "y":2},
{"x":8, "y":2},
{"x":9, "y":2},
{"x":10, "y":2},
{"x":11, "y":2},
{"x":12, "y":2},
{"x":0, "y":3},
{"x":1, "y":3},
{"x":2, "y":3},
{"x":3, "y":3},
{"x":4, "y":3},
{"x":5, "y":3},
{"x":7, "y":3},
{"x":8, "y":3},
{"x":9, "y":3},
{"x":10, "y":3},
{"x":11, "y":3},
{"x":12, "y":3}
]
}
}
}

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_QWERTY,
_COLEMAK,
_DVORAK,
_LOWER,
_RAISE,
_ADJUST
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define ADJUST MO(_ADJUST)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_all(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_PGUP, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PGDN, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_ENT, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
[_COLEMAK] = LAYOUT_all(
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, _______, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
[_DVORAK] = LAYOUT_all(
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, _______, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, _______, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT ,
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, _______, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
[_LOWER] = LAYOUT_all(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
[_RAISE] = LAYOUT_all(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
[_ADJUST] = LAYOUT_all(
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, _______, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
break;
}
return true;
}
void encoder_update_user(uint8_t index, bool clockwise) {
if (clockwise) {
tap_code16(S(KC_VOLD));
} else {
tap_code16(KC_VOLU);
}
}

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#include QMK_KEYBOARD_H
#include "rossman360.h"
#define PGMOD LT(_NUM, KC_PGDN)
#define TABMOD LT(_FN1, KC_TAB)
#define SPCMOD LT(_FN1, KC_SPACE)
#define ENTMOD LT(_FN2, KC_ENTER)
#define ESCMOD LT(_NUM, KC_ESC)
#define RSMOD LT(_FN1, KC_RSHIFT)
enum layer_names {
_BASE,
_DEL,
_FN1,
_FN2,
_NUM,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_all(
KC_ESC , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , NTAB ,
JUMPBACK, KC_A , KC_S , KC_D , KC_F , KC_G ,MO(_DEL), KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
KC_LSFT , KC_Z , KC_X , KC_C , KC_V , KC_B , LM(_FN1, MOD_LALT), KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_MINS,
CMDBSP , ALTDEL , KC_NO , CTRLSP , KC_TAB , PGMOD , QUIT , ENTMOD , SPCMOD , MO(_DEL),KC_NO , KC_BSPC, KC_DEL
),
[_FN1] = LAYOUT_all(
_______, TAB1 , TAB2 , TAB3 , TAB4 , _______, _______, UNDO , _______, _______, _______, CTAB ,
KC_CAPS, _______, _______, _______, _______, _______, _______, KC_HOME, KC_LEFT, KC_UP , KC_RIGHT,KC_END , KC_NO ,
_______, _______, XPANDR , _______, _______, _______, _______, _______, PMERGE , KC_DOWN, _______, _______, EMDASH ,
WREFRESH,_______, _______, _______, LWORD , RWORD , _______, KC_NO , _______, KC_NO , _______, _______, _______
),
[_FN2] = LAYOUT_all(
_______, SPEAK1 , SPEAK2 , SPEAK3 , SPEAK4 , _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, PARADOWN, CSPEAK, _______, _______, KC_NO , KC_NO , _______, _______, _______
),
[_DEL] = LAYOUT_all(
RESET, _______, _______, _______, _______, _______, _______, UNDO , _______, _______, _______, CTAB ,
REMCAPS, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_UP ,KC_RIGHT, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DOWN, _______, _______, _______,
_______, _______, _______, KC_DEL , KC_BSPC, BWORD , _______, KC_NO , KC_NO , _______, _______, _______, _______
),
[_NUM] = LAYOUT_all(
KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_MINS, KC_EQL,
KC_CAPS, _______, _______, _______, _______, _______, _______, KC_MINS, KC_4 , KC_5 , KC_6 , KC_COLN, _______,
_______, _______, _______, _______, _______, KC_LBRC, _______, KC_RBRC, KC_1 , KC_2 , KC_3 , KC_BSLS, _______,
_______, _______, _______, _______, _______, _______, _______, KC_NO , KC_NO , KC_0 , _______, _______, _______
)
};
void encoder_update_user(uint8_t index, bool clockwise) {
switch(get_highest_layer(layer_state)){
case _BASE:
if (clockwise) {
tap_code16(KC_VOLD);
} else {
tap_code16(KC_VOLU);
}
break;
case _FN1:
if (clockwise) {
tap_code16(S(KC_TAB));
} else {
tap_code16(KC_TAB);
}
break;
}
}
#ifdef OLED_DRIVER_ENABLE
void oled_task_user(void) {
// Host Keyboard Layer Status
oled_write_P(PSTR(""), false);
switch (get_highest_layer(layer_state)) {
case _BASE:
oled_write_P(PSTR("Rebound\n"), false);
oled_write_P(PSTR("Rev3.1\n"), false);
break;
case _FN1:
oled_write_P(PSTR("Fn\n"), false);
break;
case _FN2:
oled_write_P(PSTR("Para\n"), false);
break;
case _NUM:
oled_write_P(PSTR("Num\n"), false);
break;
case _DEL:
oled_write_P(PSTR("Del\n"), false);
break;
default:
// Or use the write_ln shortcut over adding '\n' to the end of your string
oled_write_ln_P(PSTR("Undefined"), false);
}
// Host Keyboard LED Status
led_t led_state = host_keyboard_led_state();
oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
oled_write_P(led_state.caps_lock ? PSTR("CAPS") : PSTR(" "), false);
oled_write_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
}
#endif

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@ -0,0 +1,4 @@
MOUSEKEY_ENABLE = no # Mouse keys
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
OLED_DRIVER_ENABLE = no

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/* Copyright 2020 Ross Montsinger
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
* The first section contains all of the arguments representing the
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_ortho_4x12( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B,\
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B\
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}
#define LAYOUT_all( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
K10, K11, K12, K13, K14, K15, K42, K16, K17, K18, K19, K1A, K1B, \
K20, K21, K22, K23, K24, K25, K43, K26, K27, K28, K29, K2A, K2B,\
K30, K31, K32, K33, K34, K35, K44, K36, K37, K38, K39, K3A, K3B\
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B }, \
{ KC_NO, KC_NO, K42, K43, K44, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
ENCODER_ENABLE = yes
LAYOUTS = ortho_4x12
LAYOUTS_HAS_RGB = no

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@ -75,6 +75,11 @@ switch (keycode) {
SEND_STRING(SS_TAP(X_LEFT) SS_TAP(X_LEFT) SS_LCTRL(SS_TAP(X_LEFT)) SS_TAP(X_DELETE)); SEND_STRING(SS_TAP(X_LEFT) SS_TAP(X_LEFT) SS_LCTRL(SS_TAP(X_LEFT)) SS_TAP(X_DELETE));
} }
break; break;
case EMDASH:
if (record->event.pressed) {
SEND_STRING(SS_LCTRL(SS_LSFT(SS_TAP(X_U))) SS_TAP(X_2) SS_TAP(X_0) SS_TAP(X_1) SS_TAP(X_4) SS_TAP(X_SPACE) SS_TAP(X_SPACE));
}
break;
}; };
return true; return true;
}; };

View File

@ -19,6 +19,7 @@
#define CTRLSP MT(MOD_LCTL, KC_SPACE) #define CTRLSP MT(MOD_LCTL, KC_SPACE)
#define RVOLU LCTL(KC_RBRC) #define RVOLU LCTL(KC_RBRC)
#define RVOLD LCTL(KC_LBRC) #define RVOLD LCTL(KC_LBRC)
#define QUIT LCTL(KC_Q)
// Define all of // Define all of
enum custom_keycodes { enum custom_keycodes {
@ -32,4 +33,5 @@ enum custom_keycodes {
WREFRESH, WREFRESH,
PMERGE, PMERGE,
REMCAPS, REMCAPS,
EMDASH
}; };