Compile error if ONESHOT_TIMEOUT defined but oneshot disabled (#8100)
* Compile error if ONESHOT_TIMEOUT defined but oneshot disabled When ONESHOT_TIMEOUT and NO_ACTION_ONESHOT are both defined, this code fails to compile. Wrap the one usage of ONESHOT_TIMEOUT that is inconsistent with the rest so all usages are properly wrapped by a check of NO_ACTION_ONESHOT. * Run file through clang-format Co-authored-by: Ted M Lin <tedmlin@gmail.com>
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@ -90,13 +90,15 @@ void action_exec(keyevent_t event) {
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keyrecord_t record = {.event = event};
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keyrecord_t record = {.event = event};
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#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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#ifndef NO_ACTION_ONESHOT
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# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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if (has_oneshot_layer_timed_out()) {
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if (has_oneshot_layer_timed_out()) {
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clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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}
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}
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if (has_oneshot_mods_timed_out()) {
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if (has_oneshot_mods_timed_out()) {
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clear_oneshot_mods();
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clear_oneshot_mods();
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}
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}
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# endif
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#endif
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#endif
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#ifndef NO_ACTION_TAPPING
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#ifndef NO_ACTION_TAPPING
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