[Keyboard] leds in default keymap (#6357)
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@ -13,11 +13,14 @@ extern keymap_config_t keymap_config;
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#define _QWERTY 0
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#define _QWERTY 0
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#define _LOWER 1
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#define _LOWER 1
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#define _RAISE 2
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#define _RAISE 2
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#define _ADJUST 3
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#define LOWER MO(_LOWER)
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#define LOWER MO(_LOWER)
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#define RAISE MO(_RAISE)
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#define RAISE MO(_RAISE)
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static bool is_ctl_pressed;
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static bool is_esc_pressed;
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static bool is_bspc_pressed;
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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/* Qwerty
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@ -73,20 +76,47 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______,
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
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_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
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),
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),
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/* Adjust */
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[_ADJUST] = LAYOUT_ortho_4x12 (
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_______, RESET, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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};
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};
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uint32_t layer_state_set_user(uint32_t state) {
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uint32_t layer_state_set_user(uint32_t state) {
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return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
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#ifdef JOTANCK_LEDS
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switch (biton32(state)) {
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case _LOWER:
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writePinHigh(JOTANCK_LED1);
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writePinLow(JOTANCK_LED2);
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break;
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case _RAISE:
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writePinLow(JOTANCK_LED1);
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writePinHigh(JOTANCK_LED2);
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break;
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default:
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writePinLow(JOTANCK_LED1);
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writePinLow(JOTANCK_LED2);
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break;
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};
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#endif
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return state;
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}
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}
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void matrix_init_user(void) {
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case KC_LCTL:
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is_ctl_pressed = record->event.pressed;
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break;
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case KC_ESC:
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is_esc_pressed = record->event.pressed;
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break;
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case KC_BSPC:
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is_bspc_pressed = record->event.pressed;
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break;
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};
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return true;
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}
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void matrix_scan_user(void) {
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if (is_ctl_pressed && is_esc_pressed && is_bspc_pressed) {
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reset_keyboard();
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}
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}
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}
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@ -35,4 +35,6 @@ Make example for this keyboard (after setting up your build environment):
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![Default Keymap](https://i.imgur.com/xh7Dmd7.png)
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![Default Keymap](https://i.imgur.com/xh7Dmd7.png)
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To reset the keyboard press Ctrl+Esc+BackSpace
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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