Ergodox Infinity: Add EE_HANDS support. (#9527)
Including a guide to set these EEPROM values (in the readme).
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@ -24,6 +24,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "print.h"
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#include "debug.h"
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#include "matrix.h"
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#include "eeconfig.h"
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#include "serial_link/system/serial_link.h"
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@ -118,8 +119,12 @@ uint8_t matrix_scan(void)
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}
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uint8_t offset = 0;
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#ifdef MASTER_IS_ON_RIGHT
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#if (defined(EE_HANDS) || defined(MASTER_IS_ON_RIGHT))
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#ifdef EE_HANDS
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if (is_serial_link_master() && !eeconfig_read_handedness()) {
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#else
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if (is_serial_link_master()) {
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#endif
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offset = MATRIX_ROWS - LOCAL_MATRIX_ROWS;
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}
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#endif
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@ -162,7 +167,13 @@ void matrix_print(void)
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void matrix_set_remote(matrix_row_t* rows, uint8_t index) {
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uint8_t offset = 0;
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#ifdef MASTER_IS_ON_RIGHT
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#ifdef EE_HANDS
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if (eeconfig_read_handedness()) {
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offset = LOCAL_MATRIX_ROWS * (index + 1);
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} else {
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offset = MATRIX_ROWS - LOCAL_MATRIX_ROWS * (index + 2);
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}
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#elif defined(MASTER_IS_ON_RIGHT)
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offset = MATRIX_ROWS - LOCAL_MATRIX_ROWS * (index + 2);
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#else
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offset = LOCAL_MATRIX_ROWS * (index + 1);
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@ -29,6 +29,9 @@ Input Club Infinity Ergodox](https://github.com/fredizzimo/infinity_ergodox/blob
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The Infinity is two completely independent keyboards, that can connect together.
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You have a few options in how you flash the firmware:
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- Add `#define EE_HANDS` to your config.h, initialize the EEPROM values (see below),
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and then flash the same firmware to both halves.
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- Flash the left half, rebuild the firmware with "MASTER=right" and then flash
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the right half. This allows you to plug in either half directly to the
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computer and is what the above instructions do.
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@ -43,6 +46,35 @@ You have a few options in how you flash the firmware:
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directly connect the right half to the computer.
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- For minor changes such as changing only the keymap without having updated
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any part of the firmware code itself, you can program only the MASTER half.
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any part of the firmware code itself, you can program only the MASTER half,
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but it is safest to program both halves.
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### EE_HANDS initialization
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To initialize the EEPROM values for `EE_HANDS` to work properly, these steps should work.
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They only need to be done once, unless you reset the EEPROM later.
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- Plug in the left keyboard half to the computer, and press its program button.
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- Flash the left half with `make ergodox_infinity:default:dfu-util-split-left`
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(If you need to use a different method to flash your keyboard, still run this command,
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and abort it with Ctrl+C when the flashing attempts starts to print errors,
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then flash the built firmware).
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- On the left half, press the top vertical 1.5U key (second from the top in the rightmost column) once,
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then the 1U key at the bottom in the opposite corner (bottom left corner).
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- Plug in the right keyboard half to the computer, and press its program button.
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- Flash the right half with `make ergodox_infinity:default:dfu-util-split-right`
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- On the right half, press the top vertical 1.5U key (second from the top in the leftmost column) once,
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then the 1U key at the bottom in the opposite corner (bottom right corner).
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- Add `#define EE_HANDS` to the config.h file of your keymap, and build your firmware using
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`make ergodox_infinity:keymapname`.
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- After this, you can flash both halves with the same firmware, _without_ having to rebuild with
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"MASTER=right" or risking a mirrored keyboard when connected the wrong way.
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If you reset your EEPROM later, you'll have to follow these steps again, though.
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- It is safest to program both halves though.
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