Add dummy backlight/LED functions for keymaps that require them
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@ -17,6 +17,12 @@
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 14
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/* number of backlight levels */
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#define BACKLIGHT_LEVELS 3
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#define LED_BRIGHTNESS_LO 15
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#define LED_BRIGHTNESS_HI 255
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/* fix space cadet rollover issue */
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#define DISABLE_SPACE_CADET_ROLLOVER
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@ -16,8 +16,17 @@ inline void ergodox_right_led_2_off(void) {}
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inline void ergodox_right_led_2_on(void) {}
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inline void ergodox_right_led_3_off(void) {}
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inline void ergodox_right_led_3_on(void) {}
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inline void ergodox_right_led_on(uint8_t l) {}
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inline void ergodox_right_led_off(uint8_t l) {}
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inline void ergodox_board_led_off(void) {}
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inline void ergodox_board_led_on(void) {}
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inline void ergodox_led_all_on(void) {}
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inline void ergodox_led_all_off(void) {}
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inline void ergodox_right_led_1_set(uint8_t n) {}
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inline void ergodox_right_led_2_set(uint8_t n) {}
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inline void ergodox_right_led_3_set(uint8_t n) {}
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inline void ergodox_right_led_set(uint8_t l, uint8_t n) {}
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inline void ergodox_led_all_set(uint8_t n) {}
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#define KEYMAP( \
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\
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