Merge pull request #7663 from fauxpark/dztech-config-h

Tidy up dztech config.h
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Joel Challis 2019-12-20 17:37:40 +00:00 committed by GitHub
commit d478095756
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12 changed files with 385 additions and 209 deletions

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#pragma once
#include "config_common.h"

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#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1219
#define DEVICE_VER 0x0001
#define MANUFACTURER DZTECH
#define PRODUCT DZ60RGB
#define DESCRIPTION DZ60 ARM RGB keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 }
#define MATRIX_COL_PINS { A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 }
#define UNUSED_PINS
/* #define UNUSED_PINS {A0,A1,A2, A3,A4,A9,A10,C15,A13,A14,B2}*/
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 3
/* disable these deprecated features by default */
#ifndef LINK_TIME_OPTIMIZATION_ENABLE
# define NO_ACTION_MACRO
# define NO_ACTION_FUNCTION
#endif
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended

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#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1219
#define DEVICE_VER 0x0002
#define MANUFACTURER DZTECH
#define PRODUCT DZ60RGB
#define DESCRIPTION DZ60 AVR RGB keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F5, F4, F1, B3, B2 }
#define MATRIX_COL_PINS { C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 3
/* disable these deprecated features by default */
#ifndef LINK_TIME_OPTIMIZATION_ENABLE
# define NO_ACTION_MACRO
# define NO_ACTION_FUNCTION
#endif
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended

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#pragma once
#include "config_common.h"

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#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1220
#define DEVICE_VER 0x0001
#define MANUFACTURER DZTECH
#define PRODUCT DZ60RGB_ANSI
#define DESCRIPTION DZ60 ARM RGB keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 }
#define MATRIX_COL_PINS { A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 }
#define UNUSED_PINS
/* #define UNUSED_PINS {A0,A1,A2, A3,A4,A9,A10,C15,A13,A14,B2}*/
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 3
/* disable these deprecated features by default */
#ifndef LINK_TIME_OPTIMIZATION_ENABLE
# define NO_ACTION_MACRO
# define NO_ACTION_FUNCTION
#endif
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended

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#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1220
#define DEVICE_VER 0x0002
#define MANUFACTURER DZTECH
#define PRODUCT DZ60RGB_ANSI
#define DESCRIPTION DZ60 AVR RGB keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F5, F4, F1, B3, B2 }
#define MATRIX_COL_PINS { C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 3
/* disable these deprecated features by default */
#ifndef LINK_TIME_OPTIMIZATION_ENABLE
# define NO_ACTION_MACRO
# define NO_ACTION_FUNCTION
#endif
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended

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#pragma once
#include "config_common.h"

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#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1221
#define DEVICE_VER 0x0001
#define MANUFACTURER DZTECH
#define PRODUCT DZ60RGB_WKL
#define DESCRIPTION DZ60 ARM RGB keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 }
#define MATRIX_COL_PINS { A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 }
#define UNUSED_PINS
/* #define UNUSED_PINS {A0,A1,A2, A3,A4,A9,A10,C15,A13,A14,B2}*/
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 3
/* disable these deprecated features by default */
#ifndef LINK_TIME_OPTIMIZATION_ENABLE
# define NO_ACTION_MACRO
# define NO_ACTION_FUNCTION
#endif
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended

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#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1221
#define DEVICE_VER 0x0002
#define MANUFACTURER DZTECH
#define PRODUCT DZ60RGB_WKL
#define DESCRIPTION DZ60 AVR RGB keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F5, F4, F1, B3, B2 }
#define MATRIX_COL_PINS { C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 3
/* disable these deprecated features by default */
#ifndef LINK_TIME_OPTIMIZATION_ENABLE
# define NO_ACTION_MACRO
# define NO_ACTION_FUNCTION
#endif
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended

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#pragma once
#include "config_common.h"

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#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1222
#define DEVICE_VER 0x0001
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#define PRODUCT DZ65RGB
#define DESCRIPTION DZ65 ARM RGB keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 }
#define MATRIX_COL_PINS { A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14, C15 }
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* disable these deprecated features by default */
#ifndef LINK_TIME_OPTIMIZATION_ENABLE
# define NO_ACTION_MACRO
# define NO_ACTION_FUNCTION
#endif
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_LED_PROCESS_LIMIT 4
# define RGB_MATRIX_LED_FLUSH_LIMIT 26

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#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1222
#define DEVICE_VER 0x0002
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#define PRODUCT DZ65RGB
#define DESCRIPTION DZ65 AVR RGB keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F0, F1, F4, E6, C6 }
#define MATRIX_COL_PINS { F7, F6, F5, C7, B0, B1, B2, B3, B4, D7, D6, D4, D5, D3, D2 }
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* disable these deprecated features by default */
#ifndef LINK_TIME_OPTIMIZATION_ENABLE
# define NO_ACTION_MACRO
# define NO_ACTION_FUNCTION
#endif
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_LED_PROCESS_LIMIT 4
# define RGB_MATRIX_LED_FLUSH_LIMIT 26