new keymap folder structure and makefile magic
This commit is contained in:
parent
4faddd3449
commit
dfe7004bc5
@ -54,10 +54,19 @@ SRC = planck.c \
|
||||
backlight.c
|
||||
|
||||
ifdef KEYMAP
|
||||
SRC := keymaps/keymap_$(KEYMAP).c $(SRC)
|
||||
ifneq ("$(wildcard keymaps/$(KEYMAP).c)","")
|
||||
KEYMAP_FILE = keymaps/$(KEYMAP).c
|
||||
else
|
||||
SRC := keymaps/keymap_default.c $(SRC)
|
||||
KEYMAP_FILE = keymaps/$(KEYMAP)/default.c
|
||||
endif
|
||||
else
|
||||
ifneq ("$(wildcard keymaps/default.c)","")
|
||||
KEYMAP_FILE = keymaps/default.c
|
||||
else
|
||||
KEYMAP_FILE = keymaps/default/default.c
|
||||
endif
|
||||
endif
|
||||
SRC := $(KEYMAP_FILE) $(SRC)
|
||||
|
||||
CONFIG_H = config.h
|
||||
|
||||
|
@ -3,29 +3,42 @@ Planck keyboard firmware
|
||||
DIY/Assembled compact ortholinear 40% keyboard by [Ortholinear Keyboards](http://ortholinearkeyboards.com).
|
||||
|
||||
## Quantum MK Firmware
|
||||
|
||||
You have access to a bunch of goodies! Check out the Makefile to enable/disable some of the features. Uncomment the `#` to enable them. Setting them to `no` does nothing and will only confuse future you.
|
||||
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = yes # MIDI controls
|
||||
# UNICODE_ENABLE = yes # Unicode support
|
||||
# UNICODE_ENABLE = yes # Unicode support - this is commented out, just as an example. You have to use #, not //
|
||||
BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
|
||||
### Mod shortcuts
|
||||
## Quick aliases to common actions
|
||||
|
||||
* `LSFT(kc)` - applies left shift to *kc* - `S(kc)` is an alias
|
||||
* `RSFT(kc)` - applies right shift to *kc*
|
||||
* `LCTL(kc)` - applies left control to *kc*
|
||||
* `RCTL(kc)` - applies right control to *kc*
|
||||
* `LALT(kc)` - applies left alt to *kc*
|
||||
* `RALT(kc)` - applies right alt to *kc*
|
||||
* `LGUI(kc)` - applies left gui (command/win) to *kc*
|
||||
* `RGUI(kc)` - applies right gui (command/win) to *kc*
|
||||
Your keymap can include shortcuts to common operations (called "function actions" in tmk).
|
||||
|
||||
You can also use more than one, like this:
|
||||
### Switching and toggling layers
|
||||
|
||||
LALT(LGUI(KC_ESC))
|
||||
`MO(layer)` - momentary switch to *layer*. As soon as you let go of the key, the layer is deactivated and you pop back out to the previous layer. When you apply this to a key, that same key must be set as `KC_TRNS` on the destination layer. Otherwise, you won't make it back to the original layer when you release the key (and you'll get a keycode sent). You can only switch to layers *above* your current layer. If you're on layer 0 and you use `MO(1)`, that will switch to layer 1 just fine. But if you include `MO(3)` on layer 5, that won't do anything for you -- because layer 3 is lower than layer 5 on the stack.
|
||||
|
||||
The following shortcuts automatically add `LSFT()` to keycodes to get commonly used symbols. Their long names (see `quantum/keymap_common.h`) are also availble.
|
||||
`LT(layer, kc)` - momentary switch to *layer* when held, and *kc* when tapped. Like `MO()`, this only works upwards in the layer stack (`layer` must be higher than the current layer).
|
||||
|
||||
`TG(layer)` - toggles a layer on or off. As with `MO()`, you should set this key as `KC_TRNS` in the destination layer so that tapping it again actually toggles back to the original layer. Only works upwards in the layer stack.
|
||||
|
||||
### Fun with modifier keys
|
||||
|
||||
* `LSFT(kc)` - applies left Shift to *kc* (keycode) - `S(kc)` is an alias
|
||||
* `RSFT(kc)` - applies right Shift to *kc*
|
||||
* `LCTL(kc)` - applies left Control to *kc*
|
||||
* `RCTL(kc)` - applies right Control to *kc*
|
||||
* `LALT(kc)` - applies left Alt to *kc*
|
||||
* `RALT(kc)` - applies right Alt to *kc*
|
||||
* `LGUI(kc)` - applies left GUI (command/win) to *kc*
|
||||
* `RGUI(kc)` - applies right GUI (command/win) to *kc*
|
||||
|
||||
You can also chain these, like this:
|
||||
|
||||
LALT(LCTL(KC_DEL)) -- this makes a key that sends Alt, Control, and Delete in a single keypress.
|
||||
|
||||
The following shortcuts automatically add `LSFT()` to keycodes to get commonly used symbols. Their long names are also available and documented in `/quantum/keymap_common.h`.
|
||||
|
||||
KC_TILD ~
|
||||
KC_EXLM !
|
||||
@ -45,26 +58,66 @@ The following shortcuts automatically add `LSFT()` to keycodes to get commonly u
|
||||
KC_PIPE |
|
||||
KC_COLN :
|
||||
|
||||
### Function shortcuts
|
||||
`MT(mod, kc)` - is *mod* (modifier key - MOD_LCTL, MOD_LSFT) when held, and *kc* when tapped. In other words, you can have a key that sends Esc (or the letter O or whatever) when you tap it, but works as a Control key or a Shift key when you hold it down.
|
||||
|
||||
Instead of using `FNx`, you can use `F(x)` - the benefit here is being able to use more than 32 function layers (up to 4096), if you happen to need them.
|
||||
These are the values you can use for the `mod` in `MT()` (right-hand modifiers are not available):
|
||||
|
||||
There are also keycode shortcuts for common actions:
|
||||
* MOD_LCTL
|
||||
* MOD_LSFT
|
||||
* MOD_LALT
|
||||
* MOD_LGUI
|
||||
|
||||
These can also be combined like `MOD_LCTL | MOD_LSFT` e.g. `MT(MOD_LCTL | MOD_LSFT, KC_ESC)` which would activate Control and Shift when held, and send Escape when tapped.
|
||||
|
||||
We've added shortcuts to make common modifier/tap (mod-tap) mappings more compact:
|
||||
|
||||
* `MO(layer)` - momentary switch to *layer*
|
||||
* `DF(layer)` - sets default layer to *layer*
|
||||
* `TG(layer)` - toggle between the current layer and *layer*
|
||||
* `MT(mod, kc)` - is *mod* when held, and *kc* when tapped
|
||||
* `CTL_T(kc)` - is LCTL when held and *kc* when tapped
|
||||
* `SFT_T(kc)` - is LSFT when held and *kc* when tapped
|
||||
* `ALT_T(kc)` - is LALT when held and *kc* when tapped
|
||||
* `GUI_T(kc)` - is LGUI when held and *kc* when tapped
|
||||
* `ALL_T(kc)` - is Hyper (all mods) when held and *kc* when tapped
|
||||
* `LT(layer, kc)` - momentary switch to *layer* when held, and *kc* when tapped
|
||||
* `ALL_T(kc)` - is Hyper (all mods) when held and *kc* when tapped. To read more about what you can do with a Hyper key, see [this blog post by Brett Terpstra](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)
|
||||
|
||||
These functions work the same way that their `ACTION_*` functions do, and will require KC_TRNS on the layer being switched to - check out the default keymap for an example.
|
||||
### Temporarily setting the default layer
|
||||
|
||||
### Additional keycodes for software-implemented layouts (Colemak, Dvorak, etc)
|
||||
`DF(layer)` - sets default layer to *layer*. The default layer is the one at the "bottom" of the layer stack - the ultimate fallback layer. This currently does not persist over power loss. When you plug the keyboard back in, layer 0 will always be the default. It is theoretically possible to work around that, but that's not what `DF` does.
|
||||
|
||||
### Remember: These are just aliases
|
||||
|
||||
These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keymap.md#2-action).
|
||||
|
||||
Instead of using `FNx` when defining `ACTION_*` functions, you can use `F(x)` - the benefit here is being able to use more than 32 function actions (up to 4096), if you happen to need them.
|
||||
|
||||
## Macro shortcuts: Send a whole string when pressing just one key
|
||||
|
||||
Instead of using the `ACTION_MACRO` function, you can simply use `M(n)` to access macro *n* - *n* will get passed into the `action_get_macro` as the `id`, and you can use a switch statement to trigger it. This gets called on the keydown and keyup, so you'll need to use an if statement testing `record->event.pressed` (see keymaps/default.c).
|
||||
|
||||
```c
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is.
|
||||
{
|
||||
switch(id) {
|
||||
case 0: // this would trigger when you hit a key mapped as M(0)
|
||||
if (record->event.pressed) {
|
||||
return MACRO( I(255), T(H), T(E), T(L), T(L), W(255), T(O), END ); // this sends the string 'hello' when the macro executes
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
```
|
||||
A macro can include the following commands:
|
||||
|
||||
* I() change interval of stroke in milliseconds.
|
||||
* D() press key.
|
||||
* U() release key.
|
||||
* T() type key(press and release).
|
||||
* W() wait (milliseconds).
|
||||
* END end mark.
|
||||
|
||||
So above you can see the stroke interval changed to 255ms between each keystroke, then a bunch of keys being typed, waits a while, then the macro ends.
|
||||
|
||||
Note: Using macros to have your keyboard send passwords for you is a bad idea.
|
||||
|
||||
### Additional keycode aliases for software-implemented layouts (Colemak, Dvorak, etc)
|
||||
|
||||
Everything is assuming you're in Qwerty (in software) by default, but there is built-in support for using a Colemak or Dvorak layout by including this at the top of your keymap:
|
||||
|
||||
@ -79,19 +132,15 @@ These implementations assume you're using Colemak or Dvorak on your OS, not on y
|
||||
|
||||
To give an example, if you're using software-implemented Colemak, and want to get an `F`, you would use `CM_F` - `KC_F` under these same circumstances would result in `T`.
|
||||
|
||||
### Additional language support
|
||||
## Additional language support
|
||||
|
||||
In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbrivation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware (but it's being worked on - see Unicode support).
|
||||
In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware (but it's being worked on - see Unicode support).
|
||||
|
||||
### Unicode support
|
||||
## Unicode support
|
||||
|
||||
You can currently send 4 hex digits with your OS-specific modifier key (RALT for OSX with the "Unicode Hex Input" layout) - this is currently limited to supporting one OS at a time, and requires a recompile for switching. 8 digit hex codes are being worked on. The keycode function is `UC(n)`, where *n* is a 4 digit hexidecimal. Enable from the Makefile.
|
||||
|
||||
### Macro shortcuts
|
||||
|
||||
Instead of using the `ACTION_MACRO` function, you can simply use `M(n)` to access macro *n* - *n* will get passed into the `action_get_macro` as the `id`, and you can use a switch statement to filter them. This gets called on the keydown and keyup, so you'll need to use an if statement testing `record->event.pressed` (see keymap_default.c).
|
||||
|
||||
### Other keyboard shortcut keycodes
|
||||
## Other firmware shortcut keycodes
|
||||
|
||||
* `RESET` - puts the MCU in DFU mode for flashing new firmware (with `make dfu`)
|
||||
* `DEBUG` - the firmware into debug mode - you'll need hid_listen to see things
|
||||
@ -105,12 +154,11 @@ Instead of using the `ACTION_MACRO` function, you can simply use `M(n)` to acces
|
||||
|
||||
Enable the backlight from the Makefile.
|
||||
|
||||
|
||||
### MIDI functionalty
|
||||
## MIDI functionalty
|
||||
|
||||
This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile.
|
||||
|
||||
### Bluetooth functionality
|
||||
## Bluetooth functionality
|
||||
|
||||
This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboards/comments/3psx0q/the_planck_keyboard_with_bluetooth_guide_and/?ref=search_posts), but can be enabled via the Makefile. The firmware will still output characters via USB, so be aware of this when charging via a computer. It would make sense to have a switch on the Bluefruit to turn it off at will.
|
||||
|
||||
@ -124,13 +172,13 @@ Depending on which keymap you would like to use, you will have to compile slight
|
||||
To build with the default keymap, simply run `make`.
|
||||
|
||||
### Other Keymaps
|
||||
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.
|
||||
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.
|
||||
|
||||
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
|
||||
```
|
||||
$ make KEYMAP=[default|jack|<name>]
|
||||
```
|
||||
Keymaps follow the format **__keymap\_\<name\>.c__** and are stored in the `keymaps` folder.
|
||||
Keymaps follow the format **__<name\>.c__** and are stored in the `keymaps` folder.
|
||||
|
||||
### Notable forks (which some of the keymap files are from)
|
||||
- [Shane's Fork](https://github.com/shanecelis/tmk_keyboard/tree/master/keyboard/planck)
|
||||
|
123
keyboard/planck/keymaps/test/default.c
Normal file
123
keyboard/planck/keymaps/test/default.c
Normal file
@ -0,0 +1,123 @@
|
||||
// USING_MIDI
|
||||
// USING_BACKLIGHT
|
||||
#include "keymap_common.h"
|
||||
#include "backlight.h"
|
||||
#include "action_layer.h"
|
||||
#include "keymap_midi.h"
|
||||
#include <avr/boot.h>
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = { /* Qwerty */
|
||||
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
|
||||
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT},
|
||||
{M(0), KC_LCTL, KC_LALT, KC_LGUI, FUNC(2), KC_SPC, KC_SPC, FUNC(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
// Space is repeated to accommadate for both spacebar wiring positions
|
||||
},
|
||||
[1] = { /* Colemak */
|
||||
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
|
||||
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT},
|
||||
{KC_FN3, KC_LCTL, KC_LALT, KC_LGUI, FUNC(2), KC_SPC, KC_SPC, FUNC(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
[2] = { /* RAISE */
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
|
||||
{KC_TRNS, FUNC(3), FUNC(4), RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
|
||||
{KC_TRNS, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
|
||||
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, FUNC(1), KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
|
||||
},
|
||||
[3] = { /* LOWER */
|
||||
{S(KC_GRV), S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), KC_BSPC},
|
||||
{KC_TRNS, FUNC(3), FUNC(4), RESET, KC_TRNS, KC_TRNS, KC_TRNS, S(KC_MINS), S(KC_EQL), S(KC_LBRC), S(KC_RBRC), S(KC_BSLS)},
|
||||
{KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS},
|
||||
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, FUNC(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
|
||||
},
|
||||
[4] = { /* TENKEY */
|
||||
{KC_TAB, N_C5, N_D5, N_E5, N_F5, N_G5, N_A5, KC_KP_7, KC_KP_8, KC_KP_9, KC_P, KC_BSPC},
|
||||
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_KP_4, KC_KP_5, KC_KP_6, KC_SCLN, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_KP_1, KC_KP_2, KC_KP_3, KC_SLSH, KC_ENT},
|
||||
{KC_TRNS, KC_LCTL, KC_LALT, KC_LGUI, KC_TRNS, KC_SPC, KC_SPC, KC_KP_0, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
[5] = {
|
||||
{ MIDI12 },
|
||||
{ MIDI12 },
|
||||
{ MIDI12 },
|
||||
{M(0), KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_SPC, KC_SPC, FUNC(1), MIDI, MIDI, MIDI, MIDI}
|
||||
}
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[1] = ACTION_LAYER_MOMENTARY(2), // to RAISE
|
||||
[2] = ACTION_LAYER_MOMENTARY(3), // to LOWER
|
||||
|
||||
[3] = ACTION_DEFAULT_LAYER_SET(0),
|
||||
[4] = ACTION_DEFAULT_LAYER_SET(1),
|
||||
|
||||
};
|
||||
|
||||
uint16_t hextokeycode(int hex) {
|
||||
if (hex == 0x0) {
|
||||
return KC_0;
|
||||
} else if (hex < 0xA) {
|
||||
return KC_1 + (hex - 0x1);
|
||||
} else {
|
||||
return KC_A + (hex - 0xA);
|
||||
}
|
||||
}
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
// MACRODOWN only works in this function
|
||||
switch(id) {
|
||||
case 0:
|
||||
if (record->event.pressed) {
|
||||
// play_note(440, 20);
|
||||
// register_code(KC_RSFT);
|
||||
backlight_set(BACKLIGHT_LEVELS);
|
||||
default_layer_and(0);
|
||||
default_layer_or((1<<5));
|
||||
|
||||
// uint8_t low = boot_lock_fuse_bits_get(0x0000);
|
||||
// uint8_t high = boot_lock_fuse_bits_get(0x0003);
|
||||
// uint8_t ext = boot_lock_fuse_bits_get(0x0002);
|
||||
// uint8_t lock = boot_lock_fuse_bits_get(0x0001);
|
||||
|
||||
// register_code(hextokeycode((low & 0xF0) >> 4));
|
||||
// unregister_code(hextokeycode((low & 0xF0) >> 4));
|
||||
// register_code(hextokeycode((low & 0x0F)));
|
||||
// unregister_code(hextokeycode((low & 0x0F)));
|
||||
|
||||
|
||||
// register_code(hextokeycode((high & 0xF0) >> 4));
|
||||
// unregister_code(hextokeycode((high & 0xF0) >> 4));
|
||||
// register_code(hextokeycode((high & 0x0F)));
|
||||
// unregister_code(hextokeycode((high & 0x0F)));
|
||||
|
||||
|
||||
// register_code(hextokeycode((ext & 0xF0) >> 4));
|
||||
// unregister_code(hextokeycode((ext & 0xF0) >> 4));
|
||||
// register_code(hextokeycode((ext & 0x0F)));
|
||||
// unregister_code(hextokeycode((ext & 0x0F)));
|
||||
|
||||
|
||||
// register_code(hextokeycode((lock & 0xF0) >> 4));
|
||||
// unregister_code(hextokeycode((lock & 0xF0) >> 4));
|
||||
// register_code(hextokeycode((lock & 0x0F)));
|
||||
// unregister_code(hextokeycode((lock & 0x0F)));
|
||||
|
||||
// note(0+12, 20);
|
||||
// note(0+24, 20);
|
||||
} else {
|
||||
// unregister_code(KC_RSFT);
|
||||
// stop_note();
|
||||
backlight_set(0);
|
||||
default_layer_and(0);
|
||||
default_layer_or(0);
|
||||
// note(0+24, 20);
|
||||
// note(0, 20);
|
||||
// play_note(4, 20);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
@ -4,18 +4,18 @@ QUANTUM_DIR = quantum
|
||||
SRC += $(QUANTUM_DIR)/keymap_common.c \
|
||||
$(QUANTUM_DIR)/led.c
|
||||
|
||||
ifdef KEYMAP
|
||||
ifneq (,$(shell grep USING_MIDI 'keymaps/keymap_$(KEYMAP).c'))
|
||||
ifdef KEYMAP_FILE
|
||||
ifneq (,$(shell grep USING_MIDI '$(KEYMAP_FILE)'))
|
||||
MIDI_ENABLE=yes
|
||||
$(info * Overriding MIDI_ENABLE setting - keymap_$(KEYMAP).c requires it)
|
||||
$(info * Overriding MIDI_ENABLE setting - $(KEYMAP_FILE) requires it)
|
||||
endif
|
||||
ifneq (,$(shell grep USING_UNICODE 'keymaps/keymap_$(KEYMAP).c'))
|
||||
ifneq (,$(shell grep USING_UNICODE '$(KEYMAP_FILE)'))
|
||||
UNICODE_ENABLE=yes
|
||||
$(info * Overriding UNICODE_ENABLE setting - keymap_$(KEYMAP).c requires it)
|
||||
$(info * Overriding UNICODE_ENABLE setting - $(KEYMAP_FILE) requires it)
|
||||
endif
|
||||
ifneq (,$(shell grep USING_BACKLIGHT 'keymaps/keymap_$(KEYMAP).c'))
|
||||
ifneq (,$(shell grep USING_BACKLIGHT '$(KEYMAP_FILE)'))
|
||||
BACKLIGHT_ENABLE=yes
|
||||
$(info * Overriding BACKLIGHT_ENABLE setting - keymap_$(KEYMAP).c requires it)
|
||||
$(info * Overriding BACKLIGHT_ENABLE setting - $(KEYMAP_FILE) requires it)
|
||||
endif
|
||||
endif
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user