Merge remote-tracking branch 'jackhumbert/master' into make-keymap-names-consistent

This commit is contained in:
Noah Andrews 2016-03-29 20:03:22 -04:00
commit e28334017c
147 changed files with 3524 additions and 418 deletions

4
.gitignore vendored
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@ -1,3 +1,4 @@
keyboard/planck/dfu-programmer.exe
.dep
*.o
*.eep
@ -18,4 +19,5 @@ build/
# Eclipse Settings
.cproject
.project
.settings/
.settings/

14
1-setup-path-win.bat Normal file
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@ -0,0 +1,14 @@
@echo off
reg add "HKLM\SYSTEM\CurrentControlSet\Control\Session Manager\Environment" /f /v Path /t REG_SZ /d "%path%;C:\MinGW\bin;C:\MinGW\msys\1.0\bin" > nul
echo.
if NOT ["%errorlevel%"]==["0"] (
echo FAILED. You probably just need to run the script with administrator privileges.
) else (
echo Success!
setx QMK QMK > nul
)
echo.
pause

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@ -0,0 +1,41 @@
@echo off
setx /M test test > nul 2>&1
if NOT ["%errorlevel%"]==["0"] (
echo FAILED. Rerun with administrator privileges.
pause
exit
)
echo ------------------------------------------
echo Installing wget and unzip
echo ------------------------------------------
mingw-get install msys-wget-bin msys-unzip-bin
cd \MinGW\bin
mkdir temp
cd temp
echo ------------------------------------------
echo Installing dfu-programmer.
echo ------------------------------------------
wget http://iweb.dl.sourceforge.net/project/dfu-programmer/dfu-programmer/0.7.2/dfu-programmer-win-0.7.2.zip
unzip dfu-programmer-win-0.7.2.zip
copy dfu-programmer.exe ..
echo ------------------------------------------
echo Downloading driver
echo ------------------------------------------
wget http://iweb.dl.sourceforge.net/project/libusb-win32/libusb-win32-releases/1.2.6.0/libusb-win32-bin-1.2.6.0.zip
unzip libusb-win32-bin-1.2.6.0.zip
cp libusb-win32-bin-1.2.6.0\bin\x86\libusb0_x86.dll ../libusb0.dll
echo ------------------------------------------
echo Installing driver. Accept prompt.
echo ------------------------------------------
pnputil -i -a dfu-prog-usb-1.2.2\atmel_usb_dfu.inf
cd ..
rm -rf temp
echo ------------------------------------------
echo Finished!
pause

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BUILD_GUIDE.md Normal file
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# Build Guide
## Build Environment Setup
### Windows
1. If you have ever installed WinAVR, uninstall it.
2. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**.
3. Install [MinGW](https://sourceforge.net/projects/mingw/files/Installer/mingw-get-setup.exe/download). During installation, uncheck the option to install a graphical user interface. **DO NOT change the default installation folder.** The scripts depend on the default location.
4. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/jackhumbert/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer.
5. Right-click on the 1-setup-path-win batch script, select "Run as administrator", and accept the User Account Control prompt. Press the spacebar to dismiss the success message in the command prompt that pops up.
6. Right-click on the 2-setup-environment-win batch script, select "Run as administrator", and accept the User Account Control prompt. This part may take a couple of minutes, and you'll need to approve a driver installation, but once it finishes, your environment is complete!
7. Future build commands should be run from the standard Windows command prompt, which you can find by searching for "command prompt" from the start menu or start screen. Ignore the "MHV AVR Shell".
### Mac
If you're using [homebrew,](http://brew.sh/) you can use the following commands:
brew tap osx-cross/avr
brew install avr-libc
brew install dfu-programmer
This is the recommended method. If you don't have homebrew, [install it!](http://brew.sh/) It's very much worth it for anyone who works in the command line.
You can also try these instructions:
1. Install Xcode from the App Store.
2. Install the Command Line Tools from `Xcode->Preferences->Downloads`.
3. Install [DFU-Programmer][dfu-prog].
### Linux
Install AVR GCC, AVR libc, and dfu-progammer with your favorite package manager.
Debian/Ubuntu example:
sudo apt-get update
sudo apt-get install gcc-avr avr-libc dfu-programmer
### Vagrant
If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [VAGRANT_GUIDE file](VAGRANT_GUIDE.md).
## Verify Your Installation
1. If you haven't already, obtain this repository ([https://github.com/jackhumbert/qmk_firmware](https://github.com/jackhumbert/qmk_firmware)). You can either download it as a zip file and extract it, or clone it using the command line tool git or the Github Desktop application.
2. Open up a terminal or command prompt and navigate to the qmk_firmware folder using the `cd` command. The command prompt will typically open to your home directory. If, for example, you cloned the repository to your Documents folder, then you would type `cd Documents/qmk_firmware`. If you extracted the file from a zip, then it may be named `qmk_firmware-master` instead.
3. To confirm that you're in the correct location, you can display the contents of your current folder using the `dir` command on Windows, or the `ls` command on Linux or Mac. You should see several files, including `README.md` and a `quantum` folder. From here, you need to navigate to the appropriate folder under `keyboard/`. For example, if you're building for a Planck, run `cd keyboard/planck`.
4. Once you're in the correct keyboard-specific folder, run the `make` command. This should output a lot of information about the build process.
## Customizing, Building, and Deploying Your Firmware
1. Running the `make` command from your keyboard's folder will generate a .hex file based on the default keymap. All keymaps for a particular keyboard live in the `keymaps` folder in that keyboard's folder. To create your own keymap, copy `keymaps/default/keymap.c` to the `keymaps` folder, and rename it with your name, for example jack.c. Or, if you don't care about the ability to share your keymap with the community via GitHub, you can just modify the default keymap itself. Details on how to program keymap files can be found in other guides.
2. To build a keymap other than the default, type `KEYMAP=<name>` after `make`. So if I've named my keymap jack.c, the full command would be `make KEYMAP=jack`.
3. How you deploy the firmware will depend on whether you are using a PCB or a Teensy. In both cases, you'll need to put the keyboard in bootloader mode, either by pressing a button on the PCB/Teensy or pressing the key with the `RESET` keycode. Then, if you're using a PCB, just run `make KEYMAP=<name> dfu` to both build and deploy the firmware. If you're using a Teensy, you'll probably need to take the <keyboardname>.hex file that make produces in the keyboard's folder, and deploy it using the [Teensy Loader.](https://www.pjrc.com/teensy/loader.html)
## Helpful Tips
1. On Linux or OS X, you can run `sleep 5; make KEYMAP=<name> dfu` to delay building/deploying the firmware until for 5 seconds, giving you a chance to put the firmware into bootloader mode. You can change the 5 to any number of seconds.
## Troubleshooting
1. Try running `make clean` if the make command fails.
WIP

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@ -12,8 +12,8 @@ The documentation below explains QMK customizations and elaborates on some of th
## Getting started
* **If you're looking to customize a keyboard that currently runs QMK or TMK** , find your keyboard's directory under `/keyboard/` and read the README file. This will get you all set up.
* Read the [QUICK_START.md](QUICK_START.md) if you want to hit the ground running with minimal fuss or you aren't a technical person and you just want to build the firmware with the least amount of hassle possible.
* [BUILD_GUIDE.md](BUILD_GUIDE.md) contains instructions to set up a build environment, build the firmware, and deploy it to a keyboard. Once your build environment has been set up, all `make` commands to actually build the firmware must be run from a folder in `keyboard/`.
* If you're looking to customize a keyboard that currently runs QMK or TMK, find your keyboard's directory under `keyboard/` and run the make commands from there.
* If you're looking to apply this firmware to an entirely new hardware project (a new kind of keyboard), you can create your own Quantum-based project by using `./new_project.sh <project_name>`, which will create `/keyboard/<project_name>` with all the necessary components for a Quantum project.
You have access to a bunch of goodies! Check out the Makefile to enable/disable some of the features. Uncomment the `#` to enable them. Setting them to `no` does nothing and will only confuse future you.
@ -309,3 +309,4 @@ what things are (and likely aren't) too risky.
- EEPROM has around a 100000 write cycle. You shouldn't rewrite the
firmware repeatedly and continually; that'll burn the EEPROM
eventually.

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@ -23,3 +23,4 @@ See [doc/keymap.md](tmk_core/doc/keymap.md).
The "easy" way to flash the firmware is using a tool from your host OS like the Teensy programming app. [ErgoDox EZ](keyboard/ergodox_ez/readme.md) gives a great example.
If you want to program via the command line you can uncomment the ['modifyvm'] lines in the Vagrantfile to enable the USB passthrough into Linux and then program using the command line tools like dfu-util/dfu-programmer or you can install the Teensy CLI version.

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@ -0,0 +1,25 @@
#include "Bantam44.h"
__attribute__ ((weak))
void matrix_init_user(void) {
// leave these blank
}
__attribute__ ((weak))
void matrix_scan_user(void) {
// leave these blank
}
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}

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@ -0,0 +1,29 @@
#ifndef BANTAM44_H
#define BANTAM44_H
#include "matrix.h"
#include "keymap_common.h"
#include "backlight.h"
#include <stddef.h>
// This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, \
K30, K31, K32, K33, K34, K35, K36, K37, K38 \
) \
{ \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, KC_NO, K2A }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B }, \
{ K30, K31, K32, KC_NO, K33, KC_NO, K34, KC_NO, K35, K36, K37, K38 }, \
}
void matrix_init_user(void);
void matrix_scan_user(void);
#endif

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keyboard/Bantam44/Makefile Normal file
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@ -0,0 +1,139 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Target file name (without extension).
TARGET = Bantam44
# Directory common source filess exist
TOP_DIR = ../..
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# # project specific files
SRC = Bantam44.c
ifdef KEYMAP
SRC := keymaps/$(KEYMAP).c $(SRC)
else
SRC := keymaps/default.c $(SRC)
endif
CONFIG_H = config.h
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
# NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
# BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
# MIDI_ENABLE = YES # MIDI controls
# UNICODE_ENABLE = YES # Unicode
# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
VPATH += $(TMK_DIR)
include $(TOP_DIR)/quantum/quantum.mk

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@ -0,0 +1,24 @@
Bantam44 keyboard firmware
======================
## Quantum MK Firmware
For the full Quantum feature list, see [the parent README.md](/README.md).
## Building
Download or clone the whole firmware and navigate to the keyboard/Bantam44 folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files.
To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like:
```
$ make KEYMAP=[default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

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@ -0,0 +1,81 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER Bantam Keyboards
#define PRODUCT Bantam44
#define DESCRIPTION A custom keyboard
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 12
// Planck PCB default pin-out
// Change this to how you wired your keyboard
// COLS: Left to right, ROWS: Top to bottom
#define COLS (int []){ B0, B1, B2, B3, B7, D0, B6, F7, F6, F5, F4, F1 }
#define ROWS (int []){ F0, D6, D4, D5 }
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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@ -0,0 +1,30 @@
#include "Bantam44.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = { /* Base */
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC },
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_NO, KC_ENT },
{KC_CAPS, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT },
{KC_LCTL, KC_LGUI, KC_LALT, KC_NO, MO(1), KC_NO, KC_SPC, KC_NO, MO(2), KC_SCLN, KC_QUOT, KC_SLSH }
},
[1] = { /* LOWER */
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DELT },
{KC_TAB, KC_MPRV, KC_MPLY, KC_MNXT, KC_GRV, KC_BSLS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_NO, KC_ENT },
{KC_CAPS, KC_LSFT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_NO, KC_HOME, KC_PGUP, KC_RSFT },
{KC_LCTL, KC_LGUI, KC_LALT, KC_NO, KC_TRNS, KC_NO, KC_SPC, KC_NO, KC_TRNS, KC_END, KC_PGDN, KC_EXLM }
},
[2] = { /* RAISE */
{KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DELT },
{KC_TAB, KC_MUTE, KC_VOLD, KC_VOLU, KC_TILD, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_NO, KC_ENT },
{KC_CAPS, KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, KC_UP, KC_RSFT },
{KC_LCTL, KC_LGUI, KC_LALT, KC_NO, KC_TRNS, KC_NO, KC_SPC, KC_NO, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT }
}
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // MACRODOWN only works in this function
{
return MACRO_NONE;
};

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@ -1,16 +1,16 @@
#include "atomic.h"
__attribute__ ((weak))
void * matrix_init_user(void) {
void matrix_init_user(void) {
// leave these blank
};
}
__attribute__ ((weak))
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
// leave these blank
};
}
void * matrix_init_kb(void) {
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
@ -25,16 +25,12 @@ void * matrix_init_kb(void) {
DDRE |= (1<<6);
PORTE |= (1<<6);
if (matrix_init_user) {
(*matrix_init_user)();
}
};
matrix_init_user();
}
void * matrix_scan_kb(void) {
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
if (matrix_scan_user) {
(*matrix_scan_user)();
}
};
matrix_scan_user();
}

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@ -24,7 +24,7 @@
{ K40, K41, KC_NO, K43, KC_NO, KC_NO, K46, KC_NO, KC_NO, KC_NO, K4A, K4B, K4C, K4D, K4E } \
}
void * matrix_init_user(void);
void * matrix_scan_user(void);
void matrix_init_user(void);
void matrix_scan_user(void);
#endif

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@ -1,16 +1,16 @@
#include "atreus.h"
__attribute__ ((weak))
void * matrix_init_user(void) {
void matrix_init_user(void) {
// leave these blank
};
__attribute__ ((weak))
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
// leave these blank
};
void * matrix_init_kb(void) {
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
@ -19,7 +19,7 @@ void * matrix_init_kb(void) {
}
};
void * matrix_scan_kb(void) {
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)

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@ -22,7 +22,7 @@
{ k2a, k30, k31, k32, k33, k34, k36, k37, k38, k39, k3a } \
}
void * matrix_init_user(void);
void * matrix_scan_user(void);
void matrix_init_user(void);
void matrix_scan_user(void);
#endif

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@ -0,0 +1,19 @@
#!/bin/bash
#a tool to fix broken keymaps as a result of pull request #190
#changing the declaration of matrix_scan_user() and matrix_init_user()
#
#This script will save a copy of the specified keymap as keymap.c.bak
#and then create a new keymap.c with the definion corrected.
#this script must be run from the ergodox_ez directory
if [ $# -ne 1 ]; then
echo $0: usage: ./190hotfix keymap_name
exit 1
fi
echo Saving backup as ./keymaps/$1/keymap.c.bak ...
mv ./keymaps/$1/keymap.c ./keymaps/$1/keymap.c.bak
echo Modifying ./keymaps/$1/keymap.c ...
cat ./keymaps/$1/keymap.c.bak | sed -r 's/^void \* matrix_/void matrix_/'>./keymaps/$1/keymap.c
echo Complete!

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@ -5,16 +5,16 @@ bool i2c_initialized = 0;
uint8_t mcp23018_status = 0x20;
__attribute__ ((weak))
void * matrix_init_user(void) {
return NULL;
};
void matrix_init_user(void) {
}
__attribute__ ((weak))
void * matrix_scan_user(void) {
return NULL;
};
void matrix_scan_user(void) {
void * matrix_init_kb(void) {
}
void matrix_init_kb(void) {
// keyboard LEDs (see "PWM on ports OC1(A|B|C)" in "teensy-2-0.md")
TCCR1A = 0b10101001; // set and configure fast PWM
TCCR1B = 0b00001001; // set and configure fast PWM
@ -34,21 +34,12 @@ void * matrix_init_kb(void) {
ergodox_blink_all_leds();
if (matrix_init_user) {
(*matrix_init_user)();
}
matrix_init_user();
}
return NULL;
};
void * matrix_scan_kb(void) {
if (matrix_scan_user) {
(*matrix_scan_user)();
}
return NULL;
};
void matrix_scan_kb(void) {
matrix_scan_user();
}
void ergodox_blink_all_leds(void)

View File

@ -123,8 +123,8 @@ inline void ergodox_led_all_set(uint8_t n)
{ k0D, k1D, k2D, k3D, k4D, KC_NO } \
}
void * matrix_init_user(void);
void * matrix_scan_user(void);
void matrix_init_user(void);
void matrix_scan_user(void);

View File

@ -158,12 +158,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -243,12 +243,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void)
void matrix_scan_user(void)
{
uint8_t layer = biton32(layer_state);

View File

@ -155,12 +155,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

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@ -3,8 +3,7 @@
#include "action_layer.h"
#define BASE 0 // default layer
#define QWERTY 1 // qwerty keys
#define FKEYS 2 // F keys + macros
#define FKEYS 1 // F keys + macros
#define MACRO_PUBLIC 10
#define MACRO_PRIVATE 11
@ -43,12 +42,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |Tab~CL| < | > | | | & | | = | + | - | * | L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* |. ~L1 | , ~L2| |Home~L1| End~L2|
* ,------|------|------| |------+--------+------.
* | | | Copy | | UP | | |
* | Enter| Space|------| |------| Space |Enter |
* | ~LSFT| ~WIN | Past | | DOWN | ~WIN | ~LSFT|
* `--------------------' `----------------------'
* |. ~L1 | , | |Home |End~L1|
* ,------|------|------| |------+------+------.
* | | | Copy | | UP | | |
* | Enter| Space|------| |------| Space|Enter |
* | ~WIN | ~LSFT| Past | | DOWN | ~LSFT| ~WIN |
* `--------------------' `--------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
@ -59,110 +58,68 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCBR, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_RCBR, ALT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_SLASH,
CTL_T(KC_TAB), LSFT(KC_COMMA),LSFT(KC_DOT),KC_PIPE,KC_AMPR,
LT(1,KC_DOT), LT(2,KC_COMM),
LT(1,KC_DOT), KC_COMM,
LCTL(KC_C),
SFT_T(KC_ENTER),GUI_T(KC_SPACE),LCTL(KC_V),
GUI_T(KC_ENTER),SFT_T(KC_SPACE),LCTL(KC_V),
// right hand
LCTL(KC_S) , KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRACKET,
KC_DELETE, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_RBRACKET,
KC_H, KC_J, KC_K, KC_L, KC_UNDS,LCTL(KC_Y),
KC_SCOLON,KC_N, KC_M, KC_QUOTE ,KC_EXLM , LSFT(KC_SLASH), LCTL(KC_Z),
KC_EQUAL,KC_PLUS , KC_MINUS,KC_ASTR , TG(1),
LT(2,KC_HOME), LT(1,KC_END),
KC_HOME, LT(1,KC_END),
KC_UP,
KC_DOWN,GUI_T(KC_SPACE), SFT_T(KC_ENTER)
KC_DOWN,SFT_T(KC_SPACE), GUI_T(KC_ENTER)
),
/* Keymap 1: QWERTY layer
/* Keymap 1: F keys + macros
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | |
* | ESC | F1 | F2 | F3 | F4 | F5 | ` | | Calc | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | | | | Y | U | I | O | P | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Esc | A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
* |--------+------+------+------+------+------| Tab | | Esc |------+------+------+------+------+--------|
* | LSHFT | Z | X | C | V | B | | | | N | M | , | . | / | \ |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | CTRL | WIN | ALT |ALT GR| Esc | | PgUp | PgDw | Ins | PtSc | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | Cut | | | |
* ,------|------|------| |------+--------+------.
* | | | | | | | |
* | | |------| |------| Left | Right|
* | | | | | | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[QWERTY] = KEYMAP( // layer 2 : QWERTY
// left hand
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINUS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS,
KC_ESCAPE, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_TAB,
KC_LCTRL, KC_LGUI,KC_LALT, KC_RALT, KC_ESCAPE,
KC_TRNS, LCTL(KC_X),
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_EQUAL , KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS,
KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_TRNS,
KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOTE,
KC_ESCAPE,KC_N, KC_M, KC_TRNS,KC_DOT , KC_SLASH, KC_NONUS_BSLASH,
KC_PGUP , KC_PGDOWN,KC_INSERT ,KC_PSCREEN, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS,KC_LEFT, KC_RIGHT
),
/* Keymap 2: F keys + macros
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | Calc | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | |Public|Static|string|int |return| | | |//TODO| | | | | F12 |
* | Tab |Public|Static|string|int |return| | | |//TODO| | | | | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | |Privat|Const |var |float |null |------| |------|new | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* |--------+------+------+------+------+------| \ | | ~ |------+------+------+------+------+--------|
* | | | |void |bool |break;| | | |(); | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | Alt | | | | | | | | | |
* | | WIN | Alt | | | | PgUp | PgDw | Ins | PtSc | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | Cut | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | |------| |------| Left | Right|
* | | | | | | | |
* `--------------------' `--------------------'
*/
// FKEYS + MACROS
[FKEYS] = KEYMAP(
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,M(MACRO_PUBLIC),M(MACRO_STATIC), M(MACRO_STRING),M(MACRO_INT),M(MACRO_RETURN),KC_TRNS,
KC_ESCAPE,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_GRAVE,
KC_TAB,M(MACRO_PUBLIC),M(MACRO_STATIC), M(MACRO_STRING),M(MACRO_INT),M(MACRO_RETURN),KC_TRNS,
KC_TRNS,M(MACRO_PRIVATE),M(MACRO_CONST), M(MACRO_VAR),M(MACRO_FLOAT),M(MACRO_NULL),
KC_TRNS,KC_TRNS,KC_TRNS,M(MACRO_VOID),M(MACRO_BOOL),M(MACRO_BREAK),KC_TRNS,
KC_TRNS,KC_LALT,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,M(MACRO_VOID),M(MACRO_BOOL),M(MACRO_BREAK),KC_BSLASH,
KC_TRNS,KC_LGUI,KC_LALT,KC_TRNS,KC_TRNS,
KC_TRNS,LCTL(KC_X),
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_CALCULATOR, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, M(MACRO_TODO), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F12,
M(MACRO_NEW), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, M(MACRO_PARENTHESE), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TILD, M(MACRO_PARENTHESE), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_PGUP,KC_PGDOWN, KC_INSERT, KC_PSCREEN, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
KC_TRNS, KC_LEFT, KC_RIGHT
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(QWERTY) // FN1 - Momentary Layer 1
[1] = ACTION_LAYER_TAP_TOGGLE(FKEYS) // FN1 - Momentary Layer 1
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
@ -253,12 +210,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -4,6 +4,8 @@
* Feb 12, 2016 (V1):
* First version commit
* Mar 20, 2016 (V2):
* Removed "Classic QWERTY" layer, inverted GUI and SHIFT on Hold for Space and Enter
## About
This layout was conceived in an attempt to optimise keyboard layout for developers (C# more specifically, but it can work with most of other languages), and limit the keys required to perform the most frequent actions.
@ -38,7 +40,6 @@ Still there are many way to improve or iterate on this:
* Make it language agnostic
* Check and compile language's keyboard's heatmaps to statistically define keys priority (e.g. https://dzone.com/articles/most-pressed-keys-various )
* QWERTY is still not the most efficient typing layout, I would like to create a Dvorak based similar layout in a near futur
* Layout 1 is mainly here for safety, most of its unique keys could be transfered to Layout 2 and it could then be removed
## Issues
One of the issues encountered while creating this layout was that I did not find a way to have a key to send a modifier on hold, and a key combination while pressed (e.g. I can't set a Key to do Save (Ctrl + S) when pressed and Shift modifier when hold )

View File

@ -154,12 +154,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
return NULL;
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
/* leds is a static array holding the current brightness of each of the
* three keyboard LEDs. It's 4 long simply to avoid the ugliness of +1s and
* -1s in the code below, and because wasting a byte really doesn't matter
@ -191,5 +191,5 @@ void * matrix_scan_user(void) {
}
}
return NULL;
};

View File

@ -155,12 +155,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -158,12 +158,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -200,12 +200,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -155,12 +155,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -155,12 +155,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -156,12 +156,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -182,12 +182,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -157,12 +157,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -157,12 +157,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -89,12 +89,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -244,12 +244,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -155,12 +155,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -155,12 +155,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -155,12 +155,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -29,7 +29,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Esc | A | R | S | T | D |------| |------| H | N | E | I | O | ' |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* |--------+------+------+------+------+------| = | | - |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
@ -50,7 +50,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT,
KC_DELT, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(SYMB),
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO),
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_EQL,
LT(SYMB,KC_GRV),KC_QUOT, LALT(KC_LSFT), KC_LEFT, KC_RGHT,
KC_LALT, F(LWIN),
KC_HOME,
@ -59,7 +59,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(SYMB), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
MEH_T(KC_NO),KC_K, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT,
KC_MINS, KC_K, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT,
KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, LT(SYMB,KC_NO),
KC_LALT, KC_RALT,
KC_PGUP,
@ -73,7 +73,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Esc | A | R | S | T | D |------| |------| H | N | E | I | O | ' |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* |--------+------+------+------+------+------| = | | - |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
@ -94,7 +94,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT,
KC_DELT, CM_Q, CM_W, CM_F, CM_P, CM_G, TG(SYMB),
KC_ESC, CM_A, CM_R, CM_S, CM_T, CM_D,
KC_LSFT, CM_Z, CM_X, CM_C, CM_V, CM_B, ALL_T(KC_NO),
KC_LSFT, CM_Z, CM_X, CM_C, CM_V, CM_B, KC_EQL,
LT(SYMB,KC_GRV),KC_QUOT, LALT(KC_LSFT), KC_LEFT, KC_RGHT,
KC_LALT, F(LWIN),
KC_HOME,
@ -103,7 +103,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(SYMB), CM_J, CM_L, CM_U, CM_Y, KC_P, /*CM_SCLN*/ KC_BSLS,
CM_H, CM_N, CM_E, CM_I, CM_O, KC_QUOT,
MEH_T(KC_NO),CM_K, CM_M, CM_COMM,CM_DOT, CTL_T(CM_SLSH), KC_RSFT,
KC_MINS, CM_K, CM_M, CM_COMM,CM_DOT, CTL_T(CM_SLSH), KC_RSFT,
KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, LT(SYMB,KC_NO),
KC_LALT, KC_RALT,
KC_PGUP,
@ -222,33 +222,38 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
} else {
unregister_code(KC_LGUI);
}
break;
case PC1:
if (!record->event.pressed) {
return MACRO(T(SLCK), T(SLCK), T(1), T(ENT), END);
return MACRO(T(SLCK), W(50), T(SLCK), W(50), T(1), W(50), T(ENT), END);
}
break;
case PC2:
if (!record->event.pressed) {
return MACRO(T(SLCK), T(SLCK), T(2), T(ENT), END);
return MACRO(T(SLCK), W(50), T(SLCK), W(50), T(2), W(50), T(ENT), END);
}
break;
case PC3:
if (!record->event.pressed) {
return MACRO(T(SLCK), T(SLCK), T(3), T(ENT), END);
return MACRO(T(SLCK), W(50), T(SLCK), W(50), T(3), W(50), T(ENT), END);
}
break;
case PC4:
if (!record->event.pressed) {
return MACRO(T(SLCK), T(SLCK), T(4), T(ENT), END);
return MACRO(T(SLCK), W(50), T(SLCK), W(50), T(4), W(50), T(ENT), END);
}
break;
}
return MACRO_NONE;
}
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
return NULL;
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

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#include "ergodox_ez.h"
#include "debug.h"
#include "action_layer.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A | S | D | F | G |------| |------| H | J | K | L | ; |' / Cmd |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | Cmd | Alt |AltShf| Left | Right| | Left | Down | Up |Right | L2 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | LGui | | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* | |ace | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT,
KC_DELT, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO),
KC_LGUI,KC_LALT, LALT(KC_LSFT), KC_LEFT,KC_RGHT,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
// right hand
KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN,GUI_T(KC_QUOT),
MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TG(MDIA),
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_TAB, KC_ENT
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | Mute | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | Prev |VolDn |VolUp | Next | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | |Brwser|
* | Lclk | Rclk |------| |------| |Back |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_BTN1, KC_BTN2, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_MUTE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_WBAK
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};

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# MSC Configuration
### Based mostly on the ErgoDox EZ default layout with optimizations for coding on osx.
#### Expecting the user to rely on Coder Layer this keymap removes some of the duplicate symbol keys in the lower portions of the board and replaces them with arrow keys and modifiers. The Media Layer is also updated to match the change in the arrow keys and the left and right click buttons are moved under the thumb position. The Media layer is now reached with toggle button in the lower right.
### Main Layer
![Main Layer](img/main_layer.png)
### Code Layer
![Code Layer](img/code_layer.png)
### Media Layer
![Media Layer](img/media_layer.png)
## Changelog
Version 1.0
- Changed the temp code layer key in the bottom right to toggle media layer
- Changed the temp media key to only be ";"
- Changed right hand bottom row to match vim home row nav directions
- Changed media keys to match arrow key changes
- Changed media left and right click to spacebar and backspace locations
- Changed bottom left to Cmd
- Changed single quote on left bottom row to alt
#### Coming Soon:
- A new layer for Blender editing with a focus on left hand shortcut and a righthand num pad to control the view in Blender.

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# ErgoDox EZ naps62 Configuration
## Motivation
I wanted a layout that suited my Linux & Vim usage. I also didn't like the lack of efficient access to some of the more common special characters used in programming.
## Key features / changes
### Base Layer (L1)
* **No `MT(mod, kc)` keys (modifier when pressed, key when tapped).** Those keys work with a global timeout. When a key press is shorter than the timeout, it's considered a tap, otherwise it's a hold. I couldn't find any particular timeout that would work for me. I need to use mods extremely fast, but also want the confort of using them more slowly in other occasions. So I gave up on this feature altogether.
* **Direct access to `{}[]`.** When programming, these are used extremely often. I was still getting used to the coder layer, and I prefer the arrows on the home row, so I used the bottom-right keys for this.
* **Layer keys everywhere.** I either use my little finger or my index finger to go to L1, whichever is more confortable in any given situation. L2 is not used while coding/writing, so I don't need an extremely-optimized access to it.
* **Lang key.** This is nothing more than `Super-Space` combo, which in my systems (both Linux & Windows) is the shortcut to change the keyboard language. I'm Portuguese, so I often cycle between US layout for coding, and PT layout for writing.
* **Special chars on the right-most column.** I only use Ctrl & Shift keys on the left side, so I used the right keys to include some of the more useful special characters as well.
### Coder Layer (L2)
* The `=` and `-` signs where nowhere to be found. `-` was already on the base layer, but it's still useful to have a fully-featured NumPad on the coder layer.
### Media Layer (L3)
* **Better media keys**. Why was Play/Pause so far away? And where was Mute? I put all my media keys close to each other, including the missing ones
* **Arrow keys on home row.** I use vim, so I'm always on my home row. I use this sometimes to get around, but not as often as to need them on the base row. I'm fine with them here
* I don't use mouse keys. They're still set up, and I made some changes as an experiment, but I mostly forgot they exist by now.
## Author
[Miguel Palhas](https://github.com/naps62)

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#include "ergodox_ez.h"
#include "debug.h"
#include "action_layer.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Esc | 1 ! | 2 @ | 3 # | 4 $ | 5 % | Lang | | Esc | 6 ^ | 7 & | 8 * | 9 ( | 0 ) | Bckspc |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | L2 | | L2 | Y | U | I | O | P | \ | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Ctrl | A | S | D | F | G |------| |------| H | J | K | L | ; : | ' " |
* |--------+------+------+------+------+------| L1 | | L1 |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | | | | N | M | , < | . > | / ? | - _ |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | L1 | ` ~ | ' " | \ | | L2 | | { | } | [ { | ] } | L1 |
* `----------------------------------' `----------------------------------'
* ,--------------. ,---------------.
* | Home | End | | PgUp |Insert |
* ,------|-------|------| |-------+-------+------.
* | | | LGui | | Del | | |
* | Space| Alt |------| |-------| Enter |Space |
* | | | LGui | | Bcsp | | |
* `---------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, LGUI(KC_SPC),
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, MO(2),
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, MO(1),
MO(1), KC_GRV, KC_QUOT, KC_BSLS, MO(2),
KC_HOME, KC_END,
KC_LGUI,
KC_SPC, KC_LALT, KC_LGUI,
// right hand
KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
MO(2), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
MO(1), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_MINS,
KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, MO(1),
KC_PGUP, KC_INS,
KC_DEL,
KC_BSPC, KC_ENT, KC_SPC
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | = | . | 0 | - | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
KC_EQL,KC_DOT, KC_0, KC_MINS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | |GuiUp | Expl | | Term | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | |GuiLft|GuiDwn|GuiRgt| | |------| |------| Left | Down | Up |Right | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | |Browsr| | | | |VolDwn|VolUp | Mute | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | Lclk | Rclk | | Play | Prev | Next | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | |Brwser|Brwser|
* | Lclk | Rclk |------| |------|Fwd |Back |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
KEYMAP(
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, LGUI(KC_W), LGUI(KC_E), KC_BTN1, LGUI(KC_T), KC_TRNS,
KC_TRNS, LGUI(KC_A), LGUI(KC_S), LGUI(KC_D), KC_MS_D, KC_MS_R,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_BTN1, KC_BTN2, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS,
KC_MPLY, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_WBAK, KC_WFWD
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};

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#include "ergodox_ez.h"
#include "debug.h"
#include "action_layer.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys
/*
* Ordinary Ergodox EZ keyboard layout, v2
* modifications from default by Nicholas Keene ergodoxez@nicholaskeene.com
* Details: http://nicholas.rinard.us/2016/03/ergodox-ez-layout.html
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Grv | 1 | 2 | 3 | 4 | 5 | ESC | | - | 6 | 7 | 8 | 9 | 0 | = |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | MDIA \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | SYMB | A | S | D | F | G |------| |------| H | J | K | L | ; | SYMB ' |
* |--------+------+------+------+------+------|Shift | | Tab |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | -Tab | | | N | M | , | . | / | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |LCtrl | Meh |Hyper | LAlt | LGui | | RGui | RAlt | Hyper| Meh |RCtrl |
* `----------------------------------' `----------------------------------'
* ,---------------. ,---------------.
* | Home | End | | Left | Right |
* ,------|--------|------| |------+--------+------.
* | | | PgUp | | Up | | |
* |Backsp| Del |------| |------| Enter | Space|
* | | | PgDn | | Down | | |;
* `----------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC,
MO(SYMB), KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LSFT(KC_TAB),
KC_LCTL, MEH_T(KC_NO),ALL_T(KC_NO),KC_LALT,KC_LGUI,
KC_HOME, KC_END,
KC_PGUP,
KC_BSPC, KC_DEL, KC_PGDN,
// right hand
KC_MINS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, LT(MDIA, KC_BSLS),
KC_H, KC_J, KC_K, KC_L, KC_SCLN, LT(SYMB, KC_QUOT),
KC_TAB, KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLSH),KC_RSFT,
KC_RGUI, KC_RALT, ALL_T(KC_NO),MEH_T(KC_NO), KC_RCTL,
KC_LEFT, KC_RGHT,
KC_UP,
KC_DOWN, KC_ENT, KC_SPC
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Esc | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | MDIA | ! | @ | { | } | & | < | | > | | | 7 | 8 | 9 | / | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| / | 4 | 5 | 6 | * | |
* |--------+------+------+------+------+------| Tab | | Shift|------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | -Tab| \ | 1 | 2 | 3 | - | CAPS |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | 0 | . | = | + | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | Left | Right| | Home | End |
* ,------|------|------| |------+------+------.
* | | | Up | | PgUp | | |
* |Space |Enter |------| |------|BackSp| Del |
* | | | Down | | PgDn | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
MO(MDIA), KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_AMPR,LSFT(KC_COMM),
KC_TRNS, KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
KC_TRNS, KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TAB,
KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_LEFT,KC_RGHT,
KC_UP,
KC_SPC,KC_ENT,KC_DOWN,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
LSFT(KC_DOT), KC_PIPE, KC_P7, KC_P8, KC_P9, KC_PSLS, KC_F12,
KC_SLSH, KC_P4, KC_P5, KC_P6, KC_PAST, KC_TRNS,
LSFT(KC_TAB), KC_BSLS, KC_P1, KC_P2, KC_P3, KC_PMNS, KC_CAPS,
KC_P0, KC_DOT, KC_PEQL, KC_PPLS, KC_PENT,
KC_HOME, KC_END,
KC_PGUP,
KC_PGDN, KC_BSPC, KC_DEL
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Esc |ShutDn| Sleep| Mute |Vol Dn|Vol Up| | | | |PrtSc | PgUp |MyComp| Mail | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp |ScrlUp| |ScrlUp| |ScrlUp| |ScrlUp| Up | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| Home | Left | Down | Right| End | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | |MsDown|ScrlDn| |ScrlDn| |ScrlDn| |ScrlDn| Down | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | Lclk | Rclk | | | PgDn | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | Stop |Refrsh| | Prev | Next |
* ,------|------|------| |------+------+------.
* |Brwser|Brwser|Search| |VolUp | | |
* |Back | Fwd |------| |------| Stop | Play-|
* | | | Home | |VolDn | | Pause|
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
KC_ESC, KC_PWR, KC_SLEP, KC_MUTE, KC_VOLD, KC_VOLU, KC_TRNS,
MO(MDIA), KC_TRNS, KC_TRNS, KC_MS_U, KC_WH_U, KC_TRNS, KC_WH_U,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_D, KC_TRNS, KC_TRNS, KC_WH_D,
KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_WH_D,
KC_WSTP, KC_WREF,
KC_WSCH,
KC_WBAK, KC_TRNS, KC_WHOM,
// right hand
KC_TRNS, KC_TRNS, KC_PSCR, KC_PGUP, KC_MYCM, KC_MAIL, KC_TRNS,
KC_WH_U, KC_TRNS, KC_WH_U, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS,
KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT,KC_END, KC_TRNS,
KC_WH_D, KC_TRNS, KC_WH_D, KC_DOWN, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_PGDN, KC_TRNS,KC_TRNS, KC_TRNS,
KC_MPRV, KC_MNXT,
KC_VOLU,
KC_VOLD, KC_MSTP, KC_MPLY
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};

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[{x:3.5},"#\n3",{x:10.5},"*\n8"],
[{y:-0.875,x:2.5},"@\n2",{x:1},"$\n4",{x:8.5},"&\n7",{x:1},"(\n9"],
[{y:-0.875,x:5.5},"%\n5",{c:"#ff4444"},"Esc",{x:4.5,c:"#cccccc"},"_\n\n\n\n\n\n-","^\n6"],
[{y:-0.875,c:"#73ab6a",w:1.5},"~\n\n\n\n\n\n`",{c:"#cccccc"},"!\n1",{x:14.5},")\n0",{t:"#000000\n\n\n\n#0000ff",w:1.5},"+\n\n\n\n\n\n="],
[{y:-0.375,x:3.5,t:"#000000"},"E",{x:10.5},"I"],
[{y:-0.875,x:2.5},"W",{x:1},"R",{x:8.5},"U",{x:1},"O"],
[{y:-0.875,x:5.5},"T",{h:1.5},"{\n\n\n\n\n\n[",{x:4.5,h:1.5},"}\n\n\n\n\n\n]","Y"],
[{y:-0.875,c:"#73ab6a",w:1.5},"Tab",{c:"#cccccc"},"Q",{x:14.5},"P",{c:"#2277ff",fa:[0,0,0,1],w:1.5},"|\n\\\nMedia\nL2"],
[{y:-0.375,x:3.5,c:"#cccccc"},"D",{x:10.5},"K"],
[{y:-0.875,x:2.5},"S",{x:1},"F",{x:8.5},"J",{x:1},"L"],
[{y:-0.875,x:5.5},"G",{x:6.5},"H"],
[{y:-0.875,c:"#2277ff",w:1.5},"Symbols\n\n\nL1",{c:"#cccccc"},"A",{x:14.5},":\n;",{c:"#2277ff",w:1.5},"\"\n'\nSymbols\nL1"],
[{y:-0.625,x:6.5,c:"#bfbf67",h:1.5},"< Tab\n\n\nShift Tab",{x:4.5,h:1.5},"Tab >\n\n\nTab"],
[{y:-0.75,x:3.5,c:"#cccccc"},"C",{x:10.5},"<\n,"],
[{y:-0.875,x:2.5},"X",{x:1},"V",{x:8.5},"M",{x:1},">\n."],
[{y:-0.875,x:5.5},"B",{x:6.5},"N"],
[{y:-0.875,c:"#2277ff",w:1.5},"Capitals\n\n\nShift",{c:"#cccccc"},"Z\n\nCtrl",{x:14.5},"?\n/\nCtrl",{c:"#2277ff",w:1.5},"\n\nCapitals\nShift"],
[{y:-0.375,x:3.5,c:"#77aaff"},"Option\n\n\nLAlt",{x:10.5},"Option\n\n\nRAlt"],
[{y:-0.875,x:2.5},"Hyper",{x:1},"Cmd\n\n\nSuper",{x:8.5},"Cmd\n\n\nSuper",{x:1},"Hyper"],
[{y:-0.75,x:0.5},"Ctrl\n\n\nLCtrl","Meh",{x:14.5},"Meh","Ctrl\n\n\nRCtrl"],
[{r:30,rx:6.5,ry:4.25,y:-1,x:1,c:"#bfbf67"},"Home","End"],
[{h:2},"< Del\n\n\nBackspace",{h:2},"Del >\n\n\nDelete","Page\n\n\n\n\n\nUp"],
[{x:2},"Page\n\n\n\n\n\nDown"],
[{r:-30,rx:13,y:-1,x:-3},"Left","Right"],
[{x:-3},"Up",{h:2},"Enter",{h:2},"Space"],
[{x:-3},"Down"]

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@ -0,0 +1,27 @@
[{x:3.5,c:"#9988bb"},"Vol\n\n\n\n\n\nMute",{x:10.5,c:"#ccffff"},"Page\n\n\n\n\n\nUp"],
[{y:-0.875,x:2.5,c:"#9988bb"},"Sleep",{x:1},"Vol\n\n\n\n\n\nDown",{x:8.5},"Print\n\n\n\n\n\nScreen",{x:1},"Home\n\n\n\n\n\nDir"],
[{y:-0.875,x:5.5},"Vol\n\n\n\n\n\nUp",{c:"#ff4444"},"Esc",{x:4.5,c:"#cccccc",a:7},"",""],
[{y:-0.875,c:"#ff4444",a:4,w:1.5},"Esc",{c:"#9988bb"},"Shut\n\n\n\n\n\nDown",{x:14.5},"Email",{c:"#cccccc",a:7,w:1.5},""],
[{y:-0.375,x:3.5,c:"#ccffff",a:4},"Mouse\n\n\n\n\n\nUp",{x:10.5},"Cursor\n\n\n\n\n\nUp"],
[{y:-0.875,x:2.5,c:"#cccccc",a:7},"",{x:1,c:"#99ffff",a:4},"Scroll\n\n\n\n\n\nUp",{x:8.5},"Scroll\n\n\n\n\n\nUp",{x:1,c:"#cccccc",a:7},""],
[{y:-0.875,x:5.5},"",{c:"#99ffff",a:4,h:1.5},"Scroll\n\n\n\n\n\nUp",{x:4.5,h:1.5},"Scroll\n\n\n\n\n\nUp",{c:"#cccccc",a:7},""],
[{y:-0.875,c:"#000000",t:"#ff0000",a:4,fa:[0,0,0,1],w:1.5},"Media\n\n\nL2",{c:"#cccccc",t:"#000000",a:7},"",{x:14.5},"",{c:"#000000",t:"#ff0000",a:4,w:1.5},"\n\nMedia\nL2"],
[{y:-0.375,x:3.5,c:"#ccffff",t:"#000000"},"Mouse\n\n\n\n\n\nDown",{x:10.5},"Cursor\n\n\n\n\n\nDown"],
[{y:-0.875,x:2.5},"Mouse\n\n\n\n\n\nLeft",{x:1},"Mouse\n\n\n\n\n\nRight",{x:8.5},"Cursor\n\n\n\n\n\nLeft",{x:1},"Cursor\n\n\n\n\n\nRight"],
[{y:-0.875,x:5.5,c:"#cccccc",a:7},"",{x:6.5,c:"#ccffff",a:4},"Home"],
[{y:-0.875,c:"#000000",t:"#ff0000",w:1.5},"Symbols\n\n\nL1",{c:"#cccccc",t:"#000000",a:7},"",{x:14.5,c:"#ccffff",a:4},"End",{c:"#cccccc",a:7,w:1.5},""],
[{y:-0.625,x:6.5,c:"#99ffff",a:4,h:1.5},"Scroll\n\n\n\n\n\nDown",{x:4.5,h:1.5},"Scroll\n\n\n\n\n\nDown"],
[{y:-0.75,x:3.5,c:"#ccffff"},"Mouse\n\n\n\n\n\nDown",{x:10.5},"Cursor\n\n\n\n\n\nDown"],
[{y:-0.875,x:2.5,c:"#cccccc",a:7},"",{x:1,c:"#99ffff",a:4},"Scroll\n\n\n\n\n\nDown",{x:8.5},"Scroll\n\n\n\n\n\nDown",{x:1,c:"#cccccc",a:7},""],
[{y:-0.875,x:5.5},"",{x:6.5},""],
[{y:-0.875,w:1.5},"","",{x:14.5},"",{w:1.5},""],
[{y:-0.375,x:3.5,c:"#ccffff",a:4},"Left\n\n\n\n\n\nClick",{x:10.5},"Page\n\n\n\n\n\nDown"],
[{y:-0.875,x:2.5,c:"#cccccc",a:7},"",{x:1,c:"#ccffff",a:4},"Right\n\n\n\n\n\nClick",{x:8.5,c:"#cccccc",a:7},"",{x:1},""],
[{y:-0.75,x:0.5},"","",{x:14.5},"",""],
[{r:30,rx:6.5,ry:4.25,y:-1,x:1,c:"#bbaacc",a:4},"Stop\n\n\nBrowser","Reload\n\n\nBrowser"],
[{h:2},"< Web\n\n\nBrowser",{h:2},"Web >\n\n\nBrowser","Search\n\n\nBrowser"],
[{x:2},"Home\n\n\nBrowser"],
[{r:-30,rx:13,y:-1,x:-3},"Prev\n\n\nAudio\n\n\nTrack","Next\n\n\nAudio\n\n\nTrack"],
[{x:-3,c:"#9988bb"},"Vol\n\n\n\n\n\nUp",{c:"#bbaacc",h:2},"Stop\n\n\nAudio",{h:2},"Play\n\n\nAudio\n\n\nPause"],
[{x:-3,c:"#9988bb"},"Vol\n\n\n\n\n\nDown"]

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[{x:3.5,c:"#a3a3a3"},"F3",{x:10.5},"F8"],
[{y:-0.875,x:2.5},"F2",{x:1},"F4",{x:8.5},"F7",{x:1},"F9"],
[{y:-0.875,x:5.5},"F5",{c:"#ff4444"},"Esc",{x:4.5,c:"#cccccc",a:7},"",{c:"#a3a3a3",a:4},"F6"],
[{y:-0.875,c:"#ff4444",w:1.5},"Esc",{c:"#a3a3a3"},"F1",{x:14.5},"F10",{w:1.5},"F11"],
[{y:-0.375,x:3.5,c:"#bbc6ed"},"{",{x:10.5,c:"#bed4ba"},"8"],
[{y:-0.875,x:2.5,c:"#bbc6ed"},"@",{x:1},"}",{x:8.5,c:"#bed4ba"},"7",{x:1},"9"],
[{y:-0.875,x:5.5,c:"#bbc6ed"},"&",{h:1.5},"<",{x:4.5,h:1.5},">","|"],
[{y:-0.875,c:"#2277ff",fa:[0,0,0,1],w:1.5},"Media\n\n\nL2",{c:"#bbc6ed"},"!",{x:14.5,c:"#bed4ba"},"/",{c:"#a3a3a3",w:1.5},"F12"],
[{y:-0.375,x:3.5,c:"#bbc6ed"},"(",{x:10.5,c:"#bed4ba"},"5"],
[{y:-0.875,x:2.5,c:"#bbc6ed"},"$",{x:1},")",{x:8.5,c:"#bed4ba"},"4",{x:1},"6"],
[{y:-0.875,x:5.5,c:"#bbc6ed"},"`",{x:6.5},"/"],
[{y:-0.875,c:"#000000",t:"#ff0000",w:1.5},"Symbols\n\n\nL1",{c:"#bbc6ed",t:"#000000"},"#",{x:14.5,c:"#bed4ba"},"*",{c:"#000000",t:"#ff0000",w:1.5},"\n\nSymbols\nL1"],
[{y:-0.625,x:6.5,c:"#bfbf67",t:"#000000",h:1.5},"Tab >\n\n\nTab",{x:4.5,h:1.5},"< Tab\n\n\nShift Tab"],
[{y:-0.75,x:3.5,c:"#bbc6ed"},"[",{x:10.5,c:"#bed4ba"},"2"],
[{y:-0.875,x:2.5,c:"#bbc6ed"},"^",{x:1},"]",{x:8.5,c:"#bed4ba"},"1",{x:1},"3"],
[{y:-0.875,x:5.5,c:"#bbc6ed"},"~",{x:6.5},"\\"],
[{y:-0.875,c:"#cccccc",a:7,w:1.5},"",{c:"#bbc6ed",a:4},"%",{x:14.5,c:"#bed4ba"},"-",{c:"#2277ff",w:1.5},"\n\nCaps Lock"],
[{y:-0.375,x:3.5,c:"#cccccc",a:7},"",{x:10.5,c:"#bed4ba",a:4},"."],
[{y:-0.875,x:2.5,c:"#cccccc",a:7},"",{x:1},"",{x:8.5,c:"#bed4ba",a:4},"0",{x:1},"="],
[{y:-0.75,x:0.5,c:"#cccccc",a:7},"","",{x:14.5,c:"#bed4ba",a:4},"+","Enter"],
[{r:30,rx:6.5,ry:4.25,y:-1,x:1,c:"#bfbf67"},"Left","Right"],
[{h:2},"Space",{h:2},"Enter","Up"],
[{x:2},"Down"],
[{r:-30,rx:13,y:-1,x:-3},"Home","End"],
[{x:-3},"Page\n\n\n\n\n\nUp",{h:2},"< Del\n\n\nBackspace",{h:2},"Del >\n\n\nDelete"],
[{x:-3},"Page\n\n\n\n\n\nDown"]

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# The Ordinary Layout, a familiar and powerful layout
The Ordinary Layout is intended to be unremarkably mundane and remarkably useful. This layout maintains most key positions from common QWERTY keyboards and features enhanced Symbol and Media layers compared to the default Ergodox EZ layout.
Full details about the rationale behind this layout [are available](http://nicholas.rinard.us/2016/03/ergodox-ez-layout.html).
![Ordinary base layout](ordinary-base.png)
![Ordinary symbol layout](ordinary-symbol.png)
![Ordinary media layout](ordinary-media.png)

View File

@ -390,12 +390,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -227,12 +227,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -158,12 +158,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -162,12 +162,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -199,12 +199,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

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@ -0,0 +1,134 @@
#include "ergodox_ez.h"
#include "debug.h"
#include "action_layer.h"
#define BASE 0
#define SYMB 1
#define PLVR 2
#define ARRW 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = KEYMAP(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_F14,
KC_TAB, KC_Q, KC_W, KC_D, KC_F, KC_K, TG(PLVR),
CTL_T(KC_ESC), KC_A, KC_S, KC_E, KC_T, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC,
KC_F1, KC_F2, KC_F3, KC_LALT, KC_LGUI,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_VOLD, KC_MUTE,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_VOLU,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_BSPC, CTL_T(KC_ESC), KC_FN1,
//
/*-*/ KC_F15, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
/*-*/ KC_BSLS, KC_J, KC_U, KC_R, KC_L, KC_SCLN, KC_MINS,
/*-*/ /*-*/ KC_Y, KC_N, KC_I, KC_O, KC_H, KC_ENT,
/*-*/ KC_RBRC, KC_P, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
/*-*/ /*-*/ /*-*/ KC_RGUI, KC_RALT, KC_F4, KC_F5, KC_F6,
KC_MPLY, KC_MNXT,
KC_MPRV,
KC_FN3, KC_QUOT, KC_SPC
),
[SYMB] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TRNS,
KC_TRNS, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS, KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS, KC_TRNS, KC_TRNS,
//
/*-*/ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ KC_TRNS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS,
/*-*/ /*-*/ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_TRNS,
/*-*/ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ /*-*/ /*-*/ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
[PLVR] = KEYMAP(
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TRNS,
KC_NO, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_NO, KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO,
KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS, KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ KC_C, KC_V, KC_NO,
//
/*-*/ KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
/*-*/ KC_NO, KC_6, KC_7, KC_8, KC_9, KC_0, KC_NO,
/*-*/ /*-*/ KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
/*-*/ KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
/*-*/ /*-*/ /*-*/ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_NO, KC_N, KC_M
),
[ARRW] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS, KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS, KC_TRNS, KC_TRNS,
//
/*-*/ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ /*-*/ KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS,
/*-*/ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ /*-*/ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
};
const uint16_t PROGMEM fn_actions[] = {
[SYMB] = ACTION_LAYER_TAP_TOGGLE(SYMB), // FN1 - Momentary Symbols Layer
[PLVR] = ACTION_LAYER_TAP_TOGGLE(PLVR), // FN2 - Momentary Plover Layer
[ARRW] = ACTION_LAYER_TAP_TOGGLE(ARRW), // FN3 - Momentary Arrows Layer
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case SYMB:
ergodox_right_led_1_on();
break;
case PLVR:
ergodox_right_led_2_on();
break;
case ARRW:
ergodox_right_led_3_on();
break;
default:
break;
}
};

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@ -0,0 +1,47 @@
# Roman's Layout
There are four layers:
- **BASE** is [Norman layout](https://normanlayout.info/).
- **SYMB** for numbers and symbols.
- **PLVR** is optimized for [Plover](http://www.openstenoproject.org).
- **ARRW** for navigation.
[![keyboard-layout](romanzolotarev-norman-plover-osx.png)](http://www.keyboard-layout-editor.com/#/gists/8ebcb701ecb763944417)
## Switching
- Tap `SYMB` to toggle **SYMB**.
- Tap `ARRW` to toggle **ARRW**.
- Hold `SYMB` (or `ARRW`) to activate **SYMB** (or **ARRW**) while holding.
- Tap `PLVR` to toggle **PLVR**.
## LEDs
- Red: SYMB is on.
- Green: PLVR is on.
- Blue: ARRW is on.
## Functional Keys
- Tap `F1` to mute microphone via [Shush](http://mizage.com/shush/).
- Tap `F2` to copy screenshot to the clipboard.
- Hold `SHIFT` and tap `F2` to save screenshot as a file.
- Tap `F3`, `F4`, `F5`, `F6` to resize a window via [Divvy](http://mizage.com/divvy/).
- Tap `F14`, `F15` to adjust display brightness.
**IMPORTANT**: If you have another keyboard connected via Bluetooth, then `F14` and `F15` will not work.
Turn off that Bluetooth keyboard. Re-plug you ErgoDox. Enjoy!
## CTRL/ESC
Both of those keys are frequently used in Vim.
- Tap `CTRL/ESC` to send `ESC`.
- Hold `CTRL/ESC` to use as `CTRL`.
## Activate N-rollover
- While in **BASE** hold left `SHIFT` and right `SHIRT` and then tap `N`.
- Then you can activate **PLVR** and use ErgoDox EZ for steno.

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@ -114,12 +114,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);

View File

@ -215,12 +215,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
return NULL;
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
void matrix_scan_user(void) {
ergodox_board_led_off();
ergodox_right_led_1_off();
@ -238,5 +238,5 @@ void * matrix_scan_user(void) {
if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) {
ergodox_right_led_3_on();
}
return NULL;
};

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