[Keymap] Xulkal keymap tweeks (#5746)
* Minor keymap tweeks and more oled data * Update keymap.c
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@ -92,15 +92,29 @@ static void render_logo(void) {
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oled_write_P(sol_logo, false);
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oled_write_P(sol_logo, false);
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}
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}
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extern rgb_config_t rgb_matrix_config;
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static void render_status(void) {
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static void render_status(void) {
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// Render to mode icon
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// Render to mode icon
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static const char PROGMEM mode_logo[2][4] = {
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static const char PROGMEM mode_logo[2][3] = {
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{0x97,0x98,0x0a,0},
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{0x97,0x98,0},
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{0xb7,0xb8,0x0a,0} };
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{0xb7,0xb8,0} };
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oled_write_P(mode_logo[0], false);
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oled_write_P(mode_logo[0], false);
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#if defined(RGB_MATRIX_ENABLE)
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static char buffer[20] = {0};
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snprintf(buffer, sizeof(buffer), " h%3d s%3d v%3d\n", rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val);
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oled_write(buffer, false);
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#endif
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oled_write_P(mode_logo[1], false);
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oled_write_P(mode_logo[1], false);
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#if defined(RGB_MATRIX_ENABLE)
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snprintf(buffer, sizeof(buffer), " s%3d m%3d\n", rgb_matrix_config.speed, rgb_matrix_config.mode);
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oled_write(buffer, false);
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#endif
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// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
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// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
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oled_write_P(PSTR("Layer: "), false);
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oled_write_P(PSTR("Layer: "), false);
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switch (biton32(layer_state)) {
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switch (biton32(layer_state)) {
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@ -11,3 +11,17 @@
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#define RSPC_KEYS KC_RSFT, KC_TRNS, KC_RBRC
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#define RSPC_KEYS KC_RSFT, KC_TRNS, KC_RBRC
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#define LCPO_KEYS KC_LCTL, KC_TRNS, KC_MINS
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#define LCPO_KEYS KC_LCTL, KC_TRNS, KC_MINS
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#define RCPO_KEYS KC_RCTL, KC_TRNS, KC_EQL
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#define RCPO_KEYS KC_RCTL, KC_TRNS, KC_EQL
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// No need for the single versions when multi performance isn't a problem =D
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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#define DISABLE_RGB_MATRIX_SPLASH
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#define DISABLE_RGB_MATRIX_SOLID_SPLASH
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// Don't like or feel to identical to other effects
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#define DISABLE_RGB_MATRIX_RAINBOW_BEACON
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#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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@ -11,6 +11,10 @@ qk_tap_dance_action_t tap_dance_actions[] = {
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};
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};
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#endif
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#endif
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#if defined(RGB_MATRIX_ENABLE)
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extern void eeconfig_update_rgb_matrix_default(void);
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#endif
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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switch (keycode) {
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case QWERTY:
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case QWERTY:
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@ -56,12 +60,16 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return false;
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return false;
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break;
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break;
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case RGBRST:
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case RGBRST:
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#ifdef RGBLIGHT_ENABLE
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#if defined(RGBLIGHT_ENABLE)
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if (record->event.pressed) {
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if (record->event.pressed) {
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eeconfig_update_rgblight_default();
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eeconfig_update_rgblight_default();
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rgblight_enable();
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rgblight_enable();
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}
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}
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#endif
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#elif defined(RGB_MATRIX_ENABLE)
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if (record->event.pressed) {
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eeconfig_update_rgb_matrix_default();
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}
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#endif
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return false;
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return false;
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break;
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break;
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}
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}
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