[Keymap] stanrc85 Keymap updates (#5066)
* Rename aliases to better reflect keycodes used * Update readme to reflect changes in keymap * Disabled more unused options to reduce memory usage * Remove backlight keycodes and move RGB keycodes * Update to reflect changes in keymap * Disable backlight option * Spacing
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@ -15,20 +15,20 @@
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*/
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*/
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#include QMK_KEYBOARD_H
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#include QMK_KEYBOARD_H
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#define DEFAULT 0 //Custom ANSI
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#define DEFAULT 0 //Custom ANSI
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#define LAYER1 1 //Default ANSI (enable with Fn2+D)
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#define LAYER1 1 //Default ANSI (enable with Fn2+D)
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#define LAYER2 2 //Function keys, arrows, custom shortcuts, volume control
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#define LAYER2 2 //Function keys, arrows, custom shortcuts, volume control
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#define LAYER3 3 //Backlight controls and RESET
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#define LAYER3 3 //RGB Underglow controls and RESET
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//Aliases for longer keycodes
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//Aliases for longer keycodes
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#define KC_CAD LALT(LCTL(KC_DEL))
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#define KC_CAD LALT(LCTL(KC_DEL))
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#define KC_LOCK LGUI(KC_L)
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#define KC_LOCK LGUI(KC_L)
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#define CA_QUOT LCA(KC_QUOT)
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#define CA_QUOT LCA(KC_QUOT)
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#define CA_SCLN LCA(KC_SCLN)
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#define CA_SCLN LCA(KC_SCLN)
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#define CA_ESC LT(2, KC_ESC)
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#define KC_CTLE LCTL_T(KC_ESC)
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#define CA_SPCF LT(2, KC_SPC)
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#define LT_SPCF LT(2, KC_SPC)
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#define CA_TESC TD(TD_ESC)
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#define TD_TESC TD(TD_ESC)
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#define CA_TWIN TD(TD_WIN)
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#define TD_TWIN TD(TD_WIN)
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//Tap Dance Declarations
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//Tap Dance Declarations
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enum {
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enum {
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@ -43,11 +43,11 @@ qk_tap_dance_action_t tap_dance_actions[] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_60_ansi(
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[0] = LAYOUT_60_ansi(
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CA_TESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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TD_TESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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CA_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_CTLE, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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KC_LCTL, KC_LGUI, KC_LALT, CA_SPCF, KC_RALT, CA_TWIN, MO(3), KC_RCTL),
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KC_LCTL, KC_LGUI, KC_LALT, LT_SPCF, KC_RALT, TD_TWIN, MO(3), KC_RCTL),
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[1] = LAYOUT_60_ansi(
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[1] = LAYOUT_60_ansi(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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@ -64,10 +64,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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_______, _______, _______, _______, _______, _______, _______, _______),
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_______, _______, _______, _______, _______, _______, _______, _______),
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[3] = LAYOUT_60_ansi(
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[3] = LAYOUT_60_ansi(
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RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, RGB_TOG, RGB_MOD, RGB_VAD, RGB_VAI, RGB_SAI, RGB_HUD, RGB_HUI, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
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KC_CAPS, _______, _______, TG(1), _______, _______, BL_STEP, BL_DEC, BL_INC, BL_TOGG, _______, _______, _______,
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_______, _______, _______, TG(1), _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, RGB_VAD, RGB_VAI, RGB_SAI, RGB_HUD, RGB_HUI, RGB_MOD, RGB_TOG, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______)
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_______, _______, _______, _______, _______, _______, _______, _______)
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};
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};
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@ -5,10 +5,10 @@ Shared keymap between two 60% PCB:
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- DZ60 (hotswap)
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- DZ60 (hotswap)
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## Keymap Notes
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## Keymap Notes
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- Layer 0 is custom ANSI layout with SpaceFN, EscFN on CAPS, Tap Dance on Fn1 key for CTRL+ALT+DEL and WIN+L
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- Layer 0 is custom ANSI layout with SpaceFN, CTRL/ESC on CAPS, Tap Dance on Fn1 key for CTRL+ALT+DEL and WIN+L
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- Layer 1 is default ANSI (enable with Fn2+D)
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- Layer 1 is default ANSI (enable with Fn2+D)
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- Layer 2 is F keys, arrows, volume controls and custom shortcuts for AHK
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- Layer 2 is F keys, arrows, volume controls and custom shortcuts for AHK
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- Layer 3 is backlight control and RESET
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- Layer 3 is RGB Underglow control and RESET
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### Build
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### Build
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To build the firmware file associated with this keymap, simply run `make your_keyboard:stanrc85-ansi`.
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To build the firmware file associated with this keymap, simply run `make your_keyboard:stanrc85-ansi`.
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@ -1,2 +1,10 @@
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TAP_DANCE_ENABLE = yes
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TAP_DANCE_ENABLE = yes
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EXTRAKEY_ENABLE = yes
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RGBLIGHT_ENABLE = yes
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BACKLIGHT_ENABLE = no
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COMMAND_ENABLE = no
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COMMAND_ENABLE = no
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BOOTMAGIC_ENABLE = no
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MOUSEKEY_ENABLE = no
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AUDIO_ENABLE = no
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CONSOLE_ENABLE = no
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NKRO_ENABLE = no
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