* Bocaj Layout Revamp
* Pull in Upstream (#1)
* Various tweaks for some Input:Club build processes
* change KEYMAP to LAYOUT for all new keyboards made using this script
* Add support for rev3 of the Atom47 (#2672)
* Added support for rev3 of the Atom47
* Updated Atom47 readme's
* Fix redefine error on rev2 and add maartenwut's keymap
* Fix redefine error on LEdiodes keymap
* Add Nyquist keymap (#2692)
* nyquist
* danielhklein nyquist setup
* shift left controls
* remove readme
* cleanup before pr
* ready for pr
* Adds Phantom TKL support (#2696)
* Add an info.json to phantom keyboard
* Add layouts
- KEYMAP_WINKEYLESS
- KEYMAP_7BIT
- KEYMAP_ISO
- KEYMAP_ISO_WINKEYLESS
* Add key_counts
* Add 2 missing F-Row keys
* Add TKC1800 info.json
Created an info.json for the tkc1800.
* Clueboard 60 info.json
- adds
- LAYOUT_60_ansi
- LAYOUT_60_iso
- KEYMAP_AEK
- KEYMAP
- LAYOUT_60_ansi_split_bs_rshift
* Add the Speedo keyboard
* Fix KC60 info.json file (#2707)
* change KEYMAP to LAYOUT in all the KC60 files
* Redo the info.json file
* Small fixes to TKC1800
- adjust F-row to use 0.25 spacing
- split left shift
- add key_count
* Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (#2708)
* change diverge 3 KC_KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for handwired arrow pad
* change M10A to LAYOUT for m10-a
* Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68
* change KC_KEYMAP to LAYOUT for nano
* Refactor to LAYOUT
* refactor to LAYOUT-ansi and LAYOUT_iso for s65
* LAYOUT conversions for lfkkeyboards
* missed a few renames
* mini1800 for lfkeyobards support of LAYOUT
* Improve state/chord handling and clean up namespace
Some values that can never, ever, change were held in local
variables, rather than in PROGMEM. Fixed.
Change "pressed" to a signed int so the test for < 0 makes
sense, and to avoid possible weird failure modes in the
case where a key release comes in when pressed is already
zero. (Shouldn't happen, sure, but computers are weird.)
A lot of things in process_steno had external linkage for no
particular reason. They've been marked static. Stuff still
builds.
Distinguish between currently-held keys and keys that have
been held, and expose these values through a nicely-named API
so other code could, say, check on the current set of steno
chording in order to make displays. Also in passing fix up the
"state" value having external linkage so it could clash with
other people's variable declarations.
The API also provides hooks for key processing and steno chord
events, so you can monitor those events without having to
run in matrix_scan_user and recheck the values directly. Also
document these.
There is no path through processing a key that doesn't
end with a return false, so the nested return foo() are
gone and we just return false.
* Pull information from config.h and rules.mk (#2711)
* Pull information from config.h and rules.mk
* Readd the kbd75 maintainer
* Remove obsolete info.json entries (#2712)
* Clean up some long-standing errors when populating the API (#2715)
* More Configurator Warning Fixes (#2716)
* mf68_ble did not have the correct .c and .h files
* Fix JC65 KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for s60_x
* Convert KEYMAP to LAYOUT for lets_split boards
* Convert KEYMAP to LAYOUT
* more fixes to keymap for iris
* convert KEYMAP to LAYOUT for levinson keyboard
* change losinggeneration's KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for nyquist
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for viterbi
* convert KEYMAP to LAYOUT
* convert KEYMAP and its subsidiries to the LAYOUT standard
* convert KEYMAP and its subsidiries to the new LAYOUT standard
* Normacos keymap for let's split keyboard (#2691)
* Cheers let's split keymap
* fixed typo on norman layer of cheers keymap for let's split
* fixed right handed mappings for home row
* cheers keymap for let's split redefinition
* updated Cheers keymap for let's split
* cheers keymap for let's split updated with some terminal macros
* renamed cheers let's split keymap to a more appropriate normacos
* updated normacos keymap doc / removed non functional keys
* reset let's split rules to default values
* added more spotlight search macros
* normalized keymap comments
* Moved numpad on lower layer
* hhkb jp personal keymap (#2698)
* Add JJ40 Cockpit personal keymap (#2713)
* Add JJ40 Cockpit keymap
* Fix lower layer symbols
* Add readme for "major" keyboards to eliminate more QMK Configurator errors (#2718)
* add readme to ktype keyboard
* add readme to m10a
* add readme to mini1800
* add readme to parent directory
* Revert "Pull in Upstream (#1)"
This reverts commit eeba0cec17ccb636e4225eed88aeae72b99f5e45.
* Updates to Bocaj Files
- Gave up on Tap Dance for ' -> '
+ Added another 'Secret'
+ Add ' -> ' to the Swap Hands key
+ Add Swap Hands to the ' -> ' key
+ Made Hand Swapping a momentary toggle
- Removed Auto Shift
+ Added Layer Toggle to KC_QUOTE for the _TOOLS layer
- Disabled Tap Dance
* Merge remote-tracking branch 'upstream/master'
* Updates to Bocaj
Added Game Layers, Removed Unused Macros
* Removed 'secrets.h'
* Updates to Bocaj
Remove 'secrets'.
Remove 'sendstring_workman.h' and set related layer back to qwerty due to macro compatibility issues
* Total revisioning of keymap and layout structure
* Missed readme.md file
* Bocaj - Permissive Hold setting enabled
* Switching from ErgoDox EZ centric configuration to the layout/user approach
* Bocaj - Create Userspace and Ergodox layout
* Update settings.json
* Adding my personal planck keymap
* Adding readme.md to my keymap
* Create my userspace
add users/ishtob/
* Moved macros off keymap
macros now exsists in my userspace, moved them off keyboard specific keymaps
* Create my userspace
add users/ishtob/
* rebase from main QMK repo
* fixed compile error with planck rev6 keymap
* fixed compile error with planck rev6 keymap
* Revert "Merge branch 'master' of https://github.com/ishtob/qmk_firmware"
This reverts commit 6c8a9a6eec7ec311802338ea361099612182465d, reversing
changes made to 5c598d9a53a7f794d5be283ac40ca97631ae5578.
* fixed issue where compile errors if private macro file is not present
* Revert "fixed issue where compile errors if private macro file is not present"
This reverts commit e0035df48ffb9a95aa94e8339c58ef539e0449cf.
* Fixed STM32 timer issue with Planck Rev6 with tap mods
* Revert "fixed compile error with planck rev6 keymap"
This reverts commit 5c598d9a53a7f794d5be283ac40ca97631ae5578.
* Revert "Revert "fixed compile error with planck rev6 keymap""
This reverts commit c36896ca718f8b9bb3c653d7532797e9129477e3.
* Fixed compile issues with my personal userspace and keymap utilizing the userspace
* Initial Commit
Port from xauser's jetfire code. Does not compile yet
* fix up keymap from uint8 to uin16
* update rules file to contain custom matrix
* Good stopping point
Still lots of compile errors but I'm getting there.
* fix a few more compile errors
* move a few functions around to help with compiling
* Finally got it all to compile
* Get rid of that old KEYMAP macro
* edit readme
* Put my name everywhere and some minor code clean ups
* start to remove that kc nonsense
* fix keymap compilation issues
* add reset key info
* better human readable formatting
* match the duck default layout
* add confgurator support
* clarify reset key
* might be a good idea to use the correct pin
* get the riight keycode for RGB
* include an ALL layout
* I tried to fix the formatting....sigh
* add functons to ensure Configurator compile-ability
* move jetfire to duck directory
* Moved and renamed things as per Drashna's PR comments as his back was hurting as he reviewed this
* AMJ96 Refactor
LAYOUT matrix and default keymap refactored to use full-length keycodes (instead of shorthand).
* Configurator update
Minor physical layout update and made the labels more sensible.
* Readme update
White space correction.
* Default keymap update: #include QMK_KEYBOARD_H
* rules.mk update
Disabled the following options as my local test compile's .hex ended up too big to fit in the available flash space:
MOUSEKEY_ENABLE
EXTRAKEY_ENABLE
BACKLIGHT_ENABLE
RGBLIGHT_ENABLE
If this is undesirable, suggestions are welcome.
* Config/rules update
Re-enabled MOUSEKEY_ENABLE, EXTRAKEY_ENABLE, BACKLIGHT_ENABLE, and RGBLIGHT_ENABLE and disabled COMMAND_ENABLE in rules.mk; enabled NO_ACTION_MACRO and NO_ACTION_FUNCTION per @drashna
* Swapped `___` for `XXX` in amj96.h per @mechmerlin
* add configurator support
* update bface code to more modern QMK standards
* update readme
* update readme
* Make changes thanks to noroadsleft's PR comments
* first verion of skug
* zudvp layer added and new thumb cluster
* move del to arrw cluster and switch places of algr and no_circ
* first verion of skug
* zudvp layer added and new thumb cluster
* move del to arrw cluster and switch places of algr and no_circ
* rework layouts
* Adds SYMB layer toggle to 'ä'
Closes#2
Also moves ctrl away from '-' and 'z' to the outer bottom corners
and removes redundant SYMB layer binds from there
* Adds mouse movement to right hand on ARRW layer
Closes#3
* Fix typoed keycodes
* planck qwerty nordic
* Update README.md
* Update README.md
* Implemented changes to planck layout requested by drashna
* Implemented changes to ergodox layout requested by drashna
NOTE: `version.h` is still required.
* Added support for the b.face keyboard
This commit adds support for the 60% keyboard from winkeyless, the
b.face. The basic keyboard layout as well as the RGB backlighting
works as expected; the per-key LEDs can be turned on or off but not
yet dimmed. A default 60% US-layout is included.
* Added link to the bface in the ps2avrGB README
* add my config
* fix backlight, clean up that code
* group background code, restore static var
* qwerty is supposed to be in the middle
* wrap layer change backlight in ifdef
* backlight levels and some more 'emojis'.
* Restructure to make it possible to press cmd ent on the right side of the board with one hand.
* Expose the period through the number layer. Add Hyper keys to mouse layer
* reduce mouse speed
* add a : -P key
* Thumbs up and down, remove some keys that are duplicated via function keys, clean up
* fix build issues
* add various emoji
* duplicate default Meira keymaps
* Miera updates
* add documented but unmapped emoji
* Sound for the Meira, was stumped by a file size! Thanks drashna!
* add docs
* docs
* revert lib changes...
* clean up
* clean up
* remove make file
* Fixes missing key
* clean up
* add my lets split
* add more emoji
* add the telophase board (unofficially, I guess...)
* add missing files
* add/reset files
* Review feedback implementation: Not needed. Add #define FLIP_HALF to your config.h file instead.
* Review feedback implementation: All of these includes should be replaced with #include QMK_KEYBOARD_H.
* Review feedback implementation: [FAILING] You may want to use LAYOUT_ortho_4x12 instead, and move this to /layouts/community/ortho_4x12/ instead. That way, you can use the same keymap for all of the boards.
* clean up
* add a key for command tilde (osx loves it)
* at least its building again
* remove adjusts and migrate layer switching to MO(_LAYER)
* update the telophase readme
* update the telophase readme
* grahampheaths -> grahampheath
* ONEHAND_ENABLE -> SWAP_HANDS_ENABLE
* convert lets split to use ortho_4x12
* Move lets split keyboard layout into community/ortho_4x12
* make telophase use LAYOUT()
* I did it?!
* Add clap and grin
* swap tabs and back and forward
* whitespace
* initial commit
* update readme
* enable/disable some keyboard features and add 60_ansi community layout support
* put my name everywhere
* can't use numbers for defines
* enable lighting
* put in a default keymap, use the correct pins, and put in a switch matrix
* update switch matrix to use KXY hex notation
* add QMK Configurator support
* add the rest of my name
* update where to get this keyboard
* Implement magic 8-ball mode for big series switch
* LED Testing
* Add Ctrl+Alt+Del key mapping
* Add Windows lock (win+L) layout.
* Add Big Series 3-key
* Add Big Series 4-key
* Add Big Series 2-key
* Fix layout mapping for Big Series 3u
* Fix merge-conflict.
* Refactor bigseries boards into a single folder