Commit Graph

691 Commits

Author SHA1 Message Date
yiancar
a7df902734 Addition of hard brigtness limit for RGB_Matrix (#3299)
* Addition of hard brigtness limit for RGB_Matrix

- Added a define "RGB_MATRIX_MAXIMUM_BRIGHTNESS" to enable hard limiting the maximum brightness for rgb_matrix
- Used the above define to limit the maximum brigthness of HS60 for better stability

* Added docs for new rgb_matrix define

* Addition of check for maximum brightness
2018-07-03 12:52:04 -04:00
fauxpark
6590f3c811 Clean up SEND_STRING keycodes and add media keys (#3214)
* Clean up SEND_STRING keycodes and add media keys

* Remove stray define

* Add missing SEND_STRING keycodes for completeness

Also, add KC_EJCT to the keycode references
2018-06-28 08:55:04 -04:00
Drashna Jaelre
ee3b9d2ef0 Disable JTAG in keyboard init
So that all boards, present and future will have JTAG disabled, even if using a custom matrix
2018-06-28 08:52:21 -04:00
Jon Allen
974d155505 fix issue with rgbinit unused variable (#3165)
* fix issue with rgbinit wiping out customization.

* removed unused variable
2018-06-12 17:32:56 -07:00
Takeshi ISHII
5229734647 Add rgblight mode 35 (R,G,B test mode) (#3114)
* add rgblight mode 35 (RGB cyclic mode) into quantum/rgblight.c

* Update docs, add rgblight mode 35(RGB cyclic)

* rename RGBCYCLIC to RGBTEST
2018-06-04 08:10:39 -07:00
Kenneth Aloysius
d27855665a Updated matrix.c for some PS2AVRGB boards and templates for new_project script (#2992)
* Add M6-A keymap

* Update XD60 keymap

* Update XD60 keymap readme

* Update JJ40 and Let's Split keymaps

* Add readme for M6-A

* Fix typo, update JJ40 README

* Update jj40 readme

* Cleanup jj40 keymap

* Revert Let's Split QWERTY layer to default before #2010

* Update numpad layers

* Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer

* Keep ASCII art consistent with keymap

* Staryu: initial port

* Add personal keymap

* Added and updated READMEs

* Fix: default keymap for staryu

* Rudimentary backlight support.

* Enabled mousekeys for default keymap

* use QMK_KEYBOARD_H and LAYOUT

* Update readme.md for NIU mini: flash using avrdude

* Fix missing linebreaks for Staryu README

* Update readme.md

* Update PS2AVRGB boards with new matrix.c

* Update canoe matrix.c; untested

* Fix canoe.c for building (needs matrix_scan_user and matrix_init_user)

* Add personal Iris keymap

* Update keymap

* Update keymap

* Update keymap, disable backlighting and underglow

* Move PrintScreen button

* Add README
2018-05-31 08:32:05 -07:00
Erez Zukerman
21ad968ac1 Customizable LED test duration (#3086)
* Customizable LED test duration

Code by Jack. :)

* only need an unit8_t
2018-05-30 23:23:12 -04:00
Jarrett Drouillard
258954dc3e Add kuatsure map to preonic board (#3087)
* preonic-keymap: kuatsure keymap

* preonic-kuatsure: move arrows and braces and stuffs

* preonic-kuatsure: give more time for leader

* preonic-kuatsure: move _ to lower o

* preonic-kuatsure: tap dance space to enter

* preonic-kuatsure: move vol buttons around

conflicted with kaleidoscope file navigation

* preonic-kuatsure: lower+spc = esc

* preonic-kuatsure: add lock key & remove led stuff

* preonic-kuatsure: little bit of tmux leadering

* preonic-kuatsure: remove colemak and dvorak

* preonic-kuatsure: remove lock key and tap dance

* preonic-kuatsure: lower space -> enter -- raise space -> esc

* preonice-kuatsure: move tmux stuff to homerow keys

* preonic-kuatsure: set tmux prefix to a function

* preonic-kuatsure: hello game layers

* preonic-kuatsure: instead of zelda, ffvii for game mode :)

* preonic-kuatsure: mild changes after playing games to game modes

* preonice-kuatsure: omg comma dangles and spaces in switch!

* preonic-kuatsure: kinda make lower a shift on special characters

* preonic-kuatsure: I don't use these

* preonic-kuatsure: move vol- to the begining of media row

* preonic-kuatsure: more tmux leader stuff ( pane 3 & last pane )

* preonic-kuatsure: abstract out tmux pane zooming

* preonic-kuatsure: abstract pane switch

* preonic-kuatsure: game_mod is carries over lower positions

starting to wonder if I need game_mod ... lol

* preonic-kuatsure: switch lwr/rse esc / ent

* preonic-kuatsure: add leaders for window switching

* preonic-kuatsure: major pruning of adjust layer

* preonic-kuatsure: major rework on raise layer

* preonic-kuatsure: game mods f layer is raise now

* user-kuatsure: hello

* various-kuatsure: use layout format + globalize querty / number keys

* preonic-kuatsure: don't use tap dance anymore

* various-kuatsure: code formatting

* various-kuatsure: add function layer vars

* preonic-kuatsure: moar formatting

* preonic-kuatsure: add home / end keys
2018-05-30 14:49:20 -07:00
Drashna Jaelre
751719e6cb Add and fix _noeeprom functions to many of the RGB Underglow functions (#3070)
* And and fix _noeeprom functions to many of the RGB Underglow functions

* Many functions are unnecessarily calling the eeprom write code. The toggle/enable is command is especially guilty of this, as it writes to EEPROM 3 times.  But rgb mode writes twice, every time it's called. And init resets the rgb eeprom range and then writes back to it twice!
* Fixed the rgblight_sethsv_noeeprom to work as expected, by moving a lot of the code to a helper function.
* Added a noeeprom function for mode, enable, disable, and toggle functions. (didn't bother for increase/decrease stuff, and didn't add new keycodes)
* Add to predefined colors list
* Add new functions to manual/docs

* Update RGB Sleep feature to use _noeeprom

Because that's exactly what it should be doing, actually!
2018-05-29 11:05:22 -04:00
M1K3L08
42a72c633b Fixed sprintf overflow 2018-05-16 21:05:43 -04:00
Drashna Jaelre
a572323f94 Add default to LEADER_TIMEOUT in case it's not defined (#2818)
* Add default to LEADER_TIMEOUT in case it's not defined

* Update Leader Timeout default
2018-05-15 22:33:53 -04:00
Drashna Jaelre
5941f81e38 Add rgblight set at commands 2018-05-14 10:19:08 -04:00
yiancar
a98a91cf1b Rgb matrix fixes, I2C library can now retry if it has failed (#2943)
* Added Modular keyboards L,R and NUM

Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split

* Remove modular from master

This is to fix incorrect branching

* General fixes for RGB_matrix

- Complited speed support for all effects
- Fixed raindrop effects to initialized after toggle
- Fixed raindrop effects to use all available LEDs
- Fixed effect step reverse function
- Moved RGB_MATRIX_SOLID_REACTIVE under correct flag

* Documentation update for RGBmatrix

* More doc updates

* I2C library can now retry if it has failed

- Replaced the original TWIlib by LFKeyboard's modified version
- Allows for an extra argument on TWITransmitData, if blocking is set to 1 function will retry to transmit on failure. Good for noisy boards.

* RGB Matrix, use alternative I2C library

TWIlib seems to be hanging for me sometimes probably due to ISR routine. I have used i2c_master as a good alternative.

Note: this commit is for Wilba6582 to verify before merge

* Update rgb_matrix.c

* RGB matrix cleanup

- Remove TWIlib
2018-05-14 10:17:24 -04:00
MechMerlin
70e60b0a0c update template copyrights to 2018 (#2962) 2018-05-13 21:01:13 -07:00
MechMerlin
5346cb2d20 Support both AVR and ps2avrGB targets for new_project script (#2811)
* Stopping point at creating targets for new_project script

* Add second argument for target

* Add the ps2avrgb target

* consider the case where the firmware type target is not valid

* fix template files to be more generic

* Code cleanup

* Change variable name to be more descriptive

* make avr the default

* forgot to put the template files in

* Take out useless comments

* add usage info
2018-05-10 00:36:40 -04:00
yiancar
c89565cc3d General RGB matrix fixes (#2931)
* Added Modular keyboards L,R and NUM

Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split

* Remove modular from master

This is to fix incorrect branching

* General fixes for RGB_matrix

- Complited speed support for all effects
- Fixed raindrop effects to initialized after toggle
- Fixed raindrop effects to use all available LEDs
- Fixed effect step reverse function
- Moved RGB_MATRIX_SOLID_REACTIVE under correct flag

* Documentation update for RGBmatrix

* More doc updates
2018-05-10 00:31:24 -04:00
yiancar
afacd42368 Add effect speed support for RGB Matrix *No EEPROM yet* (#2922)
* Added Modular keyboards L,R and NUM

Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split

* Remove modular from master

This is to fix incorrect branching

* Add effect speed support for RGB Matrix *No eeprom yet*

Keycodes RGB_SPI and RGB_SPD have been added to increase and decrease effect speed.

Speed is not saved in EEPROM yet as per Jack's request.

* Update rgb_matrix.c

* RGB Matrix speed fix rgblight.h

* More fixes for rgb speed. Speed functions declared but not used in rgblight

* More travis fixes..

* Another one for travis..
2018-05-08 23:23:21 -04:00
Jack Humbert
63d5c947d3 updated music mask 2018-05-08 17:18:15 -04:00
Jack Humbert
14b7602a65
Adds IS31FL3731 RGB Matrix Implementation (#2910)
* adds is31fl3731 rgb matrix implementation

* fix build script for force pushes

* allow bootloader size to be overwritten

* adds planck light implementation

* split led config into 2 arrays

* idk

* betterize register handling

* update planck implementation

* update planck

* refine rgb interface

* cleanup names, rgb matrix

* start documentation

* finish up docs

* add effects list

* clean-up merge

* add RGB_MATRIX_SKIP_FRAMES

* add support for at90usb1286 to bootloader options
2018-05-08 15:24:18 -04:00
Drashna Jaelre
e5540dd055 Update to drashna keymaps and userspace (#2876)
* Fix Unicode sample

* Add irony mark

* Remove unpretty keymaps

* Add QMK DFU and Conditional Music Mode

* Unicode fixes

* Unicode fixes

* Make layer indication more modular

* Finish removing Faux Click

* Cleanup of UserSpace and addition of 'update_tri_layer_state' function

* Add modifier status indicators to Orthodox

* Remove tri layer function

* Minor tweaks

* Remove the Orthodox's Indicator's reliance on layer_state_set

* Add custom EEPROM settings

* Make EEPROM config more efficient

* Viterbi Config

* Add Iris Keyboard layout and Userspace cleanup

* Iris keyboard tweaks

* Use Grave Escape on Iris

* Update Readmes
2018-05-02 11:39:46 -04:00
M1K
5112af887a Added command history to terminal with other bug fixes, added new song to song_list.h (#2855)
* Implemented Terminal + added song to song_list.h

* Added wait() in order to prevent misbehaviour of 'command not found'
2018-05-01 13:39:46 -04:00
Drashna Jaelre
6f37bd6678 Fix Clicky Down code 2018-04-28 11:50:02 -04:00
Martin Sandiford
66e40529aa Change handling of adjust layer to make it more LT(...) friendly. (#1625)
* Change handling of adjust layer to make it more LT(...) friendly.

* Update based on feedback from drashna.

* Change handling of adjust layer to make it more LT(...) friendly.  This reworks handling to make it a little more friendly to include in keymaps.
2018-04-26 16:10:03 -04:00
Drashna Jaelre
33fdd1d255 Fix Audio Clicky sub-feature (#2784)
* Fix Audio Clicky feature

* Add to features
2018-04-21 12:30:10 -04:00
MechMerlin
14b2a35571 Use QMK_KEYBOARD_H instead of the mykeyboard.h (#2780) 2018-04-21 00:22:30 -07:00
Drashna Jaelre
1bb77c0875
Update to drashna keymaps and userspace (#2756)
* Re-add NO_SECRETS option

* Add Thumb Clusters defines for default layout

* Minor tweaks

* More Minor tweaks

* Revert Orthodox layers and move function keys around

* Fix keymap so it will compile under the Infinity

Since I haven't added 'pretty' layouts to it yet

* Cleanup of userspace

* Cleanup keymaps

* OMG fix Workman

* Move mods layer key around

* Reduce debounce in Ergodox EZ

* Fix Infinity layers

* Add list of pins used by Ergdox EZ for easy reference

* Revert "Reduce debounce in Ergodox EZ"

This reverts commit 8a3db2673b419ef8032c40a6d29156cef632f9cd.

* Add Clicky toggle to Orthodox

* Fix Audio Clicky keycode

* Enable Faux Clicky by default

* Add Unicode stuff
2018-04-20 17:53:19 -07:00
Drashna Jaelre
8b0b17a369 Add Faux Clicking as subset of Audio feature (#2748)
* Add Faux Clicky to main Audio feature

* Make clicky settings user configurable

* Add additional documentation

* Don't play when music mode is enabled (hopefully)
2018-04-19 01:47:04 -04:00
adiron
3d3c093173 Added bending to MIDI (#2740)
This is done via MI_BENDD and MI_BENDU. At the moment the value is
hardcoded and cannot be adjusted (future commit?) and is the max for the
`midi_send_pitchbend` function (up or down).

`MI_BENDD` and `MI_BENDU` both require `#define MIDI_ADVANCED`

MIDI pitch bend was already implemented in `protocol/midi.c`, I merely
added the keycodes to trigger them. :) (thanks to Jack, two years ago
in commit fb4fe52c apparently)
2018-04-18 22:22:08 -04:00
walkerstop
530dd446cb Fix incorrect port direction setting in my previous pull request for pins B5, B6, B7 (#2739)
* Added support for audio using pins C4, C5, B6, B7

* Fixed bug where port direction wasn't set correctly for B5, B6, B7 audio ports
2018-04-13 03:53:29 -04:00
Michael L. Walker
22215a0e92 Added support for audio using pins C4, C5, B6, B7 2018-04-12 13:14:48 -04:00
Seebs
c0baf2a964 Improve state/chord handling and clean up namespace
Some values that can never, ever, change were held in local
variables, rather than in PROGMEM. Fixed.

Change "pressed" to a signed int so the test for < 0 makes
sense, and to avoid possible weird failure modes in the
case where a key release comes in when pressed is already
zero. (Shouldn't happen, sure, but computers are weird.)

A lot of things in process_steno had external linkage for no
particular reason. They've been marked static. Stuff still
builds.

Distinguish between currently-held keys and keys that have
been held, and expose these values through a nicely-named API
so other code could, say, check on the current set of steno
chording in order to make displays. Also in passing fix up the
"state" value having external linkage so it could clash with
other people's variable declarations.

The API also provides hooks for key processing and steno chord
events, so you can monitor those events without having to
run in matrix_scan_user and recheck the values directly. Also
document these.

There is no path through processing a key that doesn't
end with a return false, so the nested return foo() are
gone and we just return false.
2018-04-07 17:12:44 -04:00
mechmerlin
7bbc9ccc31 change KEYMAP to LAYOUT for all new keyboards made using this script 2018-04-05 19:15:50 -04:00
U-LANDSRAAD\drashna
c1b46206a7 Fix commands and update my userspace (for testing) 2018-03-28 16:55:58 -04:00
U-LANDSRAAD\drashna
9cfeb4e6cf add RGB commands as global functions 2018-03-28 16:55:58 -04:00
Jacob Jerrell
c39780b8e1 Add Support for Software Workman (#2632)
This adds the keymap translations and sendstring definitions to support software workman.
2018-03-28 12:07:59 -07:00
Jason Stillwell
66162b2b68 add grave to auto-shift. 2018-03-26 13:42:08 -04:00
mtei
2038a515d9 change rgblight_increase_val() and eeconfig_update_rgblight_default(), use RGBLIGHT_LIMIT_VAL insted of 255. 2018-03-26 13:41:53 -04:00
Joshua Coffey
a09a042b8f New keymap and more songs (#2609)
* Added some new songs and my own keymap

* Made Dodger keymap safe to use with backlight disabled

* edited layer switching and added more songs

* changed keymap to lowercase
2018-03-25 12:58:40 -07:00
U-LANDSRAAD\drashna
34580baccf Fix #1566 - NKRO reseting issue 2018-03-25 13:17:52 -04:00
snyman
7a5ce36f23 Add macro for momentarily switching to a layer while some mods are active (#2460)
* Macro for a momentary layer switch with mods

Passes through to the existing ACTION_LAYER_MODS macro, albeit with more
limited options due to lack of space in the quantum_keycodes enum.

* Add documentation for LM layer-mod macro

* Clean up Tap Toggle documentation
2018-03-20 22:59:54 -04:00
Jason Stillwell
00b4dce605 Rule to enable Modifiers with Auto-Shift (#2542)
* Re-enable modifiers with auto-shift

* Auto-shift modifiers rule

* missed a line

* Documentation

* fixing whitespace
2018-03-16 16:41:01 -04:00
Kenny Hung
bb5c98699f Duplicate KC space to UK (#2541)
* Fix tilde in xd75 skewwhiffy

* Small tidy up

* Tidy up Colemak row

* Tidy up navigation layer

* Symbols layer redefined

* Fix UK Quote issue

* Use UK_QUOT rather than KC_QUOT
2018-03-16 16:39:51 -04:00
fauxpark
a2e12faa19 Add CMD and WIN aliases for KC_GUI, GUI(kc), GUI_T(kc), etc. 2018-03-16 16:37:44 -04:00
Joe Wasson
23ac2a02ef Add keycodes for swap-hands feature. 2018-03-16 16:33:43 -04:00
Daniel Rodríguez Rivero
a730cf6718 Create sendstring_spanish.h
This makes possible to use SEND_STRING with a spanish keyboard for almost all symbols except the ones that require ALT, which are documented on the code comments.
I am not adding any documentation because the functionality is not complete until a way to specify alted symbols is added.
2018-03-16 16:25:24 -04:00
Nicola Gargagli
4658786436 Add italian keymap 2018-03-16 16:20:40 -04:00
Brian Choromanski
6c74d734c2 Fixed various keymaps and the allocation of "key_combos" (#2526)
* Fixed plank keymaps so that they will compile for planck light

* tv44:budi now compiles

* s60_x:amnesia0287 now compiles

* Fixed allocation of key_combos so that narze keymap for planck can compile correctly

* Disabled rgb on ergodone and infinity

* Enabled tap dance so it compiles

* Added return statement so it compiles

* If compiling on light disable extra functionality

* Properly redefined variable so it compiles
2018-03-16 16:20:09 -04:00
Drashna Jael're
3f1d147529 Add SS_RALT for AltGR usage in macros 2018-03-09 13:15:10 -05:00
crazyiop
3d7e9425c7 quantum: keympa_extra: add sendstring_bepo.h 2018-03-07 17:09:41 -05:00
crazyiop
483e3cd1cb quantum: keymap_bepo.h: fix typo in BP_COMMMA 2018-03-07 17:09:41 -05:00