A macro key can now be easily set to act as a modifier on hold, and
press a shifted key when tapped. Or to switch layers when held, and
again press a shifted key when tapped.
Various other helper defines have been created which send macros when
the key is pressed, released and tapped, cleaning up the
action_get_macro function inside keymap definitions.
The layer switching macros require a GCC extension - 'compound
statements enclosed within parentheses'. The use of this extension is
already present within the macro subsystem of this project, so its use
in this commit should not cause any additional issues.
MACRO_NONE had to be cast to a (macro_t*) to suppress compiler
warnings within some tapping macros.
In register_code16 and unregister_code16 we call register_code and
unregister_code twice, once for the mods and once for the keycode.
The (un)register_code have many check to see that keycode we have sent
however because we know that we are sending it a mods key, why not
just skip all of it and call (un)register_mods instead. This will skip
alot of checks and should speedup the loop a little.
Since we can't read the real_mods and oneshot_mods static variable
directly within the update_user_visualizer_state
function (Threading and serial link). We are know storing the mods
states in the visualizer_keyboard_status_t structure. We can now
display the status of the modifier keys on the LCD display.
Fix memory leaks by using stack instead of malloc
Reduce memory usage by having less temporary bufffers
Remove warnings by adding includes
Decrease code size by 608 bytes (mostly due to not linking malloc)
More robust handling of buffer overflows
Unlike the arduino functions, these don't take abstract pin numbers,
they take pin labels like `B0`. Also, rather than taking very
generic parameter names, these take slightly more descriptive
enum values.
These improve the clarity of code that would otherwise be inscrutable
bit manipulation in tersely named port register names.