coderkun
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8dd69a1b05
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Overwrite method hex_to_unicode() for make it compatible with Neo
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2016-10-03 16:36:21 +02:00 |
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coderkun
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a10e100bd5
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Add double arrow Unicode characters to FMU layer
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2016-10-02 09:55:38 +02:00 |
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coderkun
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137eb118e3
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Add box-drawing Unicode characters to keymap “coderkun_neo2”
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2016-08-26 13:27:56 +02:00 |
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coderkun
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c78b44fb18
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Set Unicode input mode and override unicode_input_start() method to keymap “coderkun_neo2”
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2016-08-26 13:27:56 +02:00 |
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coderkun
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5b58d7d145
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Disable debugging for Ergodox keymap “coderkun_neo2”
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2016-08-26 13:27:56 +02:00 |
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Fred Sundvik
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b0376687f4
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All Ez keymaps compiles
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2016-07-29 20:48:19 +03:00 |
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Fred Sundvik
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9af995c59b
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Initial structure for Ergodox as subprojects
Only the EZ default keymaps compiles at the moment though.
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2016-07-29 20:48:04 +03:00 |
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