Compare commits
4 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
aaab18a18b | ||
|
8184b96523 | ||
|
d5a84addd3 | ||
|
7aa04ae02d |
@ -1,26 +0,0 @@
|
||||
---
|
||||
BasedOnStyle: Google
|
||||
AlignAfterOpenBracket: Align
|
||||
AlignConsecutiveAssignments: 'true'
|
||||
AlignConsecutiveDeclarations: 'true'
|
||||
AlignOperands: 'true'
|
||||
AllowAllParametersOfDeclarationOnNextLine: 'false'
|
||||
AlwaysBreakAfterDefinitionReturnType: None
|
||||
AlwaysBreakAfterReturnType: None
|
||||
AlwaysBreakBeforeMultilineStrings: 'false'
|
||||
BinPackArguments: 'true'
|
||||
BinPackParameters: 'true'
|
||||
ColumnLimit: '1000'
|
||||
IndentCaseLabels: 'true'
|
||||
IndentPPDirectives: AfterHash
|
||||
IndentWidth: '4'
|
||||
MaxEmptyLinesToKeep: '1'
|
||||
PointerAlignment: Right
|
||||
SortIncludes: 'false'
|
||||
SpaceBeforeAssignmentOperators: 'true'
|
||||
SpaceBeforeParens: ControlStatements
|
||||
SpaceInEmptyParentheses: 'false'
|
||||
TabWidth: '4'
|
||||
UseTab: Never
|
||||
|
||||
...
|
24
.clang_complete
Normal file
24
.clang_complete
Normal file
@ -0,0 +1,24 @@
|
||||
|
||||
-I.
|
||||
-I./drivers
|
||||
-I./drivers/avr
|
||||
-I./keyboards/ergodox_ez
|
||||
-I./keyboards/ergodox_ez/keymaps/vim
|
||||
-I./lib
|
||||
-I./lib/lufa
|
||||
-I./quantum
|
||||
-I./quantum/api
|
||||
-I./quantum/audio
|
||||
-I./quantum/keymap_extras
|
||||
-I./quantum/process_keycode
|
||||
-I./quantum/serial_link
|
||||
-I./quantum/template
|
||||
-I./quantum/tools
|
||||
-I./quantum/visualizer
|
||||
-I./tmk_core
|
||||
-I./tmk_core/common
|
||||
-I./tmk_core/common/debug.h
|
||||
-I./tmk_core/protocol
|
||||
-I./tmk_core/protocol/lufa
|
||||
-I./util
|
||||
-DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\"
|
@ -5,7 +5,7 @@ root = true
|
||||
|
||||
[*]
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
indent_size = 2
|
||||
|
||||
# We recommend you to keep these unchanged
|
||||
charset = utf-8
|
||||
@ -16,18 +16,12 @@ insert_final_newline = true
|
||||
trim_trailing_whitespace = false
|
||||
indent_size = 4
|
||||
|
||||
[{qmk,*.py}]
|
||||
charset = utf-8
|
||||
max_line_length = 200
|
||||
|
||||
# Make these match what we have in .gitattributes
|
||||
[*.mk]
|
||||
end_of_line = lf
|
||||
indent_style = tab
|
||||
|
||||
[Makefile]
|
||||
end_of_line = lf
|
||||
indent_style = tab
|
||||
|
||||
[*.sh]
|
||||
end_of_line = lf
|
||||
|
1
.gitattributes
vendored
1
.gitattributes
vendored
@ -92,4 +92,3 @@ GRAPHICS
|
||||
# hex files
|
||||
*.hex binary
|
||||
*.eep binary
|
||||
nix/sources.nix linguist-generated=true
|
||||
|
37
.github/ISSUE_TEMPLATE/bug_report.md
vendored
37
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@ -1,37 +0,0 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve QMK Firmware.
|
||||
title: "[Bug] "
|
||||
labels: bug, help wanted
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
<!-- Provide a general summary of the bug in the title above. -->
|
||||
|
||||
<!--- This template is entirely optional and can be removed, but is here to help both you and us. -->
|
||||
<!--- Anything on lines wrapped in comments like these will not show up in the final text. -->
|
||||
|
||||
## Describe the Bug
|
||||
|
||||
<!-- A clear and concise description of what the bug is. -->
|
||||
|
||||
## System Information
|
||||
|
||||
- Keyboard:
|
||||
- Revision (if applicable):
|
||||
- Operating system:
|
||||
- AVR GCC version:
|
||||
<!-- Run `avr-gcc --version` to find this out. -->
|
||||
- ARM GCC version:
|
||||
<!-- Run `arm-none-eabi-gcc --version` to find this out. -->
|
||||
- QMK Firmware version:
|
||||
<!-- Run `git describe --abbrev=0 --tags` to find this out. -->
|
||||
- Any keyboard related software installed?
|
||||
- [ ] AutoHotKey
|
||||
- [ ] Karabiner
|
||||
- [ ] Other:
|
||||
|
||||
## Additional Context
|
||||
|
||||
<!-- Add any other relevant information about the problem here. -->
|
8
.github/ISSUE_TEMPLATE/config.yml
vendored
8
.github/ISSUE_TEMPLATE/config.yml
vendored
@ -1,8 +0,0 @@
|
||||
blank_issues_enabled: false
|
||||
contact_links:
|
||||
- name: QMK Discord
|
||||
url: https://discord.gg/Uq7gcHh
|
||||
about: Ask questions, discuss issues and features. Chill.
|
||||
- name: OLKB Subreddit
|
||||
url: https://www.reddit.com/r/olkb
|
||||
about: All things OLKB and QMK.
|
24
.github/ISSUE_TEMPLATE/feature_request.md
vendored
24
.github/ISSUE_TEMPLATE/feature_request.md
vendored
@ -1,24 +0,0 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest a new feature or changes to existing features.
|
||||
title: "[Feature Request] "
|
||||
labels: enhancement, help wanted
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
<!--- Provide a general summary of the changes you want in the title above. -->
|
||||
|
||||
<!--- This template is entirely optional and can be removed, but is here to help both you and us. -->
|
||||
<!--- Anything on lines wrapped in comments like these will not show up in the final text. -->
|
||||
|
||||
## Feature Request Type
|
||||
|
||||
- [ ] Core functionality
|
||||
- [ ] Add-on hardware support (eg. audio, RGB, OLED screen, etc.)
|
||||
- [ ] Alteration (enhancement/optimization) of existing feature(s)
|
||||
- [ ] New behavior
|
||||
|
||||
## Description
|
||||
|
||||
<!-- A few sentences describing what it is that you'd like to see in QMK. Additional information (such as links to spec sheets, licensing info, other related issues or PRs, etc) would be helpful. -->
|
14
.github/ISSUE_TEMPLATE/other_issues.md
vendored
14
.github/ISSUE_TEMPLATE/other_issues.md
vendored
@ -1,14 +0,0 @@
|
||||
---
|
||||
name: Other issues
|
||||
about: Anything else that doesn't fall into the above categories.
|
||||
title: ''
|
||||
labels: help wanted, question
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
<!--- Provide a general summary of the changes you want in the title above. -->
|
||||
|
||||
<!--- Anything on lines wrapped in comments like these will not show up in the final text. -->
|
||||
|
||||
<!-- Please check https://docs.qmk.fm/#/support for additional resources first. If that doesn't answer your question, choose the bug report template instead, as that may be more appropriate. -->
|
11
.github/ISSUE_TEMPLATE/zzz_blank.md
vendored
11
.github/ISSUE_TEMPLATE/zzz_blank.md
vendored
@ -1,11 +0,0 @@
|
||||
---
|
||||
name: Blank issue
|
||||
about: If you're 100% sure that you don't need one of the other issue templates, use
|
||||
this one instead.
|
||||
title: ''
|
||||
labels: help wanted, question
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
|
35
.github/PULL_REQUEST_TEMPLATE.md
vendored
35
.github/PULL_REQUEST_TEMPLATE.md
vendored
@ -1,35 +0,0 @@
|
||||
<!--- Provide a general summary of your changes in the title above. -->
|
||||
|
||||
<!--- This template is entirely optional and can be removed, but is here to help both you and us. -->
|
||||
<!--- Anything on lines wrapped in comments like these will not show up in the final text. -->
|
||||
|
||||
## Description
|
||||
|
||||
<!--- Describe your changes in detail here. -->
|
||||
|
||||
## Types of Changes
|
||||
|
||||
<!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply. -->
|
||||
- [ ] Core
|
||||
- [ ] Bugfix
|
||||
- [ ] New feature
|
||||
- [ ] Enhancement/optimization
|
||||
- [ ] Keyboard (addition or update)
|
||||
- [ ] Keymap/layout/userspace (addition or update)
|
||||
- [ ] Documentation
|
||||
|
||||
## Issues Fixed or Closed by This PR
|
||||
|
||||
*
|
||||
|
||||
## Checklist
|
||||
|
||||
<!--- Go over all the following points, and put an `x` in all the boxes that apply. -->
|
||||
<!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! -->
|
||||
- [ ] My code follows the code style of this project: [**C**](https://docs.qmk.fm/#/coding_conventions_c), [**Python**](https://docs.qmk.fm/#/coding_conventions_python)
|
||||
- [ ] I have read the [**PR Checklist** document](https://docs.qmk.fm/#/pr_checklist) and have made the appropriate changes.
|
||||
- [ ] My change requires a change to the documentation.
|
||||
- [ ] I have updated the documentation accordingly.
|
||||
- [ ] I have read the [**CONTRIBUTING** document](https://docs.qmk.fm/#/contributing).
|
||||
- [ ] I have added tests to cover my changes.
|
||||
- [ ] I have tested the changes and verified that they work and don't break anything (as well as I can manage).
|
42
.github/labeler.yml
vendored
42
.github/labeler.yml
vendored
@ -1,42 +0,0 @@
|
||||
core:
|
||||
- quantum/**/*
|
||||
- tmk_core/**/*
|
||||
- drivers/**/*
|
||||
- tests/**/*
|
||||
- util/**/*
|
||||
- platforms/**/*
|
||||
- Makefile
|
||||
- '*.mk'
|
||||
dependencies:
|
||||
- any:
|
||||
- 'lib/**/*'
|
||||
- '!lib/python/**/*'
|
||||
keyboard:
|
||||
- any:
|
||||
- 'keyboards/**/*'
|
||||
- '!keyboards/**/keymaps/**/*'
|
||||
keymap:
|
||||
- users/**/*
|
||||
- layouts/**/*
|
||||
- keyboards/**/keymaps/**/*
|
||||
via:
|
||||
- keyboards/**/keymaps/via/*
|
||||
cli:
|
||||
- bin/qmk
|
||||
- requirements.txt
|
||||
- lib/python/**/*
|
||||
python:
|
||||
- '**/*.py'
|
||||
documentation:
|
||||
- docs/**/*
|
||||
translation:
|
||||
- docs/fr-fr/**/*
|
||||
- docs/es/**/*
|
||||
- docs/ja/**/*
|
||||
- docs/he-il/**/*
|
||||
- docs/pt-br/**/*
|
||||
- docs/zh-cn/**/*
|
||||
- docs/de/**/*
|
||||
- docs/ru-ru/**/*
|
||||
CI:
|
||||
- .github/**/*
|
58
.github/stale.yml
vendored
58
.github/stale.yml
vendored
@ -1,58 +0,0 @@
|
||||
# Configuration for probot-stale - https://github.com/probot/stale
|
||||
|
||||
# General configuration
|
||||
|
||||
# Pull request specific configuration
|
||||
pulls:
|
||||
staleLabel: awaiting changes
|
||||
# Number of days of inactivity before an Issue or Pull Request becomes stale
|
||||
daysUntilStale: 45
|
||||
# Number of days of inactivity before a stale Issue or Pull Request is closed.
|
||||
# Set to false to disable. If disabled, issues still need to be closed manually, but will remain marked as stale.
|
||||
daysUntilClose: 30
|
||||
# Comment to post when marking as stale. Set to `false` to disable
|
||||
markComment: >
|
||||
Thank you for your contribution!
|
||||
|
||||
This pull request has been automatically marked as stale because it has not had
|
||||
activity in the last 45 days. It will be closed in 30 days if no further activity occurs.
|
||||
Please feel free to give a status update now, or re-open when it's ready.
|
||||
|
||||
For maintainers: Please label with `awaiting review`, `breaking_change`, `in progress`, or `on hold` to prevent
|
||||
the issue from being re-flagged.
|
||||
# Comment to post when closing a stale Issue or Pull Request.
|
||||
closeComment: >
|
||||
Thank you for your contribution!
|
||||
|
||||
This pull request has been automatically closed because it has not had activity in the last 30 days.
|
||||
Please feel free to give a status update now, ping for review, or re-open when it's ready.
|
||||
# Limit the number of actions per hour, from 1-30. Default is 30
|
||||
limitPerRun: 30
|
||||
exemptLabels:
|
||||
- awaiting review
|
||||
- breaking_change
|
||||
- in progress
|
||||
- on hold
|
||||
|
||||
# Issue specific configuration
|
||||
issues:
|
||||
staleLabel: stale
|
||||
limitPerRun: 10
|
||||
daysUntilStale: 90
|
||||
daysUntilClose: 30
|
||||
markComment: >
|
||||
This issue has been automatically marked as stale because it has not had activity in the
|
||||
last 90 days. It will be closed in the next 30 days unless it is tagged properly or other activity
|
||||
occurs.
|
||||
|
||||
For maintainers: Please label with `bug`, `in progress`, `on hold`, `discussion` or `to do` to prevent
|
||||
the issue from being re-flagged.
|
||||
closeComment: >
|
||||
This issue has been automatically closed because it has not had activity in the last 30 days.
|
||||
If this issue is still valid, re-open the issue and let us know.
|
||||
exemptLabels:
|
||||
- bug
|
||||
- in progress
|
||||
- on hold
|
||||
- discussion
|
||||
- to do
|
38
.github/workflows/api.yml
vendored
38
.github/workflows/api.yml
vendored
@ -1,38 +0,0 @@
|
||||
name: Update API Data
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
paths:
|
||||
- 'keyboards/**'
|
||||
- 'layouts/community/**'
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
api_data:
|
||||
runs-on: ubuntu-latest
|
||||
container: qmkfm/qmk_cli
|
||||
|
||||
# protect against those who develop with their fork on master
|
||||
if: github.repository == 'qmk/qmk_firmware'
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 1
|
||||
persist-credentials: false
|
||||
|
||||
- name: Generate API Data
|
||||
run: qmk generate-api
|
||||
|
||||
- name: Upload API Data
|
||||
uses: jakejarvis/s3-sync-action@master
|
||||
with:
|
||||
args: --acl public-read --follow-symlinks --delete
|
||||
env:
|
||||
AWS_S3_BUCKET: ${{ secrets.API_SPACE_MASTER }}
|
||||
AWS_ACCESS_KEY_ID: ${{ secrets.SPACES_ACCESS_KEY }}
|
||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.SPACES_SECRET_KEY }}
|
||||
AWS_S3_ENDPOINT: https://nyc3.digitaloceanspaces.com
|
||||
SOURCE_DIR: 'api_data'
|
33
.github/workflows/auto_tag.yaml
vendored
33
.github/workflows/auto_tag.yaml
vendored
@ -1,33 +0,0 @@
|
||||
name: Essential files modified
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
paths:
|
||||
- quantum/**/*
|
||||
- tmk_core/**/*
|
||||
- drivers/**/*
|
||||
- tests/**/*
|
||||
- util/**/*
|
||||
- platforms/**/*
|
||||
- Makefile
|
||||
- '*.mk'
|
||||
|
||||
jobs:
|
||||
tag:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
# protect against those who develop with their fork on master
|
||||
if: github.repository == 'qmk/qmk_firmware'
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Bump version and push tag
|
||||
uses: anothrNick/github-tag-action@1.26.0
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
DEFAULT_BUMP: 'patch'
|
28
.github/workflows/cli.yml
vendored
28
.github/workflows/cli.yml
vendored
@ -1,28 +0,0 @@
|
||||
name: CLI CI
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
- future
|
||||
pull_request:
|
||||
paths:
|
||||
- 'lib/python/**'
|
||||
- 'bin/qmk'
|
||||
- 'requirements.txt'
|
||||
- '.github/workflows/cli.yml'
|
||||
|
||||
jobs:
|
||||
test:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
container: qmkfm/qmk_cli
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: recursive
|
||||
- name: Install dependencies
|
||||
run: pip3 install -r requirements-dev.txt
|
||||
- name: Run tests
|
||||
run: qmk pytest
|
38
.github/workflows/develop_api.yml
vendored
38
.github/workflows/develop_api.yml
vendored
@ -1,38 +0,0 @@
|
||||
name: Update Develop API Data
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- develop
|
||||
paths:
|
||||
- 'keyboards/**'
|
||||
- 'layouts/community/**'
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
api_data:
|
||||
runs-on: ubuntu-latest
|
||||
container: qmkfm/qmk_cli
|
||||
|
||||
# protect against those who work in their fork on develop
|
||||
if: github.repository == 'qmk/qmk_firmware'
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 1
|
||||
persist-credentials: false
|
||||
|
||||
- name: Generate API Data
|
||||
run: qmk generate-api
|
||||
|
||||
- name: Upload API Data
|
||||
uses: jakejarvis/s3-sync-action@master
|
||||
with:
|
||||
args: --acl public-read --follow-symlinks --delete
|
||||
env:
|
||||
AWS_S3_BUCKET: ${{ secrets.API_SPACE_DEVELOP }}
|
||||
AWS_ACCESS_KEY_ID: ${{ secrets.SPACES_ACCESS_KEY }}
|
||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.SPACES_SECRET_KEY }}
|
||||
AWS_S3_ENDPOINT: https://nyc3.digitaloceanspaces.com
|
||||
SOURCE_DIR: 'api_data'
|
37
.github/workflows/develop_update.yml
vendored
37
.github/workflows/develop_update.yml
vendored
@ -1,37 +0,0 @@
|
||||
name: Update develop after master merge
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
|
||||
jobs:
|
||||
develop_update:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
if: github.repository == 'qmk/qmk_firmware'
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Checkout develop
|
||||
run: |
|
||||
git fetch origin master develop
|
||||
git checkout develop
|
||||
|
||||
- name: Check if branch locked
|
||||
id: check_locked
|
||||
uses: andstor/file-existence-action@v1
|
||||
with:
|
||||
files: ".locked"
|
||||
|
||||
- name: Update develop from master
|
||||
if: steps.check_locked.outputs.files_exists == 'false'
|
||||
run: |
|
||||
git config --global user.name "QMK Bot"
|
||||
git config --global user.email "hello@qmk.fm"
|
||||
git merge origin/master
|
||||
git push origin develop
|
43
.github/workflows/docs.yml
vendored
43
.github/workflows/docs.yml
vendored
@ -1,43 +0,0 @@
|
||||
name: Generate Docs
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
paths:
|
||||
- 'tmk_core/**'
|
||||
- 'quantum/**'
|
||||
- 'platforms/**'
|
||||
- 'docs/**'
|
||||
- '.github/workflows/docs.yml'
|
||||
|
||||
jobs:
|
||||
generate:
|
||||
runs-on: ubuntu-latest
|
||||
container: qmkfm/qmk_cli
|
||||
|
||||
# protect against those who develop with their fork on master
|
||||
if: github.repository == 'qmk/qmk_firmware'
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 1
|
||||
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
apt-get update && apt-get install -y rsync nodejs npm doxygen
|
||||
npm install -g moxygen
|
||||
|
||||
- name: Build docs
|
||||
run: |
|
||||
qmk --verbose generate-docs
|
||||
|
||||
- name: Deploy
|
||||
uses: JamesIves/github-pages-deploy-action@3.7.1
|
||||
with:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
BASE_BRANCH: master
|
||||
BRANCH: gh-pages
|
||||
FOLDER: .build/docs
|
||||
GIT_CONFIG_EMAIL: hello@qmk.fm
|
42
.github/workflows/format.yaml
vendored
42
.github/workflows/format.yaml
vendored
@ -1,42 +0,0 @@
|
||||
name: PR Lint Format
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
paths:
|
||||
- 'drivers/**'
|
||||
- 'lib/arm_atsam/**'
|
||||
- 'lib/lib8tion/**'
|
||||
- 'lib/python/**'
|
||||
- 'platforms/**'
|
||||
- 'quantum/**'
|
||||
- 'tests/**'
|
||||
- 'tmk_core/**'
|
||||
|
||||
jobs:
|
||||
lint:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
container: qmkfm/qmk_cli
|
||||
|
||||
steps:
|
||||
- uses: rlespinasse/github-slug-action@v3.x
|
||||
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- uses: trilom/file-changes-action@v1.2.4
|
||||
id: file_changes
|
||||
with:
|
||||
output: ' '
|
||||
fileOutput: ' '
|
||||
|
||||
- name: Run qmk format-c and qmk format-python
|
||||
shell: 'bash {0}'
|
||||
run: |
|
||||
qmk format-c --core-only -n $(< ~/files.txt)
|
||||
format_c_exit=$?
|
||||
qmk format-python -n
|
||||
format_python_exit=$?
|
||||
|
||||
exit $((format_c_exit + format_python_exit))
|
14
.github/workflows/labeler.yml
vendored
14
.github/workflows/labeler.yml
vendored
@ -1,14 +0,0 @@
|
||||
name: "Pull Request Labeler"
|
||||
|
||||
on:
|
||||
pull_request_target:
|
||||
types: [opened, synchronize, reopened, ready_for_review, locked]
|
||||
|
||||
jobs:
|
||||
triage:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/labeler@main
|
||||
with:
|
||||
repo-token: "${{ secrets.GITHUB_TOKEN }}"
|
||||
configuration-path: '.github/labeler.yml'
|
55
.github/workflows/lint.yml
vendored
55
.github/workflows/lint.yml
vendored
@ -1,55 +0,0 @@
|
||||
name: PR Lint keyboards
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
paths:
|
||||
- 'keyboards/**'
|
||||
|
||||
jobs:
|
||||
lint:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
container: qmkfm/qmk_cli
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- uses: trilom/file-changes-action@v1.2.4
|
||||
id: file_changes
|
||||
with:
|
||||
output: '\n'
|
||||
|
||||
- name: Print info
|
||||
run: |
|
||||
git rev-parse --short HEAD
|
||||
echo ${{ github.event.pull_request.base.sha }}
|
||||
echo '${{ steps.file_changes.outputs.files}}'
|
||||
|
||||
- name: Run qmk lint
|
||||
shell: 'bash {0}'
|
||||
run: |
|
||||
QMK_CHANGES=$(echo -e '${{ steps.file_changes.outputs.files}}')
|
||||
QMK_KEYBOARDS=$(qmk list-keyboards)
|
||||
|
||||
exit_code=0
|
||||
for KB in $QMK_KEYBOARDS; do
|
||||
KEYBOARD_CHANGES=$(echo "$QMK_CHANGES" | grep -E '^(keyboards/'${KB}'/)')
|
||||
if [[ -z "$KEYBOARD_CHANGES" ]]; then
|
||||
# skip as no changes for this keyboard
|
||||
continue
|
||||
fi
|
||||
|
||||
KEYMAP_ONLY=$(echo "$KEYBOARD_CHANGES" | grep -cv /keymaps/)
|
||||
if [[ $KEYMAP_ONLY -gt 0 ]]; then
|
||||
echo "linting ${KB}"
|
||||
|
||||
qmk lint --keyboard ${KB} && qmk info -l --keyboard ${KB}
|
||||
exit_code=$(($exit_code + $?))
|
||||
fi
|
||||
done
|
||||
if [[ $exit_code -gt 255 ]]; then
|
||||
exit 255
|
||||
fi
|
||||
exit $exit_code
|
96
.gitignore
vendored
96
.gitignore
vendored
@ -1,32 +1,32 @@
|
||||
# Junk files
|
||||
*.bak
|
||||
*.swp
|
||||
*~
|
||||
.DS_Store
|
||||
|
||||
# Build artifacts
|
||||
.clang_complete
|
||||
.build/
|
||||
.dep
|
||||
*.o
|
||||
*.bin
|
||||
*.eep
|
||||
*.elf
|
||||
*.hex
|
||||
*.qmk
|
||||
!util/bootloader.hex
|
||||
!quantum/tools/eeprom_reset.hex
|
||||
*.log
|
||||
*.lss
|
||||
*.lst
|
||||
*.map
|
||||
*.o
|
||||
*.stackdump
|
||||
*.sym
|
||||
|
||||
# QMK-specific
|
||||
api_data/v1
|
||||
doxygen/
|
||||
*.swp
|
||||
tags
|
||||
*~
|
||||
build/
|
||||
.build/
|
||||
*.bak
|
||||
.vagrant/
|
||||
quantum/version.h
|
||||
*.bin
|
||||
*.eep
|
||||
*.hex
|
||||
*.qmk
|
||||
*.uf2
|
||||
|
||||
# Old-style QMK Makefiles
|
||||
.idea/
|
||||
CMakeLists.txt
|
||||
cmake-build-debug
|
||||
doxygen/
|
||||
.DS_STORE
|
||||
/util/wsl_downloaded
|
||||
/util/win_downloaded
|
||||
/keyboards/*/Makefile
|
||||
/keyboards/*/*/Makefile
|
||||
/keyboards/*/*/*/Makefile
|
||||
@ -39,50 +39,32 @@ quantum/version.h
|
||||
/keyboards/*/*/*/*/*/keymaps/Makefile
|
||||
|
||||
# Eclipse/PyCharm/Other IDE Settings
|
||||
*.iml
|
||||
.browse.VC.db*
|
||||
.cproject
|
||||
.idea
|
||||
.idea/
|
||||
.project
|
||||
.settings/
|
||||
.vagrant/
|
||||
|
||||
# ?
|
||||
.dep
|
||||
.history/
|
||||
build/
|
||||
cmake-build-debug
|
||||
CMakeLists.txt
|
||||
|
||||
.idea
|
||||
*.iml
|
||||
.browse.VC.db*
|
||||
*.stackdump
|
||||
util/Win_Check_Output.txt
|
||||
# Let these ones be user specific, since we have so many different configurations
|
||||
*.code-workspace
|
||||
.stfolder
|
||||
.tags
|
||||
.vscode/c_cpp_properties.json
|
||||
.vscode/ipch/
|
||||
.vscode/last.sql
|
||||
.vscode/launch.json
|
||||
.vscode/tasks.json
|
||||
.vscode/last.sql
|
||||
.vscode/temp.sql
|
||||
tags
|
||||
.stfolder
|
||||
.tags
|
||||
|
||||
# Ignore image files
|
||||
*.gif
|
||||
*.jpg
|
||||
# ignore image files
|
||||
*.png
|
||||
*.jpg
|
||||
*.gif
|
||||
|
||||
# Things Travis sees
|
||||
/.vs
|
||||
id_rsa_*
|
||||
# Do not ignore MiniDox left/right hand eeprom files
|
||||
!keyboards/minidox/*.eep
|
||||
|
||||
# things travis sees
|
||||
secrets.tar
|
||||
|
||||
# Python things
|
||||
__pycache__
|
||||
.python-version
|
||||
|
||||
# Prerequisites for updating ChibiOS
|
||||
/util/fmpp*
|
||||
|
||||
# Allow to exist but don't include it in the repo
|
||||
user_song_list.h
|
||||
id_rsa_*
|
||||
/.vs
|
||||
|
15
.gitmodules
vendored
15
.gitmodules
vendored
@ -1,24 +1,13 @@
|
||||
[submodule "lib/chibios"]
|
||||
path = lib/chibios
|
||||
url = https://github.com/qmk/ChibiOS
|
||||
branch = master
|
||||
[submodule "lib/chibios-contrib"]
|
||||
path = lib/chibios-contrib
|
||||
url = https://github.com/qmk/ChibiOS-Contrib
|
||||
branch = master
|
||||
branch = k-type-fix
|
||||
[submodule "lib/ugfx"]
|
||||
path = lib/ugfx
|
||||
url = https://github.com/qmk/uGFX
|
||||
branch = master
|
||||
[submodule "lib/googletest"]
|
||||
path = lib/googletest
|
||||
url = https://github.com/qmk/googletest
|
||||
[submodule "lib/lufa"]
|
||||
path = lib/lufa
|
||||
url = https://github.com/qmk/lufa
|
||||
[submodule "lib/vusb"]
|
||||
path = lib/vusb
|
||||
url = https://github.com/qmk/v-usb
|
||||
[submodule "lib/printf"]
|
||||
path = lib/printf
|
||||
url = https://github.com/qmk/printf
|
||||
url = https://github.com/google/googletest
|
||||
|
44
.travis.yml
Normal file
44
.travis.yml
Normal file
@ -0,0 +1,44 @@
|
||||
os: linux
|
||||
dist: trusty
|
||||
sudo: required
|
||||
group: edge
|
||||
language: c
|
||||
branches:
|
||||
except:
|
||||
- /^.*-automated-build$/
|
||||
- /^[0-9]+\.[0-9]+\.[0-9]+/
|
||||
env:
|
||||
global:
|
||||
- secure: vBTSL34BDPxDilKUuTXqU4CJ26Pv5hogD2nghatkxSQkI1/jbdnLj/DQdPUrMJFDIY6TK3AltsBx72MaMsLQ1JO/Ou24IeHINHXzUC1FlS9yQa48cpxnhX5kzXNyGs3oa0qaFbvnr7RgYRWtmD52n4bIZuSuW+xpBv05x2OCizdT2ZonH33nATaHGFasxROm4qYZ241VfzcUv766V6RVHgL4x9V08warugs+RENVkfzxxwhk3NmkrISabze0gSVJLHBPHxroZC6EUcf/ocobcuDrCwFqtEt90i7pNIAFUE7gZsN2uE75LmpzAWin21G7lLPcPL2k4FJVd8an1HiP2WmscJU6U89fOfMb2viObnKcCzebozBCmKGtHEuXZo9FcReOx49AnQSpmESJGs+q2dL/FApkTjQiyT4J6O5dJpoww0/r57Wx0cmmqjETKBb5rSgXM51Etk3wO09mvcPHsEwrT7qH8r9XWdyCDoEn7FCLX3/LYnf/D4SmZ633YPl5gv3v9XEwxR5+04akjgnvWDSNIaDbWBdxHNb7l4pMc+WR1bwCyMyA7KXj0RrftEGOrm9ZRLe6BkbT4cycA+j77nbPOMcyZChliV9pPQos+4TOJoTzcK2L8yWVoY409aDNVuAjdP6Yum0R2maBGl/etLmIMpJC35C5/lZ+dUNjJAM=
|
||||
before_install:
|
||||
- wget http://ww1.microchip.com/downloads/en/DeviceDoc/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz || wget http://qmk.fm/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
|
||||
install:
|
||||
- tar -zxf avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
|
||||
- export PATH="$PATH:$TRAVIS_BUILD_DIR/avr8-gnu-toolchain-linux_x86_64/bin"
|
||||
- npm install -g moxygen
|
||||
before_script:
|
||||
- avr-gcc --version
|
||||
script:
|
||||
- make test:all AUTOGEN=false
|
||||
- bash util/travis_build.sh
|
||||
- bash util/travis_docs.sh
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- dfu-programmer
|
||||
- pandoc
|
||||
- gcc-arm-none-eabi
|
||||
- binutils-arm-none-eabi
|
||||
- libnewlib-arm-none-eabi
|
||||
- diffutils
|
||||
- dos2unix
|
||||
- doxygen
|
||||
after_success:
|
||||
bash util/travis_compiled_push.sh
|
||||
notifications:
|
||||
webhooks:
|
||||
urls:
|
||||
- https://webhooks.gitter.im/e/afce403d65f143dfac09
|
||||
on_success: always # options: [always|never|change] default: always
|
||||
on_failure: always # options: [always|never|change] default: always
|
||||
on_start: never # options: [always|never|change] default: always
|
7
.vscode/extensions.json
vendored
7
.vscode/extensions.json
vendored
@ -1,11 +1,6 @@
|
||||
// Suggested extensions
|
||||
{
|
||||
"recommendations": [
|
||||
"EditorConfig.EditorConfig",
|
||||
"xaver.clang-format",
|
||||
"ms-vscode.cpptools",
|
||||
"bierner.github-markdown-preview",
|
||||
"donjayamanne.git-extension-pack",
|
||||
"CoenraadS.bracket-pair-colorizer-2"
|
||||
"EditorConfig.EditorConfig"
|
||||
]
|
||||
}
|
||||
|
20
.vscode/settings.json
vendored
20
.vscode/settings.json
vendored
@ -5,26 +5,12 @@
|
||||
// Configure glob patterns for excluding files and folders.
|
||||
"files.exclude": {
|
||||
"**/.build": true,
|
||||
"**/*.hex": true,
|
||||
"**/*.bin": true
|
||||
"**/*.hex": true
|
||||
},
|
||||
"files.associations": {
|
||||
"*.h": "c",
|
||||
"*.c": "c",
|
||||
"*.inc": "c",
|
||||
"*.cpp": "cpp",
|
||||
"*.hpp": "cpp",
|
||||
"xstddef": "c",
|
||||
"type_traits": "c",
|
||||
"utility": "c",
|
||||
"ranges": "c"
|
||||
},
|
||||
"[markdown]": {
|
||||
"editor.trimAutoWhitespace": false,
|
||||
"files.trimTrailingWhitespace": false
|
||||
},
|
||||
"python.formatting.provider": "yapf",
|
||||
"[json]": {
|
||||
"editor.formatOnSave": false
|
||||
"*.hpp": "cpp"
|
||||
}
|
||||
}
|
||||
}
|
15
CODE_OF_CONDUCT.md
Normal file
15
CODE_OF_CONDUCT.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Code Of Conduct
|
||||
|
||||
QMK strives to be an inclusive and tolerant community. We welcome participation from anyone regardless of age, disability, ethnicity, gender identity and expression, level of experience, nationality, personal appearance, political belief, race, religion, or sexual identity and orientation.
|
||||
|
||||
> “A gentle word turns away wrath, but a harsh word stirs up anger.”
|
||||
|
||||
Our users, contributors, and collaborators are expected to treat each other with respect, to assume good intentions, and to gently correct, where possible, rather than react with escalation. Some examples of behavior we will not tolerate include, but is not limited to:
|
||||
|
||||
* The use of sexualized language or imagery
|
||||
* Unwelcome advances, sexual or otherwise
|
||||
* Insults or derogatory comments, or personal or political attacks
|
||||
* Publishing others’ private information without explicit permission
|
||||
* Other conduct which could reasonably be considered inappropriate in a professional setting
|
||||
|
||||
If someone is violating this Code of Conduct you may email hello@qmk.fm to bring your concern to the Members. All complaints will be reviewed and investigated and will result in a response that is deemed necessary and appropriate to the circumstances. The project team is obligated to maintain confidentiality with regard to the reporter of an incident.
|
30
Dockerfile
30
Dockerfile
@ -1,6 +1,28 @@
|
||||
FROM qmkfm/qmk_cli
|
||||
FROM debian:jessie
|
||||
MAINTAINER Erik Dasque <erik@frenchguys.com>
|
||||
|
||||
VOLUME /qmk_firmware
|
||||
WORKDIR /qmk_firmware
|
||||
RUN apt-get update && apt-get install --no-install-recommends -y build-essential \
|
||||
gcc \
|
||||
unzip \
|
||||
wget \
|
||||
zip \
|
||||
gcc-avr \
|
||||
binutils-avr \
|
||||
avr-libc \
|
||||
dfu-programmer \
|
||||
dfu-util \
|
||||
gcc-arm-none-eabi \
|
||||
binutils-arm-none-eabi \
|
||||
libnewlib-arm-none-eabi \
|
||||
git \
|
||||
software-properties-common \
|
||||
avrdude \
|
||||
&& rm -rf /var/lib/apt/lists/*
|
||||
|
||||
CMD qmk compile -kb all -km default
|
||||
ENV keyboard=ergodox
|
||||
ENV subproject=ez
|
||||
ENV keymap=default
|
||||
|
||||
VOLUME /qmk
|
||||
WORKDIR /qmk
|
||||
CMD make clean ; make keyboard=${keyboard} subproject=${subproject} keymap=${keymap}
|
||||
|
252
Makefile
252
Makefile
@ -20,25 +20,12 @@ endif
|
||||
override SILENT := false
|
||||
|
||||
ifndef SUB_IS_SILENT
|
||||
ifndef SKIP_GIT
|
||||
QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null)
|
||||
endif
|
||||
|
||||
QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null)
|
||||
ifneq ($(QMK_VERSION),)
|
||||
$(info QMK Firmware $(QMK_VERSION))
|
||||
endif
|
||||
endif
|
||||
|
||||
# Determine which qmk cli to use
|
||||
ifeq (,$(shell which qmk))
|
||||
QMK_BIN = bin/qmk
|
||||
else
|
||||
QMK_BIN = qmk
|
||||
endif
|
||||
|
||||
# avoid 'Entering|Leaving directory' messages
|
||||
MAKEFLAGS += --no-print-directory
|
||||
|
||||
ON_ERROR := error_occurred=1
|
||||
|
||||
BREAK_ON_ERRORS = no
|
||||
@ -75,27 +62,73 @@ PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
|
||||
# Initialize the path elements list for further processing
|
||||
$(eval $(call NEXT_PATH_ELEMENT))
|
||||
|
||||
# This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct
|
||||
# variables depending on which directory you stand in.
|
||||
# It's really a very simple if else chain, if you squint enough,
|
||||
# but the makefile syntax makes it very verbose.
|
||||
# If we are in a subfolder of keyboards
|
||||
#
|
||||
# *** No longer needed **
|
||||
#
|
||||
# ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
|
||||
# $(eval $(call NEXT_PATH_ELEMENT))
|
||||
# KEYBOARD := $(CURRENT_PATH_ELEMENT)
|
||||
# $(eval $(call NEXT_PATH_ELEMENT))
|
||||
# # If we are in a subfolder of keymaps, or in other words in a keymap
|
||||
# # folder
|
||||
# ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
|
||||
# $(eval $(call NEXT_PATH_ELEMENT))
|
||||
# KEYMAP := $(CURRENT_PATH_ELEMENT)
|
||||
# # else if we are not in the keyboard folder itself
|
||||
# else ifneq ($(CURRENT_PATH_ELEMENT),)
|
||||
# # the we can assume it's a subproject, as no other folders
|
||||
# # should have make files in them
|
||||
# SUBPROJECT := $(CURRENT_PATH_ELEMENT)
|
||||
# $(eval $(call NEXT_PATH_ELEMENT))
|
||||
# # if we are inside a keymap folder of a subproject
|
||||
# ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
|
||||
# $(eval $(call NEXT_PATH_ELEMENT))
|
||||
# KEYMAP := $(CURRENT_PATH_ELEMENT)
|
||||
# endif
|
||||
# endif
|
||||
# endif
|
||||
|
||||
define GET_KEYBOARDS
|
||||
All_RULES_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/rules.mk))
|
||||
All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
|
||||
All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/rules.mk))
|
||||
All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/rules.mk))
|
||||
|
||||
KEYMAPS_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/keymaps/*/rules.mk))
|
||||
KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/keymaps/*/rules.mk))
|
||||
KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/keymaps/*/rules.mk))
|
||||
KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/keymaps/*/rules.mk))
|
||||
|
||||
KEYBOARDS := $$(sort $$(filter-out $$(KEYMAPS_MK), $$(All_RULES_MK)))
|
||||
endef
|
||||
|
||||
$(eval $(call GET_KEYBOARDS))
|
||||
|
||||
# Only consider folders with makefiles, to prevent errors in case there are extra folders
|
||||
#KEYBOARDS += $(patsubst $(ROOD_DIR)/keyboards/%/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
|
||||
|
||||
# Phony targets to enable a few simple make commands outside the main processing below.
|
||||
.PHONY: list-keyboards
|
||||
list-keyboards:
|
||||
util/list_keyboards.sh | sort -u | tr '\n' ' '
|
||||
echo $(KEYBOARDS)
|
||||
exit 0
|
||||
|
||||
define PRINT_KEYBOARD
|
||||
$(info $(PRINTING_KEYBOARD))
|
||||
endef
|
||||
|
||||
.PHONY: generate-keyboards-file
|
||||
generate-keyboards-file:
|
||||
util/list_keyboards.sh | sort -u
|
||||
$(foreach PRINTING_KEYBOARD,$(KEYBOARDS),$(eval $(call PRINT_KEYBOARD)))
|
||||
exit 0
|
||||
|
||||
.PHONY: clean
|
||||
clean:
|
||||
echo -n 'Deleting .build/ ... '
|
||||
echo -n 'Deleting .build ... '
|
||||
rm -rf $(BUILD_DIR)
|
||||
echo 'done.'
|
||||
|
||||
.PHONY: distclean
|
||||
distclean: clean
|
||||
echo -n 'Deleting *.bin, *.hex, and *.uf2 ... '
|
||||
rm -f *.bin *.hex *.uf2
|
||||
echo 'done.'
|
||||
echo 'done'
|
||||
exit 0
|
||||
|
||||
#Compatibility with the old make variables, anything you specify directly on the command line
|
||||
# always overrides the detected folders
|
||||
@ -109,6 +142,8 @@ endif
|
||||
# Uncomment these for debugging
|
||||
# $(info Keyboard: $(KEYBOARD))
|
||||
# $(info Keymap: $(KEYMAP))
|
||||
# $(info Subproject: $(SUBPROJECT))
|
||||
# $(info Keyboards: $(KEYBOARDS))
|
||||
|
||||
|
||||
# Set the default goal depending on where we are running make from
|
||||
@ -166,6 +201,7 @@ endef
|
||||
# A recursive helper function for finding the longest match
|
||||
# $1 The list to be checked
|
||||
# It works by always removing the currently matched item from the list
|
||||
# and call itself recursively, until a match is found
|
||||
define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
|
||||
# Stop the recursion when the list is empty
|
||||
ifneq ($1,)
|
||||
@ -220,30 +256,15 @@ endef
|
||||
define PARSE_RULE
|
||||
RULE := $1
|
||||
COMMANDS :=
|
||||
REQUIRE_PLATFORM_KEY :=
|
||||
# If the rule starts with all, then continue the parsing from
|
||||
# PARSE_ALL_KEYBOARDS
|
||||
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
|
||||
KEYBOARD_RULE=all
|
||||
$$(eval $$(call PARSE_ALL_KEYBOARDS))
|
||||
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all-avr),true)
|
||||
KEYBOARD_RULE=all
|
||||
REQUIRE_PLATFORM_KEY := avr
|
||||
$$(eval $$(call PARSE_ALL_KEYBOARDS))
|
||||
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all-chibios),true)
|
||||
KEYBOARD_RULE=all
|
||||
REQUIRE_PLATFORM_KEY := chibios
|
||||
$$(eval $$(call PARSE_ALL_KEYBOARDS))
|
||||
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all-arm_atsam),true)
|
||||
KEYBOARD_RULE=all
|
||||
REQUIRE_PLATFORM_KEY := arm_atsam
|
||||
$$(eval $$(call PARSE_ALL_KEYBOARDS))
|
||||
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
|
||||
$$(eval $$(call PARSE_TEST))
|
||||
# If the rule starts with the name of a known keyboard, then continue
|
||||
# the parsing from PARSE_KEYBOARD
|
||||
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(shell util/list_keyboards.sh | sort -u)),true)
|
||||
KEYBOARD_RULE=$$(MATCHED_ITEM)
|
||||
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
|
||||
$$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
|
||||
# Otherwise use the KEYBOARD variable, which is determined either by
|
||||
# the current directory you run make from, or passed in as an argument
|
||||
@ -252,20 +273,11 @@ define PARSE_RULE
|
||||
else
|
||||
$$(info make: *** No rule to make target '$1'. Stop.)
|
||||
$$(info |)
|
||||
$$(info | QMK's make format is:)
|
||||
$$(info | make keyboard_folder:keymap_folder[:target])
|
||||
$$(info |)
|
||||
$$(info | Where `keyboard_folder` is the path to the keyboard relative to)
|
||||
$$(info | `qmk_firmware/keyboards/`, and `keymap_folder` is the name of the)
|
||||
$$(info | keymap folder under that board's `keymaps/` directory.)
|
||||
$$(info |)
|
||||
$$(info | Examples:)
|
||||
$$(info | keyboards/dz60, keyboards/dz60/keymaps/default)
|
||||
$$(info | -> make dz60:default)
|
||||
$$(info | -> qmk compile -kb dz60 -km default)
|
||||
$$(info | keyboards/planck/rev6, keyboards/planck/keymaps/default)
|
||||
$$(info | -> make planck/rev6:default:flash)
|
||||
$$(info | -> qmk flash -kb planck/rev6 -km default)
|
||||
$$(info | QMK's make format recently changed to use folder locations and colons:)
|
||||
$$(info | make project_folder:keymap[:target])
|
||||
$$(info | Examples:)
|
||||
$$(info | make planck/rev4:default:dfu)
|
||||
$$(info | make planck:default)
|
||||
$$(info |)
|
||||
endif
|
||||
endef
|
||||
@ -295,6 +307,11 @@ define PARSE_KEYBOARD
|
||||
KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2)))
|
||||
KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3)))
|
||||
KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4)))
|
||||
KEYBOARD_FOLDER_1 := $$(notdir $$(KEYBOARD_FOLDER_PATH_1))
|
||||
KEYBOARD_FOLDER_2 := $$(notdir $$(KEYBOARD_FOLDER_PATH_2))
|
||||
KEYBOARD_FOLDER_3 := $$(notdir $$(KEYBOARD_FOLDER_PATH_3))
|
||||
KEYBOARD_FOLDER_4 := $$(notdir $$(KEYBOARD_FOLDER_PATH_4))
|
||||
KEYBOARD_FOLDER_5 := $$(notdir $$(KEYBOARD_FOLDER_PATH_5))
|
||||
|
||||
KEYMAPS :=
|
||||
# get a list of all keymaps
|
||||
@ -308,35 +325,35 @@ define PARSE_KEYBOARD
|
||||
$$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS)))
|
||||
|
||||
KEYBOARD_LAYOUTS :=
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)","")
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)","")
|
||||
LAYOUTS :=
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)
|
||||
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
|
||||
endif
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)","")
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)","")
|
||||
LAYOUTS :=
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)
|
||||
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
|
||||
endif
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)","")
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)","")
|
||||
LAYOUTS :=
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)
|
||||
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
|
||||
endif
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)","")
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)","")
|
||||
LAYOUTS :=
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)
|
||||
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
|
||||
endif
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)","")
|
||||
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)","")
|
||||
LAYOUTS :=
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)
|
||||
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)
|
||||
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
|
||||
endif
|
||||
|
||||
LAYOUT_KEYMAPS :=
|
||||
$$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
|
||||
|
||||
|
||||
KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
|
||||
|
||||
# if the rule after removing the start of it is empty (we haven't specified a kemap or target)
|
||||
@ -346,18 +363,12 @@ define PARSE_KEYBOARD
|
||||
# The same if all was specified
|
||||
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
|
||||
$$(eval $$(call PARSE_ALL_KEYMAPS))
|
||||
# List all keymaps for the given keyboard
|
||||
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,list-keymaps),true)
|
||||
$$(eval $$(call LIST_ALL_KEYMAPS))
|
||||
# Try to match the specified keyamp with the list of known keymaps
|
||||
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
|
||||
$$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
|
||||
# Otherwise try to match the keymap from the current folder, or arguments to the make command
|
||||
else ifneq ($$(KEYMAP),)
|
||||
$$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
|
||||
# Otherwise if we are running make all:<user> just skip
|
||||
else ifeq ($$(KEYBOARD_RULE),all)
|
||||
# $$(info Skipping: No user keymap for $$(CURRENT_KB))
|
||||
# Otherwise, make all keymaps, again this is consistent with how it works without
|
||||
# any arguments
|
||||
else
|
||||
@ -368,18 +379,25 @@ endef
|
||||
# if we are going to compile all keyboards, match the rest of the rule
|
||||
# for each of them
|
||||
define PARSE_ALL_KEYBOARDS
|
||||
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(shell util/list_keyboards.sh noci | sort -u)))
|
||||
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS)))
|
||||
endef
|
||||
|
||||
# Prints a list of all known keymaps for the given keyboard
|
||||
define LIST_ALL_KEYMAPS
|
||||
COMMAND_true_LIST_KEYMAPS := \
|
||||
printf "$$(KEYMAPS)\n";
|
||||
COMMAND_false_LIST_KEYMAPS := \
|
||||
printf "$$(MSG_AVAILABLE_KEYMAPS)\n"; \
|
||||
printf "$$(KEYMAPS)\n";
|
||||
COMMANDS += LIST_KEYMAPS
|
||||
endef
|
||||
# $1 Subproject
|
||||
# When entering this, the keyboard and subproject are known, so now we need
|
||||
# to determine which keymaps are going to get compiled
|
||||
# define PARSE_SUBPROJECT
|
||||
|
||||
# endef
|
||||
|
||||
# If we want to parse all subprojects, but the keyboard doesn't have any,
|
||||
# then use defaultsp instead
|
||||
# define PARSE_ALL_SUBPROJECTS
|
||||
# ifeq ($$(SUBPROJECTS),)
|
||||
# $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
|
||||
# else
|
||||
# $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
|
||||
# endif
|
||||
# endef
|
||||
|
||||
# $1 Keymap
|
||||
# This is the meat of compiling a keyboard, when entering this, everything is known
|
||||
@ -400,7 +418,7 @@ define PARSE_KEYMAP
|
||||
# Format it in bold
|
||||
KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
|
||||
# Specify the variables that we are passing forward to submake
|
||||
MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM) REQUIRE_PLATFORM_KEY=$$(REQUIRE_PLATFORM_KEY) QMK_BIN=$$(QMK_BIN)
|
||||
MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM)
|
||||
# And the first part of the make command
|
||||
MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
|
||||
# The message to display
|
||||
@ -419,8 +437,6 @@ define BUILD
|
||||
LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \
|
||||
if [ $$$$? -gt 0 ]; \
|
||||
then $$(PRINT_ERROR_PLAIN); \
|
||||
elif [ "$$$$LOG" = "skipped" ] ; \
|
||||
then $$(PRINT_SKIPPED_PLAIN); \
|
||||
elif [ "$$$$LOG" != "" ] ; \
|
||||
then $$(PRINT_WARNING_PLAIN); \
|
||||
else \
|
||||
@ -512,21 +528,16 @@ if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
|
||||
|
||||
endef
|
||||
|
||||
# Catch everything and parse the command line ourselves.
|
||||
# Let's match everything, we handle all the rule parsing ourselves
|
||||
.PHONY: %
|
||||
%:
|
||||
# Check if we have the CMP tool installed
|
||||
cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
|
||||
# Ensure that $(QMK_BIN) works.
|
||||
if ! $(QMK_BIN) hello 1> /dev/null 2>&1; then printf "$(MSG_PYTHON_MISSING)"; exit 1; fi
|
||||
# Check if the submodules are dirty, and display a warning if they are
|
||||
ifndef SKIP_GIT
|
||||
if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --depth 50 --init lib/chibios; fi
|
||||
if [ ! -e lib/chibios-contrib ]; then git submodule sync lib/chibios-contrib && git submodule update --depth 50 --init lib/chibios-contrib; fi
|
||||
if [ ! -e lib/ugfx ]; then git submodule sync lib/ugfx && git submodule update --depth 50 --init lib/ugfx; fi
|
||||
if [ ! -e lib/lufa ]; then git submodule sync lib/lufa && git submodule update --depth 50 --init lib/lufa; fi
|
||||
if [ ! -e lib/vusb ]; then git submodule sync lib/vusb && git submodule update --depth 50 --init lib/vusb; fi
|
||||
if [ ! -e lib/printf ]; then git submodule sync lib/printf && git submodule update --depth 50 --init lib/printf; fi
|
||||
if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --init lib/chibios; fi
|
||||
if [ ! -e lib/chibios-contrib ]; then git submodule sync lib/chibios-contrib && git submodule update --init lib/chibios-contrib; fi
|
||||
if [ ! -e lib/ugfx ]; then git submodule sync lib/ugfx && git submodule update --init lib/ugfx; fi
|
||||
git submodule status --recursive 2>/dev/null | \
|
||||
while IFS= read -r x; do \
|
||||
case "$$x" in \
|
||||
@ -542,29 +553,54 @@ endif
|
||||
# it has to be there to allow parallel execution of the submake
|
||||
# This always tries to compile everything, even if error occurs in the middle
|
||||
# But we return the error code at the end, to trigger travis failures
|
||||
# The sort at this point is to remove duplicates
|
||||
$(foreach COMMAND,$(sort $(COMMANDS)),$(RUN_COMMAND))
|
||||
$(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND))
|
||||
if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
|
||||
$(foreach TEST,$(sort $(TESTS)),$(RUN_TEST))
|
||||
$(foreach TEST,$(TESTS),$(RUN_TEST))
|
||||
if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
|
||||
|
||||
# These no longer work because of the colon system
|
||||
|
||||
# All should compile everything
|
||||
# .PHONY: all
|
||||
# all: all-keyboards test-all
|
||||
|
||||
# Define some shortcuts, mostly for compatibility with the old syntax
|
||||
# .PHONY: all-keyboards
|
||||
# all-keyboards: all\:all\:all
|
||||
|
||||
# .PHONY: all-keyboards-defaults
|
||||
# all-keyboards-defaults: all\:default
|
||||
|
||||
# .PHONY: test
|
||||
# test: test-all
|
||||
|
||||
# .PHONY: test-clean
|
||||
# test-clean: test-all-clean
|
||||
|
||||
lib/%:
|
||||
git submodule sync $?
|
||||
git submodule update --init $?
|
||||
|
||||
.PHONY: git-submodule
|
||||
git-submodule:
|
||||
git submodule sync --recursive
|
||||
git submodule update --init --recursive --progress
|
||||
git submodule update --init --recursive
|
||||
|
||||
# Generate the version.h file
|
||||
ifdef SKIP_GIT
|
||||
VERSION_H_FLAGS := --skip-git
|
||||
endif
|
||||
ifdef SKIP_VERSION
|
||||
VERSION_H_FLAGS := --skip-all
|
||||
SKIP_GIT := yes
|
||||
endif
|
||||
$(shell $(QMK_BIN) generate-version-h $(VERSION_H_FLAGS) -q -o quantum/version.h)
|
||||
|
||||
# Generate the version.h file
|
||||
ifndef SKIP_GIT
|
||||
GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
|
||||
else
|
||||
GIT_VERSION := NA
|
||||
endif
|
||||
ifndef SKIP_VERSION
|
||||
BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
|
||||
$(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
|
||||
$(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h)
|
||||
else
|
||||
BUILD_DATE := NA
|
||||
endif
|
||||
|
||||
include $(ROOT_DIR)/testlist.mk
|
||||
|
17
README.md
17
README.md
@ -1,17 +0,0 @@
|
||||
# alvierahman90's qmk keyboads
|
||||
|
||||
This is my fork of the repo with my keymaps. It probably won't be merged.
|
||||
|
||||
- [My JJ40 keymap](keyboards/xd60/keymaps/ar90/)
|
||||
|
||||

|
||||
|
||||
- [My XD60 keymap](keyboards/xd60/keymaps/ar90/)
|
||||
|
||||

|
||||
|
||||
[Actual repo](https://github.com/qmk/qmk_firmware)
|
||||
|
||||
[Official documentation](https://docs.qmk.fm/)
|
||||
|
||||
[Official website](https://qmk.fm/)
|
83
Vagrantfile
vendored
83
Vagrantfile
vendored
@ -2,13 +2,27 @@
|
||||
# vi: set ft=ruby :
|
||||
|
||||
Vagrant.configure(2) do |config|
|
||||
# define a name instead of just 'default'
|
||||
config.vm.define "qmk_firmware"
|
||||
# You can only have one config.vm.box uncommented at a time
|
||||
|
||||
# VMware/Virtualbox ( and also Hyperv/Parallels) 64 bit
|
||||
config.vm.box = "generic/debian10"
|
||||
|
||||
config.vm.synced_folder '.', '/vagrant'
|
||||
# Comment this and uncomment another if you don't want to use the minimal Arch box
|
||||
#config.vm.box = "dragon788/arch-ala-elasticdog"
|
||||
|
||||
# VMware/Virtualbox 64 bit
|
||||
config.vm.box = "phusion/ubuntu-14.04-amd64"
|
||||
#
|
||||
# VMware/Virtualbox 64 bit
|
||||
#config.vm.box = "puphpet/centos65-x64"
|
||||
#
|
||||
# The opensuse boxes don't have dfu-util in their default repositories
|
||||
#
|
||||
# The virtualbox version has tools issues
|
||||
# VMware/Virtualbox 64 bit
|
||||
#config.vm.box = "bento/opensuse-13.2-x86_64"
|
||||
#
|
||||
# Virtualbox only
|
||||
#config.vm.box = "bento/opensuse-13.2-i386"
|
||||
# config.vm.box = ""
|
||||
# config.vm.box = ""
|
||||
|
||||
# This section allows you to customize the Virtualbox VM
|
||||
# settings, ie showing the GUI or upping the memory
|
||||
@ -20,16 +34,13 @@ Vagrant.configure(2) do |config|
|
||||
# your Teensy via the VM rather than your host OS
|
||||
#vb.customize ['modifyvm', :id, '--usb', 'on']
|
||||
#vb.customize ['usbfilter', 'add', '0',
|
||||
# '--target', :id,
|
||||
# '--name', 'teensy',
|
||||
# '--vendorid', '0x16c0',
|
||||
# '--productid','0x0478'
|
||||
# ]
|
||||
# '--target', :id,
|
||||
# '--name', 'teensy',
|
||||
# '--vendorid', '0x16c0',
|
||||
# '--productid','0x0478'
|
||||
# ]
|
||||
# Customize the amount of memory on the VM:
|
||||
vb.memory = "512"
|
||||
# Uncomment the below lines if you have time sync
|
||||
# issues with make and incremental builds
|
||||
#vb.customize [ "guestproperty", "set", :id, "/VirtualBox/GuestAdd/VBoxService/--timesync-set-threshold", 1000 ]
|
||||
end
|
||||
|
||||
# This section allows you to customize the VMware VM
|
||||
@ -52,44 +63,36 @@ Vagrant.configure(2) do |config|
|
||||
end
|
||||
|
||||
# Docker provider pulls from hub.docker.com respecting docker.image if
|
||||
# config.vm.box is nil. In this case, we adhoc build util/vagrant/Dockerfile.
|
||||
# Note that this bind-mounts from the current dir to
|
||||
# config.vm.box is nil. Note that this bind-mounts from the current dir to
|
||||
# /vagrant in the guest, so unless your UID is 1000 to match vagrant in the
|
||||
# image, you'll need to: chmod -R a+rw .
|
||||
config.vm.provider "docker" do |docker, override|
|
||||
override.vm.box = nil
|
||||
docker.build_dir = "util/vagrant"
|
||||
docker.image = "jesselang/debian-vagrant:jessie"
|
||||
docker.has_ssh = true
|
||||
end
|
||||
|
||||
# Unless we are running the docker container directly
|
||||
# 1. run container detached on vm
|
||||
# 2. attach on 'vagrant ssh'
|
||||
["virtualbox", "vmware_workstation", "vmware_fusion"].each do |type|
|
||||
config.vm.provider type do |virt, override|
|
||||
override.vm.provision "docker" do |d|
|
||||
d.run "qmkfm/qmk_cli",
|
||||
cmd: "tail -f /dev/null",
|
||||
args: "--privileged -v /dev:/dev -v '/vagrant:/vagrant'"
|
||||
end
|
||||
# This script ensures the required packages for AVR programming are installed
|
||||
# It also ensures the system always gets the latest updates when powered on
|
||||
# If this causes issues you can run a 'vagrant destroy' and then
|
||||
# add a # before ,args: and run 'vagrant up' to get a working
|
||||
# non-updated box and then attempt to troubleshoot or open a Github issue
|
||||
|
||||
override.vm.provision "shell", inline: <<-SHELL
|
||||
echo 'docker restart qmkfm-qmk_cli && exec docker exec -it qmkfm-qmk_cli /bin/bash -l' >> ~vagrant/.bashrc
|
||||
SHELL
|
||||
end
|
||||
end
|
||||
config.vm.provision "shell", run: "always", path: "./util/install_dependencies.sh", args: "-update"
|
||||
|
||||
config.vm.post_up_message = <<-EOT
|
||||
Log into the VM using 'vagrant ssh' on OSX or from Git Bash (Win)
|
||||
or 'vagrant ssh-config' and Putty or Bitvise SSH or another SSH tool
|
||||
|
||||
Log into the environment using 'vagrant ssh'. QMK directory synchronized with
|
||||
host is located at /vagrant
|
||||
To compile the .hex files use make command inside this directory, e.g.
|
||||
cd /vagrant
|
||||
make <keyboard>:default
|
||||
Change directory (cd) to the keyboard you wish to program
|
||||
(Optionally) modify your layout,
|
||||
then run 'make clean'
|
||||
and then 'make' to compile the .eep and .hex files.
|
||||
|
||||
Or you can copy and paste the example line below.
|
||||
|
||||
cd /vagrant; cd keyboards; cd ergodox; make clean; make
|
||||
|
||||
Examples:
|
||||
make planck/rev4:default:dfu
|
||||
make planck/rev4:default
|
||||
|
||||
EOT
|
||||
end
|
||||
|
@ -1 +0,0 @@
|
||||
theme: jekyll-theme-cayman
|
@ -1,5 +0,0 @@
|
||||
# QMK Keyboard Metadata
|
||||
|
||||
This directory contains machine parsable data about keyboards supported by QMK. The latest version is always available online at <https://keyboards.qmk.fm>.
|
||||
|
||||
Do not edit anything here by hand. It is generated with the `qmk generate-api` command.
|
1
autocomplete.sh
Normal file
1
autocomplete.sh
Normal file
File diff suppressed because one or more lines are too long
58
bin/qmk
58
bin/qmk
@ -1,58 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
"""CLI wrapper for running QMK commands.
|
||||
"""
|
||||
import os
|
||||
import sys
|
||||
from pathlib import Path
|
||||
|
||||
# Add the QMK python libs to our path
|
||||
script_dir = Path(os.path.realpath(__file__)).parent
|
||||
qmk_dir = script_dir.parent
|
||||
python_lib_dir = Path(qmk_dir / 'lib' / 'python').resolve()
|
||||
sys.path.append(str(python_lib_dir))
|
||||
|
||||
# Setup the CLI
|
||||
import milc # noqa
|
||||
|
||||
milc.EMOJI_LOGLEVELS['INFO'] = '{fg_blue}Ψ{style_reset_all}'
|
||||
|
||||
|
||||
@milc.cli.entrypoint('QMK Helper Script')
|
||||
def qmk_main(cli):
|
||||
"""The function that gets run when no subcommand is provided.
|
||||
"""
|
||||
cli.print_help()
|
||||
|
||||
|
||||
def main():
|
||||
"""Setup our environment and then call the CLI entrypoint.
|
||||
"""
|
||||
# Change to the root of our checkout
|
||||
os.environ['ORIG_CWD'] = os.getcwd()
|
||||
os.environ['DEPRECATED_BIN_QMK'] = '1'
|
||||
os.chdir(qmk_dir)
|
||||
|
||||
print('Warning: The bin/qmk script is being deprecated. Please install the QMK CLI: python3 -m pip install qmk', file=sys.stderr)
|
||||
|
||||
# Import the subcommands
|
||||
import milc.subcommand.config # noqa
|
||||
import qmk.cli # noqa
|
||||
|
||||
# Execute
|
||||
return_code = milc.cli()
|
||||
|
||||
if return_code is False:
|
||||
exit(1)
|
||||
|
||||
elif return_code is not True and isinstance(return_code, int):
|
||||
if return_code < 0 or return_code > 255:
|
||||
milc.cli.log.error('Invalid return_code: %d', return_code)
|
||||
exit(255)
|
||||
|
||||
exit(return_code)
|
||||
|
||||
exit(0)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
114
bootloader.mk
114
bootloader.mk
@ -19,21 +19,12 @@
|
||||
#
|
||||
# Sets the bootloader defined in the keyboard's/keymap's rules.mk
|
||||
# Current options:
|
||||
#
|
||||
# AVR:
|
||||
# halfkay PJRC Teensy
|
||||
# caterina Pro Micro (Sparkfun/generic)
|
||||
# atmel-dfu Atmel factory DFU
|
||||
# lufa-dfu LUFA DFU
|
||||
# qmk-dfu QMK DFU (LUFA + blinkenlight)
|
||||
# qmk-hid QMK HID (LUFA + blinkenlight)
|
||||
# bootloadHID HIDBootFlash compatible (ATmega32A)
|
||||
# USBasp USBaspLoader (ATmega328P)
|
||||
# ARM:
|
||||
# kiibohd Input:Club Kiibohd bootloader (only used on their boards)
|
||||
# stm32duino STM32Duino (STM32F103x8)
|
||||
# stm32-dfu STM32 USB DFU in ROM
|
||||
# apm32-dfu APM32 USB DFU in ROM
|
||||
# atmel-dfu
|
||||
# lufa-dfu
|
||||
# qmk-dfu
|
||||
# halfkay
|
||||
# caterina
|
||||
# bootloadHID
|
||||
#
|
||||
# BOOTLOADER_SIZE can still be defined manually, but it's recommended
|
||||
# you add any possible configuration to this list
|
||||
@ -41,46 +32,21 @@
|
||||
ifeq ($(strip $(BOOTLOADER)), atmel-dfu)
|
||||
OPT_DEFS += -DBOOTLOADER_ATMEL_DFU
|
||||
OPT_DEFS += -DBOOTLOADER_DFU
|
||||
ifneq (,$(filter $(MCU), at90usb162 atmega16u2 atmega32u2 atmega16u4 atmega32u4 at90usb646 at90usb647))
|
||||
BOOTLOADER_SIZE = 4096
|
||||
endif
|
||||
ifneq (,$(filter $(MCU), at90usb1286 at90usb1287))
|
||||
BOOTLOADER_SIZE = 8192
|
||||
endif
|
||||
BOOTLOADER_SIZE = 4096
|
||||
endif
|
||||
ifeq ($(strip $(BOOTLOADER)), lufa-dfu)
|
||||
OPT_DEFS += -DBOOTLOADER_LUFA_DFU
|
||||
OPT_DEFS += -DBOOTLOADER_DFU
|
||||
ifneq (,$(filter $(MCU), at90usb162 atmega16u2 atmega32u2 atmega16u4 atmega32u4 at90usb646 at90usb647))
|
||||
BOOTLOADER_SIZE = 4096
|
||||
endif
|
||||
ifneq (,$(filter $(MCU), at90usb1286 at90usb1287))
|
||||
BOOTLOADER_SIZE = 8192
|
||||
endif
|
||||
BOOTLOADER_SIZE = 4096
|
||||
endif
|
||||
ifeq ($(strip $(BOOTLOADER)), qmk-dfu)
|
||||
OPT_DEFS += -DBOOTLOADER_QMK_DFU
|
||||
OPT_DEFS += -DBOOTLOADER_DFU
|
||||
ifneq (,$(filter $(MCU), at90usb162 atmega16u2 atmega32u2 atmega16u4 atmega32u4 at90usb646 at90usb647))
|
||||
BOOTLOADER_SIZE = 4096
|
||||
endif
|
||||
ifneq (,$(filter $(MCU), at90usb1286 at90usb1287))
|
||||
BOOTLOADER_SIZE = 8192
|
||||
endif
|
||||
endif
|
||||
ifeq ($(strip $(BOOTLOADER)), qmk-hid)
|
||||
OPT_DEFS += -DBOOTLOADER_QMK_HID
|
||||
OPT_DEFS += -DBOOTLOADER_HID
|
||||
BOOTLOADER_SIZE = 4096
|
||||
endif
|
||||
ifeq ($(strip $(BOOTLOADER)), halfkay)
|
||||
OPT_DEFS += -DBOOTLOADER_HALFKAY
|
||||
ifeq ($(strip $(MCU)), atmega32u4)
|
||||
BOOTLOADER_SIZE = 512
|
||||
endif
|
||||
ifeq ($(strip $(MCU)), at90usb1286)
|
||||
BOOTLOADER_SIZE = 1024
|
||||
endif
|
||||
BOOTLOADER_SIZE = 512
|
||||
endif
|
||||
ifeq ($(strip $(BOOTLOADER)), caterina)
|
||||
OPT_DEFS += -DBOOTLOADER_CATERINA
|
||||
@ -90,65 +56,7 @@ ifeq ($(strip $(BOOTLOADER)), bootloadHID)
|
||||
OPT_DEFS += -DBOOTLOADER_BOOTLOADHID
|
||||
BOOTLOADER_SIZE = 4096
|
||||
endif
|
||||
ifeq ($(strip $(BOOTLOADER)), USBasp)
|
||||
OPT_DEFS += -DBOOTLOADER_USBASP
|
||||
BOOTLOADER_SIZE = 4096
|
||||
endif
|
||||
ifeq ($(strip $(BOOTLOADER)), lufa-ms)
|
||||
OPT_DEFS += -DBOOTLOADER_MS
|
||||
BOOTLOADER_SIZE ?= 8192
|
||||
FIRMWARE_FORMAT = bin
|
||||
cpfirmware: lufa_warning
|
||||
.INTERMEDIATE: lufa_warning
|
||||
lufa_warning: $(FIRMWARE_FORMAT)
|
||||
$(info @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@)
|
||||
$(info LUFA MASS STORAGE Bootloader selected)
|
||||
$(info DO NOT USE THIS BOOTLOADER IN NEW PROJECTS!)
|
||||
$(info It is extremely prone to bricking, and is only included to support existing boards.)
|
||||
$(info @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@)
|
||||
endif
|
||||
|
||||
ifdef BOOTLOADER_SIZE
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=$(strip $(BOOTLOADER_SIZE))
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(BOOTLOADER)), stm32-dfu)
|
||||
OPT_DEFS += -DBOOTLOADER_STM32_DFU
|
||||
|
||||
# Options to pass to dfu-util when flashing
|
||||
DFU_ARGS ?= -d 0483:DF11 -a 0 -s 0x08000000:leave
|
||||
DFU_SUFFIX_ARGS ?= -v 0483 -p DF11
|
||||
endif
|
||||
ifeq ($(strip $(BOOTLOADER)), apm32-dfu)
|
||||
OPT_DEFS += -DBOOTLOADER_APM32_DFU
|
||||
|
||||
# Options to pass to dfu-util when flashing
|
||||
DFU_ARGS ?= -d 314B:0106 -a 0 -s 0x08000000:leave
|
||||
DFU_SUFFIX_ARGS ?= -v 314B -p 0106
|
||||
endif
|
||||
ifeq ($(strip $(BOOTLOADER)), kiibohd)
|
||||
OPT_DEFS += -DBOOTLOADER_KIIBOHD
|
||||
ifeq ($(strip $(MCU_ORIG)), MK20DX128)
|
||||
MCU_LDSCRIPT = MK20DX128BLDR4
|
||||
endif
|
||||
ifeq ($(strip $(MCU_ORIG)), MK20DX256)
|
||||
MCU_LDSCRIPT = MK20DX256BLDR8
|
||||
endif
|
||||
|
||||
# Options to pass to dfu-util when flashing
|
||||
DFU_ARGS = -d 1C11:B007
|
||||
DFU_SUFFIX_ARGS = -v 1C11 -p B007
|
||||
endif
|
||||
ifeq ($(strip $(BOOTLOADER)), stm32duino)
|
||||
OPT_DEFS += -DBOOTLOADER_STM32DUINO
|
||||
MCU_LDSCRIPT = STM32F103x8_stm32duino_bootloader
|
||||
BOARD = STM32_F103_STM32DUINO
|
||||
# STM32F103 does NOT have an USB bootloader in ROM (only serial), so setting anything here does not make much sense
|
||||
STM32_BOOTLOADER_ADDRESS = 0x80000000
|
||||
|
||||
# Options to pass to dfu-util when flashing
|
||||
DFU_ARGS = -d 1EAF:0003 -a 2 -R
|
||||
DFU_SUFFIX_ARGS = -v 1EAF -p 0003
|
||||
endif
|
||||
ifeq ($(strip $(BOOTLOADER)), tinyuf2)
|
||||
OPT_DEFS += -DBOOTLOADER_TINYUF2
|
||||
endif
|
||||
endif
|
@ -30,4 +30,4 @@ $(TEST)_SRC += $(patsubst $(ROOTDIR)/%,%,$(wildcard $(TEST_PATH)/*.cpp))
|
||||
|
||||
$(TEST)_DEFS=$(TMK_COMMON_DEFS) $(OPT_DEFS)
|
||||
$(TEST)_CONFIG=$(TEST_PATH)/config.h
|
||||
VPATH+=$(TOP_DIR)/tests/test_common
|
||||
VPATH+=$(TOP_DIR)/tests/test_common
|
@ -1,17 +0,0 @@
|
||||
# Look for a json keymap file
|
||||
ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.json)","")
|
||||
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_5)/keymap.json
|
||||
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
|
||||
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.json)","")
|
||||
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_4)/keymap.json
|
||||
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
|
||||
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.json)","")
|
||||
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_3)/keymap.json
|
||||
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
|
||||
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.json)","")
|
||||
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_2)/keymap.json
|
||||
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
|
||||
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.json)","")
|
||||
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_1)/keymap.json
|
||||
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
|
||||
endif
|
@ -1,9 +1,3 @@
|
||||
# Determine what keyboard we are building and setup the build environment.
|
||||
#
|
||||
# We support folders up to 5 levels deep below `keyboards/`. This file is
|
||||
# responsible for determining which folder is being used and doing the
|
||||
# corresponding environment setup.
|
||||
|
||||
ifndef VERBOSE
|
||||
.SILENT:
|
||||
endif
|
||||
@ -12,27 +6,26 @@ endif
|
||||
|
||||
include common.mk
|
||||
|
||||
# Set the qmk cli to use
|
||||
QMK_BIN ?= qmk
|
||||
# 5/4/3/2/1
|
||||
KEYBOARD_FOLDER_PATH_1 := $(KEYBOARD)
|
||||
KEYBOARD_FOLDER_PATH_2 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_1)))
|
||||
KEYBOARD_FOLDER_PATH_3 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_2)))
|
||||
KEYBOARD_FOLDER_PATH_4 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_3)))
|
||||
KEYBOARD_FOLDER_PATH_5 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_4)))
|
||||
KEYBOARD_FOLDER_1 := $(notdir $(KEYBOARD_FOLDER_PATH_1))
|
||||
KEYBOARD_FOLDER_2 := $(notdir $(KEYBOARD_FOLDER_PATH_2))
|
||||
KEYBOARD_FOLDER_3 := $(notdir $(KEYBOARD_FOLDER_PATH_3))
|
||||
KEYBOARD_FOLDER_4 := $(notdir $(KEYBOARD_FOLDER_PATH_4))
|
||||
KEYBOARD_FOLDER_5 := $(notdir $(KEYBOARD_FOLDER_PATH_5))
|
||||
|
||||
# Set the filename for the final firmware binary
|
||||
KEYBOARD_FILESAFE := $(subst /,_,$(KEYBOARD))
|
||||
|
||||
TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP)
|
||||
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD_FILESAFE)
|
||||
|
||||
# Force expansion
|
||||
TARGET := $(TARGET)
|
||||
|
||||
ifneq ($(FORCE_LAYOUT),)
|
||||
TARGET := $(TARGET)_$(FORCE_LAYOUT)
|
||||
endif
|
||||
|
||||
# Object files and generated keymap directory
|
||||
# To put object files in current directory, use a dot (.), do NOT make
|
||||
# this an empty or blank macro!
|
||||
KEYMAP_OUTPUT := $(BUILD_DIR)/obj_$(TARGET)
|
||||
|
||||
# For split boards we need to set a master half.
|
||||
MASTER ?= left
|
||||
ifdef master
|
||||
MASTER = $(master)
|
||||
@ -46,140 +39,35 @@ $(error MASTER does not have a valid value(left/right))
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef SKIP_VERSION
|
||||
OPT_DEFS += -DSKIP_VERSION
|
||||
endif
|
||||
|
||||
# Determine which subfolders exist.
|
||||
KEYBOARD_FOLDER_PATH_1 := $(KEYBOARD)
|
||||
KEYBOARD_FOLDER_PATH_2 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_1)))
|
||||
KEYBOARD_FOLDER_PATH_3 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_2)))
|
||||
KEYBOARD_FOLDER_PATH_4 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_3)))
|
||||
KEYBOARD_FOLDER_PATH_5 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_4)))
|
||||
KEYBOARD_FOLDER_1 := $(notdir $(KEYBOARD_FOLDER_PATH_1))
|
||||
KEYBOARD_FOLDER_2 := $(notdir $(KEYBOARD_FOLDER_PATH_2))
|
||||
KEYBOARD_FOLDER_3 := $(notdir $(KEYBOARD_FOLDER_PATH_3))
|
||||
KEYBOARD_FOLDER_4 := $(notdir $(KEYBOARD_FOLDER_PATH_4))
|
||||
KEYBOARD_FOLDER_5 := $(notdir $(KEYBOARD_FOLDER_PATH_5))
|
||||
KEYBOARD_PATHS :=
|
||||
|
||||
KEYBOARD_PATH_1 := keyboards/$(KEYBOARD_FOLDER_PATH_1)
|
||||
KEYBOARD_PATH_2 := keyboards/$(KEYBOARD_FOLDER_PATH_2)
|
||||
KEYBOARD_PATH_3 := keyboards/$(KEYBOARD_FOLDER_PATH_3)
|
||||
KEYBOARD_PATH_4 := keyboards/$(KEYBOARD_FOLDER_PATH_4)
|
||||
KEYBOARD_PATH_5 := keyboards/$(KEYBOARD_FOLDER_PATH_5)
|
||||
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_5)
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_4)
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_3)
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_2)
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
|
||||
endif
|
||||
|
||||
|
||||
# Pull in rules.mk files from all our subfolders
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/rules.mk)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_5)
|
||||
include $(KEYBOARD_PATH_5)/rules.mk
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/rules.mk)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_4)
|
||||
include $(KEYBOARD_PATH_4)/rules.mk
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/rules.mk)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_3)
|
||||
include $(KEYBOARD_PATH_3)/rules.mk
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/rules.mk)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_2)
|
||||
include $(KEYBOARD_PATH_2)/rules.mk
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/rules.mk)","")
|
||||
KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
|
||||
include $(KEYBOARD_PATH_1)/rules.mk
|
||||
endif
|
||||
|
||||
MAIN_KEYMAP_PATH_1 := $(KEYBOARD_PATH_1)/keymaps/$(KEYMAP)
|
||||
MAIN_KEYMAP_PATH_2 := $(KEYBOARD_PATH_2)/keymaps/$(KEYMAP)
|
||||
MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
|
||||
MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
|
||||
MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
|
||||
|
||||
# Pull in rules from info.json
|
||||
INFO_RULES_MK = $(shell $(QMK_BIN) generate-rules-mk --quiet --escape --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/info_rules.mk)
|
||||
include $(INFO_RULES_MK)
|
||||
|
||||
# Check for keymap.json first, so we can regenerate keymap.c
|
||||
include build_json.mk
|
||||
|
||||
ifeq ("$(wildcard $(KEYMAP_PATH))", "")
|
||||
# Look through the possible keymap folders until we find a matching keymap.c
|
||||
ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
|
||||
-include $(MAIN_KEYMAP_PATH_5)/rules.mk
|
||||
KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
|
||||
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
|
||||
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
|
||||
-include $(MAIN_KEYMAP_PATH_4)/rules.mk
|
||||
KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
|
||||
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
|
||||
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
|
||||
-include $(MAIN_KEYMAP_PATH_3)/rules.mk
|
||||
KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
|
||||
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
|
||||
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
|
||||
-include $(MAIN_KEYMAP_PATH_2)/rules.mk
|
||||
KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
|
||||
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
|
||||
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
|
||||
-include $(MAIN_KEYMAP_PATH_1)/rules.mk
|
||||
KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
|
||||
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
|
||||
else ifneq ($(LAYOUTS),)
|
||||
# If we haven't found a keymap yet fall back to community layouts
|
||||
include build_layout.mk
|
||||
else
|
||||
$(error Could not find keymap)
|
||||
# this state should never be reached
|
||||
endif
|
||||
endif
|
||||
|
||||
# Have we found a keymap.json?
|
||||
ifneq ("$(wildcard $(KEYMAP_JSON))", "")
|
||||
KEYMAP_C := $(KEYMAP_OUTPUT)/src/keymap.c
|
||||
KEYMAP_H := $(KEYMAP_OUTPUT)/src/config.h
|
||||
|
||||
# Load the keymap-level rules.mk if exists
|
||||
-include $(KEYMAP_PATH)/rules.mk
|
||||
|
||||
# Load any rules.mk content from keymap.json
|
||||
INFO_RULES_MK = $(shell $(QMK_BIN) generate-rules-mk --quiet --escape --keyboard $(KEYBOARD) --keymap $(KEYMAP) --output $(KEYMAP_OUTPUT)/src/rules.mk)
|
||||
include $(INFO_RULES_MK)
|
||||
|
||||
# Add rules to generate the keymap files - indentation here is important
|
||||
$(KEYMAP_OUTPUT)/src/keymap.c: $(KEYMAP_JSON)
|
||||
$(QMK_BIN) json2c --quiet --output $(KEYMAP_C) $(KEYMAP_JSON)
|
||||
|
||||
$(KEYMAP_OUTPUT)/src/config.h: $(KEYMAP_JSON)
|
||||
$(QMK_BIN) generate-config-h --quiet --keyboard $(KEYBOARD) --keymap $(KEYMAP) --output $(KEYMAP_H)
|
||||
|
||||
generated-files: $(KEYMAP_OUTPUT)/src/config.h $(KEYMAP_OUTPUT)/src/keymap.c
|
||||
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(CTPC)), yes)
|
||||
CONVERT_TO_PROTON_C=yes
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(CONVERT_TO_PROTON_C)), yes)
|
||||
include platforms/chibios/boards/QMK_PROTON_C/convert_to_proton_c.mk
|
||||
endif
|
||||
|
||||
include quantum/mcu_selection.mk
|
||||
|
||||
# Find all the C source files to be compiled in subfolders.
|
||||
KEYBOARD_SRC :=
|
||||
|
||||
KEYBOARD_C_1 := $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).c
|
||||
@ -204,39 +92,9 @@ ifneq ("$(wildcard $(KEYBOARD_C_1))","")
|
||||
KEYBOARD_SRC += $(KEYBOARD_C_1)
|
||||
endif
|
||||
|
||||
# Generate KEYBOARD_name_subname for all levels of the keyboard folder
|
||||
KEYBOARD_FILESAFE_1 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_1)))
|
||||
KEYBOARD_FILESAFE_2 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_2)))
|
||||
KEYBOARD_FILESAFE_3 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_3)))
|
||||
KEYBOARD_FILESAFE_4 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_4)))
|
||||
KEYBOARD_FILESAFE_5 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_5)))
|
||||
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE)
|
||||
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
|
||||
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_5)
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
|
||||
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_4)
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
|
||||
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_3)
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
|
||||
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_2)
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
|
||||
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_1)
|
||||
endif
|
||||
|
||||
# Setup the define for QMK_KEYBOARD_H. This is used inside of keymaps so
|
||||
# that the same keymap may be used on multiple keyboards.
|
||||
#
|
||||
# We grab the most top-level include file that we can. That file should
|
||||
# use #ifdef statements to include all the neccesary subfolder includes,
|
||||
# as described here:
|
||||
#
|
||||
# https://docs.qmk.fm/#/feature_layouts?id=tips-for-making-layouts-keyboard-agnostic
|
||||
#
|
||||
QMK_KEYBOARD_H = $(KEYBOARD_OUTPUT)/src/default_keyboard.h
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).h)","")
|
||||
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_1).h
|
||||
endif
|
||||
@ -253,25 +111,43 @@ ifneq ("$(wildcard $(KEYBOARD_PATH_5)/$(KEYBOARD_FOLDER_5).h)","")
|
||||
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_5).h
|
||||
endif
|
||||
|
||||
# Determine and set parameters based on the keyboard's processor family.
|
||||
# We can assume a ChibiOS target When MCU_FAMILY is defined since it's
|
||||
# not used for LUFA
|
||||
# We can assume a ChibiOS target When MCU_FAMILY is defined , since it's not used for LUFA
|
||||
ifdef MCU_FAMILY
|
||||
PLATFORM=CHIBIOS
|
||||
PLATFORM_KEY=chibios
|
||||
FIRMWARE_FORMAT?=bin
|
||||
OPT_DEFS += -DMCU_$(MCU_FAMILY)
|
||||
else ifdef ARM_ATSAM
|
||||
PLATFORM=ARM_ATSAM
|
||||
PLATFORM_KEY=arm_atsam
|
||||
FIRMWARE_FORMAT=bin
|
||||
PLATFORM=CHIBIOS
|
||||
else
|
||||
PLATFORM=AVR
|
||||
PLATFORM_KEY=avr
|
||||
FIRMWARE_FORMAT?=hex
|
||||
FIRMWARE_FORMAT=hex
|
||||
endif
|
||||
|
||||
ifeq ($(PLATFORM),CHIBIOS)
|
||||
include $(TMK_PATH)/chibios.mk
|
||||
OPT_OS = chibios
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/bootloader_defs.h)","")
|
||||
OPT_DEFS += -include $(KEYBOARD_PATH_5)/bootloader_defs.h
|
||||
else ifneq ("$(wildcard $(KEYBOARD_PATH_5)/boards/$(BOARD)/bootloader_defs.h)","")
|
||||
OPT_DEFS += -include $(KEYBOARD_PATH_5)/boards/$(BOARD)/bootloader_defs.h
|
||||
else ifneq ("$(wildcard $(KEYBOARD_PATH_4)/bootloader_defs.h)","")
|
||||
OPT_DEFS += -include $(KEYBOARD_PATH_4)/bootloader_defs.h
|
||||
else ifneq ("$(wildcard $(KEYBOARD_PATH_4)/boards/$(BOARD)/bootloader_defs.h)","")
|
||||
OPT_DEFS += -include $(KEYBOARD_PATH_4)/boards/$(BOARD)/bootloader_defs.h
|
||||
else ifneq ("$(wildcard $(KEYBOARD_PATH_3)/bootloader_defs.h)","")
|
||||
OPT_DEFS += -include $(KEYBOARD_PATH_3)/bootloader_defs.h
|
||||
else ifneq ("$(wildcard $(KEYBOARD_PATH_3)/boards/$(BOARD)/bootloader_defs.h)","")
|
||||
OPT_DEFS += -include $(KEYBOARD_PATH_3)/boards/$(BOARD)/bootloader_defs.h
|
||||
else ifneq ("$(wildcard $(KEYBOARD_PATH_2)/bootloader_defs.h)","")
|
||||
OPT_DEFS += -include $(KEYBOARD_PATH_2)/bootloader_defs.h
|
||||
else ifneq ("$(wildcard $(KEYBOARD_PATH_2)/boards/$(BOARD)/bootloader_defs.h)","")
|
||||
OPT_DEFS += -include $(KEYBOARD_PATH_2)/boards/$(BOARD)/bootloader_defs.h
|
||||
else ifneq ("$(wildcard $(KEYBOARD_PATH_1)/bootloader_defs.h)","")
|
||||
OPT_DEFS += -include $(KEYBOARD_PATH_1)/bootloader_defs.h
|
||||
else ifneq ("$(wildcard $(KEYBOARD_PATH_1)/boards/$(BOARD)/bootloader_defs.h)","")
|
||||
OPT_DEFS += -include $(KEYBOARD_PATH_1)/boards/$(BOARD)/bootloader_defs.h
|
||||
else ifneq ("$(wildcard $(TOP_DIR)/drivers/boards/$(BOARD)/bootloader_defs.h)","")
|
||||
OPT_DEFS += -include $(TOP_DIR)/drivers/boards/$(BOARD)/bootloader_defs.h
|
||||
endif
|
||||
endif
|
||||
|
||||
# Find all of the config.h files and add them to our CONFIG_H define.
|
||||
CONFIG_H :=
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/config.h)","")
|
||||
CONFIG_H += $(KEYBOARD_PATH_5)/config.h
|
||||
@ -289,126 +165,100 @@ ifneq ("$(wildcard $(KEYBOARD_PATH_1)/config.h)","")
|
||||
CONFIG_H += $(KEYBOARD_PATH_1)/config.h
|
||||
endif
|
||||
|
||||
POST_CONFIG_H :=
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/post_config.h)","")
|
||||
POST_CONFIG_H += $(KEYBOARD_PATH_1)/post_config.h
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/post_config.h)","")
|
||||
POST_CONFIG_H += $(KEYBOARD_PATH_2)/post_config.h
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/post_config.h)","")
|
||||
POST_CONFIG_H += $(KEYBOARD_PATH_3)/post_config.h
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/post_config.h)","")
|
||||
POST_CONFIG_H += $(KEYBOARD_PATH_4)/post_config.h
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/post_config.h)","")
|
||||
POST_CONFIG_H += $(KEYBOARD_PATH_5)/post_config.h
|
||||
# Save the defines and includes here, so we don't include any keymap specific ones
|
||||
PROJECT_DEFS := $(OPT_DEFS)
|
||||
PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYBOARD_PATHS)
|
||||
PROJECT_CONFIG := $(CONFIG_H)
|
||||
|
||||
MAIN_KEYMAP_PATH_1 := $(KEYBOARD_PATH_1)/keymaps/$(KEYMAP)
|
||||
MAIN_KEYMAP_PATH_2 := $(KEYBOARD_PATH_2)/keymaps/$(KEYMAP)
|
||||
MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
|
||||
MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
|
||||
MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
|
||||
|
||||
ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
|
||||
-include $(MAIN_KEYMAP_PATH_5)/rules.mk
|
||||
KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
|
||||
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
|
||||
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
|
||||
-include $(MAIN_KEYMAP_PATH_4)/rules.mk
|
||||
KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
|
||||
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
|
||||
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
|
||||
-include $(MAIN_KEYMAP_PATH_3)/rules.mk
|
||||
KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
|
||||
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
|
||||
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
|
||||
-include $(MAIN_KEYMAP_PATH_2)/rules.mk
|
||||
KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
|
||||
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
|
||||
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
|
||||
-include $(MAIN_KEYMAP_PATH_1)/rules.mk
|
||||
KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
|
||||
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
|
||||
else ifneq ($(LAYOUTS),)
|
||||
include build_layout.mk
|
||||
else
|
||||
$(error Could not find keymap)
|
||||
# this state should never be reached
|
||||
endif
|
||||
|
||||
# Pull in stuff from info.json
|
||||
INFO_JSON_FILES :=
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/info.json)","")
|
||||
INFO_JSON_FILES += $(KEYBOARD_PATH_1)/info.json
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/info.json)","")
|
||||
INFO_JSON_FILES += $(KEYBOARD_PATH_2)/info.json
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/info.json)","")
|
||||
INFO_JSON_FILES += $(KEYBOARD_PATH_3)/info.json
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/info.json)","")
|
||||
INFO_JSON_FILES += $(KEYBOARD_PATH_4)/info.json
|
||||
endif
|
||||
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/info.json)","")
|
||||
INFO_JSON_FILES += $(KEYBOARD_PATH_5)/info.json
|
||||
endif
|
||||
|
||||
CONFIG_H += $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/layouts.h
|
||||
|
||||
$(KEYBOARD_OUTPUT)/src/info_config.h: $(INFO_JSON_FILES)
|
||||
$(QMK_BIN) generate-config-h --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/info_config.h
|
||||
|
||||
$(KEYBOARD_OUTPUT)/src/default_keyboard.h: $(INFO_JSON_FILES)
|
||||
$(QMK_BIN) generate-keyboard-h --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/default_keyboard.h
|
||||
|
||||
$(KEYBOARD_OUTPUT)/src/layouts.h: $(INFO_JSON_FILES)
|
||||
$(QMK_BIN) generate-layouts --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/layouts.h
|
||||
|
||||
generated-files: $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/default_keyboard.h $(KEYBOARD_OUTPUT)/src/layouts.h
|
||||
|
||||
.INTERMEDIATE : generated-files
|
||||
|
||||
# Userspace setup and definitions
|
||||
# User space stuff
|
||||
ifeq ("$(USER_NAME)","")
|
||||
USER_NAME := $(KEYMAP)
|
||||
endif
|
||||
USER_PATH := users/$(USER_NAME)
|
||||
|
||||
-include $(USER_PATH)/rules.mk
|
||||
ifneq ("$(wildcard $(USER_PATH)/config.h)","")
|
||||
CONFIG_H += $(USER_PATH)/config.h
|
||||
endif
|
||||
ifneq ("$(wildcard $(USER_PATH)/post_config.h)","")
|
||||
POST_CONFIG_H += $(USER_PATH)/post_config.h
|
||||
ifneq ("$(wildcard users/$(KEYMAP)/config.h)","")
|
||||
CONFIG_H += users/$(KEYMAP)/config.h
|
||||
endif
|
||||
|
||||
# Disable features that a keyboard doesn't support
|
||||
-include disable_features.mk
|
||||
|
||||
# Object files directory
|
||||
# To put object files in current directory, use a dot (.), do NOT make
|
||||
# this an empty or blank macro!
|
||||
KEYMAP_OUTPUT := $(BUILD_DIR)/obj_$(TARGET)
|
||||
|
||||
ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
|
||||
CONFIG_H += $(KEYMAP_PATH)/config.h
|
||||
endif
|
||||
ifneq ("$(KEYMAP_H)","")
|
||||
CONFIG_H += $(KEYMAP_H)
|
||||
endif
|
||||
|
||||
# project specific files
|
||||
SRC += \
|
||||
$(KEYBOARD_SRC) \
|
||||
# # project specific files
|
||||
SRC += $(KEYBOARD_SRC) \
|
||||
$(KEYMAP_C) \
|
||||
$(QUANTUM_SRC) \
|
||||
$(QUANTUM_DIR)/main.c \
|
||||
$(QUANTUM_SRC)
|
||||
|
||||
# Optimize size but this may cause error "relocation truncated to fit"
|
||||
#EXTRALDFLAGS = -Wl,--relax
|
||||
|
||||
# Search Path
|
||||
VPATH += $(KEYMAP_PATH)
|
||||
VPATH += $(USER_PATH)
|
||||
VPATH += $(KEYBOARD_PATHS)
|
||||
VPATH += $(COMMON_VPATH)
|
||||
VPATH += $(USER_PATH)
|
||||
|
||||
include common_features.mk
|
||||
include $(TMK_PATH)/protocol.mk
|
||||
include $(TMK_PATH)/common.mk
|
||||
include bootloader.mk
|
||||
|
||||
SRC += $(patsubst %.c,%.clib,$(LIB_SRC))
|
||||
SRC += $(patsubst %.c,%.clib,$(QUANTUM_LIB_SRC))
|
||||
SRC += $(TMK_COMMON_SRC)
|
||||
OPT_DEFS += $(TMK_COMMON_DEFS)
|
||||
EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS)
|
||||
|
||||
SKIP_COMPILE := no
|
||||
ifneq ($(REQUIRE_PLATFORM_KEY),)
|
||||
ifneq ($(REQUIRE_PLATFORM_KEY),$(PLATFORM_KEY))
|
||||
SKIP_COMPILE := yes
|
||||
endif
|
||||
endif
|
||||
|
||||
include $(TMK_PATH)/$(PLATFORM_KEY).mk
|
||||
ifneq ($(strip $(PROTOCOL)),)
|
||||
include $(TMK_PATH)/protocol/$(strip $(shell echo $(PROTOCOL) | tr '[:upper:]' '[:lower:]')).mk
|
||||
ifeq ($(PLATFORM),AVR)
|
||||
ifeq ($(strip $(PROTOCOL)), VUSB)
|
||||
include $(TMK_PATH)/protocol/vusb.mk
|
||||
else
|
||||
include $(TMK_PATH)/protocol/$(PLATFORM_KEY).mk
|
||||
include $(TMK_PATH)/protocol/lufa.mk
|
||||
endif
|
||||
include $(TMK_PATH)/avr.mk
|
||||
endif
|
||||
-include $(TOP_DIR)/platforms/$(PLATFORM_KEY)/flash.mk
|
||||
|
||||
# TODO: remove this bodge?
|
||||
PROJECT_DEFS := $(OPT_DEFS)
|
||||
PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYBOARD_PATHS)
|
||||
PROJECT_CONFIG := $(CONFIG_H)
|
||||
ifeq ($(PLATFORM),CHIBIOS)
|
||||
include $(TMK_PATH)/protocol/chibios.mk
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
|
||||
VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer
|
||||
@ -416,13 +266,12 @@ ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
|
||||
include $(VISUALIZER_PATH)/visualizer.mk
|
||||
endif
|
||||
|
||||
CONFIG_H += $(POST_CONFIG_H)
|
||||
ALL_CONFIGS := $(PROJECT_CONFIG) $(CONFIG_H)
|
||||
|
||||
OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)
|
||||
$(KEYMAP_OUTPUT)_SRC := $(SRC)
|
||||
$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) $(GFXDEFS) \
|
||||
-DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYBOARD_H=\"$(QMK_KEYBOARD_H)\" \
|
||||
-DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYBOARD_H=\"$(QMK_KEYBOARD_H)\" -DQMK_KEYBOARD_CONFIG_H=\"$(KEYBOARD_PATH_1)/config.h\" \
|
||||
-DQMK_KEYMAP=\"$(KEYMAP)\" -DQMK_KEYMAP_H=\"$(KEYMAP).h\" -DQMK_KEYMAP_CONFIG_H=\"$(KEYMAP_PATH)/config.h\" \
|
||||
-DQMK_SUBPROJECT -DQMK_SUBPROJECT_H -DQMK_SUBPROJECT_CONFIG_H
|
||||
$(KEYMAP_OUTPUT)_INC := $(VPATH) $(EXTRAINCDIRS)
|
||||
@ -433,23 +282,12 @@ $(KEYBOARD_OUTPUT)_INC := $(PROJECT_INC) $(GFXINC)
|
||||
$(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
|
||||
|
||||
# Default target.
|
||||
ifeq ($(SKIP_COMPILE),no)
|
||||
all: build check-size
|
||||
else
|
||||
all:
|
||||
echo "skipped" >&2
|
||||
endif
|
||||
|
||||
# Change the build target to build a HEX file or a library.
|
||||
build: elf cpfirmware
|
||||
check-size: build
|
||||
check-md5: build
|
||||
objs-size: build
|
||||
#build: elf hex eep lss sym
|
||||
#build: lib
|
||||
|
||||
|
||||
include show_options.mk
|
||||
include $(TMK_PATH)/rules.mk
|
||||
|
||||
# Ensure we have generated files available for each of the objects
|
||||
define GEN_FILES
|
||||
$1: generated-files
|
||||
endef
|
||||
$(foreach O,$(OBJ),$(eval $(call GEN_FILES,$(patsubst %.a,%.o,$(O)))))
|
||||
|
@ -3,13 +3,8 @@ LAYOUTS_REPOS := $(patsubst %/,%,$(sort $(dir $(wildcard $(LAYOUTS_PATH)/*/))))
|
||||
|
||||
define SEARCH_LAYOUTS_REPO
|
||||
LAYOUT_KEYMAP_PATH := $$(LAYOUTS_REPO)/$$(LAYOUT)/$$(KEYMAP)
|
||||
LAYOUT_KEYMAP_JSON := $$(LAYOUT_KEYMAP_PATH)/keymap.json
|
||||
LAYOUT_KEYMAP_C := $$(LAYOUT_KEYMAP_PATH)/keymap.c
|
||||
ifneq ("$$(wildcard $$(LAYOUT_KEYMAP_JSON))","")
|
||||
-include $$(LAYOUT_KEYMAP_PATH)/rules.mk
|
||||
KEYMAP_JSON := $$(LAYOUT_KEYMAP_JSON)
|
||||
KEYMAP_PATH := $$(LAYOUT_KEYMAP_PATH)
|
||||
else ifneq ("$$(wildcard $$(LAYOUT_KEYMAP_C))","")
|
||||
ifneq ("$$(wildcard $$(LAYOUT_KEYMAP_C))","")
|
||||
-include $$(LAYOUT_KEYMAP_PATH)/rules.mk
|
||||
KEYMAP_C := $$(LAYOUT_KEYMAP_C)
|
||||
KEYMAP_PATH := $$(LAYOUT_KEYMAP_PATH)
|
||||
@ -20,13 +15,4 @@ define SEARCH_LAYOUTS
|
||||
$$(foreach LAYOUTS_REPO,$$(LAYOUTS_REPOS),$$(eval $$(call SEARCH_LAYOUTS_REPO)))
|
||||
endef
|
||||
|
||||
ifneq ($(FORCE_LAYOUT),)
|
||||
ifneq (,$(findstring $(FORCE_LAYOUT),$(LAYOUTS)))
|
||||
$(info Forcing layout: $(FORCE_LAYOUT))
|
||||
LAYOUTS := $(FORCE_LAYOUT)
|
||||
else
|
||||
$(error Forced layout does not exist)
|
||||
endif
|
||||
endif
|
||||
|
||||
$(foreach LAYOUT,$(LAYOUTS),$(eval $(call SEARCH_LAYOUTS)))
|
||||
$(foreach LAYOUT,$(LAYOUTS),$(eval $(call SEARCH_LAYOUTS)))
|
@ -17,16 +17,17 @@ OUTPUTS := $(TEST_OBJ)/$(TEST) $(GTEST_OUTPUT)
|
||||
GTEST_INC := \
|
||||
$(LIB_PATH)/googletest/googletest/include\
|
||||
$(LIB_PATH)/googletest/googlemock/include\
|
||||
|
||||
|
||||
GTEST_INTERNAL_INC :=\
|
||||
$(LIB_PATH)/googletest/googletest\
|
||||
$(LIB_PATH)/googletest/googlemock
|
||||
|
||||
$(GTEST_OUTPUT)_SRC :=\
|
||||
googletest/src/gtest-all.cc\
|
||||
googletest/src/gtest_main.cc\
|
||||
googlemock/src/gmock-all.cc
|
||||
|
||||
$(GTEST_OUTPUT)_DEFS :=
|
||||
$(GTEST_OUTPUT)_DEFS :=
|
||||
$(GTEST_OUTPUT)_INC := $(GTEST_INC) $(GTEST_INTERNAL_INC)
|
||||
|
||||
LDFLAGS += -lstdc++ -lpthread -shared-libgcc
|
||||
@ -34,18 +35,12 @@ CREATE_MAP := no
|
||||
|
||||
VPATH +=\
|
||||
$(LIB_PATH)/googletest\
|
||||
$(LIB_PATH)/googlemock\
|
||||
$(LIB_PATH)/printf
|
||||
$(LIB_PATH)/googlemock
|
||||
|
||||
all: elf
|
||||
|
||||
VPATH += $(COMMON_VPATH)
|
||||
PLATFORM:=TEST
|
||||
PLATFORM_KEY:=test
|
||||
|
||||
ifeq ($(strip $(DEBUG)), 1)
|
||||
CONSOLE_ENABLE = yes
|
||||
endif
|
||||
|
||||
ifneq ($(filter $(FULL_TESTS),$(TEST)),)
|
||||
include tests/$(TEST)/rules.mk
|
||||
@ -53,19 +48,11 @@ endif
|
||||
|
||||
include common_features.mk
|
||||
include $(TMK_PATH)/common.mk
|
||||
include $(QUANTUM_PATH)/debounce/tests/rules.mk
|
||||
include $(QUANTUM_PATH)/sequencer/tests/rules.mk
|
||||
include $(QUANTUM_PATH)/serial_link/tests/rules.mk
|
||||
include $(TMK_PATH)/common/test/rules.mk
|
||||
ifneq ($(filter $(FULL_TESTS),$(TEST)),)
|
||||
include build_full_test.mk
|
||||
endif
|
||||
|
||||
$(TEST)_SRC += \
|
||||
tests/test_common/main.c \
|
||||
$(LIB_PATH)/printf/printf.c \
|
||||
$(QUANTUM_PATH)/logging/print.c
|
||||
|
||||
$(TEST_OBJ)/$(TEST)_SRC := $($(TEST)_SRC)
|
||||
$(TEST_OBJ)/$(TEST)_INC := $($(TEST)_INC) $(VPATH) $(GTEST_INC)
|
||||
$(TEST_OBJ)/$(TEST)_DEFS := $($(TEST)_DEFS)
|
||||
@ -77,3 +64,4 @@ include $(TMK_PATH)/rules.mk
|
||||
|
||||
$(shell mkdir -p $(BUILD_DIR)/test 2>/dev/null)
|
||||
$(shell mkdir -p $(TEST_OBJ) 2>/dev/null)
|
||||
|
||||
|
16
common.mk
16
common.mk
@ -3,19 +3,16 @@ include message.mk
|
||||
# Directory common source files exist
|
||||
TOP_DIR = .
|
||||
TMK_DIR = tmk_core
|
||||
TMK_PATH = $(TMK_DIR)
|
||||
LIB_PATH = lib
|
||||
TMK_PATH = $(TOP_DIR)/$(TMK_DIR)
|
||||
LIB_PATH = $(TOP_DIR)/lib
|
||||
|
||||
QUANTUM_DIR = quantum
|
||||
QUANTUM_PATH = $(QUANTUM_DIR)
|
||||
QUANTUM_PATH = $(TOP_DIR)/$(QUANTUM_DIR)
|
||||
|
||||
DRIVER_DIR = drivers
|
||||
DRIVER_PATH = $(DRIVER_DIR)
|
||||
DRIVER_PATH = $(TOP_DIR)/$(DRIVER_DIR)
|
||||
|
||||
PLATFORM_DIR = platforms
|
||||
PLATFORM_PATH = $(PLATFORM_DIR)
|
||||
|
||||
BUILD_DIR := .build
|
||||
BUILD_DIR := $(TOP_DIR)/.build
|
||||
|
||||
COMMON_VPATH := $(TOP_DIR)
|
||||
COMMON_VPATH += $(TMK_PATH)
|
||||
@ -24,5 +21,4 @@ COMMON_VPATH += $(QUANTUM_PATH)/keymap_extras
|
||||
COMMON_VPATH += $(QUANTUM_PATH)/audio
|
||||
COMMON_VPATH += $(QUANTUM_PATH)/process_keycode
|
||||
COMMON_VPATH += $(QUANTUM_PATH)/api
|
||||
COMMON_VPATH += $(QUANTUM_PATH)/sequencer
|
||||
COMMON_VPATH += $(DRIVER_PATH)
|
||||
COMMON_VPATH += $(DRIVER_PATH)
|
@ -13,335 +13,115 @@
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
SERIAL_DIR := $(QUANTUM_DIR)/serial_link
|
||||
SERIAL_PATH := $(QUANTUM_PATH)/serial_link
|
||||
|
||||
QUANTUM_SRC += \
|
||||
$(QUANTUM_DIR)/quantum.c \
|
||||
$(QUANTUM_DIR)/send_string.c \
|
||||
$(QUANTUM_DIR)/bitwise.c \
|
||||
$(QUANTUM_DIR)/led.c \
|
||||
$(QUANTUM_DIR)/action.c \
|
||||
$(QUANTUM_DIR)/action_layer.c \
|
||||
$(QUANTUM_DIR)/action_macro.c \
|
||||
$(QUANTUM_DIR)/action_tapping.c \
|
||||
$(QUANTUM_DIR)/action_util.c \
|
||||
$(QUANTUM_DIR)/eeconfig.c \
|
||||
$(QUANTUM_DIR)/keyboard.c \
|
||||
$(QUANTUM_DIR)/keymap_common.c \
|
||||
$(QUANTUM_DIR)/keycode_config.c \
|
||||
$(QUANTUM_DIR)/logging/debug.c \
|
||||
$(QUANTUM_DIR)/logging/sendchar.c \
|
||||
|
||||
VPATH += $(QUANTUM_DIR)/logging
|
||||
# Fall back to lib/printf if there is no platform provided print
|
||||
ifeq ("$(wildcard $(TMK_PATH)/common/$(PLATFORM_KEY)/printf.mk)","")
|
||||
include $(QUANTUM_PATH)/logging/print.mk
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(DEBUG_MATRIX_SCAN_RATE_ENABLE)), yes)
|
||||
OPT_DEFS += -DDEBUG_MATRIX_SCAN_RATE
|
||||
CONSOLE_ENABLE = yes
|
||||
else ifeq ($(strip $(DEBUG_MATRIX_SCAN_RATE_ENABLE)), api)
|
||||
OPT_DEFS += -DDEBUG_MATRIX_SCAN_RATE
|
||||
endif
|
||||
SERIAL_SRC := $(wildcard $(SERIAL_PATH)/protocol/*.c)
|
||||
SERIAL_SRC += $(wildcard $(SERIAL_PATH)/system/*.c)
|
||||
SERIAL_DEFS += -DSERIAL_LINK_ENABLE
|
||||
COMMON_VPATH += $(SERIAL_PATH)
|
||||
|
||||
ifeq ($(strip $(API_SYSEX_ENABLE)), yes)
|
||||
OPT_DEFS += -DAPI_SYSEX_ENABLE
|
||||
OPT_DEFS += -DAPI_ENABLE
|
||||
MIDI_ENABLE=yes
|
||||
SRC += $(QUANTUM_DIR)/api/api_sysex.c
|
||||
OPT_DEFS += -DAPI_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/api.c
|
||||
MIDI_ENABLE=yes
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(COMMAND_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/command.c
|
||||
OPT_DEFS += -DCOMMAND_ENABLE
|
||||
endif
|
||||
MUSIC_ENABLE := 0
|
||||
|
||||
AUDIO_ENABLE ?= no
|
||||
ifeq ($(strip $(AUDIO_ENABLE)), yes)
|
||||
ifeq ($(PLATFORM),CHIBIOS)
|
||||
AUDIO_DRIVER ?= dac_basic
|
||||
ifeq ($(strip $(AUDIO_DRIVER)), dac_basic)
|
||||
OPT_DEFS += -DAUDIO_DRIVER_DAC
|
||||
else ifeq ($(strip $(AUDIO_DRIVER)), dac_additive)
|
||||
OPT_DEFS += -DAUDIO_DRIVER_DAC
|
||||
## stm32f2 and above have a usable DAC unit, f1 do not, and need to use pwm instead
|
||||
else ifeq ($(strip $(AUDIO_DRIVER)), pwm_software)
|
||||
OPT_DEFS += -DAUDIO_DRIVER_PWM
|
||||
else ifeq ($(strip $(AUDIO_DRIVER)), pwm_hardware)
|
||||
OPT_DEFS += -DAUDIO_DRIVER_PWM
|
||||
endif
|
||||
else
|
||||
# fallback for all other platforms is pwm
|
||||
AUDIO_DRIVER ?= pwm_hardware
|
||||
OPT_DEFS += -DAUDIO_DRIVER_PWM
|
||||
endif
|
||||
OPT_DEFS += -DAUDIO_ENABLE
|
||||
MUSIC_ENABLE = yes
|
||||
MUSIC_ENABLE := 1
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_audio.c
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_clicky.c
|
||||
SRC += $(QUANTUM_DIR)/audio/audio.c ## common audio code, hardware agnostic
|
||||
SRC += $(QUANTUM_DIR)/audio/driver_$(PLATFORM_KEY)_$(strip $(AUDIO_DRIVER)).c
|
||||
ifeq ($(PLATFORM),AVR)
|
||||
SRC += $(QUANTUM_DIR)/audio/audio.c
|
||||
else
|
||||
SRC += $(QUANTUM_DIR)/audio/audio_arm.c
|
||||
endif
|
||||
SRC += $(QUANTUM_DIR)/audio/voices.c
|
||||
SRC += $(QUANTUM_DIR)/audio/luts.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(SEQUENCER_ENABLE)), yes)
|
||||
OPT_DEFS += -DSEQUENCER_ENABLE
|
||||
MUSIC_ENABLE = yes
|
||||
SRC += $(QUANTUM_DIR)/sequencer/sequencer.c
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_sequencer.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(MIDI_ENABLE)), yes)
|
||||
OPT_DEFS += -DMIDI_ENABLE
|
||||
MUSIC_ENABLE = yes
|
||||
MUSIC_ENABLE := 1
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c
|
||||
endif
|
||||
|
||||
MUSIC_ENABLE ?= no
|
||||
ifeq ($(MUSIC_ENABLE), yes)
|
||||
ifeq ($(MUSIC_ENABLE), 1)
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(COMBO_ENABLE)), yes)
|
||||
OPT_DEFS += -DCOMBO_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_combo.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(STENO_ENABLE)), yes)
|
||||
OPT_DEFS += -DSTENO_ENABLE
|
||||
VIRTSER_ENABLE ?= yes
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_steno.c
|
||||
VIRTSER_ENABLE := yes
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_steno.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(VIRTSER_ENABLE)), yes)
|
||||
OPT_DEFS += -DVIRTSER_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(MOUSEKEY_ENABLE)), yes)
|
||||
OPT_DEFS += -DMOUSEKEY_ENABLE
|
||||
MOUSE_ENABLE := yes
|
||||
SRC += $(QUANTUM_DIR)/mousekey.c
|
||||
ifeq ($(strip $(FAUXCLICKY_ENABLE)), yes)
|
||||
OPT_DEFS += -DFAUXCLICKY_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/fauxclicky.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(POINTING_DEVICE_ENABLE)), yes)
|
||||
OPT_DEFS += -DPOINTING_DEVICE_ENABLE
|
||||
MOUSE_ENABLE := yes
|
||||
SRC += $(QUANTUM_DIR)/pointing_device.c
|
||||
OPT_DEFS += -DPOINTING_DEVICE_ENABLE
|
||||
OPT_DEFS += -DMOUSE_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/pointing_device.c
|
||||
endif
|
||||
|
||||
VALID_EEPROM_DRIVER_TYPES := vendor custom transient i2c spi
|
||||
EEPROM_DRIVER ?= vendor
|
||||
ifeq ($(filter $(EEPROM_DRIVER),$(VALID_EEPROM_DRIVER_TYPES)),)
|
||||
$(error EEPROM_DRIVER="$(EEPROM_DRIVER)" is not a valid EEPROM driver)
|
||||
else
|
||||
OPT_DEFS += -DEEPROM_ENABLE
|
||||
ifeq ($(strip $(EEPROM_DRIVER)), custom)
|
||||
OPT_DEFS += -DEEPROM_DRIVER -DEEPROM_CUSTOM
|
||||
COMMON_VPATH += $(DRIVER_PATH)/eeprom
|
||||
SRC += eeprom_driver.c
|
||||
else ifeq ($(strip $(EEPROM_DRIVER)), i2c)
|
||||
OPT_DEFS += -DEEPROM_DRIVER -DEEPROM_I2C
|
||||
COMMON_VPATH += $(DRIVER_PATH)/eeprom
|
||||
QUANTUM_LIB_SRC += i2c_master.c
|
||||
SRC += eeprom_driver.c eeprom_i2c.c
|
||||
else ifeq ($(strip $(EEPROM_DRIVER)), spi)
|
||||
OPT_DEFS += -DEEPROM_DRIVER -DEEPROM_SPI
|
||||
COMMON_VPATH += $(DRIVER_PATH)/eeprom
|
||||
QUANTUM_LIB_SRC += spi_master.c
|
||||
SRC += eeprom_driver.c eeprom_spi.c
|
||||
else ifeq ($(strip $(EEPROM_DRIVER)), transient)
|
||||
OPT_DEFS += -DEEPROM_DRIVER -DEEPROM_TRANSIENT
|
||||
COMMON_VPATH += $(DRIVER_PATH)/eeprom
|
||||
SRC += eeprom_driver.c eeprom_transient.c
|
||||
else ifeq ($(strip $(EEPROM_DRIVER)), vendor)
|
||||
OPT_DEFS += -DEEPROM_VENDOR
|
||||
ifeq ($(PLATFORM),AVR)
|
||||
# Automatically provided by avr-libc, nothing required
|
||||
else ifeq ($(PLATFORM),CHIBIOS)
|
||||
ifeq ($(MCU_SERIES), STM32F3xx)
|
||||
SRC += $(PLATFORM_COMMON_DIR)/eeprom_stm32.c
|
||||
SRC += $(PLATFORM_COMMON_DIR)/flash_stm32.c
|
||||
OPT_DEFS += -DEEPROM_EMU_STM32F303xC
|
||||
OPT_DEFS += -DSTM32_EEPROM_ENABLE
|
||||
else ifeq ($(MCU_SERIES), STM32F1xx)
|
||||
SRC += $(PLATFORM_COMMON_DIR)/eeprom_stm32.c
|
||||
SRC += $(PLATFORM_COMMON_DIR)/flash_stm32.c
|
||||
OPT_DEFS += -DEEPROM_EMU_STM32F103xB
|
||||
OPT_DEFS += -DSTM32_EEPROM_ENABLE
|
||||
else ifeq ($(MCU_SERIES)_$(MCU_LDSCRIPT), STM32F0xx_STM32F072xB)
|
||||
SRC += $(PLATFORM_COMMON_DIR)/eeprom_stm32.c
|
||||
SRC += $(PLATFORM_COMMON_DIR)/flash_stm32.c
|
||||
OPT_DEFS += -DEEPROM_EMU_STM32F072xB
|
||||
OPT_DEFS += -DSTM32_EEPROM_ENABLE
|
||||
else ifeq ($(MCU_SERIES)_$(MCU_LDSCRIPT), STM32F0xx_STM32F042x6)
|
||||
|
||||
# Stack sizes: Since this chip has limited RAM capacity, the stack area needs to be reduced.
|
||||
# This ensures that the EEPROM page buffer fits into RAM
|
||||
USE_PROCESS_STACKSIZE = 0x600
|
||||
USE_EXCEPTIONS_STACKSIZE = 0x300
|
||||
|
||||
SRC += $(PLATFORM_COMMON_DIR)/eeprom_stm32.c
|
||||
SRC += $(PLATFORM_COMMON_DIR)/flash_stm32.c
|
||||
OPT_DEFS += -DEEPROM_EMU_STM32F042x6
|
||||
OPT_DEFS += -DSTM32_EEPROM_ENABLE
|
||||
else ifneq ($(filter $(MCU_SERIES),STM32L0xx STM32L1xx),)
|
||||
OPT_DEFS += -DEEPROM_DRIVER
|
||||
COMMON_VPATH += $(DRIVER_PATH)/eeprom
|
||||
COMMON_VPATH += $(PLATFORM_PATH)/$(PLATFORM_KEY)/$(DRIVER_DIR)/eeprom
|
||||
SRC += eeprom_driver.c eeprom_stm32_L0_L1.c
|
||||
else
|
||||
# This will effectively work the same as "transient" if not supported by the chip
|
||||
SRC += $(PLATFORM_COMMON_DIR)/eeprom_teensy.c
|
||||
endif
|
||||
else ifeq ($(PLATFORM),ARM_ATSAM)
|
||||
SRC += $(PLATFORM_COMMON_DIR)/eeprom.c
|
||||
else ifeq ($(PLATFORM),TEST)
|
||||
SRC += $(PLATFORM_COMMON_DIR)/eeprom.c
|
||||
endif
|
||||
endif
|
||||
ifeq ($(strip $(UCIS_ENABLE)), yes)
|
||||
OPT_DEFS += -DUCIS_ENABLE
|
||||
UNICODE_COMMON = yes
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_ucis.c
|
||||
endif
|
||||
|
||||
RGBLIGHT_ENABLE ?= no
|
||||
VALID_RGBLIGHT_TYPES := WS2812 APA102 custom
|
||||
ifeq ($(strip $(UNICODEMAP_ENABLE)), yes)
|
||||
OPT_DEFS += -DUNICODEMAP_ENABLE
|
||||
UNICODE_COMMON = yes
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_unicodemap.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGBLIGHT_CUSTOM_DRIVER)), yes)
|
||||
RGBLIGHT_DRIVER ?= custom
|
||||
ifeq ($(strip $(UNICODE_ENABLE)), yes)
|
||||
OPT_DEFS += -DUNICODE_ENABLE
|
||||
UNICODE_COMMON = yes
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(UNICODE_COMMON)), yes)
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
|
||||
RGBLIGHT_DRIVER ?= WS2812
|
||||
|
||||
ifeq ($(filter $(RGBLIGHT_DRIVER),$(VALID_RGBLIGHT_TYPES)),)
|
||||
$(error RGBLIGHT_DRIVER="$(RGBLIGHT_DRIVER)" is not a valid RGB type)
|
||||
else
|
||||
COMMON_VPATH += $(QUANTUM_DIR)/rgblight
|
||||
POST_CONFIG_H += $(QUANTUM_DIR)/rgblight/rgblight_post_config.h
|
||||
OPT_DEFS += -DRGBLIGHT_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/color.c
|
||||
SRC += $(QUANTUM_DIR)/rgblight/rgblight.c
|
||||
CIE1931_CURVE := yes
|
||||
RGB_KEYCODES_ENABLE := yes
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGBLIGHT_DRIVER)), WS2812)
|
||||
WS2812_DRIVER_REQUIRED := yes
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGBLIGHT_DRIVER)), APA102)
|
||||
APA102_DRIVER_REQUIRED := yes
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGBLIGHT_DRIVER)), custom)
|
||||
OPT_DEFS += -DRGBLIGHT_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/rgblight.c
|
||||
CIE1931_CURVE = yes
|
||||
LED_BREATHING_TABLE = yes
|
||||
ifeq ($(strip $(RGBLIGHT_CUSTOM_DRIVER)), yes)
|
||||
OPT_DEFS += -DRGBLIGHT_CUSTOM_DRIVER
|
||||
else
|
||||
SRC += ws2812.c
|
||||
endif
|
||||
endif
|
||||
|
||||
LED_MATRIX_ENABLE ?= no
|
||||
VALID_LED_MATRIX_TYPES := IS31FL3731 custom
|
||||
# TODO: IS31FL3733 IS31FL3737 IS31FL3741
|
||||
|
||||
ifeq ($(strip $(LED_MATRIX_ENABLE)), yes)
|
||||
ifeq ($(filter $(LED_MATRIX_DRIVER),$(VALID_LED_MATRIX_TYPES)),)
|
||||
$(error "$(LED_MATRIX_DRIVER)" is not a valid matrix type)
|
||||
endif
|
||||
OPT_DEFS += -DLED_MATRIX_ENABLE
|
||||
ifneq (,$(filter $(MCU), atmega16u2 atmega32u2 at90usb162))
|
||||
# ATmegaxxU2 does not have hardware MUL instruction - lib8tion must be told to use software multiplication routines
|
||||
OPT_DEFS += -DLIB8_ATTINY
|
||||
endif
|
||||
COMMON_VPATH += $(QUANTUM_DIR)/led_matrix
|
||||
COMMON_VPATH += $(QUANTUM_DIR)/led_matrix/animations
|
||||
COMMON_VPATH += $(QUANTUM_DIR)/led_matrix/animations/runners
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_backlight.c
|
||||
SRC += $(QUANTUM_DIR)/led_matrix/led_matrix.c
|
||||
SRC += $(QUANTUM_DIR)/led_matrix/led_matrix_drivers.c
|
||||
SRC += $(LIB_PATH)/lib8tion/lib8tion.c
|
||||
CIE1931_CURVE := yes
|
||||
|
||||
ifeq ($(strip $(LED_MATRIX_DRIVER)), IS31FL3731)
|
||||
OPT_DEFS += -DIS31FL3731 -DSTM32_I2C -DHAL_USE_I2C=TRUE
|
||||
COMMON_VPATH += $(DRIVER_PATH)/led/issi
|
||||
SRC += is31fl3731-simple.c
|
||||
QUANTUM_LIB_SRC += i2c_master.c
|
||||
endif
|
||||
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
|
||||
OPT_DEFS += -DTAP_DANCE_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
|
||||
endif
|
||||
|
||||
RGB_MATRIX_ENABLE ?= no
|
||||
VALID_RGB_MATRIX_TYPES := AW20216 IS31FL3731 IS31FL3733 IS31FL3737 IS31FL3741 WS2812 custom
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
|
||||
ifeq ($(filter $(RGB_MATRIX_DRIVER),$(VALID_RGB_MATRIX_TYPES)),)
|
||||
$(error "$(RGB_MATRIX_DRIVER)" is not a valid matrix type)
|
||||
endif
|
||||
OPT_DEFS += -DRGB_MATRIX_ENABLE
|
||||
ifneq (,$(filter $(MCU), atmega16u2 atmega32u2 at90usb162))
|
||||
# ATmegaxxU2 does not have hardware MUL instruction - lib8tion must be told to use software multiplication routines
|
||||
OPT_DEFS += -DLIB8_ATTINY
|
||||
endif
|
||||
COMMON_VPATH += $(QUANTUM_DIR)/rgb_matrix
|
||||
COMMON_VPATH += $(QUANTUM_DIR)/rgb_matrix/animations
|
||||
COMMON_VPATH += $(QUANTUM_DIR)/rgb_matrix/animations/runners
|
||||
SRC += $(QUANTUM_DIR)/color.c
|
||||
SRC += $(QUANTUM_DIR)/rgb_matrix/rgb_matrix.c
|
||||
SRC += $(QUANTUM_DIR)/rgb_matrix/rgb_matrix_drivers.c
|
||||
SRC += $(LIB_PATH)/lib8tion/lib8tion.c
|
||||
CIE1931_CURVE := yes
|
||||
RGB_KEYCODES_ENABLE := yes
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_DRIVER)), AW20216)
|
||||
OPT_DEFS += -DAW20216 -DSTM32_SPI -DHAL_USE_SPI=TRUE
|
||||
COMMON_VPATH += $(DRIVER_PATH)/led
|
||||
SRC += aw20216.c
|
||||
QUANTUM_LIB_SRC += spi_master.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_DRIVER)), IS31FL3731)
|
||||
OPT_DEFS += -DIS31FL3731 -DSTM32_I2C -DHAL_USE_I2C=TRUE
|
||||
COMMON_VPATH += $(DRIVER_PATH)/led/issi
|
||||
SRC += is31fl3731.c
|
||||
QUANTUM_LIB_SRC += i2c_master.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_DRIVER)), IS31FL3733)
|
||||
OPT_DEFS += -DIS31FL3733 -DSTM32_I2C -DHAL_USE_I2C=TRUE
|
||||
COMMON_VPATH += $(DRIVER_PATH)/led/issi
|
||||
SRC += is31fl3733.c
|
||||
QUANTUM_LIB_SRC += i2c_master.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_DRIVER)), IS31FL3737)
|
||||
OPT_DEFS += -DIS31FL3737 -DSTM32_I2C -DHAL_USE_I2C=TRUE
|
||||
COMMON_VPATH += $(DRIVER_PATH)/led/issi
|
||||
SRC += is31fl3737.c
|
||||
QUANTUM_LIB_SRC += i2c_master.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_DRIVER)), IS31FL3741)
|
||||
OPT_DEFS += -DIS31FL3741 -DSTM32_I2C -DHAL_USE_I2C=TRUE
|
||||
COMMON_VPATH += $(DRIVER_PATH)/led/issi
|
||||
SRC += is31fl3741.c
|
||||
QUANTUM_LIB_SRC += i2c_master.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_DRIVER)), WS2812)
|
||||
OPT_DEFS += -DWS2812
|
||||
WS2812_DRIVER_REQUIRED := yes
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_DRIVER)), APA102)
|
||||
OPT_DEFS += -DAPA102
|
||||
APA102_DRIVER_REQUIRED := yes
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_CUSTOM_KB)), yes)
|
||||
OPT_DEFS += -DRGB_MATRIX_CUSTOM_KB
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_CUSTOM_USER)), yes)
|
||||
OPT_DEFS += -DRGB_MATRIX_CUSTOM_USER
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGB_KEYCODES_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_rgb.c
|
||||
ifeq ($(strip $(KEY_LOCK_ENABLE)), yes)
|
||||
OPT_DEFS += -DKEY_LOCK_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_key_lock.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(PRINTING_ENABLE)), yes)
|
||||
@ -350,100 +130,49 @@ ifeq ($(strip $(PRINTING_ENABLE)), yes)
|
||||
SRC += $(TMK_DIR)/protocol/serial_uart.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(SERIAL_LINK_ENABLE)), yes)
|
||||
SERIAL_SRC := $(wildcard $(SERIAL_PATH)/protocol/*.c)
|
||||
SERIAL_SRC += $(wildcard $(SERIAL_PATH)/system/*.c)
|
||||
SERIAL_DEFS += -DSERIAL_LINK_ENABLE
|
||||
COMMON_VPATH += $(SERIAL_PATH)
|
||||
ifeq ($(strip $(AUTO_SHIFT_ENABLE)), yes)
|
||||
OPT_DEFS += -DAUTO_SHIFT_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_auto_shift.c
|
||||
ifeq ($(strip $(AUTO_SHIFT_MODIFIERS)), yes)
|
||||
OPT_DEFS += -DAUTO_SHIFT_MODIFIERS
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(SERIAL_LINK_ENABLE)), yes)
|
||||
SRC += $(patsubst $(QUANTUM_PATH)/%,%,$(SERIAL_SRC))
|
||||
OPT_DEFS += $(SERIAL_DEFS)
|
||||
VAPTH += $(SERIAL_PATH)
|
||||
endif
|
||||
|
||||
VARIABLE_TRACE ?= no
|
||||
ifneq ($(strip $(VARIABLE_TRACE)),no)
|
||||
ifneq ($(strip $(VARIABLE_TRACE)),)
|
||||
SRC += $(QUANTUM_DIR)/variable_trace.c
|
||||
OPT_DEFS += -DNUM_TRACED_VARIABLES=$(strip $(VARIABLE_TRACE))
|
||||
ifneq ($(strip $(MAX_VARIABLE_TRACE_SIZE)),)
|
||||
OPT_DEFS += -DMAX_VARIABLE_TRACE_SIZE=$(strip $(MAX_VARIABLE_TRACE_SIZE))
|
||||
endif
|
||||
ifneq ($(strip $(MAX_VARIABLE_TRACE_SIZE)),)
|
||||
OPT_DEFS += -DMAX_VARIABLE_TRACE_SIZE=$(strip $(MAX_VARIABLE_TRACE_SIZE))
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(LCD_ENABLE)), yes)
|
||||
CIE1931_CURVE := yes
|
||||
CIE1931_CURVE = yes
|
||||
endif
|
||||
|
||||
VALID_BACKLIGHT_TYPES := pwm timer software custom
|
||||
|
||||
BACKLIGHT_ENABLE ?= no
|
||||
ifeq ($(strip $(CONVERT_TO_PROTON_C)), yes)
|
||||
BACKLIGHT_DRIVER ?= software
|
||||
else
|
||||
BACKLIGHT_DRIVER ?= pwm
|
||||
endif
|
||||
ifeq ($(strip $(BACKLIGHT_ENABLE)), yes)
|
||||
ifeq ($(filter $(BACKLIGHT_DRIVER),$(VALID_BACKLIGHT_TYPES)),)
|
||||
$(error BACKLIGHT_DRIVER="$(BACKLIGHT_DRIVER)" is not a valid backlight type)
|
||||
ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
|
||||
CIE1931_CURVE = yes
|
||||
endif
|
||||
|
||||
COMMON_VPATH += $(QUANTUM_DIR)/backlight
|
||||
SRC += $(QUANTUM_DIR)/backlight/backlight.c
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_backlight.c
|
||||
OPT_DEFS += -DBACKLIGHT_ENABLE
|
||||
|
||||
ifeq ($(strip $(BACKLIGHT_DRIVER)), custom)
|
||||
ifeq ($(strip $(BACKLIGHT_CUSTOM_DRIVER)), yes)
|
||||
OPT_DEFS += -DBACKLIGHT_CUSTOM_DRIVER
|
||||
else
|
||||
SRC += $(QUANTUM_DIR)/backlight/backlight_driver_common.c
|
||||
ifeq ($(strip $(BACKLIGHT_DRIVER)), pwm)
|
||||
SRC += $(QUANTUM_DIR)/backlight/backlight_$(PLATFORM_KEY).c
|
||||
else
|
||||
SRC += $(QUANTUM_DIR)/backlight/backlight_$(strip $(BACKLIGHT_DRIVER)).c
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
VALID_WS2812_DRIVER_TYPES := bitbang pwm spi i2c
|
||||
|
||||
WS2812_DRIVER ?= bitbang
|
||||
ifeq ($(strip $(WS2812_DRIVER_REQUIRED)), yes)
|
||||
ifeq ($(filter $(WS2812_DRIVER),$(VALID_WS2812_DRIVER_TYPES)),)
|
||||
$(error WS2812_DRIVER="$(WS2812_DRIVER)" is not a valid WS2812 driver)
|
||||
endif
|
||||
|
||||
OPT_DEFS += -DWS2812_DRIVER_$(strip $(shell echo $(WS2812_DRIVER) | tr '[:lower:]' '[:upper:]'))
|
||||
|
||||
ifeq ($(strip $(WS2812_DRIVER)), bitbang)
|
||||
SRC += ws2812.c
|
||||
else
|
||||
SRC += ws2812_$(strip $(WS2812_DRIVER)).c
|
||||
|
||||
ifeq ($(strip $(PLATFORM)), CHIBIOS)
|
||||
ifeq ($(strip $(WS2812_DRIVER)), pwm)
|
||||
OPT_DEFS += -DSTM32_DMA_REQUIRED=TRUE
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
# add extra deps
|
||||
ifeq ($(strip $(WS2812_DRIVER)), i2c)
|
||||
QUANTUM_LIB_SRC += i2c_master.c
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(APA102_DRIVER_REQUIRED)), yes)
|
||||
COMMON_VPATH += $(DRIVER_PATH)/led
|
||||
SRC += apa102.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
|
||||
CIE1931_CURVE := yes
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(CIE1931_CURVE)), yes)
|
||||
OPT_DEFS += -DUSE_CIE1931_CURVE
|
||||
LED_TABLES := yes
|
||||
LED_TABLES = yes
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(LED_BREATHING_TABLE)), yes)
|
||||
OPT_DEFS += -DUSE_LED_BREATHING_TABLE
|
||||
LED_TABLES = yes
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(LED_TABLES)), yes)
|
||||
@ -453,291 +182,18 @@ endif
|
||||
ifeq ($(strip $(TERMINAL_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_terminal.c
|
||||
OPT_DEFS += -DTERMINAL_ENABLE
|
||||
OPT_DEFS += -DUSER_PRINT
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(WPM_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/wpm.c
|
||||
OPT_DEFS += -DWPM_ENABLE
|
||||
ifeq ($(strip $(USB_HID_ENABLE)), yes)
|
||||
include $(TMK_DIR)/protocol/usb_hid.mk
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(ENCODER_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/encoder.c
|
||||
OPT_DEFS += -DENCODER_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(VELOCIKEY_ENABLE)), yes)
|
||||
OPT_DEFS += -DVELOCIKEY_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/velocikey.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(VIA_ENABLE)), yes)
|
||||
DYNAMIC_KEYMAP_ENABLE := yes
|
||||
RAW_ENABLE := yes
|
||||
BOOTMAGIC_ENABLE := lite
|
||||
SRC += $(QUANTUM_DIR)/via.c
|
||||
OPT_DEFS += -DVIA_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(DYNAMIC_KEYMAP_ENABLE)), yes)
|
||||
OPT_DEFS += -DDYNAMIC_KEYMAP_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/dynamic_keymap.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(DIP_SWITCH_ENABLE)), yes)
|
||||
OPT_DEFS += -DDIP_SWITCH_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/dip_switch.c
|
||||
endif
|
||||
|
||||
VALID_MAGIC_TYPES := yes lite
|
||||
BOOTMAGIC_ENABLE ?= no
|
||||
ifneq ($(strip $(BOOTMAGIC_ENABLE)), no)
|
||||
ifeq ($(filter $(BOOTMAGIC_ENABLE),$(VALID_MAGIC_TYPES)),)
|
||||
$(error BOOTMAGIC_ENABLE="$(BOOTMAGIC_ENABLE)" is not a valid type of magic)
|
||||
endif
|
||||
ifneq ($(strip $(BOOTMAGIC_ENABLE)), no)
|
||||
OPT_DEFS += -DBOOTMAGIC_LITE
|
||||
QUANTUM_SRC += $(QUANTUM_DIR)/bootmagic/bootmagic_lite.c
|
||||
endif
|
||||
endif
|
||||
COMMON_VPATH += $(QUANTUM_DIR)/bootmagic
|
||||
QUANTUM_SRC += $(QUANTUM_DIR)/bootmagic/magic.c
|
||||
|
||||
VALID_CUSTOM_MATRIX_TYPES:= yes lite no
|
||||
|
||||
CUSTOM_MATRIX ?= no
|
||||
|
||||
ifneq ($(strip $(CUSTOM_MATRIX)), yes)
|
||||
ifeq ($(filter $(CUSTOM_MATRIX),$(VALID_CUSTOM_MATRIX_TYPES)),)
|
||||
$(error CUSTOM_MATRIX="$(CUSTOM_MATRIX)" is not a valid custom matrix type)
|
||||
endif
|
||||
|
||||
# Include common stuff for all non custom matrix users
|
||||
QUANTUM_SRC += $(QUANTUM_DIR)/matrix_common.c
|
||||
|
||||
# if 'lite' then skip the actual matrix implementation
|
||||
ifneq ($(strip $(CUSTOM_MATRIX)), lite)
|
||||
# Include the standard or split matrix code if needed
|
||||
QUANTUM_SRC += $(QUANTUM_DIR)/matrix.c
|
||||
endif
|
||||
endif
|
||||
|
||||
# Debounce Modules. Set DEBOUNCE_TYPE=custom if including one manually.
|
||||
DEBOUNCE_TYPE ?= sym_defer_g
|
||||
ifneq ($(strip $(DEBOUNCE_TYPE)), custom)
|
||||
QUANTUM_SRC += $(QUANTUM_DIR)/debounce/$(strip $(DEBOUNCE_TYPE)).c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
|
||||
POST_CONFIG_H += $(QUANTUM_DIR)/split_common/post_config.h
|
||||
OPT_DEFS += -DSPLIT_KEYBOARD
|
||||
CRC_ENABLE := yes
|
||||
|
||||
# Include files used by all split keyboards
|
||||
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/split_util.c
|
||||
|
||||
# Determine which (if any) transport files are required
|
||||
ifneq ($(strip $(SPLIT_TRANSPORT)), custom)
|
||||
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/transport.c \
|
||||
$(QUANTUM_DIR)/split_common/transactions.c
|
||||
|
||||
OPT_DEFS += -DSPLIT_COMMON_TRANSACTIONS
|
||||
|
||||
# Functions added via QUANTUM_LIB_SRC are only included in the final binary if they're called.
|
||||
# Unused functions are pruned away, which is why we can add multiple drivers here without bloat.
|
||||
ifeq ($(PLATFORM),AVR)
|
||||
ifneq ($(NO_I2C),yes)
|
||||
QUANTUM_LIB_SRC += i2c_master.c \
|
||||
i2c_slave.c
|
||||
endif
|
||||
endif
|
||||
|
||||
SERIAL_DRIVER ?= bitbang
|
||||
OPT_DEFS += -DSERIAL_DRIVER_$(strip $(shell echo $(SERIAL_DRIVER) | tr '[:lower:]' '[:upper:]'))
|
||||
ifeq ($(strip $(SERIAL_DRIVER)), bitbang)
|
||||
QUANTUM_LIB_SRC += serial.c
|
||||
else
|
||||
QUANTUM_LIB_SRC += serial_$(strip $(SERIAL_DRIVER)).c
|
||||
endif
|
||||
endif
|
||||
COMMON_VPATH += $(QUANTUM_PATH)/split_common
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(CRC_ENABLE)), yes)
|
||||
OPT_DEFS += -DCRC_ENABLE
|
||||
SRC += crc.c
|
||||
endif
|
||||
|
||||
HAPTIC_ENABLE ?= no
|
||||
ifneq ($(strip $(HAPTIC_ENABLE)),no)
|
||||
COMMON_VPATH += $(DRIVER_PATH)/haptic
|
||||
OPT_DEFS += -DHAPTIC_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/haptic.c
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_haptic.c
|
||||
endif
|
||||
|
||||
ifneq ($(filter DRV2605L, $(HAPTIC_ENABLE)), )
|
||||
SRC += DRV2605L.c
|
||||
QUANTUM_LIB_SRC += i2c_master.c
|
||||
OPT_DEFS += -DDRV2605L
|
||||
endif
|
||||
|
||||
ifneq ($(filter SOLENOID, $(HAPTIC_ENABLE)), )
|
||||
SRC += solenoid.c
|
||||
OPT_DEFS += -DSOLENOID_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(HD44780_ENABLE)), yes)
|
||||
SRC += platforms/avr/drivers/hd44780.c
|
||||
OPT_DEFS += -DHD44780_ENABLE
|
||||
endif
|
||||
|
||||
VALID_OLED_DRIVER_TYPES := SSD1306 custom
|
||||
OLED_DRIVER ?= SSD1306
|
||||
ifeq ($(strip $(OLED_ENABLE)), yes)
|
||||
ifeq ($(filter $(OLED_DRIVER),$(VALID_OLED_DRIVER_TYPES)),)
|
||||
$(error OLED_DRIVER="$(OLED_DRIVER)" is not a valid OLED driver)
|
||||
else
|
||||
OPT_DEFS += -DOLED_ENABLE
|
||||
COMMON_VPATH += $(DRIVER_PATH)/oled
|
||||
|
||||
OPT_DEFS += -DOLED_DRIVER_$(strip $(shell echo $(OLED_DRIVER) | tr '[:lower:]' '[:upper:]'))
|
||||
ifeq ($(strip $(OLED_DRIVER)), SSD1306)
|
||||
SRC += ssd1306_sh1106.c
|
||||
QUANTUM_LIB_SRC += i2c_master.c
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(ST7565_ENABLE)), yes)
|
||||
OPT_DEFS += -DST7565_ENABLE
|
||||
COMMON_VPATH += $(DRIVER_PATH)/oled # For glcdfont.h
|
||||
COMMON_VPATH += $(DRIVER_PATH)/lcd
|
||||
QUANTUM_LIB_SRC += spi_master.c
|
||||
SRC += st7565.c
|
||||
endif
|
||||
|
||||
include $(DRIVER_PATH)/qwiic/qwiic.mk
|
||||
|
||||
ifeq ($(strip $(UCIS_ENABLE)), yes)
|
||||
OPT_DEFS += -DUCIS_ENABLE
|
||||
UNICODE_COMMON := yes
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_ucis.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(UNICODEMAP_ENABLE)), yes)
|
||||
OPT_DEFS += -DUNICODEMAP_ENABLE
|
||||
UNICODE_COMMON := yes
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_unicodemap.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(UNICODE_ENABLE)), yes)
|
||||
OPT_DEFS += -DUNICODE_ENABLE
|
||||
UNICODE_COMMON := yes
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(UNICODE_COMMON)), yes)
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
|
||||
endif
|
||||
|
||||
SPACE_CADET_ENABLE ?= yes
|
||||
ifeq ($(strip $(SPACE_CADET_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_space_cadet.c
|
||||
OPT_DEFS += -DSPACE_CADET_ENABLE
|
||||
endif
|
||||
|
||||
MAGIC_ENABLE ?= yes
|
||||
ifeq ($(strip $(MAGIC_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_magic.c
|
||||
OPT_DEFS += -DMAGIC_KEYCODE_ENABLE
|
||||
endif
|
||||
|
||||
GRAVE_ESC_ENABLE ?= yes
|
||||
ifeq ($(strip $(GRAVE_ESC_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_grave_esc.c
|
||||
OPT_DEFS += -DGRAVE_ESC_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(DYNAMIC_MACRO_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_dynamic_macro.c
|
||||
OPT_DEFS += -DDYNAMIC_MACRO_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(COMBO_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_combo.c
|
||||
OPT_DEFS += -DCOMBO_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(KEY_OVERRIDE_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_key_override.c
|
||||
OPT_DEFS += -DKEY_OVERRIDE_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
|
||||
OPT_DEFS += -DTAP_DANCE_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(KEY_LOCK_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_key_lock.c
|
||||
OPT_DEFS += -DKEY_LOCK_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(LEADER_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_leader.c
|
||||
OPT_DEFS += -DLEADER_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(AUTO_SHIFT_ENABLE)), yes)
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_auto_shift.c
|
||||
OPT_DEFS += -DAUTO_SHIFT_ENABLE
|
||||
ifeq ($(strip $(AUTO_SHIFT_MODIFIERS)), yes)
|
||||
OPT_DEFS += -DAUTO_SHIFT_MODIFIERS
|
||||
endif
|
||||
endif
|
||||
|
||||
JOYSTICK_ENABLE ?= no
|
||||
ifneq ($(strip $(JOYSTICK_ENABLE)), no)
|
||||
OPT_DEFS += -DJOYSTICK_ENABLE
|
||||
SRC += $(QUANTUM_DIR)/process_keycode/process_joystick.c
|
||||
SRC += $(QUANTUM_DIR)/joystick.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(JOYSTICK_ENABLE)), analog)
|
||||
OPT_DEFS += -DANALOG_JOYSTICK_ENABLE
|
||||
SRC += analog.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(JOYSTICK_ENABLE)), digital)
|
||||
OPT_DEFS += -DDIGITAL_JOYSTICK_ENABLE
|
||||
endif
|
||||
|
||||
DIGITIZER_ENABLE ?= no
|
||||
ifneq ($(strip $(DIGITIZER_ENABLE)), no)
|
||||
SRC += $(QUANTUM_DIR)/digitizer.c
|
||||
endif
|
||||
|
||||
USBPD_ENABLE ?= no
|
||||
VALID_USBPD_DRIVER_TYPES = custom vendor
|
||||
USBPD_DRIVER ?= vendor
|
||||
ifeq ($(strip $(USBPD_ENABLE)), yes)
|
||||
ifeq ($(filter $(strip $(USBPD_DRIVER)),$(VALID_USBPD_DRIVER_TYPES)),)
|
||||
$(error USBPD_DRIVER="$(USBPD_DRIVER)" is not a valid USBPD driver)
|
||||
else
|
||||
OPT_DEFS += -DUSBPD_ENABLE
|
||||
ifeq ($(strip $(USBPD_DRIVER)), vendor)
|
||||
# Vendor-specific implementations
|
||||
OPT_DEFS += -DUSBPD_VENDOR
|
||||
ifeq ($(strip $(MCU_SERIES)), STM32G4xx)
|
||||
OPT_DEFS += -DUSBPD_STM32G4
|
||||
SRC += usbpd_stm32g4.c
|
||||
else
|
||||
$(error There is no vendor-provided USBPD driver available)
|
||||
endif
|
||||
else ifeq ($(strip $(USBPD_DRIVER)), custom)
|
||||
OPT_DEFS += -DUSBPD_CUSTOM
|
||||
# Board designers can add their own driver to $(SRC)
|
||||
endif
|
||||
endif
|
||||
QUANTUM_SRC:= \
|
||||
$(QUANTUM_DIR)/quantum.c \
|
||||
$(QUANTUM_DIR)/keymap_common.c \
|
||||
$(QUANTUM_DIR)/keycode_config.c \
|
||||
$(QUANTUM_DIR)/process_keycode/process_leader.c
|
||||
|
||||
ifndef CUSTOM_MATRIX
|
||||
QUANTUM_SRC += $(QUANTUM_DIR)/matrix.c
|
||||
endif
|
||||
|
@ -1,96 +0,0 @@
|
||||
# This file maps keys between `config.h` and `info.json`. It is used by QMK
|
||||
# to correctly and consistently map back and forth between the two systems.
|
||||
{
|
||||
# Format:
|
||||
# <config.h key>: {"info_key": <info.json key>, ["value_type": <value_type>], ["to_json": <true/false>], ["to_c": <true/false>]}
|
||||
# value_type: one of "array", "array.int", "bool", "int", "hex", "list", "mapping"
|
||||
# to_json: Default `true`. Set to `false` to exclude this mapping from info.json
|
||||
# to_c: Default `true`. Set to `false` to exclude this mapping from config.h
|
||||
# warn_duplicate: Default `true`. Set to `false` to turn off warning when a value exists in both places
|
||||
"AUDIO_VOICES": {"info_key": "audio.voices", "value_type": "bool"},
|
||||
"BACKLIGHT_BREATHING": {"info_key": "backlight.breathing", "value_type": "bool"},
|
||||
"BREATHING_PERIOD": {"info_key": "backlight.breathing_period", "value_type": "int"},
|
||||
"BACKLIGHT_PIN": {"info_key": "backlight.pin"},
|
||||
"COMBO_COUNT": {"info_key": "combo.count", "value_type": "int"},
|
||||
"COMBO_TERM": {"info_key": "combo.term", "value_type": "int"},
|
||||
"DEBOUNCE": {"info_key": "debounce", "value_type": "int"},
|
||||
"DEVICE_VER": {"info_key": "usb.device_ver", "value_type": "hex"},
|
||||
"DESCRIPTION": {"info_key": "keyboard_folder", "to_json": false},
|
||||
"DIODE_DIRECTION": {"info_key": "diode_direction"},
|
||||
"FORCE_NKRO": {"info_key": "usb.force_nkro", "value_type": "bool"},
|
||||
"DYNAMIC_KEYMAP_EEPROM_MAX_ADDR": {"info_key": "dynamic_keymap.eeprom_max_addr", "value_type": "int"},
|
||||
"DYNAMIC_KEYMAP_LAYER_COUNT": {"info_key": "dynamic_keymap.layer_count", "value_type": "int"},
|
||||
"IGNORE_MOD_TAP_INTERRUPT": {"info_key": "tapping.ignore_mod_tap_interrupt", "value_type": "bool"},
|
||||
"IGNORE_MOD_TAP_INTERRUPT_PER_KEY": {"info_key": "tapping.ignore_mod_tap_interrupt_per_key", "value_type": "bool"},
|
||||
"LAYOUTS": {"info_key": "layout_aliases", "value_type": "mapping"},
|
||||
"LEADER_PER_KEY_TIMING": {"info_key": "leader_key.timing", "value_type": "bool"},
|
||||
"LEADER_KEY_STRICT_KEY_PROCESSING": {"info_key": "leader_key.strict_processing", "value_type": "bool"},
|
||||
"LEADER_TIMEOUT": {"info_key": "leader_key.timeout", "value_type": "int"},
|
||||
"LED_CAPS_LOCK_PIN": {"info_key": "indicators.caps_lock"},
|
||||
"LED_NUM_LOCK_PIN": {"info_key": "indicators.num_lock"},
|
||||
"LED_SCROLL_LOCK_PIN": {"info_key": "indicators.scroll_lock"},
|
||||
"MANUFACTURER": {"info_key": "manufacturer"},
|
||||
"MATRIX_HAS_GHOST": {"info_key": "matrix_pins.ghost", "value_type": "bool"},
|
||||
"MATRIX_IO_DELAY": {"info_key": "matrix_pins.io_delay", "value_type": "int"},
|
||||
"MOUSEKEY_DELAY": {"info_key": "mousekey.delay", "value_type": "int"},
|
||||
"MOUSEKEY_INTERVAL": {"info_key": "mousekey.interval", "value_type": "int"},
|
||||
"MOUSEKEY_MAX_SPEED": {"info_key": "mousekey.max_speed", "value_type": "int"},
|
||||
"MOUSEKEY_TIME_TO_MAX": {"info_key": "mousekey.time_to_max", "value_type": "int"},
|
||||
"MOUSEKEY_WHEEL_DELAY": {"info_key": "mousekey.wheel_delay", "value_type": "int"},
|
||||
"ONESHOT_TIMEOUT": {"info_key": "oneshot.timeout", "value_type": "int"},
|
||||
"ONESHOT_TAP_TOGGLE": {"info_key": "oneshot.tap_toggle", "value_type": "int"},
|
||||
"PERMISSIVE_HOLD": {"info_key": "tapping.permissive_hold", "value_type": "bool"},
|
||||
"PERMISSIVE_HOLD_PER_KEY": {"info_key": "tapping.permissive_hold_per_key", "value_type": "bool"},
|
||||
"RETRO_TAPPING": {"info_key": "tapping.retro", "value_type": "bool"},
|
||||
"RETRO_TAPPING_PER_KEY": {"info_key": "tapping.retro_per_key", "value_type": "bool"},
|
||||
"RGB_DI_PIN": {"info_key": "rgblight.pin"},
|
||||
"RGBLED_NUM": {"info_key": "rgblight.led_count", "value_type": "int"},
|
||||
"RGBLED_SPLIT": {"info_key": "rgblight.split_count", "value_type": "array.int"},
|
||||
"RGBLIGHT_ANIMATIONS": {"info_key": "rgblight.animations.all", "value_type": "bool"},
|
||||
"RGBLIGHT_EFFECT_ALTERNATING": {"info_key": "rgblight.animations.alternating", "value_type": "bool"},
|
||||
"RGBLIGHT_EFFECT_BREATHING": {"info_key": "rgblight.animations.breathing", "value_type": "bool"},
|
||||
"RGBLIGHT_EFFECT_CHRISTMAS": {"info_key": "rgblight.animations.christmas", "value_type": "bool"},
|
||||
"RGBLIGHT_EFFECT_KNIGHT": {"info_key": "rgblight.animations.knight", "value_type": "bool"},
|
||||
"RGBLIGHT_EFFECT_RAINBOW_MOOD": {"info_key": "rgblight.animations.rainbow_mood", "value_type": "bool"},
|
||||
"RGBLIGHT_EFFECT_RAINBOW_SWIRL": {"info_key": "rgblight.animations.rainbow_swirl", "value_type": "bool"},
|
||||
"RGBLIGHT_EFFECT_RGB_TEST": {"info_key": "rgblight.animations.rgb_test", "value_type": "bool"},
|
||||
"RGBLIGHT_EFFECT_SNAKE": {"info_key": "rgblight.animations.snake", "value_type": "bool"},
|
||||
"RGBLIGHT_EFFECT_STATIC_GRADIENT": {"info_key": "rgblight.animations.static_gradient", "value_type": "bool"},
|
||||
"RGBLIGHT_EFFECT_TWINKLE": {"info_key": "rgblight.animations.twinkle"},
|
||||
"RGBLIGHT_LAYER_BLINK": {"info_key": "rgblight.layers.blink", "value_type": "bool"},
|
||||
"RGBLIGHT_LAYERS": {"info_key": "rgblight.layers.enabled", "value_type": "bool"},
|
||||
"RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF": {"info_key": "rgblight.layers.override_rgb", "value_type": "bool"},
|
||||
"RGBLIGHT_LIMIT_VAL": {"info_key": "rgblight.max_brightness", "value_type": "int"},
|
||||
"RGBLIGHT_MAX_LAYERS": {"info_key": "rgblight.layers.max", "value_type": "int"},
|
||||
"RGBLIGHT_HUE_STEP": {"info_key": "rgblight.hue_steps", "value_type": "int"},
|
||||
"RGBLIGHT_SAT_STEP": {"info_key": "rgblight.saturation_steps", "value_type": "int"},
|
||||
"RGBLIGHT_VAL_STEP": {"info_key": "rgblight.brightness_steps", "value_type": "int"},
|
||||
"RGBLIGHT_SLEEP": {"info_key": "rgblight.sleep", "value_type": "bool"},
|
||||
"RGBLIGHT_SPLIT": {"info_key": "rgblight.split", "value_type": "bool"},
|
||||
"RGBW": {"info_key": "rgblight.rgbw", "value_type": "bool"},
|
||||
"PRODUCT": {"info_key": "keyboard_folder", "to_json": false},
|
||||
"PRODUCT_ID": {"info_key": "usb.pid", "value_type": "hex"},
|
||||
"VENDOR_ID": {"info_key": "usb.vid", "value_type": "hex"},
|
||||
"QMK_ESC_OUTPUT": {"info_key": "qmk_lufa_bootloader.esc_output"},
|
||||
"QMK_ESC_INPUT": {"info_key": "qmk_lufa_bootloader.esc_input"},
|
||||
"QMK_KEYS_PER_SCAN": {"info_key": "qmk.keys_per_scan", "value_type": "int"},
|
||||
"QMK_LED": {"info_key": "qmk_lufa_bootloader.led"},
|
||||
"QMK_SPEAKER": {"info_key": "qmk_lufa_bootloader.speaker"},
|
||||
"SPLIT_MODS_ENABLE": {"info_key": "split.transport.sync_modifiers", "value_type": "bool"},
|
||||
"SPLIT_TRANSPORT_MIRROR": {"info_key": "split.transport.sync_matrix_state", "value_type": "bool"},
|
||||
"SPLIT_USB_DETECT": {"info_key": "split.usb_detect.enabled", "value_type": "bool"},
|
||||
"SPLIT_USB_TIMEOUT": {"info_key": "split.usb_detect.timeout", "value_type": "int"},
|
||||
"SPLIT_USB_TIMEOUT_POLL": {"info_key": "split.usb_detect.polling_interval", "value_type": "int"},
|
||||
"SOFT_SERIAL_PIN": {"info_key": "split.soft_serial_pin"},
|
||||
"SOFT_SERIAL_SPEED": {"info_key": "split.soft_serial_speed"},
|
||||
"TAP_CODE_DELAY": {"info_key": "qmk.tap_keycode_delay", "value_type": "int"},
|
||||
"TAP_HOLD_CAPS_DELAY": {"info_key": "qmk.tap_capslock_delay", "value_type": "int"},
|
||||
"TAPPING_FORCE_HOLD": {"info_key": "tapping.force_hold", "value_type": "bool"},
|
||||
"TAPPING_FORCE_HOLD_PER_KEY": {"info_key": "tapping.force_hold_per_key", "value_type": "bool"},
|
||||
"TAPPING_TERM": {"info_key": "tapping.term", "value_type": "int"},
|
||||
"TAPPING_TERM_PER_KEY": {"info_key": "tapping.term_per_key", "value_type": "bool"},
|
||||
"TAPPING_TOGGLE": {"info_key": "tapping.toggle", "value_type": "int"},
|
||||
"USB_MAX_POWER_CONSUMPTION": {"info_key": "usb.max_power", "value_type": "int"},
|
||||
"USB_POLLING_INTERVAL_MS": {"info_key": "usb.polling_interval", "value_type": "int"},
|
||||
"USB_SUSPEND_WAKEUP_DELAY": {"info_key": "usb.suspend_wakeup_delay", "value_type": "int"},
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
# This file maps keys between `rules.mk` and `info.json`. It is used by QMK
|
||||
# to correctly and consistently map back and forth between the two systems.
|
||||
{
|
||||
# Format:
|
||||
# <rules.mk key>: {"info_key": <info.json key>, ["value_type": <value_type>], ["to_json": <true/false>], ["to_c": <true/false>]}
|
||||
# value_type: one of "array", "array.int", "bool", "int", "list", "hex", "mapping"
|
||||
# to_json: Default `true`. Set to `false` to exclude this mapping from info.json
|
||||
# to_c: Default `true`. Set to `false` to exclude this mapping from rules.mk
|
||||
# warn_duplicate: Default `true`. Set to `false` to turn off warning when a value exists in both places
|
||||
"BOARD": {"info_key": "board"},
|
||||
"BOOTLOADER": {"info_key": "bootloader", "warn_duplicate": false},
|
||||
"BLUETOOTH": {"info_key": "bluetooth.driver"},
|
||||
"FIRMWARE_FORMAT": {"info_key": "build.firmware_format"},
|
||||
"KEYBOARD_SHARED_EP": {"info_key": "usb.shared_endpoint.keyboard", "value_type": "bool"},
|
||||
"MOUSE_SHARED_EP": {"info_key": "usb.shared_endpoint.mouse", "value_type": "bool"},
|
||||
"LAYOUTS": {"info_key": "community_layouts", "value_type": "list"},
|
||||
"LED_MATRIX_DRIVER": {"info_key": "led_matrix.driver"},
|
||||
"LTO_ENABLE": {"info_key": "build.lto", "value_type": "bool"},
|
||||
"MCU": {"info_key": "processor", "warn_duplicate": false},
|
||||
"MOUSEKEY_ENABLE": {"info_key": "mouse_key.enabled", "value_type": "bool"},
|
||||
"NO_USB_STARTUP_CHECK": {"info_key": "usb.no_startup_check", "value_type": "bool"},
|
||||
"SPLIT_KEYBOARD": {"info_key": "split.enabled", "value_type": "bool"},
|
||||
"SPLIT_TRANSPORT": {"info_key": "split.transport.protocol", "value_type": "str", "to_c": false},
|
||||
"WAIT_FOR_USB": {"info_key": "usb.wait_for", "value_type": "bool"}
|
||||
}
|
@ -1,564 +0,0 @@
|
||||
{
|
||||
# Format for each entry:
|
||||
# <alias>: {
|
||||
# target: <keyboard_folder>,
|
||||
# layouts: {
|
||||
# <layout_alias>: <layout_target>
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# Both target and layouts are optional.
|
||||
'2_milk': {
|
||||
target: 'spaceman/2_milk'
|
||||
},
|
||||
'aeboards/constellation': {
|
||||
target: 'aeboards/constellation/rev1'
|
||||
},
|
||||
'aeboards/ext65': {
|
||||
target: 'aeboards/ext65/rev1'
|
||||
},
|
||||
'ai03/equinox': {
|
||||
target: 'ai03/equinox/rev1'
|
||||
},
|
||||
aleth42: {
|
||||
target: 'aleth42/rev1'
|
||||
},
|
||||
alice: {
|
||||
target: 'tgr/alice'
|
||||
},
|
||||
angel17: {
|
||||
target: 'angel17/alpha'
|
||||
},
|
||||
angel64: {
|
||||
target: 'angel64/alpha'
|
||||
},
|
||||
at101_blackheart: {
|
||||
target: 'at101_bh'
|
||||
},
|
||||
'atom47/rev2': {
|
||||
target: 'maartenwut/atom47/rev2'
|
||||
},
|
||||
'atom47/rev3': {
|
||||
target: 'maartenwut/atom47/rev3'
|
||||
},
|
||||
bakeneko65: {
|
||||
target: 'bakeneko65/rev2'
|
||||
},
|
||||
bear_face: {
|
||||
target: 'bear_face/v1'
|
||||
},
|
||||
bm16a: {
|
||||
target: 'kprepublic/bm16a'
|
||||
},
|
||||
bm16s: {
|
||||
target: 'kprepublic/bm16s'
|
||||
},
|
||||
bm40hsrgb: {
|
||||
target: 'kprepublic/bm40hsrgb'
|
||||
},
|
||||
bm43a: {
|
||||
target: 'kprepublic/bm43a'
|
||||
},
|
||||
bm60poker: {
|
||||
target: 'kprepublic/bm60poker'
|
||||
},
|
||||
bm60rgb: {
|
||||
target: 'kprepublic/bm60rgb'
|
||||
},
|
||||
bm60rgb_iso: {
|
||||
target: 'kprepublic/bm60rgb_iso'
|
||||
},
|
||||
bm68rgb: {
|
||||
target: 'kprepublic/bm68rgb'
|
||||
},
|
||||
'bpiphany/pegasushoof': {
|
||||
target: 'bpiphany/pegasushoof/2013'
|
||||
},
|
||||
chavdai40: {
|
||||
target: 'chavdai40/rev1'
|
||||
},
|
||||
'candybar/lefty': {
|
||||
target: 'tkc/candybar/lefty'
|
||||
},
|
||||
'candybar/righty': {
|
||||
target: 'tkc/candybar/righty'
|
||||
},
|
||||
canoe: {
|
||||
target: 'percent/canoe'
|
||||
},
|
||||
'clawsome/gamebuddy': {
|
||||
target: 'clawsome/gamebuddy/v1_0'
|
||||
},
|
||||
'cmm_studio/saka68': {
|
||||
target: 'cmm_studio/saka68/solder'
|
||||
},
|
||||
'cospad': {
|
||||
target: 'kprepublic/cospad'
|
||||
},
|
||||
'crkbd/rev1/legacy': {
|
||||
target: 'crkbd/rev1'
|
||||
},
|
||||
'crkbd/rev1/common': {
|
||||
target: 'crkbd/rev1'
|
||||
},
|
||||
'custommk/genesis': {
|
||||
target: 'custommk/genesis/rev1'
|
||||
},
|
||||
'daisy': {
|
||||
target: 'ktec/daisy'
|
||||
},
|
||||
'doro67/multi': {
|
||||
layouts: {
|
||||
LAYOUT_ansi: 'LAYOUT_65_ansi_blocker'
|
||||
}
|
||||
},
|
||||
'doro67/regular': {
|
||||
layouts: {
|
||||
LAYOUT: 'LAYOUT_65_ansi_blocker'
|
||||
}
|
||||
},
|
||||
'doro67/rgb': {
|
||||
layouts: {
|
||||
LAYOUT: 'LAYOUT_65_ansi_blocker'
|
||||
}
|
||||
},
|
||||
drakon: {
|
||||
target: 'jagdpietr/drakon'
|
||||
},
|
||||
'durgod/k320': {
|
||||
target: 'durgod/k3x0/k320'
|
||||
},
|
||||
'dztech/dz60rgb': {
|
||||
target: 'dztech/dz60rgb/v1'
|
||||
},
|
||||
'dztech/dz60rgb_ansi': {
|
||||
target: 'dztech/dz60rgb_ansi/v1'
|
||||
},
|
||||
'dztech/dz60rgb_wkl': {
|
||||
target: 'dztech/dz60rgb_wkl/v1'
|
||||
},
|
||||
'dztech/dz65rgb': {
|
||||
target: 'dztech/dz65rgb/v1'
|
||||
},
|
||||
'dztech/volcano660': {
|
||||
target: 'ilumkb/volcano660'
|
||||
},
|
||||
eek: {
|
||||
target: 'eek/silk_down'
|
||||
},
|
||||
'ergodone': {
|
||||
target: 'ktec/ergodone'
|
||||
},
|
||||
ergoinu: {
|
||||
target: 'dm9records/ergoinu'
|
||||
},
|
||||
'exclusive/e85': {
|
||||
target: 'exclusive/e85/hotswap'
|
||||
},
|
||||
gh60: {
|
||||
target: 'gh60/revc'
|
||||
},
|
||||
'gmmk/pro': {
|
||||
target: 'gmmk/pro/ansi'
|
||||
},
|
||||
'handwired/ferris': {
|
||||
target: 'ferris/0_1'
|
||||
},
|
||||
'handwired/p1800fl': {
|
||||
target: 'team0110/p1800fl'
|
||||
},
|
||||
'helix/pico/sc/back': {
|
||||
target: 'helix/pico/sc'
|
||||
},
|
||||
'helix/pico/sc/under': {
|
||||
target: 'helix/pico/sc'
|
||||
},
|
||||
'helix/rev2/back/oled': {
|
||||
target: 'helix/rev2/back'
|
||||
},
|
||||
'helix/rev2/oled': {
|
||||
target: 'helix/rev2'
|
||||
},
|
||||
'helix/rev2/oled/back': {
|
||||
target: 'helix/rev2/back'
|
||||
},
|
||||
'helix/rev2/oled/under': {
|
||||
target: 'helix/rev2/under'
|
||||
},
|
||||
'helix/rev2/sc/back': {
|
||||
target: 'helix/rev2/sc'
|
||||
},
|
||||
'helix/rev2/sc/oled': {
|
||||
target: 'helix/rev2/sc'
|
||||
},
|
||||
'helix/rev2/sc/oledback': {
|
||||
target: 'helix/rev2/sc'
|
||||
},
|
||||
'helix/rev2/sc/oledunder': {
|
||||
target: 'helix/rev2/sc'
|
||||
},
|
||||
'helix/rev2/sc/under': {
|
||||
target: 'helix/rev2/sc'
|
||||
},
|
||||
'helix/rev2/under': {
|
||||
target: 'helix/rev2/sc'
|
||||
},
|
||||
'helix/rev2/under/oled': {
|
||||
target: 'helix/rev2/under'
|
||||
},
|
||||
id80: {
|
||||
target: 'id80/ansi'
|
||||
},
|
||||
idb_60: {
|
||||
target: 'idb/idb_60',
|
||||
layouts: {
|
||||
LAYOUT: 'LAYOUT_all'
|
||||
}
|
||||
},
|
||||
'jj40': {
|
||||
target: 'kprepublic/jj40'
|
||||
},
|
||||
'jj4x4': {
|
||||
target: 'kprepublic/jj4x4'
|
||||
},
|
||||
'jj50': {
|
||||
target: 'kprepublic/jj50'
|
||||
},
|
||||
jones: {
|
||||
target: 'jones/v03_1'
|
||||
},
|
||||
katana60: {
|
||||
target: 'rominronin/katana60/rev1'
|
||||
},
|
||||
'kbdfans/kbd67mkiirgb': {
|
||||
target: 'kbdfans/kbd67/mkiirgb',
|
||||
layouts: {
|
||||
LAYOUT: 'LAYOUT_65_ansi_blocker'
|
||||
}
|
||||
},
|
||||
'kbdfans/kbd67/mkiirgb': {
|
||||
target: 'kbdfans/kbd67/mkiirgb/v1'
|
||||
},
|
||||
'keebio/dsp40': {
|
||||
target: 'keebio/dsp40/rev1'
|
||||
},
|
||||
'keycapsss/plaid_pad': {
|
||||
target: 'keycapsss/plaid_pad/rev1'
|
||||
},
|
||||
kudox: {
|
||||
target: 'kudox/rev1'
|
||||
},
|
||||
'kyria': {
|
||||
target: 'splitkb/kyria'
|
||||
},
|
||||
'lazydesigners/the60': {
|
||||
target: 'lazydesigners/the60/rev1'
|
||||
},
|
||||
'lfkeyboards/lfk78': {
|
||||
target: 'lfkeyboards/lfk78/revj'
|
||||
},
|
||||
'lfkeyboards/smk65': {
|
||||
target: 'lfkeyboards/smk65/revb'
|
||||
},
|
||||
'maartenwut/atom47/rev2': {
|
||||
target: 'evyd13/atom47/rev2'
|
||||
},
|
||||
'maartenwut/atom47/rev3': {
|
||||
target: 'evyd13/atom47/rev3'
|
||||
},
|
||||
'maartenwut/eon40': {
|
||||
target: 'evyd13/eon40'
|
||||
},
|
||||
'maartenwut/eon65': {
|
||||
target: 'evyd13/eon65'
|
||||
},
|
||||
'maartenwut/eon75': {
|
||||
target: 'evyd13/eon75'
|
||||
},
|
||||
'maartenwut/eon87': {
|
||||
target: 'evyd13/eon87'
|
||||
},
|
||||
'maartenwut/eon95': {
|
||||
target: 'evyd13/eon95'
|
||||
},
|
||||
'maartenwut/gh80_1800': {
|
||||
target: 'evyd13/gh80_1800'
|
||||
},
|
||||
'maartenwut/gh80_3700': {
|
||||
target: 'evyd13/gh80_3700'
|
||||
},
|
||||
'maartenwut/minitomic': {
|
||||
target: 'evyd13/minitomic'
|
||||
},
|
||||
'maartenwut/mx5160': {
|
||||
target: 'evyd13/mx5160'
|
||||
},
|
||||
'maartenwut/nt660': {
|
||||
target: 'evyd13/nt660'
|
||||
},
|
||||
'maartenwut/omrontkl': {
|
||||
target: 'evyd13/omrontkl'
|
||||
},
|
||||
'maartenwut/plain60': {
|
||||
target: 'evyd13/plain60'
|
||||
},
|
||||
'maartenwut/pockettype': {
|
||||
target: 'evyd13/pockettype'
|
||||
},
|
||||
'maartenwut/quackfire': {
|
||||
target: 'evyd13/quackfire'
|
||||
},
|
||||
'maartenwut/solheim68': {
|
||||
target: 'evyd13/solheim68'
|
||||
},
|
||||
'maartenwut/ta65': {
|
||||
target: 'evyd13/ta65'
|
||||
},
|
||||
'maartenwut/wasdat': {
|
||||
target: 'evyd13/wasdat'
|
||||
},
|
||||
'maartenwut/wasdat_code': {
|
||||
target: 'evyd13/wasdat_code'
|
||||
},
|
||||
'maartenwut/wonderland': {
|
||||
target: 'evyd13/wonderland'
|
||||
},
|
||||
'matrix/m12og': {
|
||||
target: 'matrix/m12og/rev1'
|
||||
},
|
||||
'mechlovin/hannah910': {
|
||||
target: 'mechlovin/hannah910/rev1'
|
||||
},
|
||||
'mechlovin/adelais/rgb_led': {
|
||||
target: 'mechlovin/adelais/rgb_led/rev1'
|
||||
},
|
||||
'mechlovin/adelais/standard_led': {
|
||||
target: 'mechlovin/adelais/standard_led/rev2'
|
||||
},
|
||||
'mechlovin/delphine': {
|
||||
target: 'mechlovin/delphine/mono_led'
|
||||
},
|
||||
'mechlovin/hannah60rgb': {
|
||||
target: 'mechlovin/hannah60rgb/rev1'
|
||||
},
|
||||
'mechlovin/hannah65/mechlovin9': {
|
||||
target: 'mechlovin/mechlovin9/rev1'
|
||||
},
|
||||
'melgeek/z70ultra': {
|
||||
target: 'melgeek/z70ultra/rev1'
|
||||
},
|
||||
'mechlovin/hannah65': {
|
||||
target: 'mechlovin/hannah65/rev1'
|
||||
},
|
||||
model01: {
|
||||
target: 'keyboardio/model01'
|
||||
},
|
||||
m0lly: {
|
||||
target: 'tkc/m0lly'
|
||||
},
|
||||
'montsinger/rebound': {
|
||||
target: 'montsinger/rebound/rev1'
|
||||
},
|
||||
nomu30: {
|
||||
target: 'nomu30/rev1'
|
||||
},
|
||||
'noxary/268_2': {
|
||||
layouts: {
|
||||
LAYOUT: 'LAYOUT_65_ansi_blocker'
|
||||
}
|
||||
},
|
||||
oddball: {
|
||||
target: 'oddball/v1'
|
||||
},
|
||||
omnikey_blackheart: {
|
||||
target: 'omnikey_bh'
|
||||
},
|
||||
'pabile/p20': {
|
||||
target: 'pabile/p20/ver1'
|
||||
},
|
||||
'pancake/feather': {
|
||||
target: 'spaceman/pancake/feather'
|
||||
},
|
||||
'pancake/promicro': {
|
||||
target: 'spaceman/pancake/promicro'
|
||||
},
|
||||
'peiorisboards/ixora': {
|
||||
target: 'coarse/ixora'
|
||||
},
|
||||
'percent/canoe': {
|
||||
layouts: {
|
||||
LAYOUT_iso: 'LAYOUT_65_iso_blocker'
|
||||
}
|
||||
},
|
||||
plaid: {
|
||||
target: 'dm9records/plaid'
|
||||
},
|
||||
plain60: {
|
||||
target: 'maartenwut/plain60'
|
||||
},
|
||||
'ploopyco/trackball': {
|
||||
target: 'ploopyco/trackball/rev1_005'
|
||||
},
|
||||
polilla: {
|
||||
target: 'polilla/rev1'
|
||||
},
|
||||
'preonic/rev1': {
|
||||
layouts: {
|
||||
LAYOUT_preonic_grid: 'LAYOUT_ortho_5x12'
|
||||
}
|
||||
},
|
||||
'preonic/rev2': {
|
||||
layouts: {
|
||||
LAYOUT_preonic_grid: 'LAYOUT_ortho_5x12'
|
||||
}
|
||||
},
|
||||
'preonic/rev3': {
|
||||
layouts: {
|
||||
LAYOUT_preonic_grid: 'LAYOUT_ortho_5x12'
|
||||
}
|
||||
},
|
||||
'primekb/prime_l': {
|
||||
target: 'primekb/prime_l/v1'
|
||||
},
|
||||
'primekb/prime_l_v2': {
|
||||
target: 'primekb/prime_l/v2'
|
||||
},
|
||||
'projectkb/alice': {
|
||||
target: 'projectkb/alice/rev1'
|
||||
},
|
||||
'rama/koyu': {
|
||||
target: 'wilba_tech/rama_works_koyu'
|
||||
},
|
||||
'rama/m6_a': {
|
||||
target: 'wilba_tech/rama_works_m6_a'
|
||||
},
|
||||
'rama/m6_b': {
|
||||
target: 'wilba_tech/rama_works_m6_b'
|
||||
},
|
||||
'rama/m10_b': {
|
||||
target: 'wilba_tech/rama_works_m10_b'
|
||||
},
|
||||
'rama/m60_a': {
|
||||
target: 'wilba_tech/rama_works_m60_a'
|
||||
},
|
||||
'rama/u80_a': {
|
||||
target: 'wilba_tech/rama_works_u80_a'
|
||||
},
|
||||
'ramonimbao/herringbone': {
|
||||
target: 'ramonimbao/herringbone/v1'
|
||||
},
|
||||
'ramonimbao/mona': {
|
||||
target: 'ramonimbao/mona/v1'
|
||||
},
|
||||
'rgbkb/pan': {
|
||||
target: 'rgbkb/pan/rev1/32a'
|
||||
},
|
||||
'rgbkb/pan/rev1': {
|
||||
target: 'rgbkb/pan/rev1/32a'
|
||||
},
|
||||
romac: {
|
||||
target: 'kingly_keys/romac'
|
||||
},
|
||||
ropro: {
|
||||
target: 'kingly_keys/ropro'
|
||||
},
|
||||
satan: {
|
||||
target: 'gh60/satan'
|
||||
},
|
||||
skog: {
|
||||
target: 'percent/skog'
|
||||
},
|
||||
speedo: {
|
||||
target: 'cozykeys/speedo/v2'
|
||||
},
|
||||
'staryu': {
|
||||
target: 'ktec/staryu'
|
||||
},
|
||||
stoutgat: {
|
||||
target: 'tkw/stoutgat/v1'
|
||||
},
|
||||
suihankey: {
|
||||
target: 'suihankey/split/alpha'
|
||||
},
|
||||
ta65: {
|
||||
target: 'maartenwut/ta65'
|
||||
},
|
||||
tartan: {
|
||||
target: 'dm9records/tartan'
|
||||
},
|
||||
tkc1800: {
|
||||
target: 'tkc/tkc1800'
|
||||
},
|
||||
'tkw/stoutgat/v2': {
|
||||
target: 'tkw/stoutgat/v2/f411'
|
||||
},
|
||||
'tokyo60': {
|
||||
target: 'tokyokeyboard/tokyo60'
|
||||
},
|
||||
underscore33: {
|
||||
target: 'underscore33/rev1'
|
||||
},
|
||||
vinta: {
|
||||
target: 'coarse/vinta',
|
||||
layouts: {
|
||||
LAYOUT_67_ansi: 'LAYOUT_65_ansi_blocker'
|
||||
}
|
||||
},
|
||||
wasdat: {
|
||||
target: 'maartenwut/wasdat'
|
||||
},
|
||||
'westfoxtrot/cypher': {
|
||||
target: 'westfoxtrot/cypher/rev1'
|
||||
},
|
||||
'whale/sk': {
|
||||
target: 'whale/sk/v3'
|
||||
},
|
||||
'xd002': {
|
||||
target: 'xiudi/xd002'
|
||||
},
|
||||
'xd004': {
|
||||
target: 'xiudi/xd004'
|
||||
},
|
||||
'xd60': {
|
||||
target: 'xiudi/xd60'
|
||||
},
|
||||
'xd68': {
|
||||
target: 'xiudi/xd68'
|
||||
},
|
||||
'xd75': {
|
||||
target: 'xiudi/xd75'
|
||||
},
|
||||
'xd84': {
|
||||
target: 'xiudi/xd84'
|
||||
},
|
||||
'xd84pro': {
|
||||
target: 'xiudi/xd84pro'
|
||||
},
|
||||
'xd87': {
|
||||
target: 'xiudi/xd87'
|
||||
},
|
||||
'xd96': {
|
||||
target: 'xiudi/xd96'
|
||||
},
|
||||
'xelus/dawn60': {
|
||||
target: 'xelus/dawn60/rev1'
|
||||
},
|
||||
'xelus/valor': {
|
||||
target: 'xelus/valor/rev1'
|
||||
},
|
||||
yd60mq: {
|
||||
target: 'yd60mq/12led'
|
||||
},
|
||||
ymd75: {
|
||||
target: 'ymd75/rev1'
|
||||
},
|
||||
z150_blackheart: {
|
||||
target: 'z150_bh'
|
||||
},
|
||||
zeal60: {
|
||||
target: 'wilba_tech/zeal60'
|
||||
},
|
||||
zeal65: {
|
||||
target: 'wilba_tech/zeal65'
|
||||
}
|
||||
}
|
@ -1,23 +0,0 @@
|
||||
{
|
||||
"$id": "qmk.api.keyboard.v1",
|
||||
"allOf": [
|
||||
{"$ref": "qmk.keyboard.v1"},
|
||||
{
|
||||
"properties": {
|
||||
"keymaps": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"url": {"type": "string"}
|
||||
}
|
||||
|
||||
},
|
||||
"parse_errors": {"$ref": "qmk.definitions.v1#/string_array"},
|
||||
"parse_warnings": {"$ref": "qmk.definitions.v1#/string_array"},
|
||||
"processor_type": {"type": "string"},
|
||||
"protocol": {"type": "string"},
|
||||
"keyboard_folder": {"type": "string"},
|
||||
"platform": {"type": "string"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
@ -1,107 +0,0 @@
|
||||
{
|
||||
"$schema": "http://json-schema.org/draft-07/schema#",
|
||||
"$id": "qmk.definitions.v1",
|
||||
"title": "Common definitions used across QMK's jsonschemas.",
|
||||
"type": "object",
|
||||
"boolean_array": {
|
||||
"type": "object",
|
||||
"additionalProperties": {"type": "boolean"}
|
||||
},
|
||||
"filename": {
|
||||
"type": "string",
|
||||
"minLength": 1,
|
||||
"pattern": "^[0-9a-z_]*$"
|
||||
},
|
||||
"hex_number_2d": {
|
||||
"type": "string",
|
||||
"pattern": "^0x[0-9A-F]{2}$"
|
||||
},
|
||||
"hex_number_4d": {
|
||||
"type": "string",
|
||||
"pattern": "^0x[0-9A-F]{4}$"
|
||||
},
|
||||
"text_identifier": {
|
||||
"type": "string",
|
||||
"minLength": 1,
|
||||
"maxLength": 250
|
||||
},
|
||||
"layout_macro": {
|
||||
"oneOf": [
|
||||
{
|
||||
"type": "string",
|
||||
"enum": ["LAYOUT", "LAYOUT_planck_1x2uC"]
|
||||
},
|
||||
{
|
||||
"type": "string",
|
||||
"pattern": "^LAYOUT_[0-9a-z_]*$"
|
||||
}
|
||||
]
|
||||
},
|
||||
"key_unit": {
|
||||
"type": "number",
|
||||
"min": 0.25
|
||||
},
|
||||
"mcu_pin_array": {
|
||||
"type": "array",
|
||||
"items": {"$ref": "#/mcu_pin"}
|
||||
},
|
||||
"mcu_pin": {
|
||||
"oneOf": [
|
||||
{
|
||||
"type": "string",
|
||||
"pattern": "^[A-K]\\d{1,2}$"
|
||||
},
|
||||
{
|
||||
"type": "string",
|
||||
"pattern": "^LINE_PIN\\d{1,2}$"
|
||||
},
|
||||
{
|
||||
"type": "number",
|
||||
"multipleOf": 1
|
||||
},
|
||||
{
|
||||
"type": "null"
|
||||
}
|
||||
]
|
||||
},
|
||||
"signed_decimal": {
|
||||
"type": "number"
|
||||
},
|
||||
"signed_int": {
|
||||
"type": "number",
|
||||
"multipleOf": 1
|
||||
}
|
||||
"signed_int_8": {
|
||||
"type": "number",
|
||||
"min": -127,
|
||||
"max": 127,
|
||||
"multipleOf": 1
|
||||
}
|
||||
"string_array": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"type": "string"
|
||||
}
|
||||
},
|
||||
"string_object": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "string"
|
||||
}
|
||||
},
|
||||
"unsigned_decimal": {
|
||||
"type": "number",
|
||||
"min": 0
|
||||
},
|
||||
"unsigned_int": {
|
||||
"type": "number",
|
||||
"min": 0,
|
||||
"multipleOf": 1
|
||||
}
|
||||
"unsigned_int_8": {
|
||||
"type": "number",
|
||||
"min": 0,
|
||||
"max": 255,
|
||||
"multipleOf": 1
|
||||
}
|
||||
}
|
@ -1 +0,0 @@
|
||||
false
|
@ -1,363 +0,0 @@
|
||||
{
|
||||
"$schema": "http://json-schema.org/draft-07/schema#",
|
||||
"$id": "qmk.keyboard.v1",
|
||||
"title": "Keyboard Information",
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"keyboard_name": {"$ref": "qmk.definitions.v1#/text_identifier"},
|
||||
"maintainer": {"$ref": "qmk.definitions.v1#/text_identifier"},
|
||||
"manufacturer": {"$ref": "qmk.definitions.v1#/text_identifier"},
|
||||
"url": {
|
||||
"type": "string",
|
||||
"format": "uri"
|
||||
},
|
||||
"processor": {
|
||||
"type": "string",
|
||||
"enum": ["cortex-m0", "cortex-m0plus", "cortex-m3", "cortex-m4", "MKL26Z64", "MK20DX128", "MK20DX256", "MK66F18", "STM32F042", "STM32F072", "STM32F103", "STM32F303", "STM32F401", "STM32F407", "STM32F411", "STM32F446", "STM32G431", "STM32G474", "STM32L412", "STM32L422", "STM32L433", "STM32L443", "atmega16u2", "atmega32u2", "atmega16u4", "atmega32u4", "at90usb162", "at90usb646", "at90usb647", "at90usb1286", "at90usb1287", "atmega32a", "atmega328p", "atmega328", "attiny85", "unknown"]
|
||||
},
|
||||
"audio": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"pins": {"$ref": "qmk.definitions.v1#/mcu_pin_array"},
|
||||
"voices": {"type": "boolean"}
|
||||
}
|
||||
},
|
||||
"backlight": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"breathing": {"type": "boolean"},
|
||||
"breathing_period": {"$ref": "qmk.definitions.v1#/unsigned_int_8"},
|
||||
"levels": {
|
||||
"type": "number",
|
||||
"min": 1,
|
||||
"max": 31,
|
||||
"multipleOf": 1
|
||||
},
|
||||
"pin": {"$ref": "qmk.definitions.v1#/mcu_pin"}
|
||||
}
|
||||
},
|
||||
"bluetooth": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"driver": {
|
||||
"type": "string",
|
||||
"enum": ["AdafruitBLE", "RN42"]
|
||||
},
|
||||
"lto": {"type": "boolean"},
|
||||
}
|
||||
},
|
||||
"board": {
|
||||
"type": "string",
|
||||
"minLength": 2,
|
||||
"pattern": "^[a-zA-Z_][0-9a-zA-Z_]*$"
|
||||
},
|
||||
"bootloader": {
|
||||
"type": "string",
|
||||
"enum": ["atmel-dfu", "bootloadHID", "caterina", "halfkay", "kiibohd", "lufa-dfu", "lufa-ms", "micronucleus", "qmk-dfu", "qmk-hid", "stm32-dfu", "stm32duino", "unknown", "USBasp", "tinyuf2"],
|
||||
},
|
||||
"bootloader_instructions": {
|
||||
"type": "string",
|
||||
"description": "Instructions for putting the keyboard into a mode that allows for firmware flashing."
|
||||
},
|
||||
"build": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"debounce_type": {
|
||||
"type": "string",
|
||||
"enum": ["custom", "eager_pk", "eager_pr", "sym_defer_pk", "sym_eager_pk"]
|
||||
},
|
||||
"firmware_format": {
|
||||
"type": "string",
|
||||
"enum": ["bin", "hex", "uf2"]
|
||||
},
|
||||
"lto": {"type": "boolean"},
|
||||
}
|
||||
},
|
||||
"diode_direction": {
|
||||
"type": "string",
|
||||
"enum": ["COL2ROW", "ROW2COL"]
|
||||
},
|
||||
"debounce": {"$ref": "qmk.definitions.v1#/unsigned_int"},
|
||||
"combo": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"count": {"$ref": "qmk.definitions.v1#/unsigned_int"},
|
||||
"term": {"$ref": "qmk.definitions.v1#/unsigned_int"}
|
||||
}
|
||||
},
|
||||
"community_layouts": {
|
||||
"type": "array",
|
||||
"items": {"$ref": "qmk.definitions.v1#/filename"}
|
||||
},
|
||||
"features": {"$ref": "qmk.definitions.v1#/boolean_array"},
|
||||
"indicators": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"caps_lock": {"$ref": "qmk.definitions.v1#/mcu_pin"},
|
||||
"num_lock": {"$ref": "qmk.definitions.v1#/mcu_pin"},
|
||||
"scroll_lock": {"$ref": "qmk.definitions.v1#/mcu_pin"}
|
||||
}
|
||||
},
|
||||
"layout_aliases": {
|
||||
"type": "object",
|
||||
"additionalProperties": {"$ref": "qmk.definitions.v1#/layout_macro"}
|
||||
},
|
||||
"layouts": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"filename": {
|
||||
"type": "string"
|
||||
},
|
||||
"c_macro": {
|
||||
"type": "boolean"
|
||||
},
|
||||
"key_count": {"$ref": "qmk.definitions.v1#/key_unit"},
|
||||
"layout": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"label": {"type": "string"},
|
||||
"matrix": {
|
||||
"type": "array",
|
||||
"minItems": 2,
|
||||
"maxItems": 2,
|
||||
"items": {
|
||||
"type": "number",
|
||||
"min": 0,
|
||||
"multipleOf": 1
|
||||
}
|
||||
},
|
||||
"key_count": {"$ref": "qmk.definitions.v1#/key_unit"},
|
||||
"r": {"$ref": "qmk.definitions.v1#/unsigned_decimal"},
|
||||
"rx": {"$ref": "qmk.definitions.v1#/unsigned_decimal"},
|
||||
"ry": {"$ref": "qmk.definitions.v1#/unsigned_decimal"},
|
||||
"h": {"$ref": "qmk.definitions.v1#/key_unit"},
|
||||
"w": {"$ref": "qmk.definitions.v1#/key_unit"},
|
||||
"x": {"$ref": "qmk.definitions.v1#/key_unit"},
|
||||
"y": {"$ref": "qmk.definitions.v1#/key_unit"}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"leader_key": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"timing": {"type": "boolean"},
|
||||
"strict_processing": {"type": "boolean"},
|
||||
"timeout": {"$ref": "qmk.definitions.v1#/unsigned_int"}
|
||||
}
|
||||
},
|
||||
"matrix_pins": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"custom": {"type": "boolean"},
|
||||
"custom_lite": {"type": "boolean"},
|
||||
"ghost": {"type": "boolean"},
|
||||
"io_delay": {"$ref": "qmk.definitions.v1#/unsigned_int"},
|
||||
"direct": {
|
||||
"type": "array",
|
||||
"items": {"$ref": "qmk.definitions.v1#/mcu_pin_array"}
|
||||
},
|
||||
"cols": {"$ref": "qmk.definitions.v1#/mcu_pin_array"},
|
||||
"rows": {"$ref": "qmk.definitions.v1#/mcu_pin_array"},
|
||||
"unused": {"$ref": "qmk.definitions.v1#/mcu_pin_array"}
|
||||
}
|
||||
},
|
||||
"mouse_key": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"enabled": {"type": "boolean"},
|
||||
"delay": {"$ref": "qmk.definitions.v1#/unsigned_int_8"}
|
||||
"interval": {"$ref": "qmk.definitions.v1#/unsigned_int_8"}
|
||||
"max_speed": {"$ref": "qmk.definitions.v1#/unsigned_int_8"}
|
||||
"time_to_max": {"$ref": "qmk.definitions.v1#/unsigned_int_8"}
|
||||
"wheel_delay": {"$ref": "qmk.definitions.v1#/unsigned_int_8"}
|
||||
}
|
||||
},
|
||||
"oneshot": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"tap_toggle": {"$ref": "qmk.definitions.v1#/unsigned_int"},
|
||||
"timeout": {"$ref": "qmk.definitions.v1#/unsigned_int"}
|
||||
}
|
||||
},
|
||||
"rgblight": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"animations": {
|
||||
"type": "object",
|
||||
"additionalProperties": {
|
||||
"type": "boolean"
|
||||
}
|
||||
},
|
||||
"brightness_steps": {"$ref": "qmk.definitions.v1#/unsigned_int"},
|
||||
"hue_steps": {"$ref": "qmk.definitions.v1#/unsigned_int"},
|
||||
"layers": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"blink": {"type": "boolean"},
|
||||
"enabled": {"type": "boolean"},
|
||||
"max": {
|
||||
"type": "number",
|
||||
"min": 1,
|
||||
"max": 32,
|
||||
"multipleOf": 1
|
||||
},
|
||||
"override_rgb": {"type": "boolean"}
|
||||
}
|
||||
},
|
||||
"led_count": {"$ref": "qmk.definitions.v1#/unsigned_int"},
|
||||
"max_brightness": {"$ref": "qmk.definitions.v1#/unsigned_int_8"},
|
||||
"pin": {"$ref": "qmk.definitions.v1#/mcu_pin"},
|
||||
"rgbw": {"type": "boolean"},
|
||||
"saturation_steps": {"$ref": "qmk.definitions.v1#/unsigned_int"},
|
||||
"sleep": {"type": "boolean"},
|
||||
"split": {"type": "boolean"},
|
||||
"split_count": {
|
||||
"type": "array",
|
||||
"minLength": 2,
|
||||
"maxLength": 2,
|
||||
"items": {"$ref": "qmk.definitions.v1#/unsigned_int"}
|
||||
}
|
||||
}
|
||||
},
|
||||
"split": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"enabled": {"type": "boolean"},
|
||||
"matrix_grid": {
|
||||
"type": "array",
|
||||
"items": {"$ref": "qmk.definitions.v1#/mcu_pin"}
|
||||
},
|
||||
"matrix_pins": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"right": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"direct": {
|
||||
"type": "array",
|
||||
"items": {"$ref": "qmk.definitions.v1#/mcu_pin_array"}
|
||||
},
|
||||
"cols": {"$ref": "qmk.definitions.v1#/mcu_pin_array"},
|
||||
"rows": {"$ref": "qmk.definitions.v1#/mcu_pin_array"},
|
||||
"unused": {"$ref": "qmk.definitions.v1#/mcu_pin_array"}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"main": {
|
||||
"type": "string",
|
||||
"enum": ["eeprom", "left", "matrix_grid", "pin", "right"]
|
||||
},
|
||||
"soft_serial_pin": {"$ref": "qmk.definitions.v1#/mcu_pin"},
|
||||
"soft_serial_speed": {
|
||||
"type": "number",
|
||||
"min": 0,
|
||||
"max": 5,
|
||||
"multipleOf": 1
|
||||
},
|
||||
"transport": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"protocol": {
|
||||
"type": "string",
|
||||
"enum": ["custom", "i2c", "serial", "serial_usart"]
|
||||
},
|
||||
"sync_matrix_state": {"type": "boolean"},
|
||||
"sync_modifiers": {"type": "boolean"}
|
||||
}
|
||||
},
|
||||
"usb_detect": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"enabled": {"type": "boolean"},
|
||||
"polling_interval": {"$ref": "qmk.definitions.v1#/unsigned_int"},
|
||||
"timeout": {"$ref": "qmk.definitions.v1#/unsigned_int"}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"tags": {
|
||||
"type": "array",
|
||||
"items": {"type": "string"}
|
||||
},
|
||||
"tapping": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"force_hold": {"type": "boolean"},
|
||||
"force_hold_per_key": {"type": "boolean"},
|
||||
"ignore_mod_tap_interrupt": {"type": "boolean"},
|
||||
"ignore_mod_tap_interrupt_per_key": {"type": "boolean"},
|
||||
"permissive_hold": {"type": "boolean"},
|
||||
"permissive_hold_per_key": {"type": "boolean"},
|
||||
"retro": {"type": "boolean"},
|
||||
"retro_per_key": {"type": "boolean"},
|
||||
"term": {"$ref": "qmk.definitions.v1#/unsigned_int"},
|
||||
"term_per_key": {"type": "boolean"},
|
||||
"toggle": {"$ref": "qmk.definitions.v1#/unsigned_int"},
|
||||
}
|
||||
},
|
||||
"usb": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"device_ver": {"$ref": "qmk.definitions.v1#/hex_number_4d"},
|
||||
"force_nkro": {"type": "boolean"},
|
||||
"pid": {"$ref": "qmk.definitions.v1#/hex_number_4d"},
|
||||
"vid": {"$ref": "qmk.definitions.v1#/hex_number_4d"},
|
||||
"max_power": {"$ref": "qmk.definitions.v1#/unsigned_int_8"},
|
||||
"no_startup_check": {"type": "boolean"},
|
||||
"polling_interval": {"$ref": "qmk.definitions.v1#/unsigned_int_8"},
|
||||
"shared_endpoint": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"keyboard": {"type": "boolean"},
|
||||
"mouse": {"type": "boolean"}
|
||||
}
|
||||
},
|
||||
"suspend_wakeup_delay": {"$ref": "qmk.definitions.v1#/unsigned_int_8"},
|
||||
"wait_for": {"type": "boolean"},
|
||||
}
|
||||
},
|
||||
"qmk": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"keys_per_scan": {"$ref": "qmk.definitions.v1#/unsigned_int_8"},
|
||||
"tap_keycode_delay": {"$ref": "qmk.definitions.v1#/unsigned_int_8"},
|
||||
"tap_capslock_delay": {"$ref": "qmk.definitions.v1#/unsigned_int_8"},
|
||||
}
|
||||
},
|
||||
"qmk_lufa_bootloader": {
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"esc_output": {"$ref": "qmk.definitions.v1#/mcu_pin"},
|
||||
"esc_input": {"$ref": "qmk.definitions.v1#/mcu_pin"},
|
||||
"led": {"$ref": "qmk.definitions.v1#/mcu_pin"},
|
||||
"speaker": {"$ref": "qmk.definitions.v1#/mcu_pin"}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,24 +0,0 @@
|
||||
{
|
||||
"$schema": "http://json-schema.org/draft-07/schema#",
|
||||
"$id": "qmk.keymap.v1",
|
||||
"title": "Keymap Information",
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"author": {"type": "string"},
|
||||
"keyboard": {"$ref": "qmk.definitions.v1#/text_identifier"},
|
||||
"keymap": {"$ref": "qmk.definitions.v1#/text_identifier"},
|
||||
"layout": {"$ref": "qmk.definitions.v1#/layout_macro"},
|
||||
"layers": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"type": "array",
|
||||
"items": {"type": "string"}
|
||||
}
|
||||
},
|
||||
"config": {"$ref": "qmk.keyboard.v1"},
|
||||
"notes": {
|
||||
"type": "string",
|
||||
"description": "asdf"
|
||||
}
|
||||
}
|
||||
}
|
@ -1 +0,0 @@
|
||||
true
|
@ -1,152 +0,0 @@
|
||||
/*
|
||||
Copyright %YEAR% %YOUR_NAME%
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x0000
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER %YOUR_NAME%
|
||||
#define PRODUCT %KEYBOARD%
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 2
|
||||
#define MATRIX_COLS 3
|
||||
|
||||
/*
|
||||
* Keyboard Matrix Assignments
|
||||
*
|
||||
* Change this to how you wired your keyboard
|
||||
* COLS: AVR pins used for columns, left to right
|
||||
* ROWS: AVR pins used for rows, top to bottom
|
||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
||||
*
|
||||
*/
|
||||
#define MATRIX_ROW_PINS { D0, D5 }
|
||||
#define MATRIX_COL_PINS { F1, F0, B0 }
|
||||
#define UNUSED_PINS
|
||||
|
||||
/* COL2ROW, ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
/*
|
||||
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
|
||||
*/
|
||||
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
|
||||
|
||||
//#define LED_NUM_LOCK_PIN B0
|
||||
//#define LED_CAPS_LOCK_PIN B1
|
||||
//#define LED_SCROLL_LOCK_PIN B2
|
||||
//#define LED_COMPOSE_PIN B3
|
||||
//#define LED_KANA_PIN B4
|
||||
|
||||
//#define BACKLIGHT_PIN B7
|
||||
//#define BACKLIGHT_LEVELS 3
|
||||
//#define BACKLIGHT_BREATHING
|
||||
|
||||
//#define RGB_DI_PIN E2
|
||||
//#ifdef RGB_DI_PIN
|
||||
//# define RGBLED_NUM 16
|
||||
//# define RGBLIGHT_HUE_STEP 8
|
||||
//# define RGBLIGHT_SAT_STEP 8
|
||||
//# define RGBLIGHT_VAL_STEP 8
|
||||
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
|
||||
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
||||
/*== all animations enable ==*/
|
||||
//# define RGBLIGHT_ANIMATIONS
|
||||
/*== or choose animations ==*/
|
||||
//# define RGBLIGHT_EFFECT_BREATHING
|
||||
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
//# define RGBLIGHT_EFFECT_SNAKE
|
||||
//# define RGBLIGHT_EFFECT_KNIGHT
|
||||
//# define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
//# define RGBLIGHT_EFFECT_RGB_TEST
|
||||
//# define RGBLIGHT_EFFECT_ALTERNATING
|
||||
/*== customize breathing effect ==*/
|
||||
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
|
||||
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
|
||||
/*==== use exp() and sin() ====*/
|
||||
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
|
||||
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
|
||||
//#endif
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
#define DEBOUNCE 5
|
||||
|
||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
|
||||
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
|
||||
*/
|
||||
//#define GRAVE_ESC_CTRL_OVERRIDE
|
||||
|
||||
/*
|
||||
* Force NKRO
|
||||
*
|
||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
|
||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
|
||||
* makefile for this to work.)
|
||||
*
|
||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
|
||||
* until the next keyboard reset.
|
||||
*
|
||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
|
||||
* fully operational during normal computer usage.
|
||||
*
|
||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
|
||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
|
||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
|
||||
* power-up.
|
||||
*
|
||||
*/
|
||||
//#define FORCE_NKRO
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
|
||||
/* disable these deprecated features by default */
|
||||
#define NO_ACTION_MACRO
|
||||
#define NO_ACTION_FUNCTION
|
||||
|
||||
/* Bootmagic Lite key configuration */
|
||||
//#define BOOTMAGIC_LITE_ROW 0
|
||||
//#define BOOTMAGIC_LITE_COLUMN 0
|
@ -1,27 +0,0 @@
|
||||
# %KEYBOARD%
|
||||
|
||||

|
||||
|
||||
*A short description of the keyboard/project*
|
||||
|
||||
* Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername)
|
||||
* Hardware Supported: *The PCBs, controllers supported*
|
||||
* Hardware Availability: *Links to where you can find this hardware*
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make %KEYBOARD%:default
|
||||
|
||||
Flashing example for this keyboard:
|
||||
|
||||
make %KEYBOARD%:default:flash
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
||||
## Bootloader
|
||||
|
||||
Enter the bootloader in 3 ways:
|
||||
|
||||
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
|
||||
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
|
||||
* **Keycode in layout**: Press the key mapped to `RESET` if it is available
|
@ -1,22 +0,0 @@
|
||||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth
|
||||
AUDIO_ENABLE = no # Audio output
|
@ -1,19 +0,0 @@
|
||||
{
|
||||
"keyboard_name": "%KEYBOARD%",
|
||||
"url": "",
|
||||
"maintainer": "%YOUR_NAME%",
|
||||
"width": 3,
|
||||
"height": 2,
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"layout": [
|
||||
{"label": "k00", "x": 0, "y": 0},
|
||||
{"label": "k01", "x": 1, "y": 0},
|
||||
{"label": "k02", "x": 2, "y": 0},
|
||||
|
||||
{"label": "k10", "x": 0, "y": 1, "w": 1.5},
|
||||
{"label": "k12", "x": 1.5, "y": 1, "w": 1.5}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
@ -1,17 +0,0 @@
|
||||
/* Copyright %YEAR% %YOUR_NAME%
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "%KEYBOARD%.h"
|
@ -1,35 +0,0 @@
|
||||
/* Copyright %YEAR% %YOUR_NAME%
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
/* This is a shortcut to help you visually see your layout.
|
||||
*
|
||||
* The first section contains all of the arguments representing the physical
|
||||
* layout of the board and position of the keys.
|
||||
*
|
||||
* The second converts the arguments into a two-dimensional array which
|
||||
* represents the switch matrix.
|
||||
*/
|
||||
#define LAYOUT( \
|
||||
k00, k01, k02, \
|
||||
k10, k12 \
|
||||
) { \
|
||||
{ k00, k01, k02 }, \
|
||||
{ k10, KC_NO, k12 } \
|
||||
}
|
@ -1,62 +0,0 @@
|
||||
/* Copyright %YEAR% %YOUR_NAME%
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Defines names for use in layer keycodes and the keymap
|
||||
enum layer_names {
|
||||
_BASE,
|
||||
_FN
|
||||
};
|
||||
|
||||
// Defines the keycodes used by our macros in process_record_user
|
||||
enum custom_keycodes {
|
||||
QMKBEST = SAFE_RANGE,
|
||||
QMKURL
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Base */
|
||||
[_BASE] = LAYOUT(
|
||||
KC_A, KC_1, MO(_FN),
|
||||
KC_TAB, KC_SPC
|
||||
),
|
||||
[_FN] = LAYOUT(
|
||||
QMKBEST, QMKURL, _______,
|
||||
RESET, XXXXXXX
|
||||
)
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QMKBEST:
|
||||
if (record->event.pressed) {
|
||||
// when keycode QMKBEST is pressed
|
||||
SEND_STRING("QMK is the best thing ever!");
|
||||
} else {
|
||||
// when keycode QMKBEST is released
|
||||
}
|
||||
break;
|
||||
case QMKURL:
|
||||
if (record->event.pressed) {
|
||||
// when keycode QMKURL is pressed
|
||||
SEND_STRING("https://qmk.fm/\n");
|
||||
} else {
|
||||
// when keycode QMKURL is released
|
||||
}
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
@ -1 +0,0 @@
|
||||
# The default keymap for %KEYBOARD%
|
@ -1,142 +0,0 @@
|
||||
/*
|
||||
Copyright %YEAR% %YOUR_NAME%
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x0000
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER %YOUR_NAME%
|
||||
#define PRODUCT %KEYBOARD%
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 8
|
||||
#define MATRIX_COLS 15
|
||||
|
||||
/*
|
||||
* Keyboard Matrix Assignments
|
||||
*
|
||||
* Change this to how you wired your keyboard
|
||||
* COLS: AVR pins used for columns, left to right
|
||||
* ROWS: AVR pins used for rows, top to bottom
|
||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
||||
*
|
||||
*/
|
||||
#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7 }
|
||||
#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, D7 }
|
||||
#define UNUSED_PINS
|
||||
|
||||
/* COL2ROW, ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
//#define LED_NUM_LOCK_PIN D0
|
||||
//#define LED_CAPS_LOCK_PIN D1
|
||||
//#define LED_SCROLL_LOCK_PIN D6
|
||||
|
||||
#define BACKLIGHT_PIN D4
|
||||
//#define BACKLIGHT_LEVELS 3
|
||||
//#define BACKLIGHT_BREATHING
|
||||
|
||||
#define RGBLED_NUM 16
|
||||
//#define RGBLIGHT_HUE_STEP 8
|
||||
//#define RGBLIGHT_SAT_STEP 8
|
||||
//#define RGBLIGHT_VAL_STEP 8
|
||||
//#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
|
||||
//#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
||||
/*== all animations enable ==*/
|
||||
//#define RGBLIGHT_ANIMATIONS
|
||||
/*== or choose animations ==*/
|
||||
//#define RGBLIGHT_EFFECT_BREATHING
|
||||
//#define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
//#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
//#define RGBLIGHT_EFFECT_SNAKE
|
||||
//#define RGBLIGHT_EFFECT_KNIGHT
|
||||
//#define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
//#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
//#define RGBLIGHT_EFFECT_RGB_TEST
|
||||
//#define RGBLIGHT_EFFECT_ALTERNATING
|
||||
/*== customize breathing effect ==*/
|
||||
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
|
||||
//#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
|
||||
/*==== use exp() and sin() ====*/
|
||||
//#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
|
||||
//#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
#define DEBOUNCE 5
|
||||
|
||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
|
||||
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
|
||||
*/
|
||||
//#define GRAVE_ESC_CTRL_OVERRIDE
|
||||
|
||||
/*
|
||||
* Force NKRO
|
||||
*
|
||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
|
||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
|
||||
* makefile for this to work.)
|
||||
*
|
||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
|
||||
* until the next keyboard reset.
|
||||
*
|
||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
|
||||
* fully operational during normal computer usage.
|
||||
*
|
||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
|
||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
|
||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
|
||||
* power-up.
|
||||
*
|
||||
*/
|
||||
//#define FORCE_NKRO
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
|
||||
/* disable these deprecated features by default */
|
||||
#define NO_ACTION_MACRO
|
||||
#define NO_ACTION_FUNCTION
|
||||
|
||||
/* Bootmagic Lite key configuration */
|
||||
//#define BOOTMAGIC_LITE_ROW 0
|
||||
//#define BOOTMAGIC_LITE_COLUMN 0
|
@ -1,28 +0,0 @@
|
||||
# %KEYBOARD%
|
||||
|
||||

|
||||
|
||||
*A short description of the keyboard/project*
|
||||
|
||||
* Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername)
|
||||
* Hardware Supported: *The PCBs, controllers supported*
|
||||
* Hardware Availability: *Links to where you can find this hardware*
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make %KEYBOARD%:default
|
||||
|
||||
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
|
||||
|
||||
make %KEYBOARD%:default:flash
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
||||
## Bootloader
|
||||
|
||||
Enter the bootloader in 3 ways:
|
||||
|
||||
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
|
||||
* **BootloadHID reset**: Hold down the key connected to the `A0` and `B0` pins on the MCU if it is known (often top left or bottom left) and plug in the keyboard
|
||||
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
|
||||
* **Keycode in layout**: Press the key mapped to `RESET` if it is available
|
@ -1,19 +0,0 @@
|
||||
# MCU name
|
||||
MCU = atmega32a
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = bootloadHID
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
WS2812_DRIVER = i2c
|
@ -1,31 +0,0 @@
|
||||
# Unconditionally disable features that a keyboard advertises it doesn't support
|
||||
|
||||
FEATURE_NAMES :=
|
||||
FEATURE_NAMES += ADAFRUIT_BLE
|
||||
FEATURE_NAMES += AUDIO
|
||||
FEATURE_NAMES += BACKLIGHT
|
||||
FEATURE_NAMES += BLUETOOTH
|
||||
FEATURE_NAMES += DIP_SWITCH
|
||||
FEATURE_NAMES += DYNAMIC_KEYMAP
|
||||
FEATURE_NAMES += ENCODER
|
||||
FEATURE_NAMES += HAPTIC
|
||||
FEATURE_NAMES += HD44780
|
||||
FEATURE_NAMES += IOS_DEVICE
|
||||
FEATURE_NAMES += LCD_BACKLIGHT
|
||||
FEATURE_NAMES += LCD
|
||||
FEATURE_NAMES += OLED
|
||||
FEATURE_NAMES += POINTING_DEVICE
|
||||
FEATURE_NAMES += PRINTING
|
||||
FEATURE_NAMES += PS2_MOUSE
|
||||
FEATURE_NAMES += RGBLIGHT
|
||||
FEATURE_NAMES += RGB_MATRIX
|
||||
FEATURE_NAMES += SLEEP_LED
|
||||
FEATURE_NAMES += SERIAL_LINK
|
||||
FEATURE_NAMES += STENO
|
||||
FEATURE_NAMES += SWAP_HANDS
|
||||
FEATURE_NAMES += VISUALIZER
|
||||
FEATURE_NAMES += WATCHDOG
|
||||
FEATURE_NAMES += XT
|
||||
|
||||
$(foreach AFEATURE,$(FEATURE_NAMES),\
|
||||
$(if $(filter $($(AFEATURE)_SUPPORTED),no),$(eval $(AFEATURE)_ENABLE=no)))
|
21
docs/01_Getting_Started/01_Install_Build_Tools/Vagrant.md
Normal file
21
docs/01_Getting_Started/01_Install_Build_Tools/Vagrant.md
Normal file
@ -0,0 +1,21 @@
|
||||
# Vagrant Quick Start
|
||||
|
||||
This project includes a Vagrantfile that will allow you to build a new firmware for your keyboard very easily without major changes to your primary operating system. This also ensures that when you clone the project and perform a build, you have the exact same environment as anyone else using the Vagrantfile to build. This makes it much easier for people to help you troubleshoot any issues you encounter.
|
||||
|
||||
## Requirements
|
||||
|
||||
Using the `/Vagrantfile` in this repository requires you have [Vagrant](http://www.vagrantup.com/) as well as [VirtualBox](https://www.virtualbox.org/) (or [VMware Workstation](https://www.vmware.com/products/workstation) and [Vagrant VMware plugin](http://www.vagrantup.com/vmware) but the (paid) VMware plugin requires a licensed copy of VMware Workstation/Fusion).
|
||||
|
||||
*COMPATIBILITY NOTICE* Certain versions of Virtualbox 5 appear to have an incompatibility with the Virtualbox extensions installed in the boxes in this Vagrantfile. If you encounter any issues with the /vagrant mount not succeeding, please upgrade your version of Virtualbox to at least 5.0.12. **Alternately, you can try running the following command:** `vagrant plugin install vagrant-vbguest`
|
||||
|
||||
Other than having Vagrant and Virtualbox installed and possibly a restart of your computer afterwards, you can simple run a 'vagrant up' anywhere inside the folder where you checked out this project and it will start a Linux virtual machine that contains all the tools required to build this project. There is a post Vagrant startup hint that will get you off on the right foot, otherwise you can also reference the build documentation below.
|
||||
|
||||
# Flashing the Firmware
|
||||
|
||||
The "easy" way to flash the firmware is using a tool from your host OS:
|
||||
|
||||
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox) (recommended)
|
||||
* [Teensy Loader](https://www.pjrc.com/teensy/loader.html)
|
||||
* [Atmel FLIP](http://www.atmel.com/tools/flip.aspx)
|
||||
|
||||
If you want to program via the command line you can uncomment the ['modifyvm'] lines in the Vagrantfile to enable the USB passthrough into Linux and then program using the command line tools like dfu-util/dfu-programmer or you can install the Teensy CLI version.
|
142
docs/01_Getting_Started/01_Install_Build_Tools/index.md
Normal file
142
docs/01_Getting_Started/01_Install_Build_Tools/index.md
Normal file
@ -0,0 +1,142 @@
|
||||
# Installing Build Tools
|
||||
|
||||
This page describes setting up the build environment for QMK. These instructions cover AVR processors (such as the atmega32u4).
|
||||
|
||||
<!-- FIXME: We should have ARM instructions somewhere. -->
|
||||
|
||||
## Linux
|
||||
|
||||
To ensure you are always up to date, you can just run `sudo util/install_dependencies.sh`. That should always install all the dependencies needed. **This will run `apt-get upgrade`.**
|
||||
|
||||
You can also install things manually, but this documentation might not be always up to date with all requirements.
|
||||
|
||||
The current requirements are the following, but not all might be needed depending on what you do. Also note that some systems might not have all the dependencies available as packages, or they might be named differently.
|
||||
|
||||
```
|
||||
build-essential
|
||||
gcc
|
||||
unzip
|
||||
wget
|
||||
zip
|
||||
gcc-avr
|
||||
binutils-avr
|
||||
avr-libc
|
||||
dfu-programmer
|
||||
dfu-util
|
||||
gcc-arm-none-eabi
|
||||
binutils-arm-none-eabi
|
||||
libnewlib-arm-none-eabi
|
||||
git
|
||||
```
|
||||
|
||||
Install the dependencies with your favorite package manager.
|
||||
|
||||
Debian / Ubuntu example:
|
||||
|
||||
sudo apt-get update
|
||||
sudo apt-get install gcc unzip wget zip gcc-avr binutils-avr avr-libc dfu-programmer dfu-util gcc-arm-none-eabi binutils-arm-none-eabi libnewlib-arm-none-eabi
|
||||
|
||||
Fedora / Red Hat example:
|
||||
|
||||
sudo dnf install gcc unzip wget zip dfu-util dfu-programmer avr-gcc avr-libc binutils-avr32-linux-gnu arm-none-eabi-gcc-cs arm-none-eabi-binutils-cs arm-none-eabi-newlib
|
||||
|
||||
## Nix
|
||||
|
||||
If you're on [NixOS](https://nixos.org/), or have Nix installed on Linux or macOS, run `nix-shell` from the repository root to get a build environment.
|
||||
|
||||
By default, this will download compilers for both AVR and ARM. If you don't need both, disable the `avr` or `arm` arguments, e.g.:
|
||||
|
||||
nix-shell --arg arm false
|
||||
|
||||
## macOS
|
||||
If you're using [homebrew,](http://brew.sh/) you can use the following commands:
|
||||
|
||||
brew tap osx-cross/avr
|
||||
brew tap PX4/homebrew-px4
|
||||
brew update
|
||||
brew install avr-gcc
|
||||
brew install dfu-programmer
|
||||
brew install gcc-arm-none-eabi
|
||||
brew install avrdude
|
||||
|
||||
This is the recommended method. If you don't have homebrew, [install it!](http://brew.sh/) It's very much worth it for anyone who works in the command line. Note that the `make` and `make install` portion during the homebrew installation of avr-libc can take over 20 minutes and exhibit high CPU usage.
|
||||
|
||||
## Windows with msys2 (recommended)
|
||||
|
||||
The best environment to use, for Windows Vista through any later version (tested on 7 and 10), is [msys2](http://www.msys2.org).
|
||||
|
||||
* Install msys2 by downloading it and following the instructions here: http://www.msys2.org
|
||||
* Open the ``MSYS2 MingGW 64-bit`` shortcut
|
||||
* Navigate to your qmk checkout. For example, if it's in the root of your c drive:
|
||||
* `$ cd /c/qmk_firmware`
|
||||
* Run `util/msys2_install.sh` and follow the prompts
|
||||
|
||||
## Windows 10 (deprecated)
|
||||
These are the old instructions for Windows 10. We recommend you use [MSYS2 as outlined above](#windows-with-msys2-recommended).
|
||||
|
||||
### Creators Update
|
||||
If you have Windows 10 with Creators Update or later, you can build and flash the firmware directly. Before the Creators Update, only building was possible. If you don't have it yet or if are unsure, follow [these instructions](https://support.microsoft.com/en-us/instantanswers/d4efb316-79f0-1aa1-9ef3-dcada78f3fa0/get-the-windows-10-creators-update).
|
||||
|
||||
### Windows Subsystem for Linux
|
||||
In addition to the Creators Update, you need Windows 10 Subystem for Linux, so install it following [these instructions](http://www.howtogeek.com/249966/how-to-install-and-use-the-linux-bash-shell-on-windows-10/). If you already have the Windows 10 Subsystem for Linux from the Anniversary update it's recommended that you [upgrade](https://betanews.com/2017/04/14/upgrade-windows-subsystem-for-linux/) it to 16.04LTS, because some keyboards don't compile with the toolchains included in 14.04LTS. Note that you need to know what your are doing if you chose the `sudo do-release-upgrade` method.
|
||||
|
||||
### Git
|
||||
If you already have cloned the repository on your Windows file system you can ignore this section.
|
||||
|
||||
You will need to clone the repository to your Windows file system using the normal Git for Windows and **not** the WSL Git. So if you haven't installed Git before, [download](https://git-scm.com/download/win) and install it. Then [set it up](https://git-scm.com/book/en/v2/Getting-Started-First-Time-Git-Setup), it's important that you setup the e-mail and user name, especially if you are planning to contribute.
|
||||
|
||||
Once Git is installed, open the Git Bash command and change the directory to where you want to clone QMK; note that you have to use forward slashes, and that your c drive is accessed like this `/c/path/to/where/you/want/to/go`. Then run `git clone --recurse-submodules https://github.com/qmk/qmk_firmware`, this will create a new folder `qmk_firmware` as a subfolder of the current one.
|
||||
|
||||
### Toolchain Setup
|
||||
The Toolchain setup is done through the Windows Subsystem for Linux, and the process is fully automated. If you want to do everything manually, there are no other instructions than the scripts themselves, but you can always open issues and ask for more information.
|
||||
|
||||
1. Open "Bash On Ubuntu On Windows" from the start menu.
|
||||
2. Go to the directory where you cloned `qmk_firmware`. Note that the paths start with `/mnt/` in the WSL, so you have to write for example `cd /mnt/c/path/to/qmk_firmware`.
|
||||
3. Run `util/wsl_install.sh` and follow the on-screen instructions.
|
||||
4. Close the Bash command window, and re-open it.
|
||||
5. You are ready to compile and flash the firmware!
|
||||
|
||||
### Some Important Things to Keep in Mind
|
||||
* You can run `util/wsl_install.sh` again to get all the newest updates.
|
||||
* Your QMK repository need to be on a Windows file system path, since WSL can't run executables outside it.
|
||||
* The WSL Git is **not** compatible with the Windows Git, so use the Windows Git Bash or a windows Git GUI for all Git operations
|
||||
* You can edit files either inside WSL or normally using Windows, but note that if you edit makefiles or shell scripts, make sure you are using an editor that saves the files with Unix line endings. Otherwise the compilation might not work.
|
||||
|
||||
## Windows (Vista and Later) (Deprecated)
|
||||
|
||||
These are the old instructions for Windows Vista and later. We recommend you use [MSYS2 as outlined above](#windows-with-msys2-recommended).
|
||||
|
||||
1. If you have ever installed WinAVR, uninstall it.
|
||||
2. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**.
|
||||
3. If you are going to flash Infinity based keyboards you will need to install dfu-util, refer to the instructions by [Input Club](https://github.com/kiibohd/controller/wiki/Loading-DFU-Firmware).
|
||||
4. Install [MinGW](https://sourceforge.net/projects/mingw/files/Installer/mingw-get-setup.exe/download). During installation, uncheck the option to install a graphical user interface. **DO NOT change the default installation folder.** The scripts depend on the default location.
|
||||
5. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/qmk/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer.
|
||||
6. Open the `\util` folder.
|
||||
7. Double-click on the `1-setup-path-win` batch script to run it. You'll need to accept a User Account Control prompt. Press the spacebar to dismiss the success message in the command prompt that pops up.
|
||||
8. Right-click on the `2-setup-environment-win` batch script, select "Run as administrator", and accept the User Account Control prompt. This part may take a couple of minutes, and you'll need to approve a driver installation, but once it finishes, your environment is complete!
|
||||
|
||||
If you have trouble and want to ask for help, it is useful to generate a *Win_Check_Output.txt* file by running `Win_Check.bat` in the `\util` folder.
|
||||
|
||||
## Docker
|
||||
|
||||
If this is a bit complex for you, Docker might be the turn-key solution you need. After installing [Docker](https://www.docker.com/products/docker), run the following command at the root of the QMK folder to build a keyboard/keymap:
|
||||
|
||||
```bash
|
||||
# You'll run this every time you want to build a keymap
|
||||
# modify the keymap and keyboard assignment to compile what you want
|
||||
# defaults are ergodox/default
|
||||
|
||||
docker run -e keymap=gwen -e keyboard=ergodox_ez --rm -v $('pwd'):/qmk:rw edasque/qmk_firmware
|
||||
```
|
||||
|
||||
On Windows Docker seems to have issues with the VOLUME tag in Dockerfile, and `$('pwd')` won't print a Windows compliant path; use full path instead, like this:
|
||||
|
||||
```bash
|
||||
docker run -e keymap=default -e keyboard=ergodox_ez --rm -v D:/Users/Sacapuces/Documents/Repositories/qmk:/qmk:rw edasque/qmk_firmware
|
||||
|
||||
```
|
||||
|
||||
This will compile the targeted keyboard/keymap and leave it in your QMK directory for you to flash.
|
||||
|
||||
## Vagrant
|
||||
If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [vagrant guide](01_Getting_Started/01_Install_Build_Tools/Vagrant.md).
|
140
docs/01_Getting_Started/03_Build_Compile_Instructions.md
Normal file
140
docs/01_Getting_Started/03_Build_Compile_Instructions.md
Normal file
@ -0,0 +1,140 @@
|
||||
# More Detailed `make` Instructions
|
||||
|
||||
The full syntax of the `make` command is `<keyboard_folder>:<keymap>:<target>`, where:
|
||||
|
||||
* `<keyboard_folder>` is the path of the keyboard, for example `planck`
|
||||
* Use `all` to compile all keyboards
|
||||
* Specify the path to compile a revision, for example `planck/rev4` or `planck/rev3`
|
||||
* If the keyboard doesn't have any folders, it can be left out
|
||||
* To compile the default folder, you can leave it out
|
||||
* `<keymap>` is the name of the keymap, for example `algernon`
|
||||
* Use `all` to compile all keymaps
|
||||
* `<target>` will be explained in more detail below.
|
||||
|
||||
The `<target>` means the following
|
||||
* If no target is given, then it's the same as `all` below
|
||||
* `all` compiles as many keyboard/revision/keymap combinations as specified. For example, `make planck/rev4:default` will generate a single .hex, while `make planck/rev4:all` will generate a hex for every keymap available to the planck.
|
||||
* `dfu`, `teensy` or `dfu-util`, compile and upload the firmware to the keyboard. If the compilation fails, then nothing will be uploaded. The programmer to use depends on the keyboard. For most keyboards it's `dfu`, but for ChibiOS keyboards you should use `dfu-util`, and `teensy` for standard Teensys. To find out which command you should use for your keyboard, check the keyboard specific readme.
|
||||
* **Note**: some operating systems need root access for these commands to work, so in that case you need to run for example `sudo make planck/rev4:default:dfu`.
|
||||
* `clean`, cleans the build output folders to make sure that everything is built from scratch. Run this before normal compilation if you have some unexplainable problems.
|
||||
|
||||
You can also add extra options at the end of the make command line, after the target
|
||||
|
||||
* `make COLOR=false` - turns off color output
|
||||
* `make SILENT=true` - turns off output besides errors/warnings
|
||||
* `make VERBOSE=true` - outputs all of the gcc stuff (not interesting, unless you need to debug)
|
||||
* `make EXTRAFLAGS=-E` - Preprocess the code without doing any compiling (useful if you are trying to debug #define commands)
|
||||
|
||||
The make command itself also has some additional options, type `make --help` for more information. The most useful is probably `-jx`, which specifies that you want to compile using more than one CPU, the `x` represents the number of CPUs that you want to use. Setting that can greatly reduce the compile times, especially if you are compiling many keyboards/keymaps. I usually set it to one less than the number of CPUs that I have, so that I have some left for doing other things while it's compiling. Note that not all operating systems and make versions supports that option.
|
||||
|
||||
Here are some examples commands
|
||||
|
||||
* `make all:all` builds everything (all keyboard folders, all keymaps). Running just `make` from the `root` will also run this.
|
||||
* `make ergodox_infinity:algernon:clean` will clean the build output of the Ergodox Infinity keyboard.
|
||||
* `make planck/rev4:default:dfu COLOR=false` builds and uploads the keymap without color output.
|
||||
|
||||
## `rules.mk` Options
|
||||
|
||||
Set these variables to `no` to disable them, and `yes` to enable them.
|
||||
|
||||
`BOOTMAGIC_ENABLE`
|
||||
|
||||
This allows you to hold a key and the salt key (space by default) and have access to a various EEPROM settings that persist over power loss. It's advised you keep this disabled, as the settings are often changed by accident, and produce confusing results that makes it difficult to debug. It's one of the more common problems encountered in help sessions.
|
||||
|
||||
Consumes about 1000 bytes.
|
||||
|
||||
`MOUSEKEY_ENABLE`
|
||||
|
||||
This gives you control over cursor movements and clicks via keycodes/custom functions.
|
||||
|
||||
`EXTRAKEY_ENABLE`
|
||||
|
||||
This allows you to use the system and audio control key codes.
|
||||
|
||||
`CONSOLE_ENABLE`
|
||||
|
||||
This allows you to print messages that can be read using [`hid_listen`](https://www.pjrc.com/teensy/hid_listen.html).
|
||||
|
||||
By default, all debug (*dprint*) print (*print*, *xprintf*), and user print (*uprint*) messages will be enabled. This will eat up a significant portion of the flash and may make the keyboard .hex file too big to program.
|
||||
|
||||
To disable debug messages (*dprint*) and reduce the .hex file size, include `#define NO_DEBUG` in your `config.h` file.
|
||||
|
||||
To disable print messages (*print*, *xprintf*) and user print messages (*uprint*) and reduce the .hex file size, include `#define NO_PRINT` in your `config.h` file.
|
||||
|
||||
To disable print messages (*print*, *xprintf*) and **KEEP** user print messages (*uprint*), include `#define USER_PRINT` in your `config.h` file.
|
||||
|
||||
To see the text, open `hid_listen` and enjoy looking at your printed messages.
|
||||
|
||||
**NOTE:** Do not include *uprint* messages in anything other than your keymap code. It must not be used within the QMK system framework. Otherwise, you will bloat other people's .hex files.
|
||||
|
||||
Consumes about 400 bytes.
|
||||
|
||||
`COMMAND_ENABLE`
|
||||
|
||||
This enables magic commands, typically fired with the default magic key combo `LSHIFT+RSHIFT+KEY`. Magic commands include turning on debugging messages (`MAGIC+D`) or temporarily toggling NKRO (`MAGIC+N`).
|
||||
|
||||
`SLEEP_LED_ENABLE`
|
||||
|
||||
Enables your LED to breath while your computer is sleeping. Timer1 is being used here. This feature is largely unused and untested, and needs updating/abstracting.
|
||||
|
||||
`NKRO_ENABLE`
|
||||
|
||||
This allows the keyboard to tell the host OS that up to 248 keys are held down at once (default without NKRO is 6). NKRO is off by default, even if `NKRO_ENABLE` is set. NKRO can be forced by adding `#define FORCE_NKRO` to your config.h or by binding `MAGIC_TOGGLE_NKRO` to a key and then hitting the key.
|
||||
|
||||
`BACKLIGHT_ENABLE`
|
||||
|
||||
This enables your backlight on Timer1 and ports B5, B6, or B7 (for now). You can specify your port by putting this in your `config.h`:
|
||||
|
||||
#define BACKLIGHT_PIN B7
|
||||
|
||||
`MIDI_ENABLE`
|
||||
|
||||
This enables MIDI sending and receiving with your keyboard. To enter MIDI send mode, you can use the keycode `MI_ON`, and `MI_OFF` to turn it off. This is a largely untested feature, but more information can be found in the `quantum/quantum.c` file.
|
||||
|
||||
`UNICODE_ENABLE`
|
||||
|
||||
This allows you to send unicode symbols via `UC(<unicode>)` in your keymap. Only codes up to 0x7FFF are currently supported.
|
||||
|
||||
`UNICODEMAP_ENABLE`
|
||||
|
||||
This allows sending unicode symbols using `X(<unicode>)` in your keymap. Codes
|
||||
up to 0xFFFFFFFF are supported, including emojis. You will need to maintain
|
||||
a separate mapping table in your keymap file.
|
||||
|
||||
Known limitations:
|
||||
- Under Mac OS, only codes up to 0xFFFF are supported.
|
||||
- Under Linux ibus, only codes up to 0xFFFFF are supported (but anything important is still under this limit for now).
|
||||
|
||||
Characters out of range supported by the OS will be ignored.
|
||||
|
||||
`BLUETOOTH_ENABLE`
|
||||
|
||||
This allows you to interface with a Bluefruit EZ-key to send keycodes wirelessly. It uses the D2 and D3 pins.
|
||||
|
||||
`AUDIO_ENABLE`
|
||||
|
||||
This allows you output audio on the C6 pin (needs abstracting). See the [audio page](05_Features/Audio.md) for more information.
|
||||
|
||||
`FAUXCLICKY_ENABLE`
|
||||
|
||||
Uses buzzer to emulate clicky switches. A cheap imitation of the Cherry blue switches. By default, uses the C6 pin, same as AUDIO_ENABLE.
|
||||
|
||||
`VARIABLE_TRACE`
|
||||
|
||||
Use this to debug changes to variable values, see the [tracing variables](07_Reference/Unit_Testing.md#tracing-variables) section of the Unit Testing page for more information.
|
||||
|
||||
`API_SYSEX_ENABLE`
|
||||
|
||||
This enables using the Quantum SYSEX API to send strings (somewhere?)
|
||||
|
||||
This consumes about 5390 bytes.
|
||||
|
||||
`KEY_LOCK_ENABLE`
|
||||
|
||||
This enables [key lock](05_Features/Key_Lock.md). This consumes an additional 260 bytes.
|
||||
|
||||
## Customizing Makefile Options on a Per-Keymap Basis
|
||||
|
||||
If your keymap directory has a file called `rules.mk` any options you set in that file will take precedence over other `rules.mk` options for your particular keyboard.
|
||||
|
||||
So let's say your keyboard's `rules.mk` has `BACKLIGHT_ENABLE = yes`. You want your particular keyboard to not have the backlight, so you make a file called `rules.mk` and specify `BACKLIGHT_ENABLE = no`.
|
104
docs/01_Getting_Started/04_Flashing_Firmware.md
Normal file
104
docs/01_Getting_Started/04_Flashing_Firmware.md
Normal file
@ -0,0 +1,104 @@
|
||||
# Flashing Instructions and Bootloader Information
|
||||
|
||||
There are quite a few different types of bootloaders that keyboards use, and just about all of the use a different flashing method. Luckily, projects like the [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) aim to be compatible with all the different types without having to think about it much, but this article will describe the different types of bootloaders, and available methods for flashing them.
|
||||
|
||||
If you have a bootloader selected with the `BOOTLOADER` variable in your `rules.mk`, QMK will automatically calculate if your .hex file is the right size to be flashed to the device, and output the total size it bytes (along with the max). To run this process manually, compile with the target `check-size`, eg `make planck/rev4:default:check-size`.
|
||||
|
||||
## DFU
|
||||
|
||||
Atmel's DFU bootloader comes on all atmega32u4 chips by default, and is used by many keyboards that have their own ICs on their PCBs (Older OLKB boards, Clueboards). Some keyboards may also use LUFA's DFU bootloader (or QMK's fork) (Newer OLKB boards) that adds in additional features specific to that hardware.
|
||||
|
||||
To ensure compatibility with the DFU bootloader, make sure this block is present your `rules.mk` (optionally with `lufa-dfu` or `qmk-dfu` instead):
|
||||
|
||||
# Bootloader
|
||||
# This definition is optional, and if your keyboard supports multiple bootloaders of
|
||||
# different sizes, comment this out, and the correct address will be loaded
|
||||
# automatically (+60). See bootloader.mk for all options.
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
Compatible flashers:
|
||||
|
||||
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
|
||||
* [dfu-programmer](https://github.com/dfu-programmer/dfu-programmer) / `:dfu` in QMK (recommended command line)
|
||||
* [Atmel's Flip](http://www.microchip.com/developmenttools/productdetails.aspx?partno=flip) (not recommended)
|
||||
|
||||
Flashing sequence:
|
||||
|
||||
1. Press the `RESET` keycode, or tap the RESET button (or short RST to GND).
|
||||
2. Wait for the OS to detect the device
|
||||
3. Erase the memory (may be done automatically)
|
||||
4. Flash a .hex file
|
||||
5. Reset the device into application mode (may be done automatically)
|
||||
|
||||
or:
|
||||
|
||||
make <keyboard>:<keymap>:dfu
|
||||
|
||||
### QMK DFU
|
||||
|
||||
QMK has a fork of the LUFA DFU bootloader that allows for a simple matrix scan for exiting the bootloader and returning to the application, as well as flashing an LED/making a ticking noise with a speaker when things are happening. To enable these features, use this block in your `config.h` (The key that exits the bootloader needs to be hooked-up to the INPUT and OUTPUT defined here):
|
||||
|
||||
#define QMK_ESC_OUTPUT F1 // usually COL
|
||||
#define QMK_ESC_INPUT D5 // usually ROW
|
||||
#define QMK_LED E6
|
||||
#define QMK_SPEAKER C6
|
||||
|
||||
The Manufacturer and Product names are automatically pulled from your `config.h`, and "Bootloader" is added to the product.
|
||||
|
||||
To generate this bootloader, use the `bootloader` target, eg `make planck/rev4:default:bootloader`.
|
||||
|
||||
To generate a production-ready .hex file (containing the application and the bootloader), use the `production` target, eg `make planck/rev4:default:production`.
|
||||
|
||||
## Caterina
|
||||
|
||||
Arduino boards and their clones use the [Caterina bootloader](https://github.com/arduino/Arduino/tree/master/hardware/arduino/avr/bootloaders/caterina) (any keyboard built with a Pro Micro, or clone), and uses the avr109 protocol to communicate through virtual serial. Bootloaders like [A-Star](https://www.pololu.com/docs/0J61/9) are based on Caterina.
|
||||
|
||||
To ensure compatibility with the Caterina bootloader, make sure this block is present your `rules.mk`:
|
||||
|
||||
# Bootloader
|
||||
# This definition is optional, and if your keyboard supports multiple bootloaders of
|
||||
# different sizes, comment this out, and the correct address will be loaded
|
||||
# automatically (+60). See bootloader.mk for all options.
|
||||
BOOTLOADER = caterina
|
||||
|
||||
Compatible flashers:
|
||||
|
||||
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
|
||||
* [avrdude](http://www.nongnu.org/avrdude/) with avr109 / `:avrdude` (recommended command line)
|
||||
* [AVRDUDESS](https://github.com/zkemble/AVRDUDESS)
|
||||
|
||||
Flashing sequence:
|
||||
|
||||
1. Press the `RESET` keycode, or short RST to GND quickly (you only have 7 seconds to flash once it enters)
|
||||
2. Wait for the OS to detect the device
|
||||
4. Flash a .hex file
|
||||
5. Wait for the device to reset automatically
|
||||
|
||||
or
|
||||
|
||||
make <keyboard>:<keymap>:avrdude
|
||||
|
||||
## Halfkay
|
||||
|
||||
Halfkay is a super-slim protocol developed by PJRC that uses HID, and come on all Teensys (namely the 2.0).
|
||||
|
||||
To ensure compatibility with the Halfkay bootloader, make sure this block is present your `rules.mk`:
|
||||
|
||||
# Bootloader
|
||||
# This definition is optional, and if your keyboard supports multiple bootloaders of
|
||||
# different sizes, comment this out, and the correct address will be loaded
|
||||
# automatically (+60). See bootloader.mk for all options.
|
||||
BOOTLOADER = halfkay
|
||||
|
||||
Compatible flashers:
|
||||
|
||||
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
|
||||
* [Teensy Loader](https://www.pjrc.com/teensy/loader.html)
|
||||
* [Teensy Loader Command Line](https://www.pjrc.com/teensy/loader_cli.html) (recommended command line)
|
||||
|
||||
Flashing sequence:
|
||||
|
||||
1. Press the `RESET` keycode, or short RST to GND quickly (you only have 7 seconds to flash once it enters)
|
||||
2. Wait for the OS to detect the device
|
||||
4. Flash a .hex file
|
||||
5. Reset the device into application mode (may be done automatically)
|
152
docs/01_Getting_Started/05_Contributing.md
Normal file
152
docs/01_Getting_Started/05_Contributing.md
Normal file
@ -0,0 +1,152 @@
|
||||
# How to Contribute
|
||||
|
||||
👍🎉 First off, thanks for taking the time to read this and contribute! 🎉👍
|
||||
|
||||
Third-party contributions help us grow and improve QMK. We want to make the pull request and contribution process useful and easy for both contributors and maintainers. To this end we've put together some guidelines for contributors to help your pull request be accepted without major changes.
|
||||
|
||||
* [Project Overview](#project-overview)
|
||||
* [Coding Conventions](#coding-conventions)
|
||||
* [General Guidelines](#general-guidelines)
|
||||
* [What does the Code of Conduct mean for me?](#what-does-the-code-of-conduct-mean-for-me)
|
||||
|
||||
## I Don't Want to Read This Whole Thing! I Just Have a Question!
|
||||
|
||||
If you'd like to ask questions about QMK you can do so on the [OLKB Subreddit](https://reddit.com/r/olkb) or on [Gitter](https://gitter.im/qmk/qmk_firmware).
|
||||
|
||||
Please keep these things in mind:
|
||||
|
||||
* It may take several hours for someone to respond to your question. Please be patient!
|
||||
* Everyone involved with QMK is donating their time and energy. We don't get paid to work on or answer questions about QMK.
|
||||
* Try to ask your question so it's as easy to answer as possible. If you're not sure how to do that these are some good guides:
|
||||
* https://opensource.com/life/16/10/how-ask-technical-questions
|
||||
* http://www.catb.org/esr/faqs/smart-questions.html
|
||||
|
||||
# Project Overview
|
||||
|
||||
QMK is largely written in C, with specific features and parts written in C++. It targets embedded processors found in keyboards, particularly AVR ([LUFA](http://www.fourwalledcubicle.com/LUFA.php)) and ARM ([ChibiOS](http://www.chibios.com)). If you are already well versed in Arduino programming you'll find a lot of the concepts and limitations familiar. Prior experience with Arduino is not required to successfully contribute to QMK.
|
||||
|
||||
<!-- FIXME: We should include a list of resources for learning C here. -->
|
||||
|
||||
# Where Can I Go for Help?
|
||||
|
||||
If you need help you can [open an issue](https://github.com/qmk/qmk_firmware/issues) or [chat on gitter](http://gitter.im/QMK/qmk_firmware).
|
||||
|
||||
# How Do I Make a Contribution?
|
||||
|
||||
Never made an open source contribution before? Wondering how contributions work in QMK? Here's a quick rundown!
|
||||
|
||||
0. Sign up for a [GitHub](https://github.com) account.
|
||||
1. Put together a keymap to contribute, [find an issue](https://github.com/qmk/qmk_firmware/issues) you are interested in addressing, or [a feature](https://github.com/qmk/qmk_firmware/issues?q=is%3Aopen+is%3Aissue+label%3Afeature) you would like to add.
|
||||
2. Fork the repository associated with the issue to your GitHub account. This means that you will have a copy of the repository under `your-GitHub-username/qmk_firmware`.
|
||||
3. Clone the repository to your local machine using `git clone https://github.com/github-username/repository-name.git`.
|
||||
4. If you're working on a new feature consider opening an issue to talk with us about the work you're about to undertake.
|
||||
5. Create a new branch for your fix using `git checkout -b branch-name-here`.
|
||||
6. Make the appropriate changes for the issue you are trying to address or the feature that you want to add.
|
||||
7. Use `git add insert-paths-of-changed-files-here` to add the file contents of the changed files to the "snapshot" git uses to manage the state of the project, also known as the index.
|
||||
8. Use `git commit -m "Insert a short message of the changes made here"` to store the contents of the index with a descriptive message.
|
||||
9. Push the changes to your repository on GitHub using `git push origin branch-name-here`.
|
||||
10. Submit a pull request to [QMK Firmware](https://github.com/qmk/qmk_firmware/pull/new/master).
|
||||
11. Title the pull request with a short description of the changes made and the issue or bug number associated with your change. For example, you can title an issue like so "Added more log outputting to resolve #4352".
|
||||
12. In the description of the pull request explain the changes that you made, any issues you think exist with the pull request you made, and any questions you have for the maintainer. It's OK if your pull request is not perfect (no pull request is), the reviewer will be able to help you fix any problems and improve it!
|
||||
13. Wait for the pull request to be reviewed by a maintainer.
|
||||
14. Make changes to the pull request if the reviewing maintainer recommends them.
|
||||
15. Celebrate your success after your pull request is merged!
|
||||
|
||||
# Coding Conventions
|
||||
|
||||
Most of our style is pretty easy to pick up on, but right now it's not entirely consistent. You should match the style of the code surrounding your change, but if that code is inconsistent or unclear use the following guidelines:
|
||||
|
||||
* We indent using two spaces (soft tabs)
|
||||
* We use One True Brace Style
|
||||
* Opening Brace: At the end of the same line as the statement that opens the block
|
||||
* Closing Brace: Lined up with the first character of the statement that opens the block
|
||||
* Else If: Place the closing brace at the beginning of the line and the next opening brace at the end of the same line.
|
||||
* Optional Braces: Always include optional braces.
|
||||
* Good: if (condition) { return false; }
|
||||
* Bad: if (condition) return false;
|
||||
* We use C style comments: `/* */`
|
||||
* Think of them as a story describing the feature
|
||||
* Use them liberally to explain why particular decisions were made.
|
||||
* Do not write obvious comments
|
||||
* If you not sure if a comment is obvious, go ahead and include it.
|
||||
* In general we don't wrap lines, they can be as long as needed. If you do choose to wrap lines please do not wrap any wider than 76 columns.
|
||||
|
||||
# General Guidelines
|
||||
|
||||
We have a few different types of changes in QMK, each requiring a different level of rigor. We'd like you to keep the following guidelines in mind no matter what type of change you're making.
|
||||
|
||||
* Separate PR's into logical units. For example, do not submit one PR covering two separate features, instead submit a separate PR for each feature.
|
||||
* Check for unnecessary whitespace with `git diff --check` before committing.
|
||||
* Make sure your code change actually compiles.
|
||||
* Keymaps: Make sure that `make keyboard:your_new_keymap` does not return an error
|
||||
* Keyboards: Make sure that `make keyboard:all` does not return any errors
|
||||
* Core: Make sure that `make all` does not return any errors.
|
||||
* Make sure commit messages are understandable on their own. You should put a short description (no more than 70 characters) on the first line, the second line should be empty, and on the 3rd and later lines you should describe your commit in detail, if required. Example:
|
||||
|
||||
```
|
||||
Adjust the fronzlebop for the kerpleplork
|
||||
|
||||
The kerpleplork was intermittently failing with error code 23. The root cause was the fronzlebop setting, which causes the kerpleplork to activate every N iterations.
|
||||
|
||||
Limited experimentation on the devices I have available shows that 7 is high enough to avoid confusing the kerpleplork, but I'd like to get some feedback from people with ARM devices to be sure.
|
||||
```
|
||||
|
||||
## Documentation
|
||||
|
||||
Documentation is one of the easiest ways to get started contributing to QMK. Finding places where the documentation is wrong or incomplete and fixing those is easy! We also very badly need someone to edit our documentation, so if you have editing skills but aren't sure where or how to jump in please [reach out for help](#where-can-i-go-for-help)!
|
||||
|
||||
You'll find all our documentation in the `qmk_firmware/docs` directory, or if you'd rather use a web based workflow you can click "Suggest An Edit" at the top of each page on http://docs.qmk.fm/.
|
||||
|
||||
## Keymaps
|
||||
|
||||
Most first-time QMK contributors start with their personal keymaps. We try to keep keymap standards pretty casual (keymaps, after all, reflect the personality of their creators) but we do ask that you follow these guidelines to make it easier for others to discover and learn from your keymap.
|
||||
|
||||
* Write a `readme.md` using [the template](https://docs.qmk.fm/documentation_templates.html#).
|
||||
* All Keymap PR's are squashed, so if you care about how your commits are squashed you should do it yourself
|
||||
* Do not lump features in with keymap PR's. Submit the feature first and then a second PR for the keymap.
|
||||
* Do not include `Makefile`s in your keymap folder (they're no longer used)
|
||||
* Update copyrights in file headers (look for `REPLACE_WITH_YOUR_NAME `)
|
||||
|
||||
## Keyboards
|
||||
|
||||
Keyboards are the raison d'être for QMK. Some keyboards are community maintained, while others are maintained by the people responsible for making a particular keyboard. The `readme.md` should tell you who maintains a particular keyboard. If you have questions relating to a particular keyboard you can [Open An Issue](https://github.com/qmk/qmk_firmware/issues) and tag the maintainer in your question.
|
||||
|
||||
We also ask that you follow these guidelines:
|
||||
|
||||
* Write a `readme.md` using [the template](https://docs.qmk.fm/documentation_templates.html#).
|
||||
* Keep the number of commits reasonable or we will squash your PR
|
||||
* Do not lump core features in with new keyboards. Submit the feature first and then submit a separate PR for the keyboard.
|
||||
* Name `.c`/`.h` file after the immediate parent folder, eg `/keyboards/<kb1>/<kb2>/<kb2>.[ch]`
|
||||
* Do not include `Makefile`s in your keyboard folder (they're no longer used)
|
||||
* Update copyrights in file headers (look for `REPLACE_WITH_YOUR_NAME `)
|
||||
|
||||
## Quantum/TMK Core
|
||||
|
||||
Before you put a lot of work into building your new feature you should make sure you are implementing it in the best way. You can get a basic understanding of QMK by reading [Understanding QMK](For_a_Deeper_Understanding/Understanding_QMK.md), which will take you on a tour of the QMK program flow. From here you should talk to us to get a sense of the best way to implement your idea. There are two main ways to do this:
|
||||
|
||||
* [Chat on Gitter](https://gitter.im/qmk/qmk_firmware)
|
||||
* [Open an Issue](https://github.com/qmk/qmk_firmware/issues/new)
|
||||
|
||||
Feature and Bug Fix PR's affect all keyboards. We are also in the process of restructuring QMK. For this reason it is especially important for significant changes to be discussed before implementation has happened. If you open a PR without talking to us first please be prepared to do some significant rework if your choices do not mesh well with our planned direction.
|
||||
|
||||
Here are some things to keep in mind when working on your feature or bug fix.
|
||||
|
||||
* **Disabled by default** - memory is a pretty limited on most chips QMK supports, and it's important that current keymaps aren't broken, so please allow your feature to be turned **on**, rather than being turned off. If you think it should be on by default, or reduces the size of the code, please talk with us about it.
|
||||
* **Compile locally before submitting** - hopefully this one is obvious, but things need to compile! Our Travis system will catch any issues, but it's generally faster for you to compile a few keyboards locally instead of waiting for the results to come back.
|
||||
* **Consider revisions and different chip-bases** - there are several keyboards that have revisions that allow for slightly different configurations, and even different chip-bases. Try to make a feature supported in ARM and AVR, or automatically disabled on platforms it doesn't work on.
|
||||
* **Explain your feature** - Document it in `docs/`, either as a new file or as part of an existing file. If you don't document it other people won't be able to benefit from your hard work.
|
||||
|
||||
We also ask that you follow these guidelines:
|
||||
|
||||
* Keep the number of commits reasonable or we will squash your PR
|
||||
* Do not lump keyboards or keymaps in with core changes. Submit your core changes first.
|
||||
* Write [Unit Tests](http://docs.qmk.fm/unit_testing.html) for your feature
|
||||
* Follow the style of the file you are editing. If the style is unclear or there are mixed styles you should conform to the [coding conventions](#coding-conventions) above.
|
||||
|
||||
## Refactoring
|
||||
|
||||
To maintain a clear vision of how things are laid out in QMK we try to plan out refactors in-depth and have a collaborator make the changes. If you have an idea for refactoring, or suggestions, [open an issue](https://github.com/qmk/qmk_firmware/issues), we'd love to talk about how QMK can be improved.
|
||||
|
||||
# What Does the Code of Conduct Mean for Me?
|
||||
|
||||
Our [Code of Conduct](https://github.com/qmk/qmk_firmware/blob/master/CODE_OF_CONDUCT.md) means that you are responsible for treating everyone on the project with respect and courtesy regardless of their identity. If you are the victim of any inappropriate behavior or comments as described in our Code of Conduct, we are here for you and will do the best to ensure that the abuser is reprimanded appropriately, per our code.
|
63
docs/01_Getting_Started/06_How_to_Use_GitHub.md
Normal file
63
docs/01_Getting_Started/06_How_to_Use_GitHub.md
Normal file
@ -0,0 +1,63 @@
|
||||
# How to Use Github with QMK
|
||||
|
||||
Github can be a little tricky to those that aren't familiar with it - this guide will walk through each step of forking, cloning, and submitting a pull request with QMK.
|
||||
|
||||
{% hint style='info' %}
|
||||
This guide assumes you're somewhat comfortable with running things at the command line, and have git installed on your system.
|
||||
{% endhint %}
|
||||
|
||||
Start on the [QMK Github page](https://github.com/qmk/qmk_firmware), and you'll see a button in the upper right that says "Fork":
|
||||
|
||||

|
||||
|
||||
If you're apart of an organization, you'll need to choose which account to fork it to. In most circumstances, you'll want to fork it to your personal account. Once your fork is completed (sometimes this takes a little while), click the "Clone or Download" button:
|
||||
|
||||

|
||||
|
||||
And be sure to select "HTTPS", and select the link and copy it:
|
||||
|
||||

|
||||
|
||||
From here, enter `git clone ` into the command line, and then paste your link:
|
||||
|
||||
```
|
||||
**[terminal]
|
||||
**[prompt you@computer]**[path ~]**[delimiter $ ]**[command git clone https://github.com/whoeveryouare/qmk_firmware.git]
|
||||
Cloning into 'qmk_firmware'...
|
||||
remote: Counting objects: 46625, done.
|
||||
remote: Compressing objects: 100% (2/2), done.
|
||||
remote: Total 46625 (delta 0), reused 0 (delta 0), pack-reused 46623
|
||||
Receiving objects: 100% (46625/46625), 84.47 MiB | 3.14 MiB/s, done.
|
||||
Resolving deltas: 100% (29362/29362), done.
|
||||
Checking out files: 100% (2799/2799), done.
|
||||
```
|
||||
|
||||
You now have your QMK fork on your local machine, and you can add your keymap, compile it and flash it to your board. Once you're happy with your changes, you can add, commit, and push them to your fork like this:
|
||||
|
||||
```
|
||||
**[terminal]
|
||||
**[prompt you@computer]**[path ~/qmk_firmware]**[delimiter $ ]**[command git add .]
|
||||
**[prompt you@computer]**[path ~/qmk_firmware]**[delimiter $ ]**[command git commit -m "adding my keymap"]
|
||||
[master cccb1608] adding my keymap
|
||||
1 file changed, 1 insertion(+)
|
||||
create mode 100644 keyboards/planck/keymaps/mine/keymap.c
|
||||
**[prompt you@computer]**[path ~/qmk_firmware]**[delimiter $ ]**[command git push]
|
||||
Counting objects: 1, done.
|
||||
Delta compression using up to 4 threads.
|
||||
Compressing objects: 100% (1/1), done.
|
||||
Writing objects: 100% (1/1), 1.64 KiB | 0 bytes/s, done.
|
||||
Total 1 (delta 1), reused 0 (delta 0)
|
||||
remote: Resolving deltas: 100% (1/1), completed with 1 local objects.
|
||||
To https://github.com/whoeveryouare/qmk_firmware.git
|
||||
+ 20043e64...7da94ac5 master -> master
|
||||
```
|
||||
|
||||
Your changes now exist on your fork on Github - if you go back there (`https://github.com/<whoeveryouare>/qmk_firmware`), you can create a "New Pull Request" by clicking this button:
|
||||
|
||||

|
||||
|
||||
Here you'll be able to see exactly what you've committed - if it all looks good, you can finalize it by clicking "Create Pull Request":
|
||||
|
||||

|
||||
|
||||
After submitting, we may talk to you about your changes, ask that you make changes, and eventually accept it! Thanks for contributing to QMK :)
|
21
docs/01_Getting_Started/07_Getting_Help.md
Normal file
21
docs/01_Getting_Started/07_Getting_Help.md
Normal file
@ -0,0 +1,21 @@
|
||||
# Getting Help
|
||||
|
||||
There are a lot of resources for getting help with QMK.
|
||||
|
||||
## Realtime Chat
|
||||
|
||||
You can find QMK developers and users on our main [gitter chat room](https://gitter.im/qmk/qmk_firmware). We also have other rooms for more specific discussion:
|
||||
|
||||
* [Main Firmware Chat](https://gitter.im/qmk/qmk_firmware)
|
||||
* [QMK Toolbox](https://gitter.im/qmk/qmk_toolbox)
|
||||
* [Hardware Design Discussion](https://gitter.im/qmk/qmk_hardware)
|
||||
* [Web Configurator](https://gitter.im/qmk/qmk_configurator)
|
||||
* [Compiler API](https://gitter.im/qmk/qmk_compiler_api)
|
||||
|
||||
## OLKB Subreddit
|
||||
|
||||
The official QMK forum is [/r/olkb](https://reddit.com/r/olkb) on [reddit.com](https://reddit.com).
|
||||
|
||||
## Github Issues
|
||||
|
||||
You can open an [issue on GitHub](https://github.com/qmk/qmk_firmware/issues). This is especially handy when your issue will require long-term discussion or debugging.
|
47
docs/01_Getting_Started/index.md
Normal file
47
docs/01_Getting_Started/index.md
Normal file
@ -0,0 +1,47 @@
|
||||
# Introduction
|
||||
|
||||
This page attempts to explain the basic information you need to know to work with the QMK project. It assumes that you are familiar with navigating a Unix shell, but does not assume you are familiar with C or with compiling using make.
|
||||
|
||||
## Basic QMK Structure
|
||||
|
||||
QMK is a fork of [Jun Wako](https://github.com/tmk)'s [tmk_keyboard](https://github.com/tmk/tmk_keyboard) project. The original TMK code, with modifications, can be found in the `tmk` folder. The QMK additions to the project may be found in the `quantum` folder. Keyboard projects may be found in the `handwired` and `keyboard` folders.
|
||||
|
||||
### Keyboard Project Structure
|
||||
|
||||
Within the folder `keyboards` and its subfolder `handwired` is a directory for each keyboard project, for example `qmk_firmware/keyboards/clueboard`. Within it you'll find the following structure:
|
||||
|
||||
* `keymaps/`: Different keymaps that can be built
|
||||
* `rules.mk`: The file that sets the default "make" options. Do not edit this file directly, instead use a keymap specific `Makefile`
|
||||
* `config.h`: The file that sets the default compile time options. Do not edit this file directly, instead use a keymap specific `config.h`.
|
||||
|
||||
### Keymap Structure
|
||||
|
||||
In every keymap folder, the following files may be found. Only `keymap.c` is required, and if the rest of the files are not found the default options will be chosen.
|
||||
|
||||
* `config.h`: the options to configure your keymap
|
||||
* `keymap.c`: all of your keymap code, required
|
||||
* `rules.mk`: the features of QMK that are enabled
|
||||
* `readme.md`: a description of your keymap, how others might use it, and explanations of features. Please upload images to a service like imgur.
|
||||
|
||||
# The `config.h` File
|
||||
|
||||
There are 2 `config.h` locations:
|
||||
|
||||
* keyboard (`/keyboards/<keyboard>/config.h`)
|
||||
* keymap (`/keyboards/<keyboard>/keymaps/<keymap>/config.h`)
|
||||
|
||||
If the keymap `config.h` exists, that file is included by the build system and the keyboard `config.h` is not included. If you wish to override settings in your keymap's `config.h` you will need to include some glue code:
|
||||
|
||||
```
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "config_common.h"
|
||||
```
|
||||
|
||||
If you want to override a setting from the parent `config.h` file, you need to `#undef` and then `#define` the setting again, like this:
|
||||
|
||||
```c
|
||||
#undef MY_SETTING
|
||||
#define MY_SETTING 4
|
||||
```
|
16
docs/02_Complete_Newbs_Guide/00_Complete_Newbie's_Guide.md
Normal file
16
docs/02_Complete_Newbs_Guide/00_Complete_Newbie's_Guide.md
Normal file
@ -0,0 +1,16 @@
|
||||
# The Compelete Newbs Guide To QMK
|
||||
|
||||
QMK is a powerful Open Source firmware for your mechanical keyboard. You can use QMK to customize your keyboard in ways both simple and powerful. People of all skill levels, from complete newbie to master programmer, have successfully used QMK to customize their keyboard. This guide will help you do the same, no matter your skill level.
|
||||
|
||||
Not sure if your keyboard can run QMK? If it's a mechanical keyboard you built yourself chances are good it can. We support a [large number of hobbyist boards](http://qmk.fm/keyboards/), so even if your current keyboard can't run QMK you shouldn't have trouble finding one to suit your needs.
|
||||
|
||||
## Overview
|
||||
|
||||
There are 4 main sections to this guide:
|
||||
|
||||
* [Getting Started](02_Complete_Newbs_Guide/index.md)
|
||||
* [Building Your First Firmware](02_Complete_Newbs_Guide/02_Building_Your_First_Firmware.md)
|
||||
* [Flashing Firmware](02_Complete_Newbs_Guide/03_Flashing_Firmware.md)
|
||||
* [Testing and Debugging](02_Complete_Newbs_Guide/04_Testing_and_Debugging.md)
|
||||
|
||||
This guide is focused on helping someone who has never compiled software before. It makes choices and recommendations based on that viewpoint. There are alternative methods for many of these procedures, and we support most of those alternatives. If you have any doubt about how to accomplish a task you can [ask us for guidance](01_Getting_Started/07_Getting_Help.md).
|
@ -0,0 +1,73 @@
|
||||
# Building Your First Firmware
|
||||
|
||||
Now that you have setup your build environment you are ready to start building custom firmware. For this section of the guide we will bounce between 3 programs- your file manager, your text editor, and your terminal window. Keep all 3 open until you are done and happy with your keyboard firmware.
|
||||
|
||||
If you have closed and reopened your terminal window since following the first part of the guide, don't forget to `cd qmk_firmware` so that your terminal is in the correct directory.
|
||||
|
||||
## Navigate To Your Keymaps Folder
|
||||
|
||||
Start by navigating to the `keymaps` folder for your keyboard.
|
||||
|
||||
{% hint style='info' %}
|
||||
If you are on macOS or Windows there are commands you can use to easily open the keymaps folder.
|
||||
|
||||
macOS:
|
||||
|
||||
open keyboards/<keyboard_folder>/keymaps
|
||||
|
||||
Windows:
|
||||
|
||||
start keyboards/<keyboard_folder>/keymaps
|
||||
{% endhint %}
|
||||
|
||||
## Create a Copy Of The `default` Keymap
|
||||
|
||||
Once you have the `keymaps` folder open you will want to create a copy of the `default` folder. We highly recommend you name your folder the same as your GitHub username, but you can use any name you want as long as it contains only lower case letters, numbers, and the underscore character.
|
||||
|
||||
## Open `keymap.c` In Your Favorite Text Editor
|
||||
|
||||
Open up your `keymap.c`. Inside this file you'll find the structure that controls how your keyboard behaves. At the top of `keymap.c` there may be some defines and enums that make the keymap easier to read. Farther down you'll find a line that looks like this:
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
This line indicates the start of the list of Layers. Below that you'll find lines containing either `LAYOUT` or `KEYMAP`, and these lines indicate the start of a layer. Below that line is the list of keys that comprise a that particular layer.
|
||||
|
||||
{% hint style='danger' %}
|
||||
When editing your keymap file be careful not to add or remove any commas. If you do you will prevent your firmware from compiling and it may not be easy to figure out where the extra, or missing, comma is.
|
||||
{% endhint %}
|
||||
|
||||
## Customize The Layout To Your Liking
|
||||
|
||||
How to complete this step is entirely up to you. Make the one change that's been bugging you, or completely rework everything. You can remove layers if you don't need all of them, or add layers up to a total of 32. Check the following documentation to find out what you can define here:
|
||||
|
||||
* [Keycodes](06_Keycodes/index.md)
|
||||
* [Features](05_Features/index.html)
|
||||
* [FAQ](03_FAQ/index.md)
|
||||
|
||||
{% hint style='info' %}
|
||||
While you get a feel for how keymaps work, keep each change small. Bigger changes make it harder to debug any problems that arise.
|
||||
{% endhint %}
|
||||
|
||||
## Build Your Firmware
|
||||
|
||||
When your changes to the keymap are complete you will need to build the firmware. To do so go back to your terminal window and run the build command:
|
||||
|
||||
make <my_keyboard>:<my_keymap>
|
||||
|
||||
For example, if your keymap is named "xyverz" and you're building a keymap for a rev5 planck, you'll use this command:
|
||||
|
||||
make planck/rev5:xyverz
|
||||
|
||||
While this compiles you will have a lot of output going to the screen informing you of what files are being compiled. It should end with output that looks similar to this:
|
||||
|
||||
```
|
||||
Linking: .build/planck_rev5_xyverz.elf [OK]
|
||||
Creating load file for flashing: .build/planck_rev5_xyverz.hex [OK]
|
||||
Copying planck_rev5_xyverz.hex to qmk_firmware folder [OK]
|
||||
Checking file size of planck_rev5_xyverz.hex [OK]
|
||||
* File size is fine - 18392/28672
|
||||
```
|
||||
|
||||
## Flash Your Firmware
|
||||
|
||||
Move on to [Flashing Firmware](02_Complete_Newbs_Guide/03_Flashing_Firmware.md) to learn how to write your new firmware to your keyboard.
|
242
docs/02_Complete_Newbs_Guide/03_Flashing_Firmware.md
Normal file
242
docs/02_Complete_Newbs_Guide/03_Flashing_Firmware.md
Normal file
@ -0,0 +1,242 @@
|
||||
# Flashing Your Keyboard
|
||||
|
||||
Now that you've built a custom firmware file you'll want to flash your keyboard.
|
||||
|
||||
## Flashing Your Keyboard with QMK Toolbox
|
||||
|
||||
The simplest way to flash your keyboard will be with the [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases).
|
||||
|
||||
However, the QMK Toolbox is only available for Windows and macOS currently. If you're using Linux (or just wish to flash the firmware from the command line), you'll have to use the [method outlined below](02_Complete_Newbs_Guide/03_Flashing_Firmware.md#flash-your-keyboard-from-the-command-line).
|
||||
|
||||
### Load The File Into QMK Toolbox
|
||||
|
||||
Begin by opening the QMK Toolbox application. You'll want to locate the firmware file in Finder or Explorer. Your keyboard firmware may be in one of two formats- `.hex` or `.bin`. QMK tries to copy the appropriate one for your keyboard into the root `qmk_firmware` directory.
|
||||
|
||||
{% hint style='info' %}
|
||||
If you are on Windows or macOS there are commands you can use to easily open the current firmware folder in Explorer or Finder.
|
||||
|
||||
Windows:
|
||||
|
||||
start .
|
||||
|
||||
macOS:
|
||||
|
||||
open .
|
||||
{% endhint %}
|
||||
|
||||
The firmware file always follows this naming format:
|
||||
|
||||
<keyboard_name>_<keymap_name>.{bin,hex}
|
||||
|
||||
For example, the `plank/rev5` with a `default` keymap will have this filename:
|
||||
|
||||
planck_rev5_default.hex
|
||||
|
||||
Once you have located your firmware file drag it into the "Local file" box in QMK Toolbox, or click "Open" and navigate to where your firmware file is stored.
|
||||
|
||||
### Put Your Keyboard Into DFU (Bootloader) Mode
|
||||
|
||||
In order to flash your custom firmware you have to put your keyboard into a special flashing mode. While it is in this mode you will not be able to type or otherwise use your keyboard. It is very important that you do not unplug your keyboard or otherwise interrupt the flashing process while the firmware is being written.
|
||||
|
||||
Different keyboards have different ways to enter this special mode. If your PCB currently runs QMK or TMK and you have not been given specific instructions try the following, in order:
|
||||
|
||||
* Hold down both shift keys and press `Pause`
|
||||
* Hold down both shift keys and press `B`
|
||||
* Unplug your keyboard, hold down the Spacebar and `B` at the same time, plug in your keyboard and wait a second before releasing the keys
|
||||
* Press the physical `RESET` button on the bottom of the PCB
|
||||
* Locate header pins on the PCB labeled `BOOT0` or `RESET`, short those together while plugging your PCB in
|
||||
|
||||
When you are successful you will see a message similar to this in QMK Toolbox:
|
||||
|
||||
```
|
||||
*** Clueboard - Clueboard 66% HotSwap disconnected -- 0xC1ED:0x2390
|
||||
*** DFU device connected
|
||||
```
|
||||
|
||||
### Flash Your Keyboard
|
||||
|
||||
Click the `Flash` button in QMK Toolbox. You will see output similar to the following:
|
||||
|
||||
```
|
||||
*** Clueboard - Clueboard 66% HotSwap disconnected -- 0xC1ED:0x2390
|
||||
*** DFU device connected
|
||||
*** Attempting to flash, please don't remove device
|
||||
>>> dfu-programmer atmega32u4 erase --force
|
||||
Erasing flash... Success
|
||||
Checking memory from 0x0 to 0x6FFF... Empty.
|
||||
>>> dfu-programmer atmega32u4 flash /Users/skully/qmk_firmware/clueboard_66_hotswap_gen1_skully.hex
|
||||
Checking memory from 0x0 to 0x55FF... Empty.
|
||||
0% 100% Programming 0x5600 bytes...
|
||||
[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
|
||||
0% 100% Reading 0x7000 bytes...
|
||||
[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
|
||||
Validating... Success
|
||||
0x5600 bytes written into 0x7000 bytes memory (76.79%).
|
||||
>>> dfu-programmer atmega32u4 reset
|
||||
|
||||
*** DFU device disconnected
|
||||
*** Clueboard - Clueboard 66% HotSwap connected -- 0xC1ED:0x2390
|
||||
```
|
||||
|
||||
## Flash your Keyboard from the Command Line
|
||||
|
||||
First thing you'll need to know is which bootloader that your keyboard uses. There are four main bootloaders that are used, usually. Pro-Micro and clones use CATERINA, and Teensy's use Halfkay, OLKB boards use QMK-DFU, and other atmega32u4 chips use DFU.
|
||||
|
||||
You can find more information about the bootloaders in the [Flashing Instructions and Bootloader Information](01_Getting_Started/04_Flashing_Firmware.md) page.
|
||||
|
||||
If you know what bootloader that you're using, then when compiling the firmware, you can actually add some extra text to the `make` command to automate the flashing process.
|
||||
|
||||
### DFU
|
||||
|
||||
For the DFU bootloader, when you're ready to compile and flash your firmware, open up your terminal window and run the built command:
|
||||
|
||||
make <my_keyboard>:<my_keymap>:dfu
|
||||
|
||||
For example, if your keymap is named "xyverz" and you're building a keymap for a rev5 planck, you'll use this command:
|
||||
|
||||
make planck/rev5:xyverz:dfu
|
||||
|
||||
Once it finishes compiling, it should output the following:
|
||||
|
||||
```
|
||||
Linking: .build/planck_rev5_xyverz.elf [OK]
|
||||
Creating load file for flashing: .build/planck_rev5_xyverz.hex [OK]
|
||||
Copying planck_rev5_xyverz.hex to qmk_firmware folder [OK]
|
||||
Checking file size of planck_rev5_xyverz.hex
|
||||
* File size is fine - 18574/28672
|
||||
```
|
||||
|
||||
After it gets to this point, the build script will look for the DFU bootloader every 5 seconds. It will repeat the following until the device is found or you cancel it.
|
||||
|
||||
dfu-programmer: no device present.
|
||||
Error: Bootloader not found. Trying again in 5s.
|
||||
|
||||
Once it does this, you'll want to reset the controller. It should then show output similiar to this:
|
||||
|
||||
```
|
||||
*** Attempting to flash, please don't remove device
|
||||
>>> dfu-programmer atmega32u4 erase --force
|
||||
Erasing flash... Success
|
||||
Checking memory from 0x0 to 0x6FFF... Empty.
|
||||
>>> dfu-programmer atmega32u4 flash /Users/skully/qmk_firmware/clueboard_66_hotswap_gen1_skully.hex
|
||||
Checking memory from 0x0 to 0x55FF... Empty.
|
||||
0% 100% Programming 0x5600 bytes...
|
||||
[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
|
||||
0% 100% Reading 0x7000 bytes...
|
||||
[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
|
||||
Validating... Success
|
||||
0x5600 bytes written into 0x7000 bytes memory (76.79%).
|
||||
>>> dfu-programmer atmega32u4 reset
|
||||
```
|
||||
|
||||
If you have any issues with this, you may need to this:
|
||||
|
||||
sudo make <my_keyboard>:<my_keymap>:dfu
|
||||
|
||||
### Caterina
|
||||
|
||||
For Arduino boards and their close (such as the SparkFun ProMicro), when you're ready to compile and flash your firmware, open up your terminal window and run the built command:
|
||||
|
||||
make <my_keyboard>:<my_keymap>:avrdude
|
||||
|
||||
For example, if your keymap is named "xyverz" and you're building a keymap for a rev2 Lets Split, you'll use this command:
|
||||
|
||||
make lets_split/rev2:xyverz:avrdude
|
||||
|
||||
Once the firmware finishes compiling, it will output something like this:
|
||||
|
||||
```
|
||||
Linking: .build/lets_split_rev2_xyverz.elf [OK]
|
||||
Creating load file for flashing: .build/lets_split_rev2_xyverz.hex [OK]
|
||||
Checking file size of lets_split_rev2_xyverz.hex [OK]
|
||||
* File size is fine - 27938/28672
|
||||
Detecting USB port, reset your controller now..............
|
||||
```
|
||||
|
||||
At this point, reset the board and then the script will detect the bootloader and then flash the board. The output should look something like this:
|
||||
|
||||
```
|
||||
Detected controller on USB port at /dev/ttyS15
|
||||
|
||||
Connecting to programmer: .
|
||||
Found programmer: Id = "CATERIN"; type = S
|
||||
Software Version = 1.0; No Hardware Version given.
|
||||
Programmer supports auto addr increment.
|
||||
Programmer supports buffered memory access with buffersize=128 bytes.
|
||||
|
||||
Programmer supports the following devices:
|
||||
Device code: 0x44
|
||||
|
||||
avrdude.exe: AVR device initialized and ready to accept instructions
|
||||
|
||||
Reading | ################################################## | 100% 0.00s
|
||||
|
||||
avrdude.exe: Device signature = 0x1e9587 (probably m32u4)
|
||||
avrdude.exe: NOTE: "flash" memory has been specified, an erase cycle will be performed
|
||||
To disable this feature, specify the -D option.
|
||||
avrdude.exe: erasing chip
|
||||
avrdude.exe: reading input file "./.build/lets_split_rev2_xyverz.hex"
|
||||
avrdude.exe: input file ./.build/lets_split_rev2_xyverz.hex auto detected as Intel Hex
|
||||
avrdude.exe: writing flash (27938 bytes):
|
||||
|
||||
Writing | ################################################## | 100% 2.40s
|
||||
|
||||
avrdude.exe: 27938 bytes of flash written
|
||||
avrdude.exe: verifying flash memory against ./.build/lets_split_rev2_xyverz.hex:
|
||||
avrdude.exe: load data flash data from input file ./.build/lets_split_rev2_xyverz.hex:
|
||||
avrdude.exe: input file ./.build/lets_split_rev2_xyverz.hex auto detected as Intel Hex
|
||||
avrdude.exe: input file ./.build/lets_split_rev2_xyverz.hex contains 27938 bytes
|
||||
avrdude.exe: reading on-chip flash data:
|
||||
|
||||
Reading | ################################################## | 100% 0.43s
|
||||
|
||||
avrdude.exe: verifying ...
|
||||
avrdude.exe: 27938 bytes of flash verified
|
||||
|
||||
avrdude.exe: safemode: Fuses OK (E:CB, H:D8, L:FF)
|
||||
|
||||
avrdude.exe done. Thank you.
|
||||
```
|
||||
If you have any issues with this, you may need to this:
|
||||
|
||||
sudo make <my_keyboard>:<my_keymap>:avrdude
|
||||
|
||||
## HalfKay
|
||||
|
||||
For the PJRC devices (Teensy's), when you're ready to compile and flash your firmware, open up your terminal window and run the built command:
|
||||
|
||||
make <my_keyboard>:<my_keymap>:teensy
|
||||
|
||||
For example, if your keymap is named "xyverz" and you're building a keymap for an Ergodox or Ergodox EZ, you'll use this command:
|
||||
|
||||
make erdogox_ez:xyverz:teensy
|
||||
|
||||
Once the firmware finishes compiling, it will output something like this:
|
||||
|
||||
```
|
||||
Linking: .build/ergodox_ez_xyverz.elf [OK]
|
||||
Creating load file for flashing: .build/ergodox_ez_xyverz.hex [OK]
|
||||
Checking file size of ergodox_ez_xyverz.hex [OK]
|
||||
* File size is fine - 25584/32256
|
||||
Teensy Loader, Command Line, Version 2.1
|
||||
Read "./.build/ergodox_ez_xyverz.hex": 25584 bytes, 79.3% usage
|
||||
Waiting for Teensy device...
|
||||
(hint: press the reset button)
|
||||
```
|
||||
|
||||
At this point, reset your board. Once you've done that, you'll see output like this:
|
||||
|
||||
```
|
||||
Found HalfKay Bootloader
|
||||
Read "./.build/ergodox_ez_drashna.hex": 28532 bytes, 88.5% usage
|
||||
Programming............................................................................................................................................................................
|
||||
...................................................
|
||||
Booting
|
||||
```
|
||||
|
||||
|
||||
## Test It Out!
|
||||
|
||||
Congrats! Your custom firmware has been programmed to your keyboard!
|
||||
|
||||
Give it a try and make sure everything works the way you want it to. We've written [Testing and Debugging](02_Complete_Newbs_Guide/04_Testing_and_Debugging.md) to round out this Newbie Guide, so head over there to learn about how to troubleshoot your custom functionality.
|
33
docs/02_Complete_Newbs_Guide/04_Testing_and_Debugging.md
Normal file
33
docs/02_Complete_Newbs_Guide/04_Testing_and_Debugging.md
Normal file
@ -0,0 +1,33 @@
|
||||
# Testing and Debugging
|
||||
|
||||
Once you've flashed your keyboard with a custom firmware you're ready to test it out. With a little bit of luck everything will work perfectly, but if not this document will help you figure out what's wrong.
|
||||
|
||||
## Testing
|
||||
|
||||
Testing your keyboard is usually pretty straightforward. Press every single key and make sure it sends the keys you expect. There are even programs that will help you make sure that no key is missed.
|
||||
|
||||
Note: These programs are not provided by or endorsed by QMK.
|
||||
|
||||
* [Switch Hitter](https://elitekeyboards.com/switchhitter.php) (Windows Only)
|
||||
* [Keyboard Viewer](https://www.imore.com/how-use-keyboard-viewer-your-mac) (Mac Only)
|
||||
* [Keyboard Tester](http://www.keyboardtester.com) (Web Based)
|
||||
* [Keyboard Checker](http://keyboardchecker.com) (Web Based)
|
||||
|
||||
## Debugging With QMK Toolbox
|
||||
|
||||
[QMK Toolbox](https://github.com/qmk/qmk_toolbox) will show messages from your keyboard if you have `CONSOLE_ENABLE = yes` in your `rules.mk`. By default the output is very limited, but you can turn on debug mode to increase the amount of debug output. Use the `DEBUG` keycode in your keymap, or use the [Command](05_Features/Command.md) feature to enable debug mode.
|
||||
|
||||
<!-- FIXME: Describe the debugging messages here. -->
|
||||
|
||||
## Sending Your Own Debug Messages
|
||||
|
||||
Sometimes it's useful to print debug messages from within your [custom code](07_Reference/Custom_Code.md). Doing so is pretty simple. Start by including `print.h` at the top of your file:
|
||||
|
||||
#include <print.h>
|
||||
|
||||
After that you can use a few different print functions:
|
||||
|
||||
* `print("string")`: Print a simple string.
|
||||
* `sprintf("%s string", var)`: Print a formatted string
|
||||
* `dprint("string")` Print a simple string, but only when debug mode is enabled
|
||||
* `dprintf("%s string", var)`: Print a formatted string, but only when debug mode is enabled
|
98
docs/02_Complete_Newbs_Guide/index.md
Normal file
98
docs/02_Complete_Newbs_Guide/index.md
Normal file
@ -0,0 +1,98 @@
|
||||
# Introduction
|
||||
|
||||
Your computer keyboard has a processor inside of it, not unlike the one inside your computer. This processor runs software that is responsible for detecting button presses and sending reports about the state of the keyboard when they are pressed or released. QMK fills the role of that software, detecting button presses and passing that information on to the host computer. When you build your custom layout you are creating the equivalent of an .exe for your keyboard.
|
||||
|
||||
QMK tries to put a lot of power into your hands by making easy things easy, and hard things possible. You don't have to know how to program to create powerful layouts, you only have to follow a few simple syntax rules.
|
||||
|
||||
# Getting Started
|
||||
|
||||
Before you can build keymaps you need to install some software and setup your build environment. This only has to be done one time no matter how many keyboards you want to compile firmware for.
|
||||
|
||||
## Download Software
|
||||
|
||||
### Text Editor
|
||||
|
||||
You'll need a program that can edit and save **plain text** files. If you are on Windows you can make due with Notepad, and on Linux you can use Gedit, both of which are simple but functional text editors. On macOS you can not use TextEdit.app, it will not save plain text files. You will need to install another program such as Sublime Text.
|
||||
|
||||
{% hint style='info' %}
|
||||
Not sure which text editor to use? Laurence Bradford wrote [a great introduction](https://learntocodewith.me/programming/basics/text-editors/) to the subject.
|
||||
{% endhint %}
|
||||
|
||||
### QMK Toolbox
|
||||
|
||||
QMK Toolbox is a Windows and macOS program that allows you to both program and debug your custom keyboard. You will want to install it so that you can easily flash your keyboard and receive the debugging messages that your keyboard will print.
|
||||
|
||||
* [Newest Release](https://github.com/qmk/qmk_toolbox/releases/latest)
|
||||
* [Source Code](https://github.com/qmk/qmk_toolbox/)
|
||||
|
||||
## Environment Setup
|
||||
|
||||
We've tried to make QMK as easy to setup as possible. You only have to prepare your Linux or Unix environment and let QMK install the rest.
|
||||
|
||||
{% hint style="info" %}
|
||||
If you haven't worked with the Linux/Unix command line before there are a few basic concepts and commands you should learn. These resources will teach you enough to work with QMK:
|
||||
|
||||
* [Must Know Linux Commands](https://www.guru99.com/must-know-linux-commands.html)
|
||||
* [Some Basic Unix Commands](https://www.tjhsst.edu/~dhyatt/superap/unixcmd.html)
|
||||
{% endhint %}
|
||||
|
||||
### Windows
|
||||
|
||||
You will need to install msys2 and git.
|
||||
|
||||
* Follow the installation instructions on the msys2 homepage: http://www.msys2.org
|
||||
* Close any open msys2 terminals, and open a new terminal
|
||||
* Install git by running this command: `pacman -S git`
|
||||
|
||||
### macOS
|
||||
|
||||
You will need to install homebrew. Follow the instructions on the homebrew homepage: https://brew.sh
|
||||
|
||||
### Linux
|
||||
|
||||
You will need to install git. It's extremely likely you already have it, but if not one of the following commands should install it:
|
||||
|
||||
* Debian/Ubuntu/Devuan: `apt-get install git`
|
||||
* Fedora/Redhat/Centos: `yum install git`
|
||||
* Arch: `pacman -S git`
|
||||
|
||||
## Download QMK
|
||||
|
||||
Once you have setup your Linux/Unix environment you are ready to download QMK. We will do this by using git to "clone" the QMK repository. Open a Terminal or MSYS2 Console window and leave it open for the remainder of this guide. Inside that window run these two commands:
|
||||
|
||||
git clone https://github.com/qmk/qmk_firmware.git
|
||||
cd qmk_firmware
|
||||
|
||||
{% hint style='info' %}
|
||||
If you already know [how to use GitHub](01_Getting_Started/06_How_to_Use_GitHub.md) we recommend you create and clone your own fork instead. If you don't know what that means you can safely ignore this message.
|
||||
{% endhint %}
|
||||
|
||||
## Setup QMK
|
||||
|
||||
QMK comes with a script to help you setup the rest of what you'll need. You should run it now by typing in this command:
|
||||
|
||||
./util/qmk_install.sh
|
||||
|
||||
## Test Your Build Environment
|
||||
|
||||
Now that your QMK build environment is setup you can build a firmware for your keyboard. Start by trying to build the default layout for your keyboard. You should be able to do that with a command in this format:
|
||||
|
||||
make <keyboard>:default
|
||||
|
||||
For example, to build a firmware for a Clueboard 66% use:
|
||||
|
||||
make clueboard/66/rev3:default
|
||||
|
||||
When it is done you should have a lot of output that ends similar to this:
|
||||
|
||||
```
|
||||
Linking: .build/clueboard_66_rev2_default.elf [OK]
|
||||
Creating load file for flashing: .build/clueboard_66_rev2_default.hex [OK]
|
||||
Copying clueboard_66_rev2_default.hex to qmk_firmware folder [OK]
|
||||
Checking file size of clueboard_66_rev2_default.hex [OK]
|
||||
* File size is fine - 25174/28672
|
||||
```
|
||||
|
||||
## Creating Your Layout
|
||||
|
||||
Now you are ready to create your own personal layout. Move on to [Building Your First Firmware](02_Complete_Newbs_Guide/02_Building_Your_First_Firmware.md) for that.
|
19
docs/03_FAQ/02_General_FAQ.md
Normal file
19
docs/03_FAQ/02_General_FAQ.md
Normal file
@ -0,0 +1,19 @@
|
||||
# Frequently Asked Questions
|
||||
|
||||
## What is QMK?
|
||||
|
||||
[QMK](https://github.com/qmk), short for Quantum Mechanical Keyboard, is a group of people building tools for custom keyboards. We started with the [QMK firmware](https://github.com/qmk/qmk_firmware), a heavily modified fork of [TMK](https://github.com/tmk/tmk_keyboard).
|
||||
|
||||
### Why the Name Quantum?
|
||||
|
||||
<!-- FIXME -->
|
||||
|
||||
## What Differences Are There Between QMK and TMK?
|
||||
|
||||
TMK was originally designed and implemented by [Jun Wako](https://github.com/tmk). QMK started as [Jack Humbert](https://github.com/jackhumbert)'s fork of TMK for the Planck. After a while Jack's fork had diverged quite a bit from TMK, and in 2015 Jack decided to rename his fork to QMK.
|
||||
|
||||
From a technical standpoint QMK builds upon TMK by adding several new features. Most notably QMK has expanded the number of available keycodes and uses these to implement advanced features like `S()`, `LCTL()`, and `MO()`. You can see a complete list of these keycodes in [Keycodes](06_Keycodes/index.md).
|
||||
|
||||
From a project and community management standpoint TMK maintains all the officially supported keyboards by himself, with a bit of community support. Separate community maintained forks exist or can be created for other keyboards. Only a few keymaps are provided by default, so users typically don't share keymaps with each other. QMK encourages sharing of both keyboards and keymaps through a centrally managed repository, accepting all pull requests that follow the quality standards. These are mostly community maintained, but the QMK team also helps when necessary.
|
||||
|
||||
Both approaches have their merits and their drawbacks, and code flows freely between TMK and QMK when it makes sense.
|
106
docs/03_FAQ/03_Build_Compile_QMK.md
Normal file
106
docs/03_FAQ/03_Build_Compile_QMK.md
Normal file
@ -0,0 +1,106 @@
|
||||
# Frequently Asked Build Questions
|
||||
|
||||
This page covers questions about building QMK. If you haven't yet done so, you should read the [Build Environment Setup](01_Getting_Started/index.md) and [Make Instructions](01_Getting_Started/03_Build_Compile_Instructions.md) guides.
|
||||
|
||||
## Can't Program on Linux
|
||||
You will need proper permissions to operate a device. For Linux users, see the instructions regarding `udev` rules, below. If you have issues with `udev`, a work-around is to use the `sudo` command. If you are not familiar with this command, check its manual with `man sudo` or [see this webpage](https://linux.die.net/man/8/sudo).
|
||||
|
||||
An example of using `sudo`, when your controller is ATMega32u4:
|
||||
|
||||
$ sudo dfu-programmer atmega32u4 erase --force
|
||||
$ sudo dfu-programmer atmega32u4 flash your.hex
|
||||
$ sudo dfu-programmer atmega32u4 reset
|
||||
|
||||
or just:
|
||||
|
||||
$ sudo make <keyboard>:<keymap>:dfu
|
||||
|
||||
Note that running `make` with `sudo` is generally *not* a good idea, and you should use one of the former methods, if possible.
|
||||
|
||||
## Linux `udev` Rules
|
||||
On Linux, you'll need proper privileges to access the MCU. You can either use
|
||||
`sudo` when flashing firmware, or place these files in `/etc/udev/rules.d/`.
|
||||
|
||||
**/etc/udev/rules.d/50-atmel-dfu.rules:**
|
||||
```
|
||||
# Atmel ATMega32U4
|
||||
SUBSYSTEMS=="usb", ATTRS{idVendor}=="03eb", ATTRS{idProduct}=="2ff4", MODE:="0666"
|
||||
# Atmel USBKEY AT90USB1287
|
||||
SUBSYSTEMS=="usb", ATTRS{idVendor}=="03eb", ATTRS{idProduct}=="2ffb", MODE:="0666"
|
||||
# Atmel ATMega32U2
|
||||
SUBSYSTEMS=="usb", ATTRS{idVendor}=="03eb", ATTRS{idProduct}=="2ff0", MODE:="0666"
|
||||
```
|
||||
|
||||
**/etc/udev/rules.d/52-tmk-keyboard.rules:**
|
||||
```
|
||||
# tmk keyboard products https://github.com/tmk/tmk_keyboard
|
||||
SUBSYSTEMS=="usb", ATTRS{idVendor}=="feed", MODE:="0666"
|
||||
```
|
||||
|
||||
## WINAVR is Obsolete
|
||||
It is no longer recommended and may cause some problem.
|
||||
See [TMK Issue #99](https://github.com/tmk/tmk_keyboard/issues/99).
|
||||
|
||||
## USB VID and PID
|
||||
You can use any ID you want with editing `config.h`. Using any presumably unused ID will be no problem in fact except for very low chance of collision with other product.
|
||||
|
||||
Most boards in QMK use `0xFEED` as the vendor ID. You should look through other keyboards to make sure you pick a unique Product ID.
|
||||
|
||||
Also see this.
|
||||
https://github.com/tmk/tmk_keyboard/issues/150
|
||||
|
||||
You can buy a really unique VID:PID here. I don't think you need this for personal use.
|
||||
- http://www.obdev.at/products/vusb/license.html
|
||||
- http://www.mcselec.com/index.php?page=shop.product_details&flypage=shop.flypage&product_id=92&option=com_phpshop&Itemid=1
|
||||
|
||||
## Cortex: `cstddef: No such file or directory`
|
||||
GCC 4.8 of Ubuntu 14.04 had this problem and had to update to 4.9 with this PPA.
|
||||
https://launchpad.net/~terry.guo/+archive/ubuntu/gcc-arm-embedded
|
||||
|
||||
https://github.com/tmk/tmk_keyboard/issues/212
|
||||
https://github.com/tmk/tmk_keyboard/wiki/mbed-cortex-porting#compile-error-cstddef
|
||||
https://developer.mbed.org/forum/mbed/topic/5205/
|
||||
|
||||
## `clock_prescale_set` and `clock_div_1` Not Available
|
||||
Your toolchain is too old to support the MCU. For example WinAVR 20100110 doesn't support ATMega32u2.
|
||||
|
||||
```
|
||||
Compiling C: ../../tmk_core/protocol/lufa/lufa.c
|
||||
avr-gcc -c -mmcu=atmega32u2 -gdwarf-2 -DF_CPU=16000000UL -DINTERRUPT_CONTROL_ENDPOINT -DBOOTLOADER_SIZE=4096 -DF_USB=16000000UL -DARCH=ARCH_AVR8 -DUSB_DEVICE_ONLY -DUSE_FLASH_DESCRIPTORS -DUSE_STATIC_OPTIONS="(USB_DEVICE_OPT_FULLSPEED | USB_OPT_REG_ENABLED | USB_OPT_AUTO_PLL)" -DFIXED_CONTROL_ENDPOINT_SIZE=8 -DFIXED_NUM_CONFIGURATIONS=1 -DPROTOCOL_LUFA -DEXTRAKEY_ENABLE -DCONSOLE_ENABLE -DCOMMAND_ENABLE -DVERSION=unknown -Os -funsigned-char -funsigned-bitfields -ffunction-sections -fdata-sections -fno-inline-small-functions -fpack-struct -fshort-enums -fno-strict-aliasing -Wall -Wstrict-prototypes -Wa,-adhlns=obj_alps64/protocol/lufa/lufa.lst -I. -I../../tmk_core -I../../tmk_core/protocol/lufa -I../../tmk_core/protocol/lufa/LUFA-git -I../../tmk_core/common -std=gnu99 -include config.h -MMD -MP -MF .dep/obj_alps64_protocol_lufa_lufa.o.d ../../tmk_core/protocol/lufa/lufa.c -o obj_alps64/protocol/lufa/lufa.o
|
||||
../../tmk_core/protocol/lufa/lufa.c: In function 'setup_mcu':
|
||||
../../tmk_core/protocol/lufa/lufa.c:575: warning: implicit declaration of function 'clock_prescale_set'
|
||||
../../tmk_core/protocol/lufa/lufa.c:575: error: 'clock_div_1' undeclared (first use in this function)
|
||||
../../tmk_core/protocol/lufa/lufa.c:575: error: (Each undeclared identifier is reported only once
|
||||
../../tmk_core/protocol/lufa/lufa.c:575: error: for each function it appears in.)
|
||||
make: *** [obj_alps64/protocol/lufa/lufa.o] Error 1
|
||||
```
|
||||
|
||||
|
||||
## BOOTLOADER_SIZE for AVR
|
||||
Note that Teensy2.0++ bootloader size is 2048byte. Some Makefiles may have wrong comment.
|
||||
|
||||
```
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 2048
|
||||
# Atmel DFU loader 4096 (TMK Alt Controller)
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=2048
|
||||
```
|
||||
|
||||
## `avr-gcc: internal compiler error: Abort trap: 6 (program cc1)` on MacOS
|
||||
This is an issue with updating on brew, causing symlinks that avr-gcc depend on getting mangled.
|
||||
|
||||
The solution is to remove and reinstall all affected modules.
|
||||
|
||||
```
|
||||
brew rm avr-gcc
|
||||
brew rm dfu-programmer
|
||||
brew rm gcc-arm-none-eabi
|
||||
brew rm avrdude
|
||||
brew install avr-gcc
|
||||
brew install dfu-programmer
|
||||
brew install gcc-arm-none-eabi
|
||||
brew install avrdude
|
||||
```
|
243
docs/03_FAQ/04_Debugging_and_Troubleshooting.md
Normal file
243
docs/03_FAQ/04_Debugging_and_Troubleshooting.md
Normal file
@ -0,0 +1,243 @@
|
||||
# Debugging FAQ
|
||||
|
||||
This page details various common questions people have about troubleshooting their keyboards.
|
||||
|
||||
# Debug Console
|
||||
|
||||
## `hid_listen` Can't Recognize Device
|
||||
When debug console of your device is not ready you will see like this:
|
||||
|
||||
```
|
||||
Waiting for device:.........
|
||||
```
|
||||
|
||||
once the device is plugged in then *hid_listen* finds it you will get this message:
|
||||
|
||||
```
|
||||
Waiting for new device:.........................
|
||||
Listening:
|
||||
```
|
||||
|
||||
If you can't get this 'Listening:' message try building with `CONSOLE_ENABLE=yes` in [Makefile]
|
||||
|
||||
You may need privilege to access the device on OS like Linux.
|
||||
- try `sudo hid_listen`
|
||||
|
||||
## Can't Get Message on Console
|
||||
Check:
|
||||
- *hid_listen* finds your device. See above.
|
||||
- Enable debug with pressing **Magic**+d. See [Magic Commands](https://github.com/tmk/tmk_keyboard#magic-commands).
|
||||
- set `debug_enable=true` usually in `matrix_init()` in **matrix.c**.
|
||||
- try using 'print' function instead of debug print. See **common/print.h**.
|
||||
- disconnect other devices with console function. See [Issue #97](https://github.com/tmk/tmk_keyboard/issues/97).
|
||||
|
||||
## Linux or UNIX Like System Requires Super User Privilege
|
||||
Just use 'sudo' to execute *hid_listen* with privilege.
|
||||
```
|
||||
$ sudo hid_listen
|
||||
```
|
||||
|
||||
Or add an *udev rule* for TMK devices with placing a file in rules directory. The directory may vary on each system.
|
||||
|
||||
File: /etc/udev/rules.d/52-tmk-keyboard.rules(in case of Ubuntu)
|
||||
```
|
||||
# tmk keyboard products https://github.com/tmk/tmk_keyboard
|
||||
SUBSYSTEMS=="usb", ATTRS{idVendor}=="feed", MODE:="0666"
|
||||
```
|
||||
|
||||
***
|
||||
|
||||
# Miscellaneous
|
||||
## Safety Considerations
|
||||
|
||||
You probably don't want to "brick" your keyboard, making it impossible
|
||||
to rewrite firmware onto it. Here are some of the parameters to show
|
||||
what things are (and likely aren't) too risky.
|
||||
|
||||
- If your keyboard map does not include RESET, then, to get into DFU
|
||||
mode, you will need to press the reset button on the PCB, which
|
||||
requires unscrewing the bottom.
|
||||
- Messing with tmk_core / common files might make the keyboard
|
||||
inoperable
|
||||
- Too large a .hex file is trouble; `make dfu` will erase the block,
|
||||
test the size (oops, wrong order!), which errors out, failing to
|
||||
flash the keyboard, leaving it in DFU mode.
|
||||
- To this end, note that the maximum .hex file size on Planck is
|
||||
7000h (28672 decimal)
|
||||
|
||||
```
|
||||
Linking: .build/planck_rev4_cbbrowne.elf [OK]
|
||||
Creating load file for Flash: .build/planck_rev4_cbbrowne.hex [OK]
|
||||
|
||||
Size after:
|
||||
text data bss dec hex filename
|
||||
0 22396 0 22396 577c planck_rev4_cbbrowne.hex
|
||||
```
|
||||
|
||||
- The above file is of size 22396/577ch, which is less than
|
||||
28672/7000h
|
||||
- As long as you have a suitable alternative .hex file around, you
|
||||
can retry, loading that one
|
||||
- Some of the options you might specify in your keyboard's Makefile
|
||||
consume extra memory; watch out for BOOTMAGIC_ENABLE,
|
||||
MOUSEKEY_ENABLE, EXTRAKEY_ENABLE, CONSOLE_ENABLE, API_SYSEX_ENABLE
|
||||
- DFU tools do /not/ allow you to write into the bootloader (unless
|
||||
you throw in extra fruit salad of options), so there is little risk
|
||||
there.
|
||||
- EEPROM has around a 100000 write cycle. You shouldn't rewrite the
|
||||
firmware repeatedly and continually; that'll burn the EEPROM
|
||||
eventually.
|
||||
## NKRO Doesn't work
|
||||
First you have to compile firmware with this build option `NKRO_ENABLE` in **Makefile**.
|
||||
|
||||
Try `Magic` **N** command(`LShift+RShift+N` by default) when **NKRO** still doesn't work. You can use this command to toggle between **NKRO** and **6KRO** mode temporarily. In some situations **NKRO** doesn't work you need to switch to **6KRO** mode, in particular when you are in BIOS.
|
||||
|
||||
If your firmware built with `BOOTMAGIC_ENABLE` you need to turn its switch on by `BootMagic` **N** command(`Space+N` by default). This setting is stored in EEPROM and kept over power cycles.
|
||||
|
||||
https://github.com/tmk/tmk_keyboard#boot-magic-configuration---virtual-dip-switch
|
||||
|
||||
|
||||
## TrackPoint Needs Reset Circuit (PS/2 Mouse Support)
|
||||
Without reset circuit you will have inconsistent result due to improper initialize of the hardware. See circuit schematic of TPM754.
|
||||
|
||||
- http://geekhack.org/index.php?topic=50176.msg1127447#msg1127447
|
||||
- http://www.mikrocontroller.net/attachment/52583/tpm754.pdf
|
||||
|
||||
|
||||
## Can't Read Column of Matrix Beyond 16
|
||||
Use `1UL<<16` instead of `1<<16` in `read_cols()` in [matrix.h] when your columns goes beyond 16.
|
||||
|
||||
In C `1` means one of [int] type which is [16 bit] in case of AVR so you can't shift left more than 15. You will get unexpected zero when you say `1<<16`. You have to use [unsigned long] type with `1UL`.
|
||||
|
||||
http://deskthority.net/workshop-f7/rebuilding-and-redesigning-a-classic-thinkpad-keyboard-t6181-60.html#p146279
|
||||
|
||||
|
||||
## Bootloader Jump Doesn't Work
|
||||
Properly configure bootloader size in **Makefile**. With wrong section size bootloader won't probably start with **Magic command** and **Boot Magic**.
|
||||
```
|
||||
# Size of Bootloaders in bytes:
|
||||
# Atmel DFU loader(ATmega32U4) 4096
|
||||
# Atmel DFU loader(AT90USB128) 8192
|
||||
# LUFA bootloader(ATmega32U4) 4096
|
||||
# Arduino Caterina(ATmega32U4) 4096
|
||||
# USBaspLoader(ATmega***) 2048
|
||||
# Teensy halfKay(ATmega32U4) 512
|
||||
# Teensy++ halfKay(AT90USB128) 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
```
|
||||
AVR Boot section size are defined by setting **BOOTSZ** fuse in fact. Consult with your MCU datasheet.
|
||||
Note that **Word**(2 bytes) size and address are used in datasheet while TMK uses **Byte**.
|
||||
|
||||
AVR Boot section is located at end of Flash memory like the followings.
|
||||
```
|
||||
byte Atmel/LUFA(ATMega32u4) byte Atmel(AT90SUB1286)
|
||||
0x0000 +---------------+ 0x00000 +---------------+
|
||||
| | | |
|
||||
| | | |
|
||||
| Application | | Application |
|
||||
| | | |
|
||||
= = = =
|
||||
| | 32KB-4KB | | 128KB-8KB
|
||||
0x6000 +---------------+ 0x1E000 +---------------+
|
||||
| Bootloader | 4KB | Bootloader | 8KB
|
||||
0x7FFF +---------------+ 0x1FFFF +---------------+
|
||||
|
||||
|
||||
byte Teensy(ATMega32u4) byte Teensy++(AT90SUB1286)
|
||||
0x0000 +---------------+ 0x00000 +---------------+
|
||||
| | | |
|
||||
| | | |
|
||||
| Application | | Application |
|
||||
| | | |
|
||||
= = = =
|
||||
| | 32KB-512B | | 128KB-2KB
|
||||
0x7E00 +---------------+ 0x1FC00 +---------------+
|
||||
| Bootloader | 512B | Bootloader | 2KB
|
||||
0x7FFF +---------------+ 0x1FFFF +---------------+
|
||||
```
|
||||
|
||||
And see this discussion for further reference.
|
||||
https://github.com/tmk/tmk_keyboard/issues/179
|
||||
|
||||
If you are using a TeensyUSB, there is a [known bug](https://github.com/qmk/qmk_firmware/issues/164) in which the hardware reset button prevents the RESET key from working. Unplugging the keyboard and plugging it back in should resolve the problem.
|
||||
|
||||
## Special Extra Key Doesn't Work (System, Audio Control Keys)
|
||||
You need to define `EXTRAKEY_ENABLE` in `rules.mk` to use them in QMK.
|
||||
|
||||
```
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
```
|
||||
|
||||
## Wakeup from Sleep Doesn't Work
|
||||
|
||||
In Windows check `Allow this device to wake the computer` setting in Power **Management property** tab of **Device Manager**. Also check BIOS setting.
|
||||
|
||||
Pressing any key during sleep should wake host.
|
||||
|
||||
## Using Arduino?
|
||||
|
||||
**Note that Arduino pin naming is different from actual chip.** For example, Arduino pin `D0` is not `PD0`. Check circuit with its schematics yourself.
|
||||
|
||||
- http://arduino.cc/en/uploads/Main/arduino-leonardo-schematic_3b.pdf
|
||||
- http://arduino.cc/en/uploads/Main/arduino-micro-schematic.pdf
|
||||
|
||||
Arduino Leonardo and micro have **ATMega32U4** and can be used for TMK, though Arduino bootloader may be a problem.
|
||||
|
||||
|
||||
## Using PF4-7 Pins of USB AVR?
|
||||
You need to set JTD bit of MCUCR yourself to use PF4-7 as GPIO. Those pins are configured to serve JTAG function by default. MCUs like ATMega*U* or AT90USB* are affected with this.
|
||||
|
||||
If you are using Teensy this isn't needed. Teensy is shipped with JTAGEN fuse bit unprogrammed to disable the function.
|
||||
|
||||
See this code.
|
||||
```
|
||||
// JTAG disable for PORT F. write JTD bit twice within four cycles.
|
||||
MCUCR |= (1<<JTD);
|
||||
MCUCR |= (1<<JTD);
|
||||
```
|
||||
https://github.com/tmk/tmk_keyboard/blob/master/keyboard/hbkb/matrix.c#L67
|
||||
|
||||
And read **26.5.1 MCU Control Register – MCUCR** of ATMega32U4 datasheet.
|
||||
|
||||
|
||||
## Adding LED Indicators of Lock Keys
|
||||
You need your own LED indicators for CapsLock, ScrollLock and NumLock? See this post.
|
||||
|
||||
http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478-120.html#p191560
|
||||
|
||||
## Program Arduino Micro/Leonardo
|
||||
Push reset button and then run command like this within 8 seconds.
|
||||
|
||||
```
|
||||
avrdude -patmega32u4 -cavr109 -b57600 -Uflash:w:adb_usb.hex -P/dev/ttyACM0
|
||||
```
|
||||
|
||||
Device name will vary depending on your system.
|
||||
|
||||
http://arduino.cc/en/Main/ArduinoBoardMicro
|
||||
https://geekhack.org/index.php?topic=14290.msg1563867#msg1563867
|
||||
|
||||
|
||||
## USB 3 Compatibility
|
||||
I heard some people have a problem with USB 3 port, try USB 2 port.
|
||||
|
||||
|
||||
## Mac Compatibility
|
||||
### OS X 10.11 and Hub
|
||||
https://geekhack.org/index.php?topic=14290.msg1884034#msg1884034
|
||||
|
||||
|
||||
## Problem on BIOS (UEFI)/Resume (Sleep & Wake)/Power Cycles
|
||||
Some people reported their keyboard stops working on BIOS and/or after resume(power cycles).
|
||||
|
||||
As of now root of its cause is not clear but some build options seem to be related. In Makefile try to disable those options like `CONSOLE_ENABLE`, `NKRO_ENABLE`, `SLEEP_LED_ENABLE` and/or others.
|
||||
|
||||
https://github.com/tmk/tmk_keyboard/issues/266
|
||||
https://geekhack.org/index.php?topic=41989.msg1967778#msg1967778
|
||||
|
||||
|
||||
|
||||
## FLIP Doesn't Work
|
||||
### `AtLibUsbDfu.dll` Not Found
|
||||
Remove current driver and reinstall one FLIP provides from DeviceManager.
|
||||
http://imgur.com/a/bnwzy
|
231
docs/03_FAQ/05_Keymaps.md
Normal file
231
docs/03_FAQ/05_Keymaps.md
Normal file
@ -0,0 +1,231 @@
|
||||
# Keymap FAQ
|
||||
|
||||
This page covers questions people often have about keymaps. If you haven't you should read [Keymap Overview](07_Reference/Keymap_Overview.md) first.
|
||||
|
||||
## What Keycodes Can I Use?
|
||||
See [Keycodes](06_Keycodes/index.md) for an index of keycodes available to you. These link to more extensive documentation when available.
|
||||
|
||||
Keycodes are actually defined in [common/keycode.h](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/keycode.h).
|
||||
|
||||
## What Are the Default Keycodes?
|
||||
|
||||
There are 3 standard keyboard layouts in use around the world- ANSI, ISO, and JIS. North America primarily uses ANSI, Europe and Africa primarily use ISO, and Japan uses JIS. Regions not mentioned typically use either ANSI or ISO. The keycodes corresponding to these layouts are shown here:
|
||||
|
||||
<!-- Source for this image: http://www.keyboard-layout-editor.com/#/gists/9ce023dc6caadc0cf11c88c782350a8c -->
|
||||

|
||||
|
||||
## Some Of My Keys Are Swapped Or Not Working
|
||||
|
||||
QMK has two features, Bootmagic and Command, which allow you to change the behavior of your keyboard on the fly. This includes, but is not limited to, swapping Ctrl/Caps, disabling Gui, swapping Alt/Gui, swapping Backspace/Backslash, disabling all keys, and other behavioral modifications.
|
||||
|
||||
As a quick fix try holding down `Space`+`Backspace` while you plug in your keyboard. This will reset the stored settings on your keyboard, returning those keys to normal operation. If that doesn't work look here:
|
||||
|
||||
* [Bootmagic](05_Features/Bootmagic.md)
|
||||
* [Command](05_Features/Command.md)
|
||||
|
||||
## The Menu Key Isn't Working
|
||||
|
||||
The key found on most modern keyboards that is located between `KC_RGUI` and `KC_RCTL` is actually called `KC_APP`. This is because when that key was invented there was already a key named `MENU` in the relevant standards, so MS chose to call that the `APP` key.
|
||||
|
||||
## `KC_SYSREQ` Isn't Working
|
||||
Use keycode for Print Screen(`KC_PSCREEN` or `KC_PSCR`) instead of `KC_SYSREQ`. Key combination of 'Alt + Print Screen' is recognized as 'System request'.
|
||||
|
||||
See [issue #168](https://github.com/tmk/tmk_keyboard/issues/168) and
|
||||
* http://en.wikipedia.org/wiki/Magic_SysRq_key
|
||||
* http://en.wikipedia.org/wiki/System_request
|
||||
|
||||
## Power Key Doesn't Work
|
||||
Use `KC_PWR` instead of `KC_POWER` or vice versa.
|
||||
* `KC_PWR` works with Windows and Linux, not with OSX.
|
||||
* `KC_POWER` works with OSX and Linux, not with Windows.
|
||||
|
||||
More info: http://geekhack.org/index.php?topic=14290.msg1327264#msg1327264
|
||||
|
||||
## One Shot Modifier
|
||||
Solves my personal 'the' problem. I often got 'the' or 'THe' wrongly instead of 'The'. One Shot Shift mitigates this for me.
|
||||
https://github.com/tmk/tmk_keyboard/issues/67
|
||||
|
||||
## Modifier/Layer Stuck
|
||||
Modifier keys or layers can be stuck unless layer switching is configured properly.
|
||||
For Modifier keys and layer actions you have to place `KC_TRANS` on same position of destination layer to unregister the modifier key or return to previous layer on release event.
|
||||
|
||||
* https://github.com/tmk/tmk_core/blob/master/doc/Reference/Keymap_Overview.md#31-momentary-switching
|
||||
* http://geekhack.org/index.php?topic=57008.msg1492604#msg1492604
|
||||
* https://github.com/tmk/tmk_keyboard/issues/248
|
||||
|
||||
|
||||
## Mechanical Lock Switch Support
|
||||
|
||||
This feature is for *mechanical lock switch* like [this Alps one](http://deskthority.net/wiki/Alps_SKCL_Lock). You can enable it by adding this to your `config.h`:
|
||||
|
||||
```
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
```
|
||||
|
||||
After enabling this feature use keycodes `KC_LCAP`, `KC_LNUM` and `KC_LSCR` in your keymap instead.
|
||||
|
||||
Old vintage mechanical keyboards occasionally have lock switches but modern ones don't have. ***You don't need this feature in most case and just use keycodes `KC_CAPS`, `KC_NLCK` and `KC_SLCK`.***
|
||||
|
||||
## Input Special Characters Other Than ASCII like Cédille 'Ç'
|
||||
NO UNIVERSAL METHOD TO INPUT THOSE WORKS OVER ALL SYSTEMS. You have to define **MACRO** in way specific to your OS or layout.
|
||||
|
||||
See this post for example **MACRO** code.
|
||||
|
||||
http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478-120.html#p195620
|
||||
|
||||
On **Windows** you can use `AltGr` key or **Alt code**.
|
||||
* http://en.wikipedia.org/wiki/AltGr_key
|
||||
* http://en.wikipedia.org/wiki/Alt_code
|
||||
|
||||
On **Mac** OS defines `Option` key combinations.
|
||||
* http://en.wikipedia.org/wiki/Option_key#Alternative_keyboard_input
|
||||
|
||||
On **Xorg** you can use `compose` key, instead.
|
||||
* http://en.wikipedia.org/wiki/Compose_key
|
||||
|
||||
And see this for **Unicode** input.
|
||||
* http://en.wikipedia.org/wiki/Unicode_input
|
||||
|
||||
|
||||
## Apple/Mac Keyboard `Fn`
|
||||
Not supported.
|
||||
|
||||
Apple/Mac keyboard sends keycode for Fn unlike most of other keyboards.
|
||||
I think you can send Apple Fn key using Apple venter specific Page 0xff01 and usage 0x0003. But you have to change HID Report Descriptor for this, of course.
|
||||
|
||||
https://opensource.apple.com/source/IOHIDFamily/IOHIDFamily-606.1.7/IOHIDFamily/AppleHIDUsageTables.h
|
||||
|
||||
|
||||
## Media Control Keys in Mac OSX
|
||||
#### KC_MNXT and KC_MPRV Does Not Work on Mac
|
||||
Use `KC_MFFD`(`KC_MEDIA_FAST_FORWARD`) and `KC_MRWD`(`KC_MEDIA_REWIND`) instead of `KC_MNXT` and `KC_MPRV`.
|
||||
See https://github.com/tmk/tmk_keyboard/issues/195
|
||||
|
||||
|
||||
## Keys Supported in Mac OSX?
|
||||
You can know which keycodes are supported in OSX from this source code.
|
||||
|
||||
`usb_2_adb_keymap` array maps Keyboard/Keypad Page usages to ADB scancodes(OSX internal keycodes).
|
||||
|
||||
https://opensource.apple.com/source/IOHIDFamily/IOHIDFamily-606.1.7/IOHIDFamily/Cosmo_USB2ADB.c
|
||||
|
||||
And `IOHIDConsumer::dispatchConsumerEvent` handles Consumer page usages.
|
||||
|
||||
https://opensource.apple.com/source/IOHIDFamily/IOHIDFamily-606.1.7/IOHIDFamily/IOHIDConsumer.cpp
|
||||
|
||||
|
||||
## JIS Keys in Mac OSX
|
||||
Japanese JIS keyboard specific keys like `無変換(Muhenkan)`, `変換(Henkan)`, `ひらがな(hiragana)` are not recognized on OSX. You can use **Seil** to enable those keys, try following options.
|
||||
|
||||
* Enable NFER Key on PC keyboard
|
||||
* Enable XFER Key on PC keyboard
|
||||
* Enable KATAKANA Key on PC keyboard
|
||||
|
||||
https://pqrs.org/osx/karabiner/seil.html
|
||||
|
||||
|
||||
## RN-42 Bluetooth Doesn't Work with Karabiner
|
||||
Karabiner - Keymapping tool on Mac OSX - ignores inputs from RN-42 module by default. You have to enable this option to make Karabiner working with your keyboard.
|
||||
https://github.com/tekezo/Karabiner/issues/403#issuecomment-102559237
|
||||
|
||||
See these for the detail of this problem.
|
||||
https://github.com/tmk/tmk_keyboard/issues/213
|
||||
https://github.com/tekezo/Karabiner/issues/403
|
||||
|
||||
|
||||
## Esc and <code>`</code> on a Single Key
|
||||
|
||||
See the [Grave Escape](05_Features/Grave_Escape.md) feature.
|
||||
|
||||
## Arrow on Right Modifier Keys with Dual-Role
|
||||
This turns right modifier keys into arrow keys when the keys are tapped while still modifiers when the keys are hold. In TMK the dual-role function is dubbed **TAP**.
|
||||
```
|
||||
|
||||
#include "keymap_common.h"
|
||||
|
||||
|
||||
/* Arrow keys on right modifier keys with TMK dual role feature
|
||||
*
|
||||
* https://github.com/tmk/tmk_core/blob/master/doc/07_Reference/Keymap_Overview.md#213-modifier-with-tap-keydual-role
|
||||
* https://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys
|
||||
*/
|
||||
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* 0: qwerty */
|
||||
[0] = KEYMAP( \
|
||||
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, NUHS,BSPC, \
|
||||
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
|
||||
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, \
|
||||
LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH,FN0, ESC, \
|
||||
FN4, LGUI,LALT, SPC, APP, FN2, FN1, FN3),
|
||||
[1] = KEYMAP( \
|
||||
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS,TRNS, \
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,\
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
|
||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN5, TRNS, \
|
||||
TRNS,TRNS,TRNS, TRNS, TRNS,FN7, FN6, FN8),
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_UP),
|
||||
[1] = ACTION_MODS_TAP_KEY(MOD_RGUI, KC_DOWN),
|
||||
[2] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_LEFT),
|
||||
[3] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_RIGHT),
|
||||
[4] = ACTION_LAYER_MOMENTARY(1),
|
||||
[5] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_PGUP),
|
||||
[6] = ACTION_MODS_TAP_KEY(MOD_RGUI, KC_PGDN),
|
||||
[7] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_HOME),
|
||||
[8] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_END),
|
||||
};
|
||||
|
||||
```
|
||||
|
||||
Dual-role key: https://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys
|
||||
|
||||
|
||||
## Eject on Mac OSX
|
||||
`KC_EJCT` keycode works on OSX. https://github.com/tmk/tmk_keyboard/issues/250
|
||||
It seems Windows 10 ignores the code and Linux/Xorg recognizes but has no mapping by default.
|
||||
|
||||
Not sure what keycode Eject is on genuine Apple keyboard actually. HHKB uses `F20` for Eject key(`Fn+f`) on Mac mode but this is not same as Apple Eject keycode probably.
|
||||
|
||||
|
||||
## What's `weak_mods` and `real_mods` in `action_util.c`
|
||||
___TO BE IMPROVED___
|
||||
|
||||
real_mods is intended to retains state of real/physical modifier key state, while
|
||||
weak_mods retains state of virtual or temporary modifiers which should not affect state real modifier key.
|
||||
|
||||
Let's say you hold down physical left shift key and type ACTION_MODS_KEY(LSHIFT, KC_A),
|
||||
|
||||
with weak_mods,
|
||||
* (1) hold down left shift: real_mods |= MOD_BIT(LSHIFT)
|
||||
* (2) press ACTION_MODS_KEY(LSHIFT, KC_A): weak_mods |= MOD_BIT(LSHIFT)
|
||||
* (3) release ACTION_MODS_KEY(LSHIFT, KC_A): weak_mods &= ~MOD_BIT(LSHIFT)
|
||||
real_mods still keeps modifier state.
|
||||
|
||||
without weak mods,
|
||||
* (1) hold down left shift: real_mods |= MOD_BIT(LSHIFT)
|
||||
* (2) press ACTION_MODS_KEY(LSHIFT, KC_A): real_mods |= MOD_BIT(LSHIFT)
|
||||
* (3) release ACTION_MODS_KEY(LSHIFT, KC_A): real_mods &= ~MOD_BIT(LSHIFT)
|
||||
here real_mods lost state for 'physical left shift'.
|
||||
|
||||
weak_mods is ORed with real_mods when keyboard report is sent.
|
||||
https://github.com/tmk/tmk_core/blob/master/common/action_util.c#L57
|
||||
|
||||
## Timer Functionality
|
||||
|
||||
It's possible to start timers and read values for time-specific events - here's an example:
|
||||
|
||||
```c
|
||||
static uint16_t key_timer;
|
||||
key_timer = timer_read();
|
||||
|
||||
if (timer_elapsed(key_timer) < 100) {
|
||||
// do something if less than 100ms have passed
|
||||
} else {
|
||||
// do something if 100ms or more have passed
|
||||
}
|
||||
```
|
||||
|
||||
It's best to declare the `static uint16_t key_timer;` at the top of the file, outside of any code blocks you're using it in.
|
6
docs/03_FAQ/index.md
Normal file
6
docs/03_FAQ/index.md
Normal file
@ -0,0 +1,6 @@
|
||||
# Frequently Asked Questions
|
||||
|
||||
* [General](03_FAQ/02_General_FAQ.md)
|
||||
* [Building or Compiling QMK](03_FAQ/03_Build_Compile_QMK.md)
|
||||
* [Debugging and Troubleshooting QMK](03_FAQ/04_Debugging_and_Troubleshooting.md)
|
||||
* [Keymap](03_FAQ/05_Keymaps.md)
|
157
docs/04_Hardware/02_AVR_Processors.md
Normal file
157
docs/04_Hardware/02_AVR_Processors.md
Normal file
@ -0,0 +1,157 @@
|
||||
# Keyboards with AVR Processors
|
||||
|
||||
This page describes the support for for AVR processors in QMK. AVR processors include the atmega32u4, atmega32u2, at90usb1286, and other processors from Atmel Corporation. AVR processors are 8-bit MCU's that are designed to be easy to work with. The most common AVR processors in keyboards have on-board USB and plenty of GPIO for supporting large keyboard matrices. They are the most popular MCU for use in keyboards today.
|
||||
|
||||
If you have not yet you should read the [Keyboard Guidelines](07_Reference/01_Keyboard_Guidelines.md) to get a sense of how keyboards fit into QMK.
|
||||
|
||||
## Adding Your AVR Keyboard to QMK
|
||||
|
||||
QMK has a number of features to simplify working with AVR keyboards. For most keyboards you don't have to write a single line of code. To get started run the `util/new_project.sh` script:
|
||||
|
||||
```
|
||||
$ util/new_project.sh my_awesome_keyboard
|
||||
######################################################
|
||||
# /keyboards/my_awesome_keyboard project created. To start
|
||||
# working on things, cd into keyboards/my_awesome_keyboard
|
||||
######################################################
|
||||
```
|
||||
|
||||
This will create all the files needed to support your new keyboard, and populate the settings with default values. Now you just need to customize it for your keyboard.
|
||||
|
||||
## `readme.md`
|
||||
|
||||
This is where you'll describe your keyboard. Please follow the [Keyboard Readme Template](07_Reference/Documentation_Templates.md#keyboard-readmemd-template) when writing your `readme.md`. You're encouraged to place an image at the top of your `readme.md`, please use an external service such as [Imgur](http://imgur.com) to host the images.
|
||||
|
||||
## `<keyboard>.c`
|
||||
|
||||
This is where all the custom logic for your keyboard goes. Many keyboards do not need to put anything at all in here. You can learn more about writing custom logic in [Custom Quantum Functions](07_Reference/Custom_Code.md).
|
||||
|
||||
## `<keyboard>.h`
|
||||
|
||||
This is the file you define your [Layout Macro(s)](05_Features/Layouts.md) in. At minimum you should have a `#define LAYOUT` for your keyboard that looks something like this:
|
||||
|
||||
```
|
||||
#define LAYOUT( \
|
||||
k00, k01, k02, \
|
||||
k10, k11 \
|
||||
) { \
|
||||
{ k00, k01, k02 }, \
|
||||
{ k10, KC_NO, k11 }, \
|
||||
}
|
||||
```
|
||||
|
||||
The first half of the `LAYOUT` pre-processor macro defines the physical arrangement of keys. The second half of the macro defines the matrix the switches are connected to. This allows you to have a physical arrangement of keys that differs from the wiring matrix.
|
||||
|
||||
Each of the `k__` variables needs to be unique, and typically they follow the format `k<row><col>`.
|
||||
|
||||
The physical matrix (the second half) must have a number of rows equaling `MATRIX_ROWS`, and each row must have exactly `MATRIX_COLS` elements in it. If you do not have this many physical keys you can use `KC_NO` to fill in the blank spots.
|
||||
|
||||
## `config.h`
|
||||
|
||||
The `config.h` file is where you configure the hardware and feature set for your keyboard. There are a lot of options that can be placed in that file, too many to list there. For a complete overview of available options see the [Config Options](07_Reference/Config_Options.md) page.
|
||||
|
||||
### Hardware Configuration
|
||||
|
||||
|
||||
At the top of the `config.h` you'll find USB related settings. These control how your keyboard appears to the Operating System. If you don't have a good reason to change you should leave the `VENDOR_ID` as `0xFEED`. For the `PRODUCT_ID` you should pick a number that is not yet in use.
|
||||
|
||||
Do change the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` lines to accurately reflect your keyboard.
|
||||
|
||||
```
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6060
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER You
|
||||
#define PRODUCT my_awesome_keyboard
|
||||
#define DESCRIPTION A custom keyboard
|
||||
```
|
||||
|
||||
{% hint style='info' %}
|
||||
Note: On Windows and macOS the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` fields will be displayed in the list of USB devices. On Linux these values will not be visible in `lsusb`, since Linux takes that information from the list published by the USB-IF.
|
||||
{% endhint %}
|
||||
|
||||
### Keyboard Matrix Configuration
|
||||
|
||||
The next section of the `config.h` file deals with your keyboard's matrix. The first thing you should set is the matrix's size. This is usually, but not always, the same number of rows and columns as the physical key arrangement.
|
||||
|
||||
```
|
||||
#define MATRIX_ROWS 2
|
||||
#define MATRIX_COLS 3
|
||||
```
|
||||
|
||||
Once you've defined the size of your matrix you need to define which pins on your MCU are connected to rows and columns. To do so simply specify the names of those pins:
|
||||
|
||||
```
|
||||
#define MATRIX_ROW_PINS { D0, D5 }
|
||||
#define MATRIX_COL_PINS { F1, F0, B0 }
|
||||
#define UNUSED_PINS
|
||||
```
|
||||
|
||||
The number of `MATRIX_ROW_PINS` entries must be the same as the number you assigned to `MATRIX_ROWS`, and likewise for `MATRIX_COL_PINS` and `MATRIX_COLS`. You do not have to specify `UNUSED_PINS`, but you can if you want to document what pins are open.
|
||||
|
||||
Finally, you can specify the direction your diodes point. This can be `COL2ROW`, `ROW2COL`, or `CUSTOM_MATRIX`.
|
||||
|
||||
```
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
```
|
||||
|
||||
### Backlight Configuration
|
||||
|
||||
By default QMK supports backlighting on pins `B5`, `B6`, and `B7`. If you are using one of those you can simply enable it here. For more details see the [Backlight Documentation](05_Features/Backlight.md).
|
||||
|
||||
```
|
||||
#define BACKLIGHT_PIN B7
|
||||
#define BACKLIGHT_LEVELS 3
|
||||
#define BACKLIGHT_BREATHING
|
||||
#define BREATHING_PERIOD 6
|
||||
```
|
||||
|
||||
{% hint style='info' %}
|
||||
You can use backlighting on any pin you like, but you will have to do more work to support that. See the [Backlight Documentation](05_Features/Backlight.md) for more details.
|
||||
{% endhint %}
|
||||
|
||||
### Other Configuration Options
|
||||
|
||||
There are a lot of features that can be configured or tuned in `config.h`. You should see the [Config Options](07_Reference/Config_Options.md) page for more details.
|
||||
|
||||
## `rules.mk`
|
||||
|
||||
You use the `rules.mk` file to tell QMK what files to build and what features to enable. If you are building around an atmega32u4 you can largely leave these defaults alone. If you are using another MCU you may have to tweak some parameters.
|
||||
|
||||
### MCU Options
|
||||
|
||||
These options tell the build system what CPU to build for. Be very careful if you change any of these settings, you can render your keyboard inoperable.
|
||||
|
||||
```
|
||||
MCU = atmega32u4
|
||||
F_CPU = 16000000
|
||||
ARCH = AVR8
|
||||
F_USB = $(F_CPU)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
```
|
||||
|
||||
### Bootloader Size
|
||||
|
||||
The bootloader is a special section of your MCU that allows you to upgrade the code stored on the MCU. Think of it like a Rescue Partition for your keyboard. If you are using a teensy 2.0, or a device like the Ergodox EZ that uses the teensy bootloader you should set this to `512`. Most other bootloaders should be set to `4096`, but `1024` and `2048` are other possible values you may encounter.
|
||||
|
||||
#### Teensy 2.0 Bootloader Example
|
||||
|
||||
```
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=512
|
||||
```
|
||||
|
||||
#### Teensy 2.0++ Bootloader Example
|
||||
|
||||
```
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=1024
|
||||
```
|
||||
|
||||
#### Atmel DFU Loader Example
|
||||
|
||||
```
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
```
|
||||
|
||||
### Build Options
|
||||
|
||||
There are a number of features that can be turned on or off in `rules.mk`. See the [Config Options](07_Reference/Config_Options.md#feature-options) page for a detailed list and description.
|
27
docs/04_Hardware/04_Drivers.md
Normal file
27
docs/04_Hardware/04_Drivers.md
Normal file
@ -0,0 +1,27 @@
|
||||
# QMK Hardware Drivers
|
||||
|
||||
QMK is used on a lot of different hardware. While support for the most common MCU's and matrix configurations is built-in there are a number of drivers that can be added to a keyboard to support additional hardware. Examples include mice and other pointing devices, i/o expanders for split keyboards, bluetooth modules, and LCD, OLED, and TFT screens.
|
||||
|
||||
<!-- FIXME: This should talk about how drivers are integrated into QMK and how you can add your own driver.
|
||||
|
||||
# Driver System Overview
|
||||
|
||||
-->
|
||||
|
||||
# Available Drivers
|
||||
|
||||
## ProMicro (AVR Only)
|
||||
|
||||
Support for addressing pins on the ProMicro by their Arduino name rather than their AVR name. This needs to be better documented, if you are trying to do this and reading the code doesn't help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) and we can help you through the process.
|
||||
|
||||
## SSD1306 (AVR Only)
|
||||
|
||||
Support for SSD1306 based OLED displays. This needs to be better documented, if you are trying to do this and reading the code doesn't help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) and we can help you through the process.
|
||||
|
||||
## uGFX
|
||||
|
||||
You can make use of uGFX within QMK to drive character and graphic LCD's, LED arrays, OLED, TFT, and other display technologies. This needs to be better documented, if you are trying to do this and reading the code doesn't help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) and we can help you through the process.
|
||||
|
||||
## WS2812 (AVR Only)
|
||||
|
||||
Support for WS2811/WS2812{a,b,c} LED's. For more information see the [RGB Light](05_Features/RGB_Lighting.md) page.
|
8
docs/04_Hardware/index.md
Normal file
8
docs/04_Hardware/index.md
Normal file
@ -0,0 +1,8 @@
|
||||
# Hardware
|
||||
|
||||
QMK runs on a variety of hardware. If your processor can be targeted by [LUFA](http://www.fourwalledcubicle.com/LUFA.php) or [ChibiOS](http://www.chibios.com) you can probably get QMK running on it. This section explores getting QMK running on, and communicating with, hardware of all kinds.
|
||||
|
||||
* [Keyboard Guidelines](07_Reference/01_Keyboard_Guidelines.md)
|
||||
* [AVR Processors](04_Hardware/02_AVR_Processors.md)
|
||||
* ARM Processors (TBD)
|
||||
* [Drivers](04_Hardware/04_Drivers.md)
|
179
docs/05_Features/Advanced_Keycodes.md
Normal file
179
docs/05_Features/Advanced_Keycodes.md
Normal file
@ -0,0 +1,179 @@
|
||||
# Advanced Keycodes
|
||||
|
||||
Your keymap can include keycodes that are more advanced than normal, for example shifted keys. This page documents the functions that are available to you.
|
||||
|
||||
### Assigning Custom Names
|
||||
|
||||
People often define custom names using `#define`. For example:
|
||||
|
||||
```c
|
||||
#define FN_CAPS LT(_FL, KC_CAPSLOCK)
|
||||
#define ALT_TAB LALT(KC_TAB)
|
||||
```
|
||||
|
||||
This will allow you to use `FN_CAPS` and `ALT_TAB` in your `KEYMAP()`, keeping it more readable.
|
||||
|
||||
### Limits of These Aliases
|
||||
|
||||
Currently, the keycodes able to used with these functions are limited to the [Basic Keycodes](06_Keycodes/Basic.md), meaning you can't use keycodes like `KC_TILD`, or anything greater than 0xFF. For a full list of the keycodes able to be used see [Basic Keycodes](06_Keycodes/Basic.md).
|
||||
|
||||
# Switching and Toggling Layers
|
||||
|
||||
These functions allow you to activate layers in various ways. Note that layers are not generally independent layouts -- multiple layers can be activated at once, and it's typical for layers to use `KC_TRNS` to allow keypresses to pass through to lower layers. For a detailed explanation of layers, see [Keymap Overview](07_Reference/Keymap_Overview.md#keymap-and-layers)
|
||||
|
||||
* `DF(layer)` - switches the default layer. The default layer is the always-active base layer that other layers stack on top of. See below for more about the default layer. This might be used to switch from QWERTY to Dvorak layout. (Note that this is a temporary switch that only persists until the keyboard loses power. To modify the default layer in a persistent way requires deeper customization, such as calling the `set_single_persistent_default_layer` function inside of [process_record_user](07_Reference/Custom_Code.md#programming-the-behavior-of-any-keycode).)
|
||||
* `MO(layer)` - momentarily activates *layer*. As soon as you let go of the key, the layer is deactivated.
|
||||
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers.
|
||||
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped.
|
||||
* `TG(layer)` - toggles *layer*, activating it if it's inactive and vice versa
|
||||
* `TO(layer)` - activates *layer* and de-activates all other layers (except your default layer). This function is special, because instead of just adding/removing one layer to your active layer stack, it will completely replace your current active layers, uniquely allowing you to replace higher layers with a lower one. This is activated on keydown (as soon as the key is pressed).
|
||||
* `TT(layer)` - Layer Tap-Toggle. If you hold the key down, *layer* is activated, and then is de-activated when you let go (like `MO`). If you repeatedly tap it, the layer will be toggled on or off (like `TG`). It needs 5 taps by default, but you can change this by defining `TAPPING_TOGGLE` -- for example, `#define TAPPING_TOGGLE 2` to toggle on just two taps.
|
||||
|
||||
# Working with Layers
|
||||
|
||||
Care must be taken when switching layers, it's possible to lock yourself into a layer with no way to deactivate that layer (without unplugging your keyboard.) We've created some guidelines to help users avoid the most common problems.
|
||||
|
||||
### Beginners
|
||||
|
||||
If you are just getting started with QMK you will want to keep everything simple. Follow these guidelines when setting up your layers:
|
||||
|
||||
* Setup layer 0 as your default, "base" layer. This is your normal typing layer, and could be whatever layout you want (qwerty, dvorak, colemak, etc.). It's important to set this as the lowest layer since it will typically have most or all of the keyboard's keys defined, so would block other layers from having any effect if it were above them (i.e., had a higher layer number).
|
||||
* Arrange your layers in a "tree" layout, with layer 0 as the root. Do not try to enter the same layer from more than one other layer.
|
||||
* In a layer's keymap, only reference higher-numbered layers. Because layers are processed from the highest-numbered (topmost) active layer down, modifying the state of lower layers can be tricky and error-prone.
|
||||
|
||||
### Intermediate Users
|
||||
|
||||
Sometimes you need more than one base layer. For example, if you want to switch between QWERTY and Dvorak, switch between layouts for different countries, or switch your layout for different videogames. Your base layers should always be the lowest numbered layers. When you have multiple base layers you should always treat them as mutually exclusive. When one base layer is on the others are off.
|
||||
|
||||
### Advanced Users
|
||||
|
||||
Once you have a good feel for how layers work and what you can do, you can get more creative. The rules listed in the beginner section will help you be successful by avoiding some of the tricker details but they can be constraining, especially for ultra-compact keyboard users. Understanding how layers work will allow you to use them in more advanced ways.
|
||||
|
||||
Layers stack on top of each other in numerical order. When determining what a keypress does, QMK scans the layers from the top down, stopping when it reaches the first active layer that is not set to `KC_TRNS`. As a result if you activate a layer that is numerically lower than your current layer, and your current layer (or another layer that is active and higher than your target layer) has something other than `KC_TRNS`, that is the key that will be sent, not the key on the layer you just activated. This is the cause of most people's "why doesn't my layer get switched" problem.
|
||||
|
||||
Sometimes, you might want to switch between layers in a macro or as part of a tap dance routine. `layer_on` activates a layer, and `layer_off` deactivates it. More layer-related functions can be found in [action_layer.h](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/action_layer.h).
|
||||
|
||||
# Modifier Keys
|
||||
|
||||
These functions allow you to combine a mod with a keycode. When pressed the keydown for the mod will be sent first, and then *kc* will be sent. When released the keyup for *kc* will be sent and then the mod will be sent.
|
||||
|
||||
* `LSFT(kc)` or `S(kc)` - applies left Shift to *kc* (keycode)
|
||||
* `RSFT(kc)` - applies right Shift to *kc*
|
||||
* `LCTL(kc)` - applies left Control to *kc*
|
||||
* `RCTL(kc)` - applies right Control to *kc*
|
||||
* `LALT(kc)` - applies left Alt to *kc*
|
||||
* `RALT(kc)` - applies right Alt to *kc*
|
||||
* `LGUI(kc)` - applies left GUI (command/win) to *kc*
|
||||
* `RGUI(kc)` - applies right GUI (command/win) to *kc*
|
||||
* `HYPR(kc)` - applies Hyper (all modifiers) to *kc*
|
||||
* `MEH(kc)` - applies Meh (all modifiers except Win/Cmd) to *kc*
|
||||
* `LCAG(kc)` - applies CtrlAltGui to *kc*
|
||||
|
||||
You can also chain these, like this:
|
||||
|
||||
LALT(LCTL(KC_DEL)) -- this makes a key that sends Alt, Control, and Delete in a single keypress.
|
||||
|
||||
# Shifted Keycodes
|
||||
|
||||
The following shortcuts automatically add `LSFT()` to keycodes to get commonly used symbols.
|
||||
|
||||
|Key |Aliases |Description |
|
||||
|------------------------|------------------|-------------------|
|
||||
|`KC_TILDE` |`KC_TILD` |`~` |
|
||||
|`KC_EXCLAIM` |`KC_EXLM` |`!` |
|
||||
|`KC_AT` | |`@` |
|
||||
|`KC_HASH` | |`#` |
|
||||
|`KC_DOLLAR` |`KC_DLR` |`$` |
|
||||
|`KC_PERCENT` |`KC_PERC` |`%` |
|
||||
|`KC_CIRCUMFLEX` |`KC_CIRC` |`^` |
|
||||
|`KC_AMPERSAND` |`KC_AMPR` |`&` |
|
||||
|`KC_ASTERISK` |`KC_ASTR` |`*` |
|
||||
|`KC_LEFT_PAREN` |`KC_LPRN` |`(` |
|
||||
|`KC_RIGHT_PAREN` |`KC_RPRN` |`)` |
|
||||
|`KC_UNDERSCORE` |`KC_UNDS` |`_` |
|
||||
|`KC_PLUS` | |`+` |
|
||||
|`KC_LEFT_CURLY_BRACE` |`KC_LCBR` |`{` |
|
||||
|`KC_RIGHT_CURLY_BRACE` |`KC_RCBR` |`}` |
|
||||
|`KC_PIPE` | |<code>|</code>|
|
||||
|`KC_COLON` |`KC_COLN` |`:` |
|
||||
|`KC_DOUBLE_QUOTE` |`KC_DQT`/`KC_DQUO`|`"` |
|
||||
|`KC_LEFT_ANGLE_BRACKET` |`KC_LT`/`KC_LABK` |`<` |
|
||||
|`KC_RIGHT_ANGLE_BRACKET`|`KC_GT`/`KC_RABK` |`>` |
|
||||
|`KC_QUESTION` |`KC_QUES` |`?` |
|
||||
|
||||
# Mod Tap
|
||||
|
||||
`MT(mod, kc)` - is *mod* (modifier key - MOD_LCTL, MOD_LSFT) when held, and *kc* when tapped. In other words, you can have a key that sends Esc (or the letter O or whatever) when you tap it, but works as a Control key or a Shift key when you hold it down.
|
||||
|
||||
These are the values you can use for the `mod` in `MT()` and `OSM()`:
|
||||
|
||||
* MOD_LCTL
|
||||
* MOD_LSFT
|
||||
* MOD_LALT
|
||||
* MOD_LGUI
|
||||
* MOD_RCTL
|
||||
* MOD_RSFT
|
||||
* MOD_RALT
|
||||
* MOD_RGUI
|
||||
* MOD_HYPR
|
||||
* MOD_MEH
|
||||
|
||||
These can also be combined like `MOD_LCTL | MOD_LSFT` e.g. `MT(MOD_LCTL | MOD_LSFT, KC_ESC)` which would activate Control and Shift when held, and send Escape when tapped.
|
||||
|
||||
We've added shortcuts to make common modifier/tap (mod-tap) mappings more compact:
|
||||
|
||||
* `CTL_T(kc)` - is LCTL when held and *kc* when tapped
|
||||
* `SFT_T(kc)` - is LSFT when held and *kc* when tapped
|
||||
* `ALT_T(kc)` - is LALT when held and *kc* when tapped
|
||||
* `ALGR_T(kc)` - is AltGr when held and *kc* when tapped
|
||||
* `GUI_T(kc)` - is LGUI when held and *kc* when tapped
|
||||
* `ALL_T(kc)` - is Hyper (all mods) when held and *kc* when tapped. To read more about what you can do with a Hyper key, see [this blog post by Brett Terpstra](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)
|
||||
* `LCAG_T(kc)` - is CtrlAltGui when held and *kc* when tapped
|
||||
* `MEH_T(kc)` - is like Hyper, but not as cool -- does not include the Cmd/Win key, so just sends Alt+Ctrl+Shift.
|
||||
|
||||
{% hint style='info' %}
|
||||
Due to the way that keycodes are structured, any modifiers specified as part of `kc`, such as `LCTL()` or `KC_LPRN`, will only activate when held instead of tapped.
|
||||
|
||||
Additionally, if there is at least one right modifier, any other modifiers will turn into their right equivalents, so it is not possible to "mix and match" the two.
|
||||
{% endhint %}
|
||||
|
||||
# One Shot Keys
|
||||
|
||||
One shot keys are keys that remain active until the next key is pressed, and then are released. This allows you to type keyboard combinations without pressing more than one key at a time. These keys are usually called "Sticky keys" or "Dead keys".
|
||||
|
||||
For example, if you define a key as `OSM(MOD_LSFT)`, you can type a capital A character by first pressing and releasing shift, and then pressing and releasing A. Your computer will see the shift key being held the moment shift is pressed, and it will see the shift key being released immediately after A is released.
|
||||
|
||||
One shot keys also work as normal modifiers. If you hold down a one shot key and type other keys, your one shot will be released immediately after you let go of the key.
|
||||
|
||||
You can control the behavior of one shot keys by defining these in `config.h`:
|
||||
|
||||
```c
|
||||
#define ONESHOT_TAP_TOGGLE 5 /* Tapping this number of times holds the key until tapped this number of times again. */
|
||||
#define ONESHOT_TIMEOUT 5000 /* Time (in ms) before the one shot key is released */
|
||||
```
|
||||
|
||||
* `OSM(mod)` - Momentarily hold down *mod*. You must use the `MOD_*` keycodes as shown in [Mod Tap](#mod-tap), not the `KC_*` codes.
|
||||
* `OSL(layer)` - momentary switch to *layer*.
|
||||
|
||||
Sometimes, you want to activate a one-shot layer as part of a macro or tap dance routine. To do this, you need to call `set_oneshot_layer(LAYER, ONESHOT_START)` on key down, and `set_oneshot_layer(ONESHOT_PRESSED)` on key up. If you want to cancel the oneshot, call `reset_oneshot_layer()`. For more complicated actions, take a look at the oneshot implementation in [`process_record`](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/action.c#L429).
|
||||
|
||||
If you're having issues with OSM translating over Remote Desktop Connection, this can be fixed by opening the settings, going to the "Local Resources" tap, and in the keyboard section, change the drop down to "On this Computer". This will fix the issue and allow OSM to function properly over Remote Desktop.
|
||||
|
||||
# Permissive Hold
|
||||
|
||||
As of [PR#1359](https://github.com/qmk/qmk_firmware/pull/1359/), there is a new `config.h` option:
|
||||
|
||||
```
|
||||
#define PERMISSIVE_HOLD
|
||||
```
|
||||
|
||||
This makes it easier for fast typists to use dual-function keys. Without this, if you let go of a held key inside the tapping term, it won't register.
|
||||
|
||||
Example: (Tapping Term = 200ms)
|
||||
|
||||
- SHFT_T(KC_A) Down
|
||||
- KC_X Down
|
||||
- KC_X Up
|
||||
- SHFT_T(KC_A) Up
|
||||
|
||||
With defaults, if above is typed within tapping term, this will emit `ax`. With permissive hold, if above is typed within tapping term, this will emit `X` (so, Shift+X).
|
249
docs/05_Features/Audio.md
Normal file
249
docs/05_Features/Audio.md
Normal file
@ -0,0 +1,249 @@
|
||||
# Audio
|
||||
|
||||
Your keyboard can make sounds! If you've got a Planck, Preonic, or basically any AVR keyboard that allows access to certain PWM-capable pins, you can hook up a simple speaker and make it beep. You can use those beeps to indicate layer transitions, modifiers, special keys, or just to play some funky 8bit tunes.
|
||||
|
||||
Up to two simultaneous audio voices are supported, one driven by timer 1 and another driven by timer 3. The following pins can be defined as audio outputs in config.h:
|
||||
Timer 1:
|
||||
`#define B5_AUDIO`
|
||||
`#define B6_AUDIO`
|
||||
`#define B7_AUDIO`
|
||||
|
||||
Timer 3:
|
||||
`#define C4_AUDIO`
|
||||
`#define C5_AUDIO`
|
||||
`#define C6_AUDIO`
|
||||
|
||||
If you add `AUDIO_ENABLE = yes` to your `rules.mk`, there's a couple different sounds that will automatically be enabled without any other configuration:
|
||||
|
||||
```
|
||||
STARTUP_SONG // plays when the keyboard starts up (audio.c)
|
||||
GOODBYE_SONG // plays when you press the RESET key (quantum.c)
|
||||
AG_NORM_SONG // plays when you press AG_NORM (quantum.c)
|
||||
AG_SWAP_SONG // plays when you press AG_SWAP (quantum.c)
|
||||
MUSIC_ON_SONG // plays when music mode is activated (process_music.c)
|
||||
MUSIC_OFF_SONG // plays when music mode is deactivated (process_music.c)
|
||||
CHROMATIC_SONG // plays when the chromatic music mode is selected (process_music.c)
|
||||
GUITAR_SONG // plays when the guitar music mode is selected (process_music.c)
|
||||
VIOLIN_SONG // plays when the violin music mode is selected (process_music.c)
|
||||
MAJOR_SONG // plays when the major music mode is selected (process_music.c)
|
||||
```
|
||||
|
||||
You can override the default songs by doing something like this in your `config.h`:
|
||||
|
||||
```c
|
||||
#ifdef AUDIO_ENABLE
|
||||
#define STARTUP_SONG SONG(STARTUP_SOUND)
|
||||
#endif
|
||||
```
|
||||
|
||||
A full list of sounds can be found in [quantum/audio/song_list.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/audio/song_list.h) - feel free to add your own to this list! All available notes can be seen in [quantum/audio/musical_notes.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/audio/musical_notes.h).
|
||||
|
||||
To play a custom sound at a particular time, you can define a song like this (near the top of the file):
|
||||
|
||||
```c
|
||||
float my_song[][2] = SONG(QWERTY_SOUND);
|
||||
```
|
||||
|
||||
And then play your song like this:
|
||||
|
||||
```c
|
||||
PLAY_SONG(my_song);
|
||||
```
|
||||
|
||||
Alternatively, you can play it in a loop like this:
|
||||
|
||||
```c
|
||||
PLAY_LOOP(my_song);
|
||||
```
|
||||
|
||||
It's advised that you wrap all audio features in `#ifdef AUDIO_ENABLE` / `#endif` to avoid causing problems when audio isn't built into the keyboard.
|
||||
|
||||
## Music Mode
|
||||
|
||||
The music mode maps your columns to a chromatic scale, and your rows to octaves. This works best with ortholinear keyboards, but can be made to work with others. All keycodes less than `0xFF` get blocked, so you won't type while playing notes - if you have special keys/mods, those will still work. A work-around for this is to jump to a different layer with KC_NOs before (or after) enabling music mode.
|
||||
|
||||
Recording is experimental due to some memory issues - if you experience some weird behavior, unplugging/replugging your keyboard will fix things.
|
||||
|
||||
06_Keycodes available:
|
||||
|
||||
* `MU_ON` - Turn music mode on
|
||||
* `MU_OFF` - Turn music mode off
|
||||
* `MU_TOG` - Toggle music mode
|
||||
* `MU_MOD` - Cycle through the music modes:
|
||||
* `CHROMATIC_MODE` - Chromatic scale, row changes the octave
|
||||
* `GUITAR_MODE` - Chromatic scale, but the row changes the string (+5 st)
|
||||
* `VIOLIN_MODE` - Chromatic scale, but the row changes the string (+7 st)
|
||||
* `MAJOR_MODE` - Major scale
|
||||
|
||||
In music mode, the following keycodes work differently, and don't pass through:
|
||||
|
||||
* `LCTL` - start a recording
|
||||
* `LALT` - stop recording/stop playing
|
||||
* `LGUI` - play recording
|
||||
* `KC_UP` - speed-up playback
|
||||
* `KC_DOWN` - slow-down playback
|
||||
|
||||
By default, `MUSIC_MASK` is set to `keycode < 0xFF` which means keycodes less than `0xFF` are turned into notes, and don't output anything. You can change this by defining this in your `config.h` like this:
|
||||
|
||||
#define MUSIC_MASK keycode != KC_NO
|
||||
|
||||
Which will capture all keycodes - be careful, this will get you stuck in music mode until you restart your keyboard!
|
||||
|
||||
The pitch standard (`PITCH_STANDARD_A`) is 440.0f by default - to change this, add something like this to your `config.h`:
|
||||
|
||||
#define PITCH_STANDARD_A 432.0f
|
||||
|
||||
You can completely disable Music Mode as well. This is useful, if you're pressed for space on your controller. To disable it, add this to your `config.h`:
|
||||
|
||||
#define NO_MUSIC_MODE
|
||||
|
||||
## Faux Click
|
||||
|
||||
This adds a click sound each time you hit a button, to simulate click sounds from the keyboard. And the sounds are slightly different for each keypress, so it doesn't sound like a single long note, if you type rapidly.
|
||||
|
||||
* `CK_TOGG` - Toggles the status (will play sound if enabled)
|
||||
* `CK_RST` - Resets the frequency to the default state
|
||||
* `CK_UP` - Increases the frequency of the clicks
|
||||
* `CK_DOWN` - Decreases the frequency of the clicks
|
||||
|
||||
The feature is disabled by default, to save space. To enable it, add this to your `config.h`:
|
||||
|
||||
#define AUDIO_CLICKY
|
||||
|
||||
Additionally, even when enabled, the feature is not enabled by default, so you would need to turn it on first. And since we don't use EEPROM to store the setting (yet), you can default this to on by adding this to your `config.h`:
|
||||
|
||||
#define AUDIO_CLICKY_ON
|
||||
|
||||
You can configure the default, min and max frequencies, the stepping and built in randomness by defining these values:
|
||||
|
||||
| Option | Default Value | Description |
|
||||
|--------|---------------|-------------|
|
||||
| `AUDIO_CLICKY_FREQ_DEFAULT` | 440.0f | Sets the default/starting audio frequency for the clicky sounds. |
|
||||
| `AUDIO_CLICKY_FREQ_MIN` | 65.0f | Sets the lowest frequency (under 60f are a bit buggy). |
|
||||
| `AUDIO_CLICKY_FREQ_MAX` | 1500.0f | Sets the the highest frequency. Too high may result in coworkers attacking you. |
|
||||
| `AUDIO_CLICKY_FREQ_FACTOR` | 1.18921f| Sets the stepping of UP/DOWN key codes. |
|
||||
| `AUDIO_CLICKY_FREQ_RANDOMNESS` | 0.05f | Sets a factor of randomness for the clicks, Setting this to `0f` will make each click identical. |
|
||||
|
||||
|
||||
|
||||
|
||||
## MIDI Functionality
|
||||
|
||||
This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile.
|
||||
|
||||
<!-- FIXME: this formatting needs work
|
||||
|
||||
## Audio
|
||||
|
||||
```c
|
||||
#ifdef AUDIO_ENABLE
|
||||
AU_ON,
|
||||
AU_OFF,
|
||||
AU_TOG,
|
||||
|
||||
#ifdef FAUXCLICKY_ENABLE
|
||||
FC_ON,
|
||||
FC_OFF,
|
||||
FC_TOG,
|
||||
#endif
|
||||
|
||||
// Music mode on/off/toggle
|
||||
MU_ON,
|
||||
MU_OFF,
|
||||
MU_TOG,
|
||||
|
||||
// Music voice iterate
|
||||
MUV_IN,
|
||||
MUV_DE,
|
||||
#endif
|
||||
```
|
||||
|
||||
### Midi
|
||||
|
||||
#if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
|
||||
MI_ON, // send midi notes when music mode is enabled
|
||||
MI_OFF, // don't send midi notes when music mode is enabled
|
||||
#endif
|
||||
|
||||
MIDI_TONE_MIN,
|
||||
MIDI_TONE_MAX
|
||||
|
||||
MI_C = MIDI_TONE_MIN,
|
||||
MI_Cs,
|
||||
MI_Db = MI_Cs,
|
||||
MI_D,
|
||||
MI_Ds,
|
||||
MI_Eb = MI_Ds,
|
||||
MI_E,
|
||||
MI_F,
|
||||
MI_Fs,
|
||||
MI_Gb = MI_Fs,
|
||||
MI_G,
|
||||
MI_Gs,
|
||||
MI_Ab = MI_Gs,
|
||||
MI_A,
|
||||
MI_As,
|
||||
MI_Bb = MI_As,
|
||||
MI_B,
|
||||
|
||||
MIDI_TONE_KEYCODE_OCTAVES > 1
|
||||
|
||||
where x = 1-5:
|
||||
MI_C_x,
|
||||
MI_Cs_x,
|
||||
MI_Db_x = MI_Cs_x,
|
||||
MI_D_x,
|
||||
MI_Ds_x,
|
||||
MI_Eb_x = MI_Ds_x,
|
||||
MI_E_x,
|
||||
MI_F_x,
|
||||
MI_Fs_x,
|
||||
MI_Gb_x = MI_Fs_x,
|
||||
MI_G_x,
|
||||
MI_Gs_x,
|
||||
MI_Ab_x = MI_Gs_x,
|
||||
MI_A_x,
|
||||
MI_As_x,
|
||||
MI_Bb_x = MI_As_x,
|
||||
MI_B_x,
|
||||
|
||||
MI_OCT_Nx 1-2
|
||||
MI_OCT_x 0-7
|
||||
MIDI_OCTAVE_MIN = MI_OCT_N2,
|
||||
MIDI_OCTAVE_MAX = MI_OCT_7,
|
||||
MI_OCTD, // octave down
|
||||
MI_OCTU, // octave up
|
||||
|
||||
MI_TRNS_Nx 1-6
|
||||
MI_TRNS_x 0-6
|
||||
MIDI_TRANSPOSE_MIN = MI_TRNS_N6,
|
||||
MIDI_TRANSPOSE_MAX = MI_TRNS_6,
|
||||
MI_TRNSD, // transpose down
|
||||
MI_TRNSU, // transpose up
|
||||
|
||||
MI_VEL_x 1-10
|
||||
MIDI_VELOCITY_MIN = MI_VEL_1,
|
||||
MIDI_VELOCITY_MAX = MI_VEL_9,
|
||||
MI_VELD, // velocity down
|
||||
MI_VELU, // velocity up
|
||||
|
||||
MI_CHx 1-16
|
||||
MIDI_CHANNEL_MIN = MI_CH1
|
||||
MIDI_CHANNEL_MAX = MI_CH16,
|
||||
MI_CHD, // previous channel
|
||||
MI_CHU, // next channel
|
||||
|
||||
MI_ALLOFF, // all notes off
|
||||
|
||||
MI_SUS, // sustain
|
||||
MI_PORT, // portamento
|
||||
MI_SOST, // sostenuto
|
||||
MI_SOFT, // soft pedal
|
||||
MI_LEG, // legato
|
||||
|
||||
MI_MOD, // modulation
|
||||
MI_MODSD, // decrease modulation speed
|
||||
MI_MODSU, // increase modulation speed
|
||||
#endif // MIDI_ADVANCED
|
||||
|
||||
-->
|
170
docs/05_Features/Auto_Shift.md
Normal file
170
docs/05_Features/Auto_Shift.md
Normal file
@ -0,0 +1,170 @@
|
||||
# Auto Shift: Why Do We Need a Shift Key?
|
||||
|
||||
Tap a key and you get its character. Tap a key, but hold it *slightly* longer
|
||||
and you get its shifted state. Voilà! No shift key needed!
|
||||
|
||||
## Why Auto Shift?
|
||||
|
||||
Many people suffer from various forms of RSI. A common cause is stretching your
|
||||
fingers repetitively long distances. For us on the keyboard, the pinky does that
|
||||
all too often when reaching for the shift key. Auto Shift looks to alleviate that
|
||||
problem.
|
||||
|
||||
## How Does It Work?
|
||||
|
||||
When you tap a key, it stays depressed for a short period of time before it is
|
||||
then released. This depressed time is a different length for everyone. Auto Shift
|
||||
defines a constant `AUTO_SHIFT_TIMEOUT` which is typically set to twice your
|
||||
normal pressed state time. When you press a key, a timer starts and then stops
|
||||
when you release the key. If the time depressed is greater than or equal to the
|
||||
`AUTO_SHIFT_TIMEOUT`, then a shifted version of the key is emitted. If the time
|
||||
is less than the `AUTO_SHIFT_TIMEOUT` time, then the normal state is emitted.
|
||||
|
||||
## Are There Limitations to Auto Shift?
|
||||
|
||||
Yes, unfortunately.
|
||||
|
||||
1. Key repeat will cease to work. For example, before if you wanted 20 'a'
|
||||
characters, you could press and hold the 'a' key for a second or two. This no
|
||||
longer works with Auto Shift because it is timing your depressed time instead
|
||||
of emitting a depressed key state to your operating system.
|
||||
2. You will have characters that are shifted when you did not intend on shifting, and
|
||||
other characters you wanted shifted, but were not. This simply comes down to
|
||||
practice. As we get in a hurry, we think we have hit the key long enough
|
||||
for a shifted version, but we did not. On the other hand, we may think we are
|
||||
tapping the keys, but really we have held it for a little longer than
|
||||
anticipated.
|
||||
|
||||
## How Do I Enable Auto Shift?
|
||||
|
||||
Add to your `rules.mk` in the keymap folder:
|
||||
|
||||
AUTO_SHIFT_ENABLE = yes
|
||||
|
||||
If no `rules.mk` exists, you can create one.
|
||||
|
||||
Then compile and install your new firmware with Auto Key enabled! That's it!
|
||||
|
||||
## Modifiers
|
||||
|
||||
By default, Auto Shift is disabled for any key press that is accompanied by one or more
|
||||
modifiers. Thus, Ctrl+A that you hold for a really long time is not the same
|
||||
as Ctrl+Shift+A.
|
||||
|
||||
You can re-enable Auto Shift for modifiers by adding another rule to your `rules.mk`
|
||||
|
||||
AUTO_SHIFT_MODIFIERS = yes
|
||||
|
||||
In which case, Ctrl+A held past the `AUTO_SHIFT_TIMEOUT` will be sent as Ctrl+Shift+A
|
||||
|
||||
## Configuring Auto Shift
|
||||
|
||||
If desired, there is some configuration that can be done to change the
|
||||
behavior of Auto Shift. This is done by setting various variables the
|
||||
`config.h` file located in your keymap folder. If no `config.h` file exists, you can create one.
|
||||
|
||||
A sample is
|
||||
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
#define AUTO_SHIFT_TIMEOUT 150
|
||||
#define NO_AUTO_SHIFT_SPECIAL
|
||||
|
||||
#endif
|
||||
|
||||
### AUTO_SHIFT_TIMEOUT (Value in ms)
|
||||
|
||||
This controls how long you have to hold a key before you get the shifted state.
|
||||
Obviously, this is different for everyone. For the common person, a setting of
|
||||
135 to 150 works great. However, one should start with a value of at least 175, which
|
||||
is the default value. Then work down from there. The idea is to have the shortest time required to get the shifted state without having false positives.
|
||||
|
||||
Play with this value until things are perfect. Many find that all will work well
|
||||
at a given value, but one or two keys will still emit the shifted state on
|
||||
occasion. This is simply due to habit and holding some keys a little longer
|
||||
than others. Once you find this value, work on tapping your problem keys a little
|
||||
quicker than normal and you will be set.
|
||||
|
||||
{% hint style='info' %}
|
||||
Auto Shift has three special keys that can help you get this value right very
|
||||
quick. See "Auto Shift Setup" for more details!
|
||||
{% endhint %}
|
||||
|
||||
### NO_AUTO_SHIFT_SPECIAL (simple define)
|
||||
|
||||
Do not Auto Shift special keys, which include -\_, =+, [{, ]}, ;:, '", ,<, .>,
|
||||
and /?
|
||||
|
||||
### NO_AUTO_SHIFT_NUMERIC (simple define)
|
||||
|
||||
Do not Auto Shift numeric keys, zero through nine.
|
||||
|
||||
### NO_AUTO_SHIFT_ALPHA (simple define)
|
||||
|
||||
Do not Auto Shift alpha characters, which include A through Z.
|
||||
|
||||
## Using Auto Shift Setup
|
||||
|
||||
This will enable you to define three keys temporarily to increase, decrease and report your `AUTO_SHIFT_TIMEOUT`.
|
||||
|
||||
### Setup
|
||||
|
||||
Map three keys temporarily in your keymap:
|
||||
|
||||
| Key Name | Description |
|
||||
|----------|-----------------------------------------------------|
|
||||
| KC_ASDN | Lower the Auto Shift timeout variable (down) |
|
||||
| KC_ASUP | Raise the Auto Shift timeout variable (up) |
|
||||
| KC_ASRP | Report your current Auto Shift timeout value |
|
||||
| KC_ASON | Turns on the Auto Shift Function |
|
||||
| KC_ASOFF | Turns off the Auto Shift Function |
|
||||
| KC_ASTG | Toggles the state of the Auto Shift feature |
|
||||
|
||||
Compile and upload your new firmware.
|
||||
|
||||
### Use
|
||||
|
||||
It is important to note that during these tests, you should be typing
|
||||
completely normal and with no intention of shifted keys.
|
||||
|
||||
1. Type multiple sentences of alphabetical letters.
|
||||
2. Observe any upper case letters.
|
||||
3. If there are none, press the key you have mapped to `KC_ASDN` to decrease
|
||||
time Auto Shift timeout value and go back to step 1.
|
||||
4. If there are some upper case letters, decide if you need to work on tapping
|
||||
those keys with less down time, or if you need to increase the timeout.
|
||||
5. If you decide to increase the timeout, press the key you have mapped to
|
||||
`KC_ASUP` and go back to step 1.
|
||||
6. Once you are happy with your results, press the key you have mapped to
|
||||
`KC_ASRP`. The keyboard will type by itself the value of your
|
||||
`AUTO_SHIFT_TIMEOUT`.
|
||||
7. Update `AUTO_SHIFT_TIMEOUT` in your `config.h` with the value reported.
|
||||
8. Remove `AUTO_SHIFT_SETUP` from your `config.h`.
|
||||
9. Remove the key bindings `KC_ASDN`, `KC_ASUP` and `KC_ASRP`.
|
||||
10. Compile and upload your new firmware.
|
||||
|
||||
#### An Example Run
|
||||
|
||||
hello world. my name is john doe. i am a computer programmer playing with
|
||||
keyboards right now.
|
||||
|
||||
[PRESS KC_ASDN quite a few times]
|
||||
|
||||
heLLo woRLd. mY nAMe is JOHn dOE. i AM A compUTeR proGRaMMER PlAYiNG witH
|
||||
KEYboArDS RiGHT NOw.
|
||||
|
||||
[PRESS KC_ASUP a few times]
|
||||
|
||||
hello world. my name is john Doe. i am a computer programmer playing with
|
||||
keyboarDs right now.
|
||||
|
||||
[PRESS KC_ASRP]
|
||||
|
||||
115
|
||||
|
||||
The keyboard typed `115` which represents your current `AUTO_SHIFT_TIMEOUT`
|
||||
value. You are now set! Practice on the *D* key a little bit that showed up
|
||||
in the testing and you'll be golden.
|
39
docs/05_Features/Backlight.md
Normal file
39
docs/05_Features/Backlight.md
Normal file
@ -0,0 +1,39 @@
|
||||
# Backlighting
|
||||
|
||||
<!-- FIXME: Describe how backlighting works in QMK -->
|
||||
|
||||
## Backlight Keycodes
|
||||
|
||||
These keycodes control the backlight. Most keyboards use this for single color in-switch lighting.
|
||||
|
||||
|Key |Description |
|
||||
|---------|------------------------------------------|
|
||||
|`BL_TOGG`|Turn the backlight on or off |
|
||||
|`BL_STEP`|Cycle through backlight levels |
|
||||
|`BL_ON` |Set the backlight to max brightness |
|
||||
|`BL_OFF` |Turn the backlight off |
|
||||
|`BL_INC` |Increase the backlight level |
|
||||
|`BL_DEC` |Decrease the backlight level |
|
||||
|`BL_BRTG`|Toggle backlight breathing |
|
||||
|
||||
Note that for backlight breathing, you need to have `#define BACKLIGHT_BREATHING` in your config.h.
|
||||
|
||||
## Configuration Options in `config.h`
|
||||
|
||||
* `BACKLIGHT_PIN B7` defines the pin that controlls the LEDs. Unless you design your own keyboard, you don't need to set this.
|
||||
* `BACKLIGHT_LEVELS 3` defines the number of brightness levels (maximum 15 excluding off).
|
||||
* `BACKLIGHT_BREATHING` if defined, enables backlight breathing. Note that this is only available if `BACKLIGHT_PIN` is B5, B6 or B7.
|
||||
* `BREATHING_PERIOD 6` defines the length of one backlight "breath" in seconds.
|
||||
|
||||
## Notes on Implementation
|
||||
|
||||
To change the brightness when using pins B5, B6 or B7, the PWM (Pulse Width Modulation) functionality of the on-chip timer is used.
|
||||
The timer is a counter that counts up to a certain TOP value (`0xFFFF` set in ICR1) before resetting to 0.
|
||||
We also set an OCR1x register.
|
||||
When the counter reaches the value stored in that register, the PWM pin drops to low.
|
||||
The PWM pin is pulled high again when the counter resets to 0.
|
||||
Therefore, OCR1x basically sets the duty cycle of the LEDs and as such the brightness where `0` is the darkest and `0xFFFF` the brightest setting.
|
||||
|
||||
To enable the breathing effect, we register an interrupt handler to be called whenever the counter resets (with `ISR(TIMER1_OVF_vect)`).
|
||||
In this handler, which gets called roughly 244 times per second, we compute the desired brightness using a precomputed brightness curve.
|
||||
To disable breathing, we can just disable the respective interrupt vector and reset the brightness to the desired level.
|
17
docs/05_Features/Bluetooth.md
Normal file
17
docs/05_Features/Bluetooth.md
Normal file
@ -0,0 +1,17 @@
|
||||
# Bluetooth
|
||||
|
||||
## Bluetooth Functionality
|
||||
|
||||
This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboards/comments/3psx0q/the_planck_keyboard_with_bluetooth_guide_and/?ref=search_posts), but can be enabled via the Makefile. The firmware will still output characters via USB, so be aware of this when charging via a computer. It would make sense to have a switch on the Bluefruit to turn it off at will.
|
||||
|
||||
<!-- FIXME: Document bluetooth support more completely. -->
|
||||
|
||||
## Bluetooth Keycodes
|
||||
|
||||
This is used when multiple keyboard outputs can be selected. Currently this only allows for switching between USB and Bluetooth on keyboards that support both.
|
||||
|
||||
|Name |Description |
|
||||
|----------|----------------------------------------------|
|
||||
|`OUT_AUTO`|Automatically switch between USB and Bluetooth|
|
||||
|`OUT_USB` |USB only |
|
||||
|`OUT_BT` |Bluetooth only |
|
89
docs/05_Features/Bootmagic.md
Normal file
89
docs/05_Features/Bootmagic.md
Normal file
@ -0,0 +1,89 @@
|
||||
# Bootmagic and Magic Keycodes
|
||||
|
||||
There are 3 separate but related features that allow you to change the behavior of your keyboard without reflashing. While each of them have similar functionality you access that functionality in different ways depending on how your keyboard is configured.
|
||||
|
||||
Bootmagic is a system for configuring your keyboard while it initializes. To trigger a Bootmagic command you hold down the bootmagic key (`KC_SPACE` on most keyboards) and one or more command keys.
|
||||
|
||||
Bootmagic Keycodes allow you to access the Bootmagic functionality after your keyboard has initialized. To use Bootmagic Keycodes you assign keycodes starting with `MAGIC_`, much in the same way you define any other key.
|
||||
|
||||
Command is a feature that allows you to control different aspects of your keyboard. Command used to be called Magic. Command is typically accessed by holding Left and Right Shift at the same time, although that can be customized. While it shares some functionality with Bootmagic it also allows you to access functionality that Bootmagic does not. For more information see the [Command](05_Features/Command.md) documentation page.
|
||||
|
||||
## Enabling Bootmagic
|
||||
|
||||
Bootmagic is disabled by default. To use Bootmagic you need to enable it in your `rules.mk` file:
|
||||
|
||||
BOOTMAGIC_ENABLE = yes
|
||||
|
||||
## Bootmagic Hotkeys and Keycodes
|
||||
|
||||
This table describes the default Hotkeys for Bootmagic and the Keycodes for Magic. These may be overriden at the Keyboard or Keymap level. Some functionality is not available in both methods.
|
||||
|
||||
To use the Hotkey hold down `BOOTMAGIC_KEY_SALT` (`KC_SPACE` by default) and the Hotkey while plugging in your keyboard. To use the Keycode assign that keycode to a layer. For example, if you hold down Space+B while plugging in most keyboards, you will enter bootloader mode.
|
||||
|
||||
|Hotkey |Keycode |Description |
|
||||
|-----------|----------------------------------|--------------------------------------------------------|
|
||||
|`ESC` | |Skip bootmagic and saved eeprom configuration |
|
||||
|`B` |`RESET` |Enter bootloader instead of firmware |
|
||||
|`D` |`DEBUG` |Enable debugging (writes messages to serial) |
|
||||
|`X` | |Enable matrix debugging |
|
||||
|`K` | |Enable keyboard debugging |
|
||||
|`M` | |Enable mouse debugging |
|
||||
|`BACKSPACE`| |Clear the saved settings from flash |
|
||||
|`CAPSLOCK` |`MAGIC_CAPSLOCK_TO_CONTROL` |Treat `Capslock` as `Control` |
|
||||
| |`MAGIC_UNCAPSLOCK_TO_CONTROL` |Stop treating CapsLock as Control |
|
||||
|`LCTRL` |`MAGIC_SWAP_CONTROL_CAPSLOCK` |Swap `Control` and `Capslock` |
|
||||
| |`MAGIC_UNSWAP_CONTROL_CAPSLOCK` |Unswap Left Control and Caps Lock |
|
||||
| |`MAGIC_SWAP_ALT_GUI` |Swap Alt and GUI on both sides |
|
||||
| |`MAGIC_UNSWAP_ALT_GUI` |Unswap Left Alt and GUI |
|
||||
|`LALT` |`MAGIC_SWAP_LALT_LGUI` |Swap Left `Alt` and `GUI`, e.g. for OSX Opt and Cmd |
|
||||
| |`MAGIC_UNSWAP_LALT_LGUI` |Unswap Left Alt and GUI |
|
||||
|`RALT` |`MAGIC_SWAP_RALT_RGUI` |Swap Right `Alt` and `GUI` |
|
||||
| |`MAGIC_UNSWAP_RALT_RGUI` |Unswap Right Alt and GUI |
|
||||
|`LGUI` |`MAGIC_NO_GUI` |Disable GUI key - e.g. disable Windows key during gaming|
|
||||
| |`MAGIC_UNNO_GUI` |Enable the GUI key |
|
||||
|`GRAVE` |`MAGIC_SWAP_GRAVE_ESC` |Swap `\`~` and `ESC` |
|
||||
| |`MAGIC_UNSWAP_GRAVE_ESC` |Unswap `\`~` and Escape |
|
||||
|`BACKSLASH`|`MAGIC_SWAP_BACKSLASH_BACKSPACE` |Swap Blackslash and Backspace |
|
||||
| |`MAGIC_UNSWAP_BACKSLASH_BACKSPACE`|Unswap Backslash and Backspace |
|
||||
|`N` |`MAGIC_HOST_NKRO` |Force N-Key Rollover (NKRO) on |
|
||||
| |`MAGIC_UNHOST_NKRO` |Force NKRO off |
|
||||
| |`MAGIC_TOGGLE_NKRO` |Toggle NKRO on or off |
|
||||
|`0` |`DF(0)` |Make Layer 0 the default layer at bootup |
|
||||
|`1` |`DF(1)` |Make Layer 1 the default layer at bootup |
|
||||
|`2` |`DF(2)` |Make Layer 2 the default layer at bootup |
|
||||
|`3` |`DF(3)` |Make Layer 3 the default layer at bootup |
|
||||
|`4` |`DF(4)` |Make Layer 4 the default layer at bootup |
|
||||
|`5` |`DF(5)` |Make Layer 5 the default layer at bootup |
|
||||
|`6` |`DF(6)` |Make Layer 6 the default layer at bootup |
|
||||
|`7` |`DF(7)` |Make Layer 7 the default layer at bootup |
|
||||
|
||||
## Bootmagic Configuration
|
||||
|
||||
When setting up your keyboard and/or keymap there are a number of `#define`s that control the behavior of Bootmagic. To use these put them in your `config.h`, either at the keyboard or keymap level.
|
||||
|
||||
|Define |Default|Description |
|
||||
|-------|-------|------------|
|
||||
|`BOOTMAGIC_KEY_SALT`|`KC_SPACE`|The key to hold down to trigger Bootmagic during initialization.|
|
||||
|`BOOTMAGIC_KEY_SKIP`|`KC_ESC`|The Hotkey to ignore saved eeprom configuration.|
|
||||
|`BOOTMAGIC_KEY_EEPROM_CLEAR`|`KC_BSPACE`|The hotkey to clear the saved eeprom configuration.|
|
||||
|`BOOTMAGIC_KEY_BOOTLOADER`|`KC_B`|The hotkey to enter the bootloader.|
|
||||
|`BOOTMAGIC_KEY_DEBUG_ENABLE`|`KC_D`|The hotkey to enable debug mode.|
|
||||
|`BOOTMAGIC_KEY_DEBUG_MATRIX`|`KC_X`|The hotkey to enable matrix debugging mode.|
|
||||
|`BOOTMAGIC_KEY_DEBUG_KEYBOARD`|`KC_K`|The hotkey to enable keyboard debugging mode.|
|
||||
|`BOOTMAGIC_KEY_DEBUG_MOUSE`|`KC_M`|The hotkey to enable mouse debugging mode.|
|
||||
|`BOOTMAGIC_KEY_SWAP_CONTROL_CAPSLOCK`|`KC_LCTRL`||
|
||||
|`BOOTMAGIC_KEY_CAPSLOCK_TO_CONTROL`|`KC_CAPSLOCK`||
|
||||
|`BOOTMAGIC_KEY_SWAP_LALT_LGUI`|`KC_LALT`||
|
||||
|`BOOTMAGIC_KEY_SWAP_RALT_RGUI`|`KC_RALT`||
|
||||
|`BOOTMAGIC_KEY_NO_GUI`|`KC_LGUI`||
|
||||
|`BOOTMAGIC_KEY_SWAP_GRAVE_ESC`|`KC_GRAVE`||
|
||||
|`BOOTMAGIC_KEY_SWAP_BACKSLASH_BACKSPACE`|`KC_BSLASH`||
|
||||
|`BOOTMAGIC_HOST_NKRO`|`KC_N`||
|
||||
|`BOOTMAGIC_KEY_DEFAULT_LAYER_0`|`KC_0`|Hotkey to set Layer 0 as the default layer|
|
||||
|`BOOTMAGIC_KEY_DEFAULT_LAYER_1`|`KC_1`|Hotkey to set Layer 1 as the default layer|
|
||||
|`BOOTMAGIC_KEY_DEFAULT_LAYER_2`|`KC_2`|Hotkey to set Layer 2 as the default layer|
|
||||
|`BOOTMAGIC_KEY_DEFAULT_LAYER_3`|`KC_3`|Hotkey to set Layer 3 as the default layer|
|
||||
|`BOOTMAGIC_KEY_DEFAULT_LAYER_4`|`KC_4`|Hotkey to set Layer 4 as the default layer|
|
||||
|`BOOTMAGIC_KEY_DEFAULT_LAYER_5`|`KC_5`|Hotkey to set Layer 5 as the default layer|
|
||||
|`BOOTMAGIC_KEY_DEFAULT_LAYER_6`|`KC_6`|Hotkey to set Layer 6 as the default layer|
|
||||
|`BOOTMAGIC_KEY_DEFAULT_LAYER_7`|`KC_7`|Hotkey to set Layer 7 as the default layer|
|
52
docs/05_Features/Command.md
Normal file
52
docs/05_Features/Command.md
Normal file
@ -0,0 +1,52 @@
|
||||
# Command (Formerly known as Magic)
|
||||
|
||||
Command is a way to change your keyboard's behavior without having to flash or unplug it to use [Bootmagic](05_Features/Bootmagic.md). There is a lot of overlap between this functionality and the [Bootmagic Keycodes](05_Features/Bootmagic.md). Whenever possible we encourage you to use that functionality instead of Command.
|
||||
|
||||
## Enabling Command
|
||||
|
||||
By default Command is disabled. You can enable it in your `rules.mk` file:
|
||||
|
||||
COMMAND_ENABLE = yes
|
||||
|
||||
## Usage
|
||||
|
||||
To use Command you hold down the key combination defined by `IS_COMMAND`. By default that combination is both shift keys. While holding the key combination press the key corresponding to the command you want.
|
||||
|
||||
For example, to write the current QMK version to the QMK Toolbox console, you can press `Left Shift`+`Right Shift`+`V`.
|
||||
|
||||
## Configuration
|
||||
|
||||
The following values can be defined in `config.h` to control the behavior of Command.
|
||||
|
||||
|Define |Default | Description |
|
||||
|-------|--------|-------------|
|
||||
|`IS_COMMAND()` |`(keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))`|Key combination to activate Command|
|
||||
|`MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS` |`true` |Do layer switching with Function row|
|
||||
|`MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS` |`true` |Do layer switching with number keys.|
|
||||
|`MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM`|`false` |Do layer switching with custom keys (`MAGIC_KEY_LAYER0..9` below.)|
|
||||
|`MAGIC_KEY_HELP1` |`H` |Show help.|
|
||||
|`MAGIC_KEY_HELP2` |`SLASH` |Show help.|
|
||||
|`MAGIC_KEY_DEBUG` |`D` |Turn on debug mode.|
|
||||
|`MAGIC_KEY_DEBUG_MATRIX` |`X` |Turn on matrix debugging.|
|
||||
|`MAGIC_KEY_DEBUG_KBD` |`K` |Turn on keyboard debugging.|
|
||||
|`MAGIC_KEY_DEBUG_MOUSE` |`M` |Turn on mouse debugging.|
|
||||
|`MAGIC_KEY_VERSION` |`V` |Write the QMK version to the console|
|
||||
|`MAGIC_KEY_STATUS` |`S` |Show the current keyboard status|
|
||||
|`MAGIC_KEY_CONSOLE` |`C` |Enable the Command Console|
|
||||
|`MAGIC_KEY_LAYER0_ALT1` |`ESC` |Alternate access to layer 0|
|
||||
|`MAGIC_KEY_LAYER0_ALT2` |`GRAVE` |Alternate access to layer 0|
|
||||
|`MAGIC_KEY_LAYER0` |`0` |Change default layer to 0|
|
||||
|`MAGIC_KEY_LAYER1` |`1` |Change default layer to 1|
|
||||
|`MAGIC_KEY_LAYER2` |`2` |Change default layer to 2|
|
||||
|`MAGIC_KEY_LAYER3` |`3` |Change default layer to 3|
|
||||
|`MAGIC_KEY_LAYER4` |`4` |Change default layer to 4|
|
||||
|`MAGIC_KEY_LAYER5` |`5` |Change default layer to 5|
|
||||
|`MAGIC_KEY_LAYER6` |`6` |Change default layer to 6|
|
||||
|`MAGIC_KEY_LAYER7` |`7` |Change default layer to 7|
|
||||
|`MAGIC_KEY_LAYER8` |`8` |Change default layer to 8|
|
||||
|`MAGIC_KEY_LAYER9` |`9` |Change default layer to 9|
|
||||
|`MAGIC_KEY_BOOTLOADER` |`PAUSE` |Exit keyboard and enter bootloader|
|
||||
|`MAGIC_KEY_LOCK` |`CAPS` |Lock the keyboard so nothing can be typed|
|
||||
|`MAGIC_KEY_EEPROM` |`E` |Erase EEPROM settings|
|
||||
|`MAGIC_KEY_NKRO` |`N` |Toggle NKRO on/off|
|
||||
|`MAGIC_KEY_SLEEP_LED` |`Z` |Toggle LED when computer is sleeping on/off|
|
63
docs/05_Features/Dynamic_Macros.md
Normal file
63
docs/05_Features/Dynamic_Macros.md
Normal file
@ -0,0 +1,63 @@
|
||||
# Dynamic Macros: Record and Replay Macros in Runtime
|
||||
|
||||
QMK supports temporary macros created on the fly. We call these Dynamic Macros. They are defined by the user from the keyboard and are lost when the keyboard is unplugged or otherwise rebooted.
|
||||
|
||||
You can store one or two macros and they may have a combined total of 128 keypresses. You can increase this size at the cost of RAM.
|
||||
|
||||
To enable them, first add a new element to the `planck_keycodes` enum — `DYNAMIC_MACRO_RANGE`:
|
||||
|
||||
```c
|
||||
enum planck_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
COLEMAK,
|
||||
DVORAK,
|
||||
PLOVER,
|
||||
LOWER,
|
||||
RAISE,
|
||||
BACKLIT,
|
||||
EXT_PLV,
|
||||
DYNAMIC_MACRO_RANGE,
|
||||
};
|
||||
```
|
||||
|
||||
It must be the last element because `dynamic_macros.h` will add some more keycodes after it.
|
||||
|
||||
Below it, include the `dynamic_macro.h` header:
|
||||
|
||||
```c
|
||||
#include "dynamic_macro.h"`
|
||||
```
|
||||
|
||||
Add the following keys to your keymap:
|
||||
|
||||
* `DYN_REC_START1` — start recording the macro 1,
|
||||
* `DYN_REC_START2` — start recording the macro 2,
|
||||
* `DYN_MACRO_PLAY1` — replay the macro 1,
|
||||
* `DYN_MACRO_PLAY2` — replay the macro 2,
|
||||
* `DYN_REC_STOP` — finish the macro that is currently being recorded.
|
||||
|
||||
Add the following code to the very beginning of your `process_record_user()` function:
|
||||
|
||||
```c
|
||||
if (!process_record_dynamic_macro(keycode, record)) {
|
||||
return false;
|
||||
}
|
||||
```
|
||||
|
||||
That should be everything necessary. To start recording the macro, press either `DYN_REC_START1` or `DYN_REC_START2`. To finish the recording, press the `DYN_REC_STOP` layer button. To replay the macro, press either `DYN_MACRO_PLAY1` or `DYN_MACRO_PLAY2`.
|
||||
|
||||
Note that it's possible to replay a macro as part of a macro. It's ok to replay macro 2 while recording macro 1 and vice versa but never create recursive macros i.e. macro 1 that replays macro 1. If you do so and the keyboard will get unresponsive, unplug the keyboard and plug it again.
|
||||
|
||||
For users of the earlier versions of dynamic macros: It is still possible to finish the macro recording using just the layer modifier used to access the dynamic macro keys, without a dedicated `DYN_REC_STOP` key. If you want this behavior back, use the following snippet instead of the one above:
|
||||
|
||||
```c
|
||||
uint16_t macro_kc = (keycode == MO(_DYN) ? DYN_REC_STOP : keycode);
|
||||
|
||||
if (!process_record_dynamic_macro(macro_kc, record)) {
|
||||
return false;
|
||||
}
|
||||
```
|
||||
|
||||
If the LEDs start blinking during the recording with each keypress, it means there is no more space for the macro in the macro buffer. To fit the macro in, either make the other macro shorter (they share the same buffer) or increase the buffer size by setting the `DYNAMIC_MACRO_SIZE` preprocessor macro (default value: 128; please read the comments for it in the header).
|
||||
|
||||
For the details about the internals of the dynamic macros, please read the comments in the `dynamic_macro.h` header.
|
17
docs/05_Features/Grave_Escape.md
Normal file
17
docs/05_Features/Grave_Escape.md
Normal file
@ -0,0 +1,17 @@
|
||||
# Grave Escape
|
||||
|
||||
Grave Escape is a feature that allows you to share the grave key (<code>`</code> and `~`) on the same key as Escape. When `KC_GESC` is used it will act as `KC_ESC`, unless Shift or GUI is pressed, in which case it will act as `KC_GRAVE`.
|
||||
|
||||
|
||||
|Key |Aliases |Description |
|
||||
|---------|-----------|------------------------------------------------------------------|
|
||||
|`KC_GESC`|`GRAVE_ESC`|Escape when pressed, <code>`</code> when Shift or GUI are held|
|
||||
|
||||
There are several possible key combinations this will break, among them Ctrl+Shift+Esc on Windows and Cmd+Opt+Esc on macOS. You can use these options in your `config.h` to work around this:
|
||||
|
||||
| Option | Description |
|
||||
|--------|-------------|
|
||||
| `GRAVE_ESC_ALT_OVERRIDE` | Always send Escape if Alt is pressed. |
|
||||
| `GRAVE_ESC_CTRL_OVERRIDE` | Always send Escape if Ctrl is pressed. |
|
||||
| `GRAVE_ESC_GUI_OVERRIDE` | Always send Escape if GUI is pressed. |
|
||||
| `GRAVE_ESC_SHIFT_OVERRIDE` | Always send Escape if SHIFT is pressed. |
|
11
docs/05_Features/Key_Lock.md
Normal file
11
docs/05_Features/Key_Lock.md
Normal file
@ -0,0 +1,11 @@
|
||||
## Key Lock: Holding Down Keys for You
|
||||
|
||||
Sometimes, you need to hold down a specific key for a long period of time. Whether this is while typing in ALL CAPS, or playing a video game that hasn't implemented auto-run, Key Lock is here to help. Key Lock adds a new keycode, `KC_LOCK`, that will hold down the next key you hit for you. The key is released when you hit it again. Here's an example: let's say you need to type in all caps for a few sentences. You hit KC_LOCK, and then shift. Now, shift will be considered held until you hit it again. You can think of key lock as caps lock, but supercharged.
|
||||
|
||||
Here's how to use it:
|
||||
|
||||
1. Pick a key on your keyboard. This will be the key lock key. Assign it the keycode `KC_LOCK`. This will be a single-action key: you won't be able to use it for anything else.
|
||||
2. Enable key lock by including `KEY_LOCK_ENABLE = yes` in your Makefile.
|
||||
3. That's it!
|
||||
|
||||
Important: switching layers does not cancel the key lock. Additionally, key lock is only able to hold standard action keys and One Shot modifier keys (for example, if you have your shift defined as `OSM(KC_LSFT)`; see [One Shot Keys](06_Keycodes/Quantum_Keycodes.md#one-shot-keys)). This does not include any of the QMK special functions (except One Shot modifiers), or shifted versions of keys such as KC_LPRN. If it's in the [Basic Keycodes](06_Keycodes/Basic.md) list, it can be held. If it's not, then it can't be.
|
74
docs/05_Features/Layouts.md
Normal file
74
docs/05_Features/Layouts.md
Normal file
@ -0,0 +1,74 @@
|
||||
# Layouts: Using a Keymap with Multiple Keyboards
|
||||
|
||||
The `layouts/` folder contains different physical key layouts that can apply to different keyboards.
|
||||
|
||||
```
|
||||
layouts/
|
||||
+ default/
|
||||
| + 60_ansi/
|
||||
| | + readme.md
|
||||
| | + layout.json
|
||||
| | + a_good_keymap/
|
||||
| | | + keymap.c
|
||||
| | | + readme.md
|
||||
| | | + config.h
|
||||
| | | + rules.mk
|
||||
| | + <keymap folder>/
|
||||
| | + ...
|
||||
| + <layout folder>/
|
||||
+ community/
|
||||
| + <layout folder>/
|
||||
| + ...
|
||||
```
|
||||
|
||||
The `layouts/default/` and `layouts/community/` are two examples of layout "repositories" - currently `default` will contain all of the information concerning the layout, and one default keymap named `default_<layout>`, for users to use as a reference. `community` contains all of the community keymaps, with the eventual goal of being split-off into a separate repo for users to clone into `layouts/`. QMK searches through all folders in `layouts/`, so it's possible to have multiple repositories here.
|
||||
|
||||
Each layout folder is named (`[a-z0-9_]`) after the physical aspects of the layout, in the most generic way possible, and contains a `readme.md` with the layout to be defined by the keyboard:
|
||||
|
||||
```md
|
||||
# 60_ansi
|
||||
|
||||
LAYOUT_60_ansi
|
||||
```
|
||||
|
||||
New names should try to stick to the standards set by existing layouts, and can be discussed in the PR/Issue.
|
||||
|
||||
## Supporting a Layout
|
||||
|
||||
For a keyboard to support a layout, the variable must be defined in it's `<keyboard>.h`, and match the number of arguments/keys (and preferably the physical layout):
|
||||
|
||||
#define LAYOUT_60_ansi KEYMAP_ANSI
|
||||
|
||||
The name of the layout must match this regex: `[a-z0-9_]+`
|
||||
|
||||
The folder name must be added to the keyboard's `rules.mk`:
|
||||
|
||||
LAYOUTS = 60_ansi
|
||||
|
||||
`LAYOUTS` can be set in any keyboard folder level's `rules.mk`:
|
||||
|
||||
LAYOUTS = 60_iso
|
||||
|
||||
but the `LAYOUT_<layout>` variable must be defined in `<folder>.h` as well.
|
||||
|
||||
## Tips for Making Layouts Keyboard-Agnostic
|
||||
|
||||
Instead of using `#include "planck.h"`, you can use this line to include whatever `<keyboard>.h` (`<folder>.h` should not be included here) file that is being compiled:
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
If you want to keep some keyboard-specific code, you can use these variables to escape it with an `#ifdef` statement:
|
||||
|
||||
* `KEYBOARD_<folder1>_<folder2>`
|
||||
|
||||
For example:
|
||||
|
||||
```c
|
||||
#ifdef KEYBOARD_planck
|
||||
#ifdef KEYBOARD_planck_rev4
|
||||
planck_rev4_function();
|
||||
#endif
|
||||
#endif
|
||||
```
|
||||
|
||||
Note that the names are lowercase and match the folder/file names for the keyboard/revision exactly.
|
37
docs/05_Features/Leader_Key.md
Normal file
37
docs/05_Features/Leader_Key.md
Normal file
@ -0,0 +1,37 @@
|
||||
# The Leader Key: A New Kind of Modifier
|
||||
|
||||
If you've ever used Vim, you know what a Leader key is. If not, you're about to discover a wonderful concept. :) Instead of hitting Alt+Shift+W for example (holding down three keys at the same time), what if you could hit a _sequence_ of keys instead? So you'd hit our special modifier (the Leader key), followed by W and then C (just a rapid succession of keys), and something would happen.
|
||||
|
||||
That's what `KC_LEAD` does. Here's an example:
|
||||
|
||||
1. Pick a key on your keyboard you want to use as the Leader key. Assign it the keycode `KC_LEAD`. This key would be dedicated just for this -- it's a single action key, can't be used for anything else.
|
||||
2. Include the line `#define LEADER_TIMEOUT 300` somewhere in your keymap.c file, probably near the top. The 300 there is 300ms -- that's how long you have for the sequence of keys following the leader. You can tweak this value for comfort, of course.
|
||||
3. Within your `matrix_scan_user` function, do something like this:
|
||||
|
||||
```
|
||||
LEADER_EXTERNS();
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
LEADER_DICTIONARY() {
|
||||
leading = false;
|
||||
leader_end();
|
||||
|
||||
SEQ_ONE_KEY(KC_F) {
|
||||
register_code(KC_S);
|
||||
unregister_code(KC_S);
|
||||
}
|
||||
SEQ_TWO_KEYS(KC_A, KC_S) {
|
||||
register_code(KC_H);
|
||||
unregister_code(KC_H);
|
||||
}
|
||||
SEQ_THREE_KEYS(KC_A, KC_S, KC_D) {
|
||||
register_code(KC_LGUI);
|
||||
register_code(KC_S);
|
||||
unregister_code(KC_S);
|
||||
unregister_code(KC_LGUI);
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
As you can see, you have three function. you can use - `SEQ_ONE_KEY` for single-key sequences (Leader followed by just one key), and `SEQ_TWO_KEYS` and `SEQ_THREE_KEYS` for longer sequences. Each of these accepts one or more keycodes as arguments. This is an important point: You can use keycodes from **any layer on your keyboard**. That layer would need to be active for the leader macro to fire, obviously.
|
265
docs/05_Features/Macros.md
Normal file
265
docs/05_Features/Macros.md
Normal file
@ -0,0 +1,265 @@
|
||||
# Macros
|
||||
|
||||
Macros allow you to send multiple keystrokes when pressing just one key. QMK has a number of ways to define and use macros. These can do anything you want: type common phrases for you, copypasta, repetitive game movements, or even help you code.
|
||||
|
||||
{% hint style='danger' %}
|
||||
**Security Note**: While it is possible to use macros to send passwords, credit card numbers, and other sensitive information it is a supremely bad idea to do so. Anyone who gets a hold of your keyboard will be able to access that information by opening a text editor.
|
||||
{% endhint %}
|
||||
|
||||
## The New Way: `SEND_STRING()` & `process_record_user`
|
||||
|
||||
Sometimes you just want a key to type out words or phrases. For the most common situations we've provided `SEND_STRING()`, which will type out your string (i.e. a sequence of characters) for you. All ASCII characters that are easily translated to a keycode are supported (e.g. `\n\t`).
|
||||
|
||||
Here is an example `keymap.c` for a two-key keyboard:
|
||||
|
||||
```c
|
||||
enum custom_keycodes {
|
||||
MY_CUSTOM_MACRO = SAFE_RANGE
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
if (record->event.pressed) {
|
||||
switch(keycode) {
|
||||
case MY_CUSTOM_MACRO:
|
||||
SEND_STRING("QMK is the best thing ever!"); // this is our macro!
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = {
|
||||
{MY_CUSTOM_MACRO, KC_ESC}
|
||||
}
|
||||
};
|
||||
```
|
||||
|
||||
What happens here is this:
|
||||
We first define a new custom keycode in the range not occupied by any other keycodes.
|
||||
Then we use the `process_record_user` function, which is called whenever a key is pressed or released, to check if our custom keycode has been activated.
|
||||
If yes, we send the string `"QMK is the best thing ever!"` to the computer via the `SEND_STRING` macro (this is a C preprocessor macro, not to be confused with QMK macros).
|
||||
We return `false` to indicate to the caller that the key press we just processed need not be processed any further.
|
||||
Finally, we define the keymap so that the first button activates our macro and the second button is just an escape button.
|
||||
|
||||
You might want to add more than one macro.
|
||||
You can do that by adding another keycode and adding another case to the switch statement, like so:
|
||||
|
||||
```c
|
||||
enum custom_keycodes {
|
||||
MY_CUSTOM_MACRO = SAFE_RANGE,
|
||||
MY_OTHER_MACRO
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
if (record->event.pressed) {
|
||||
switch(keycode) {
|
||||
case MY_CUSTOM_MACRO:
|
||||
SEND_STRING("QMK is the best thing ever!");
|
||||
return false;
|
||||
case MY_OTHER_MACRO:
|
||||
SEND_STRING(SS_LCTRL("ac")); // selects all and copies
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = {
|
||||
{MY_CUSTOM_MACRO, MY_OTHER_MACRO}
|
||||
}
|
||||
};
|
||||
```
|
||||
|
||||
### TAP, DOWN and UP
|
||||
|
||||
You may want to use keys in your macros that you can't write down, such as `Ctrl` or `Home`.
|
||||
You can send arbitrary keycodes by wrapping them in:
|
||||
|
||||
* `SS_TAP()` presses and releases a key.
|
||||
* `SS_DOWN()` presses (but does not release) a key.
|
||||
* `SS_UP()` releases a key.
|
||||
|
||||
For example:
|
||||
|
||||
SEND_STRING(SS_TAP(X_HOME));
|
||||
|
||||
Would tap `KC_HOME` - note how the prefix is now `X_`, and not `KC_`. You can also combine this with other strings, like this:
|
||||
|
||||
SEND_STRING("VE"SS_TAP(X_HOME)"LO");
|
||||
|
||||
Which would send "VE" followed by a `KC_HOME` tap, and "LO" (spelling "LOVE" if on a newline).
|
||||
|
||||
There's also a couple of mod shortcuts you can use:
|
||||
|
||||
* `SS_LCTRL(string)`
|
||||
* `SS_LGUI(string)`
|
||||
* `SS_LALT(string)`
|
||||
* `SS_LSFT(string)`
|
||||
* `SS_RALT(string)`
|
||||
|
||||
These press the respective modifier, send the supplied string and then release the modifier.
|
||||
They can be used like this:
|
||||
|
||||
SEND_STRING(SS_LCTRL("a"));
|
||||
|
||||
Which would send LCTRL+a (LCTRL down, a, LCTRL up) - notice that they take strings (eg `"k"`), and not the `X_K` keycodes.
|
||||
|
||||
### Alternative Keymaps
|
||||
|
||||
By default, it assumes a US keymap with a QWERTY layout; if you want to change that (e.g. if your OS uses software Colemak), include this somewhere in your keymap:
|
||||
|
||||
#include <sendstring_colemak.h>
|
||||
|
||||
### Strings in Memory
|
||||
|
||||
If for some reason you're manipulating strings and need to print out something you just generated (instead of being a literal, constant string), you can use `send_string()`, like this:
|
||||
|
||||
```c
|
||||
char my_str[4] = "ok.";
|
||||
send_string(my_str);
|
||||
```
|
||||
|
||||
The shortcuts defined above won't work with `send_string()`, but you can separate things out to different lines if needed:
|
||||
|
||||
```c
|
||||
char my_str[4] = "ok.";
|
||||
SEND_STRING("I said: ");
|
||||
send_string(my_str);
|
||||
SEND_STRING(".."SS_TAP(X_END));
|
||||
```
|
||||
|
||||
## The Old Way: `MACRO()` & `action_get_macro`
|
||||
|
||||
{% hint style='info' %}
|
||||
This is inherited from TMK, and hasn't been updated - it's recommend that you use `SEND_STRING` and `process_record_user` instead.
|
||||
{% endhint %}
|
||||
|
||||
By default QMK assumes you don't have any macros. To define your macros you create an `action_get_macro()` function. For example:
|
||||
|
||||
```c
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
if (record->event.pressed) {
|
||||
switch(id) {
|
||||
case 0:
|
||||
return MACRO(D(LSFT), T(H), U(LSFT), T(I), D(LSFT), T(1), U(LSFT), END);
|
||||
case 1:
|
||||
return MACRO(D(LSFT), T(B), U(LSFT), T(Y), T(E), D(LSFT), T(1), U(LSFT), END);
|
||||
}
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
```
|
||||
|
||||
This defines two macros which will be run when the key they are assigned to is pressed. If instead you'd like them to run when the key is released you can change the if statement:
|
||||
|
||||
if (!record->event.pressed) {
|
||||
|
||||
### Macro Commands
|
||||
|
||||
A macro can include the following commands:
|
||||
|
||||
* I() change interval of stroke in milliseconds.
|
||||
* D() press key.
|
||||
* U() release key.
|
||||
* T() type key(press and release).
|
||||
* W() wait (milliseconds).
|
||||
* END end mark.
|
||||
|
||||
### Mapping a Macro to a Key
|
||||
|
||||
Use the `M()` function within your `KEYMAP()` to call a macro. For example, here is the keymap for a 2-key keyboard:
|
||||
|
||||
```c
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = KEYMAP(
|
||||
M(0), M(1)
|
||||
),
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
if (record->event.pressed) {
|
||||
switch(id) {
|
||||
case 0:
|
||||
return MACRO(D(LSFT), T(H), U(LSFT), T(I), D(LSFT), T(1), U(LSFT), END);
|
||||
case 1:
|
||||
return MACRO(D(LSFT), T(B), U(LSFT), T(Y), T(E), D(LSFT), T(1), U(LSFT), END);
|
||||
}
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
```
|
||||
|
||||
When you press the key on the left it will type "Hi!" and when you press the key on the right it will type "Bye!".
|
||||
|
||||
### Naming Your Macros
|
||||
|
||||
If you have a bunch of macros you want to refer to from your keymap while keeping the keymap easily readable you can name them using `#define` at the top of your file.
|
||||
|
||||
```c
|
||||
#define M_HI M(0)
|
||||
#define M_BYE M(1)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = KEYMAP(
|
||||
M_HI, M_BYE
|
||||
),
|
||||
};
|
||||
```
|
||||
|
||||
## Advanced Macro Functions
|
||||
|
||||
There are some functions you may find useful in macro-writing. Keep in mind that while you can write some fairly advanced code within a macro if your functionality gets too complex you may want to define a custom keycode instead. Macros are meant to be simple.
|
||||
|
||||
### `record->event.pressed`
|
||||
|
||||
This is a boolean value that can be tested to see if the switch is being pressed or released. An example of this is
|
||||
|
||||
```c
|
||||
if (record->event.pressed) {
|
||||
// on keydown
|
||||
} else {
|
||||
// on keyup
|
||||
}
|
||||
```
|
||||
|
||||
### `register_code(<kc>);`
|
||||
|
||||
This sends the `<kc>` keydown event to the computer. Some examples would be `KC_ESC`, `KC_C`, `KC_4`, and even modifiers such as `KC_LSFT` and `KC_LGUI`.
|
||||
|
||||
### `unregister_code(<kc>);`
|
||||
|
||||
Parallel to `register_code` function, this sends the `<kc>` keyup event to the computer. If you don't use this, the key will be held down until it's sent.
|
||||
|
||||
### `clear_keyboard();`
|
||||
|
||||
This will clear all mods and keys currently pressed.
|
||||
|
||||
### `clear_mods();`
|
||||
|
||||
This will clear all mods currently pressed.
|
||||
|
||||
### `clear_keyboard_but_mods();`
|
||||
|
||||
This will clear all keys besides the mods currently pressed.
|
||||
|
||||
## Advanced Example: Single-Key Copy/Paste
|
||||
|
||||
This example defines a macro which sends `Ctrl-C` when pressed down, and `Ctrl-V` when released.
|
||||
|
||||
```c
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
switch(id) {
|
||||
case 0: {
|
||||
if (record->event.pressed) {
|
||||
return MACRO( D(LCTL), T(C), U(LCTL), END );
|
||||
} else {
|
||||
return MACRO( D(LCTL), T(V), U(LCTL), END );
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
```
|
81
docs/05_Features/Mouse_Keys.md
Normal file
81
docs/05_Features/Mouse_Keys.md
Normal file
@ -0,0 +1,81 @@
|
||||
# Mousekeys
|
||||
|
||||
|
||||
Mousekeys is a feature that allows you to emulate a mouse using your keyboard. You can move the pointer around, click up to 5 buttons, and even scroll in all 4 directions. QMK uses the same algorithm as the X Window System MouseKeysAccel feature. You can read more about it [on Wikipedia](https://en.wikipedia.org/wiki/Mouse_keys).
|
||||
|
||||
## Adding Mousekeys to a Keymap
|
||||
|
||||
There are two steps to adding Mousekeys support to your keyboard. You must enable support in the `rules.mk` file and you must map mouse actions to keys on your keyboard.
|
||||
|
||||
### Adding Mousekeys Support in the `rules.mk`
|
||||
|
||||
To add support for Mousekeys you simply need to add a single line to your keymap's `rules.mk`:
|
||||
|
||||
```
|
||||
MOUSEKEY_ENABLE = yes
|
||||
```
|
||||
|
||||
You can see an example here: https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/66/keymaps/mouse_keys/rules.mk
|
||||
|
||||
### Mapping Mouse Actions to Keyboard Keys
|
||||
|
||||
You can use these keycodes within your keymap to map button presses to mouse actions:
|
||||
|
||||
|Key |Aliases |Description |
|
||||
|----------------|---------|---------------------------|
|
||||
|`KC_MS_UP` |`KC_MS_U`|Mouse Cursor Up |
|
||||
|`KC_MS_DOWN` |`KC_MS_D`|Mouse Cursor Down |
|
||||
|`KC_MS_LEFT` |`KC_MS_L`|Mouse Cursor Left |
|
||||
|`KC_MS_RIGHT` |`KC_MS_R`|Mouse Cursor Right |
|
||||
|`KC_MS_BTN1` |`KC_BTN1`|Mouse Button 1 |
|
||||
|`KC_MS_BTN2` |`KC_BTN2`|Mouse Button 2 |
|
||||
|`KC_MS_BTN3` |`KC_BTN3`|Mouse Button 3 |
|
||||
|`KC_MS_BTN4` |`KC_BTN4`|Mouse Button 4 |
|
||||
|`KC_MS_BTN5` |`KC_BTN5`|Mouse Button 5 |
|
||||
|`KC_MS_WH_UP` |`KC_WH_U`|Mouse Wheel Up |
|
||||
|`KC_MS_WH_DOWN` |`KC_WH_D`|Mouse Wheel Down |
|
||||
|`KC_MS_WH_LEFT` |`KC_WH_L`|Mouse Wheel Left |
|
||||
|`KC_MS_WH_RIGHT`|`KC_WH_R`|Mouse Wheel Right |
|
||||
|`KC_MS_ACCEL0` |`KC_ACL0`|Set mouse acceleration to 0|
|
||||
|`KC_MS_ACCEL1` |`KC_ACL1`|Set mouse acceleration to 1|
|
||||
|`KC_MS_ACCEL2` |`KC_ACL2`|Set mouse acceleration to 2|
|
||||
|
||||
You can see an example in the `_ML` here: https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/66/keymaps/mouse_keys/keymap.c#L46
|
||||
|
||||
## Configuring the Behavior of Mousekeys
|
||||
|
||||
The default speed for controlling the mouse with the keyboard is intentionally slow. You can adjust these parameters by adding these settings to your keymap's `config.h` file. All times are specified in milliseconds (ms).
|
||||
|
||||
```
|
||||
#define MOUSEKEY_DELAY 300
|
||||
#define MOUSEKEY_INTERVAL 50
|
||||
#define MOUSEKEY_MAX_SPEED 10
|
||||
#define MOUSEKEY_TIME_TO_MAX 20
|
||||
#define MOUSEKEY_WHEEL_MAX_SPEED 8
|
||||
#define MOUSEKEY_WHEEL_TIME_TO_MAX 40
|
||||
```
|
||||
|
||||
|
||||
### `MOUSEKEY_DELAY`
|
||||
|
||||
When one of the mouse movement buttons is pressed this setting is used to define the delay between that button press and the mouse cursor moving. Some people find that small movements are impossible if this setting is too low, while settings that are too high feel sluggish.
|
||||
|
||||
### `MOUSEKEY_INTERVAL`
|
||||
|
||||
When a movement key is held down this specifies how long to wait between each movement report. Lower settings will translate into an effectively higher mouse speed.
|
||||
|
||||
### `MOUSEKEY_MAX_SPEED`
|
||||
|
||||
As a movement key is held down the speed of the mouse cursor will increase until it reaches `MOUSEKEY_MAX_SPEED`.
|
||||
|
||||
### `MOUSEKEY_TIME_TO_MAX`
|
||||
|
||||
How long you want to hold down a movement key for until `MOUSEKEY_MAX_SPEED` is reached. This controls how quickly your cursor will accelerate.
|
||||
|
||||
### `MOUSEKEY_WHEEL_MAX_SPEED`
|
||||
|
||||
The top speed for scrolling movements.
|
||||
|
||||
### `MOUSEKEY_WHEEL_TIME_TO_MAX`
|
||||
|
||||
How long you want to hold down a scroll key for until `MOUSEKEY_WHEEL_MAX_SPEED` is reached. This controls how quickly your scrolling will accelerate.
|
258
docs/05_Features/PS_2_Mouse.md
Normal file
258
docs/05_Features/PS_2_Mouse.md
Normal file
@ -0,0 +1,258 @@
|
||||
## PS/2 Mouse Support
|
||||
|
||||
Its possible to hook up a PS/2 mouse (for example touchpads or trackpoints) to your keyboard as a composite device.
|
||||
|
||||
To hook up a Trackpoint, you need to obtain a Trackpoint module (i.e. harvest from a Thinkpad keyboard), identify the function of each pin of the module, and make the necessary circuitry between controller and Trackpoint module. For more information, please refer to [Trackpoint Hardware](https://deskthority.net/wiki/TrackPoint_Hardware) page on Deskthority Wiki.
|
||||
|
||||
There are three available modes for hooking up PS/2 devices: USART (best), interrupts (better) or busywait (not recommended).
|
||||
|
||||
### Busywait Version
|
||||
|
||||
Note: This is not recommended, you may encounter jerky movement or unsent inputs. Please use interrupt or USART version if possible.
|
||||
|
||||
In rules.mk:
|
||||
|
||||
```
|
||||
PS2_MOUSE_ENABLE = yes
|
||||
PS2_USE_BUSYWAIT = yes
|
||||
```
|
||||
|
||||
In your keyboard config.h:
|
||||
|
||||
```
|
||||
#ifdef PS2_USE_BUSYWAIT
|
||||
# define PS2_CLOCK_PORT PORTD
|
||||
# define PS2_CLOCK_PIN PIND
|
||||
# define PS2_CLOCK_DDR DDRD
|
||||
# define PS2_CLOCK_BIT 1
|
||||
# define PS2_DATA_PORT PORTD
|
||||
# define PS2_DATA_PIN PIND
|
||||
# define PS2_DATA_DDR DDRD
|
||||
# define PS2_DATA_BIT 2
|
||||
#endif
|
||||
```
|
||||
|
||||
### Interrupt Version
|
||||
|
||||
The following example uses D2 for clock and D5 for data. You can use any INT or PCINT pin for clock, and any pin for data.
|
||||
|
||||
In rules.mk:
|
||||
|
||||
```
|
||||
PS2_MOUSE_ENABLE = yes
|
||||
PS2_USE_INT = yes
|
||||
```
|
||||
|
||||
In your keyboard config.h:
|
||||
|
||||
```
|
||||
#ifdef PS2_USE_INT
|
||||
#define PS2_CLOCK_PORT PORTD
|
||||
#define PS2_CLOCK_PIN PIND
|
||||
#define PS2_CLOCK_DDR DDRD
|
||||
#define PS2_CLOCK_BIT 2
|
||||
#define PS2_DATA_PORT PORTD
|
||||
#define PS2_DATA_PIN PIND
|
||||
#define PS2_DATA_DDR DDRD
|
||||
#define PS2_DATA_BIT 5
|
||||
|
||||
#define PS2_INT_INIT() do { \
|
||||
EICRA |= ((1<<ISC21) | \
|
||||
(0<<ISC20)); \
|
||||
} while (0)
|
||||
#define PS2_INT_ON() do { \
|
||||
EIMSK |= (1<<INT2); \
|
||||
} while (0)
|
||||
#define PS2_INT_OFF() do { \
|
||||
EIMSK &= ~(1<<INT2); \
|
||||
} while (0)
|
||||
#define PS2_INT_VECT INT2_vect
|
||||
#endif
|
||||
```
|
||||
|
||||
### USART Version
|
||||
|
||||
To use USART on the ATMega32u4, you have to use PD5 for clock and PD2 for data. If one of those are unavailable, you need to use interrupt version.
|
||||
|
||||
In rules.mk:
|
||||
|
||||
```
|
||||
PS2_MOUSE_ENABLE = yes
|
||||
PS2_USE_USART = yes
|
||||
```
|
||||
|
||||
In your keyboard config.h:
|
||||
|
||||
```
|
||||
#ifdef PS2_USE_USART
|
||||
#define PS2_CLOCK_PORT PORTD
|
||||
#define PS2_CLOCK_PIN PIND
|
||||
#define PS2_CLOCK_DDR DDRD
|
||||
#define PS2_CLOCK_BIT 5
|
||||
#define PS2_DATA_PORT PORTD
|
||||
#define PS2_DATA_PIN PIND
|
||||
#define PS2_DATA_DDR DDRD
|
||||
#define PS2_DATA_BIT 2
|
||||
|
||||
/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
|
||||
/* set DDR of CLOCK as input to be slave */
|
||||
#define PS2_USART_INIT() do { \
|
||||
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
|
||||
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
|
||||
UCSR1C = ((1 << UMSEL10) | \
|
||||
(3 << UPM10) | \
|
||||
(0 << USBS1) | \
|
||||
(3 << UCSZ10) | \
|
||||
(0 << UCPOL1)); \
|
||||
UCSR1A = 0; \
|
||||
UBRR1H = 0; \
|
||||
UBRR1L = 0; \
|
||||
} while (0)
|
||||
#define PS2_USART_RX_INT_ON() do { \
|
||||
UCSR1B = ((1 << RXCIE1) | \
|
||||
(1 << RXEN1)); \
|
||||
} while (0)
|
||||
#define PS2_USART_RX_POLL_ON() do { \
|
||||
UCSR1B = (1 << RXEN1); \
|
||||
} while (0)
|
||||
#define PS2_USART_OFF() do { \
|
||||
UCSR1C = 0; \
|
||||
UCSR1B &= ~((1 << RXEN1) | \
|
||||
(1 << TXEN1)); \
|
||||
} while (0)
|
||||
#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
|
||||
#define PS2_USART_RX_DATA UDR1
|
||||
#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
|
||||
#define PS2_USART_RX_VECT USART1_RX_vect
|
||||
#endif
|
||||
```
|
||||
|
||||
### Additional Settings
|
||||
|
||||
#### PS/2 Mouse Features
|
||||
|
||||
These enable settings supported by the PS/2 mouse protocol: http://www.computer-engineering.org/ps2mouse/
|
||||
|
||||
```
|
||||
/* Use remote mode instead of the default stream mode (see link) */
|
||||
#define PS2_MOUSE_USE_REMOTE_MODE
|
||||
|
||||
/* Enable the scrollwheel or scroll gesture on your mouse or touchpad */
|
||||
#define PS2_MOUSE_ENABLE_SCROLLING
|
||||
|
||||
/* Some mice will need a scroll mask to be configured. The default is 0xFF. */
|
||||
#define PS2_MOUSE_SCROLL_MASK 0x0F
|
||||
|
||||
/* Applies a transformation to the movement before sending to the host (see link) */
|
||||
#define PS2_MOUSE_USE_2_1_SCALING
|
||||
|
||||
/* The time to wait after initializing the ps2 host */
|
||||
#define PS2_MOUSE_INIT_DELAY 1000 /* Default */
|
||||
```
|
||||
|
||||
You can also call the following functions from ps2_mouse.h
|
||||
|
||||
```
|
||||
void ps2_mouse_disable_data_reporting(void);
|
||||
|
||||
void ps2_mouse_enable_data_reporting(void);
|
||||
|
||||
void ps2_mouse_set_remote_mode(void);
|
||||
|
||||
void ps2_mouse_set_stream_mode(void);
|
||||
|
||||
void ps2_mouse_set_scaling_2_1(void);
|
||||
|
||||
void ps2_mouse_set_scaling_1_1(void);
|
||||
|
||||
void ps2_mouse_set_resolution(ps2_mouse_resolution_t resolution);
|
||||
|
||||
void ps2_mouse_set_sample_rate(ps2_mouse_sample_rate_t sample_rate);
|
||||
```
|
||||
|
||||
#### Fine Control
|
||||
|
||||
Use the following defines to change the sensitivity and speed of the mouse.
|
||||
Note: you can also use `ps2_mouse_set_resolution` for the same effect (not supported on most touchpads).
|
||||
|
||||
```
|
||||
#define PS2_MOUSE_X_MULTIPLIER 3
|
||||
#define PS2_MOUSE_Y_MULTIPLIER 3
|
||||
#define PS2_MOUSE_V_MULTIPLIER 1
|
||||
```
|
||||
|
||||
#### Scroll Button
|
||||
|
||||
If you're using a trackpoint, you will likely want to be able to use it for scrolling.
|
||||
Its possible to enable a "scroll button/s" that when pressed will cause the mouse to scroll instead of moving.
|
||||
To enable the feature, you must set a scroll button mask as follows:
|
||||
|
||||
```
|
||||
#define PS2_MOUSE_SCROLL_BTN_MASK (1<<PS2_MOUSE_BUTTON_MIDDLE) /* Default */
|
||||
```
|
||||
|
||||
To disable the scroll button feature:
|
||||
|
||||
```
|
||||
#define PS2_MOUSE_SCROLL_BTN_MASK 0
|
||||
```
|
||||
|
||||
The available buttons are:
|
||||
|
||||
```
|
||||
#define PS2_MOUSE_BTN_LEFT 0
|
||||
#define PS2_MOUSE_BTN_RIGHT 1
|
||||
#define PS2_MOUSE_BTN_MIDDLE 2
|
||||
```
|
||||
|
||||
You can also combine buttons in the mask by `|`ing them together.
|
||||
|
||||
Once you've configured your scroll button mask, you must configure the scroll button send interval.
|
||||
This is the interval before which if the scroll buttons were released they would be sent to the host.
|
||||
After this interval, they will cause the mouse to scroll and will not be sent.
|
||||
|
||||
```
|
||||
#define PS2_MOUSE_SCROLL_BTN_SEND 300 /* Default */
|
||||
```
|
||||
|
||||
To disable sending the scroll buttons:
|
||||
```
|
||||
#define PS2_MOUSE_SCROLL_BTN_SEND 0
|
||||
```
|
||||
|
||||
Fine control over the scrolling is supported with the following defines:
|
||||
|
||||
```
|
||||
#define PS2_MOUSE_SCROLL_DIVISOR_H 2
|
||||
#define PS2_MOUSE_SCROLL_DIVISOR_V 2
|
||||
```
|
||||
|
||||
#### Invert Mouse and Scroll Axes
|
||||
|
||||
To invert the X and Y axes you can put:
|
||||
|
||||
```
|
||||
#define PS2_MOUSE_INVERT_X
|
||||
#define PS2_MOUSE_INVERT_Y
|
||||
```
|
||||
|
||||
into config.h.
|
||||
|
||||
To reverse the scroll axes you can put:
|
||||
|
||||
```
|
||||
#define PS2_MOUSE_INVERT_H
|
||||
#define PS2_MOUSE_INVERT_V
|
||||
```
|
||||
|
||||
into config.h.
|
||||
|
||||
#### Debug Settings
|
||||
|
||||
To debug the mouse, add `debug_mouse = true` or enable via bootmagic.
|
||||
|
||||
```
|
||||
/* To debug the mouse reports */
|
||||
#define PS2_MOUSE_DEBUG_HID
|
||||
#define PS2_MOUSE_DEBUG_RAW
|
||||
```
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user