/* Copyright 2018 Jason Williams (Wilba) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include <stdint.h> #include <stdbool.h> #include "quantum/color.h" typedef struct PACKED { uint8_t h; uint8_t s; } HS; typedef struct { bool disable_when_usb_suspended:1; // | bool __pad1:1; // | bool __pad2:1; // | bool __pad3:1; // | bool __pad4:1; // | bool __pad5:1; // | bool __pad6:1; // | bool __pad7:1; // 1 byte uint8_t disable_after_timeout; // 1 byte uint8_t brightness; // 1 byte uint8_t effect; // 1 byte uint8_t effect_speed; // 1 byte HS color_1; // 2 bytes (Indicator Color for Xeno) } backlight_config; // = 7 bytes void backlight_config_load(void); void backlight_config_save(void); void backlight_config_set_value( uint8_t *data ); void backlight_config_get_value( uint8_t *data ); void backlight_init_drivers(void); void backlight_timer_init(void); void backlight_timer_enable(void); void backlight_timer_disable(void); void backlight_set_suspend_state(bool state); void backlight_set_indicator_state(uint8_t state); // This should not be called from an interrupt // (eg. from a timer interrupt). // Call this while idle (in between matrix scans). // If the buffer is dirty, it will update the driver with the buffer. void backlight_update_pwm_buffers(void); // Handle backlight specific keycodes bool process_record_backlight(uint16_t keycode, keyrecord_t *record); void backlight_set_key_hit(uint8_t row, uint8_t col); void backlight_effect_increase(void); void backlight_effect_decrease(void); void backlight_effect_speed_increase(void); void backlight_effect_speed_decrease(void); void backlight_brightness_increase(void); void backlight_brightness_decrease(void);