/* Copyright 2020 Brandon Schlack * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include QMK_KEYBOARD_H #include "brandonschlack.h" /** * Layer Names * * Layers mostly used for macro keys */ #define _REEDER _M1 #define _NAV _M2 #define _MOUSE _M3 /** * Keycodes & Macros */ #define TG_BASE TO(_BASE) #define TG_REDR TO(_REEDER) #define TG_NAV TO(_NAV) #define TG_MOUS TO(_MOUSE) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /** * Base * ┌───┬┬┬─────┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ * │Esc│││Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │{ [│} ]│Bck│ * ├───┼┼┼─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤ * │PgU│││HyEsc │ A │ S │ D │ F │ G │ H │ J │ K │ L │: ;│" '│ Enter│ * ├───┼┼┼──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴──┬───┤ * │PgD│││Shift │ Z │ X │ C │ V │ B │ N │ M │< ,│> .│? /│Shft│ Fn│ * ├───┼┼┼┬┬┬┬┬┬┬┬┴──┬┴───┴┬──┴───┴─┬─┴───┴───┴┬──┴──┬┴──┬┼┬┬┬┬┼┬┬┬┤ * │End│││││││││││Opt│Cmd │ │ │ Cmd│Ctl│││││││││││ * └───┴┴┴┴┴┴┴┴┴┴┴───┴─────┴────────┴──────────┴─────┴───┴┴┴┴┴┴┴┴┴┴┘ */ [_BASE] = LAYOUT_default( KC_ESC, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \ KC_PGUP, HY_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ KC_PGDN, KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, PLY_FN1, \ KC_END, KC_LOPT, KC_LCMD, SPC_RAI, SPC_RAI, KC_RCMD, KC_RCTL \ ), /** * Reeder * ┌───┬┬┬─────┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ * │ P │││ │ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├───┼┼┼─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤ * │ K │││ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├───┼┼┼──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴──┬───┤ * │ J │││ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├───┼┼┼┬┬┬┬┬┬┬┬┴──┬┴───┴┬──┴───┴─┬─┴───┴───┴┬──┴──┬┴──┬┼┬┬┬┬┼┬┬┬┤ * │ N │││││││││││ │ │ │ │ │ │││││││││││ * └───┴┴┴┴┴┴┴┴┴┴┴───┴─────┴────────┴──────────┴─────┴───┴┴┴┴┴┴┴┴┴┴┘ */ [_REEDER] = LAYOUT_default( \ KC_P, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ KC_K, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ KC_J, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ KC_N, _______, _______, _______, _______, _______, _______ \ ), /** * Nav * ┌───┬┬┬─────┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ * │ → │││ │ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├───┼┼┼─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤ * │ ↑ │││ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├───┼┼┼──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴──┬───┤ * │ ↓ │││ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├───┼┼┼┬┬┬┬┬┬┬┬┴──┬┴───┴┬──┴───┴─┬─┴───┴───┴┬──┴──┬┴──┬┼┬┬┬┬┼┬┬┬┤ * │ ← │││││││││││ │ │ │ │ │ │││││││││││ * └───┴┴┴┴┴┴┴┴┴┴┴───┴─────┴────────┴──────────┴─────┴───┴┴┴┴┴┴┴┴┴┴┘ */ [_NAV] = LAYOUT_default( \ KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ KC_DOWN, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ KC_LEFT, _______, _______, _______, _______, _______, _______ \ ), /** * Mouse * ┌───┬┬┬─────┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ * │WhU│││ │ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├───┼┼┼─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤ * │ ↑ │││ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├───┼┼┼──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴──┬───┤ * │ ↓ │││ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├───┼┼┼┬┬┬┬┬┬┬┬┴──┬┴───┴┬──┴───┴─┬─┴───┴───┴┬──┴──┬┴──┬┼┬┬┬┬┼┬┬┬┤ * │WhD│││││││││││ │ │ │ │ │ │││││││││││ * └───┴┴┴┴┴┴┴┴┴┴┴───┴─────┴────────┴──────────┴─────┴───┴┴┴┴┴┴┴┴┴┴┘ */ [_MOUSE] = LAYOUT_default( \ MC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ KC_DOWN, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ MC_WH_D, _______, _______, _______, _______, _______, _______ \ ), /** * Lower * ┌───┬┬┬─────┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ * │Nxt│││Del │BrD│BrU│Msn│LHP│ │ │ │ │ │ │ ↑ │Mut│SlD│ * ├───┼┼┼─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤ * │VlU│││HyCaps│ │ │NxW│PvT│Bck│Fwd│NxT│ │ │ ← │ → │ Play │ * ├───┼┼┼──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴──┬───┤ * │VlD│││ │ │ │ │1PX│1Ps│ │ │ │ │ ↓ │ │ │ * ├───┼┼┼┬┬┬┬┬┬┬┬┴──┬┴───┴┬──┴───┴─┬─┴───┴───┴┬──┴──┬┴──┬┼┬┬┬┬┼┬┬┬┤ * │Prv│││││││││││ │ │ │ │ │ │││││││││││ * └───┴┴┴┴┴┴┴┴┴┴┴───┴─────┴────────┴──────────┴─────┴───┴┴┴┴┴┴┴┴┴┴┘ */ [_LOWER] = LAYOUT_default( \ KC_MNXT, KC_DELT, KC_BRMD, KC_BRMU, MC_MSSN, MC_LHPD, _______, _______, _______, _______, _______, _______, KC_UP, KC_MUTE, MC_SLPD, \ KC_VOLU, HY_CAPS, _______, _______, NXT_WIN, PRV_TAB, MC_BACK, MC_FWRD, NXT_TAB, _______, _______, KC_LEFT, KC_RGHT, KC_MPLY, \ KC_VOLD, _______, XXXXXXX, _______, _______, _______, PX_AFLL, OP_AFLL, _______, _______, _______, _______, KC_DOWN, _______, _______, \ KC_MPRV, _______, _______, _______, _______, _______, _______ \ ), /** * Raise * ┌───┬┬┬─────┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ * │Hom│││~ ` │! 1│@ 2│# 3│$ 4│% 5│^ 6│& 7│* 8│( 9│) 0│_ -│+ =│ │ * ├───┼┼┼─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤ * │PgU│││ │ F1│ F2│ F3│ F4│ F5│ F6│_ -│+ =│ │ │ │ │ * ├───┼┼┼──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴──┬───┤ * │PgD│││ │ F7│ F8│ F9│F10│F11│F12│ │ │ │| \│ │ │ * ├───┼┼┼┬┬┬┬┬┬┬┬┴──┬┴───┴┬──┴───┴─┬─┴───┴───┴┬──┴──┬┴──┬┼┬┬┬┬┼┬┬┬┤ * │End│││││││││││ │ │ │ │ │ │││││││││││ * └───┴┴┴┴┴┴┴┴┴┴┴───┴─────┴────────┴──────────┴─────┴───┴┴┴┴┴┴┴┴┴┴┘ */ [_RAISE] = LAYOUT_default( \ KC_HOME, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, \ KC_PGUP, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, _______, _______, _______, _______, \ KC_PGDN, _______, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, KC_BSLS, _______, _______, \ KC_END, _______, _______, _______, _______, _______, _______ \ ), /** * Adjust * ┌───┬┬┬─────┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ * │Bse│││Make │ │ │EEP│RST│ │ │ │ │ │ │ │ │ │ * ├───┼┼┼─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴───┤ * │Rdr│││ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├───┼┼┼──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴──┬───┤ * │Nav│││ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├───┼┼┼┬┬┬┬┬┬┬┬┴──┬┴───┴┬──┴───┴─┬─┴───┴───┴┬──┴──┬┴──┬┼┬┬┬┬┼┬┬┬┤ * │Mse│││││││││││ │ │ │ │ │ │││││││││││ * └───┴┴┴┴┴┴┴┴┴┴┴───┴─────┴────────┴──────────┴─────┴───┴┴┴┴┴┴┴┴┴┴┘ */ [_ADJUST] = LAYOUT_default( \ TG_BASE, QM_MAKE, _______, _______, EEP_RST, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ TG_REDR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ TG_NAV, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ TG_MOUS, _______, _______, _______, _______, _______, _______ \ ), }; void keyboard_post_init_keymap(void) { rgblight_disable_noeeprom(); } layer_state_t layer_state_set_keymap(layer_state_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); }